Ivan Savenko
d0606d2dc9
Fix scripting build
2024-10-07 15:14:03 +00:00
Ivan Savenko
c0f5c7c0ea
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
Ivan Savenko
48fb58e7a0
Replace few more pointers with references, remove manual delete call
2024-10-07 14:59:14 +00:00
Ivan Savenko
786f80871e
Replace more usages of pointers to packs with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
ee831c06e7
Reduced usage of CPack, replaced with CPackForServer where applicable
2024-10-07 14:59:14 +00:00
Ivan Savenko
c1c552d394
Replaced some of pointers to CPack's with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
f6f6f98580
Merge pull request #4699 from SoundSSGood/backpack-arts-sorting
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Backpack artifacts sorting
2024-10-07 17:55:42 +03:00
Laserlicht
a826b88641
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
Ivan Savenko
371eac070f
Fixes for player disconnection handling
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- Fixed lack of notification if player disconnects via connection loss,
e.g. app crash / network going down
- Replaced notification via chat message with notification via info window
2024-10-04 12:48:50 +00:00
SoundSSGood
e6f4a63951
add sort buttons
2024-10-02 13:35:08 +03:00
SoundSSGood
e22d15b1d8
manageBackpackArtifacts
2024-10-02 12:45:50 +03:00
Laserlicht
9c6bd20159
code review
2024-10-01 16:32:28 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
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CArtifactSet tidy up
2024-10-01 16:26:32 +03:00
Laserlicht
e2b49bbf79
fix condition
2024-09-30 02:46:45 +02:00
Laserlicht
713fcd6543
research per day & seperate config
2024-09-30 02:40:28 +02:00
Laserlicht
f94f0a3274
new dialog
2024-09-28 15:51:53 +02:00
Laserlicht
d929bfb9d1
rename; introduce factor
2024-09-28 15:05:13 +02:00
Laserlicht
2052a26031
code review
2024-09-28 14:25:11 +02:00
Laserlicht
3559f9f923
HMI for spell research
2024-09-28 01:47:32 +02:00
Laserlicht
7707adc44f
checks on server
2024-09-28 01:18:10 +02:00
Laserlicht
5b2aa4dc71
swapping spells
2024-09-28 00:34:25 +02:00
Laserlicht
857b2e9a35
spell replacement works
2024-09-27 23:52:33 +02:00
Laserlicht
a9327b3fa3
netpacks
2024-09-27 22:47:22 +02:00
Ivan Savenko
f2c20b54d0
Unify rewardable map object and town building code
2024-09-27 15:41:24 +00:00
SoundSSGood
586a32a616
CArtifactSet cleanup
2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Ivan Savenko
292f4c8ad2
Do not process pack if it was blocked by a queryReply
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Regression from earlier PR
2024-09-19 16:45:13 +00:00
Ivan Savenko
bff2e064fc
Wait for queries generated by town building visit to end before visiting
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next building
2024-09-16 19:32:39 +00:00
Ivan Savenko
1d7a89c79b
Only visiting heroes can now activate manual rewardable buildings
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- This is more clear - in case if building generates queries
- Avoids some edge cases, like what to do if building is single-use and
town has 2 heroes
- In line with hota version of this feature
2024-09-15 10:36:31 +00:00
Ivan Savenko
1e74216040
Merge pull request #4580 from IvanSavenko/crashfixes
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Fixes for crashes caused by town building changes
2024-09-12 23:12:27 +03:00
Ivan Savenko
39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
76ee49f4ec
Do not visit building on forced construction, e.g. from events
2024-09-11 16:08:49 +00:00
Ivan Savenko
40dff8ac17
Fix town visit via Town Portal not generating town visit query
2024-09-11 16:08:26 +00:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00
SoundSSGood
7466d7452d
vcmiscrolls
2024-09-05 15:51:45 +03:00
SoundSSGood
30fa2846aa
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
2024-09-04 21:25:55 +03:00
Ivan Savenko
b09d9d501b
Pass pointer to actual caller in showBlockingDialog callWith
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Fixes activation of all rewardable buildings in town on blocking dialog
answer
2024-09-04 15:14:56 +00:00
Ivan Savenko
d34b4a141e
Split map object visit from town building visit. Removes side effects
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from building visit
2024-09-04 14:54:09 +00:00
Ivan Savenko
81af66d35b
Move visit query to a separate class, remove no longer needed Cast.h
2024-09-04 14:32:36 +00:00
Ivan Savenko
29f87d6407
pass object/hero parameters directly instead of passing query
2024-09-04 14:17:22 +00:00
Ivan Savenko
327ff01471
Implemented explicitly visitable town buildings, e.g. hota mana vortex
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Added flag `manualHeroVisit` flag to town building. If this flag is set,
then building will only be activated on click and will not give its
effect on hero recrutiment, hero visit, or new day.
This allows implementing changes to Mana Vortex from HotA
2024-09-03 16:31:07 +00:00
Ivan Savenko
0a72a0a48e
Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts
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BulkEraseArtifacts network pack
2024-08-31 13:52:26 +03:00
K
ca12750dc3
fix crash when computer player loses
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Changing dwelling's owner to neutral accesses a PlayerState but neutrals
don't have a PlayerState and that leads to crash.
2024-08-30 11:28:56 +02:00
SoundSSGood
e15ea4fc75
BulkEraseArtifacts network pack
2024-08-29 20:22:08 +03:00
Ivan Savenko
a1a194d904
Allow replacing war machine if hero has a different machine in the slot
2024-08-28 13:49:42 +00:00
Ivan Savenko
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
2024-08-28 13:49:42 +00:00
Ivan Savenko
e90d057296
Tweaks to fow reveal on new turn
2024-08-28 13:03:45 +00:00
Ivan Savenko
e5f1d60298
Add save compatibility
2024-08-28 13:03:44 +00:00
Ivan Savenko
37658478fa
Move timed events to NewTurnProcessor
2024-08-28 13:03:26 +00:00