Ivan Savenko
|
192e856797
|
merge with vcmi/develop
|
2023-01-11 16:47:53 +02:00 |
|
Ivan Savenko
|
e48bd39b9c
|
Moved road & river handlers into a separate file
|
2023-01-11 15:17:24 +02:00 |
|
Ivan Savenko
|
5e72ef76cf
|
Fix quest texts accessing
|
2023-01-11 15:10:44 +02:00 |
|
Ivan Savenko
|
76540bd960
|
Fix tactics buttons positioning
|
2023-01-11 15:10:30 +02:00 |
|
Ivan Savenko
|
8b6f6f9b93
|
Fix msvc compile
|
2023-01-11 13:59:43 +02:00 |
|
Ivan Savenko
|
c6f089c6b1
|
Removed outdated comment
|
2023-01-11 13:59:33 +02:00 |
|
SoundSSGood
|
a0568823a9
|
swap contitutient
|
2023-01-11 13:17:33 +02:00 |
|
Ivan Savenko
|
9b77215b23
|
Attempt to fix slowdown in daily buid - revert MXE
|
2023-01-10 21:19:32 +02:00 |
|
Ivan Savenko
|
1e37e66e6c
|
Replaced Terrain::BORDER and WRONG with NONE
|
2023-01-10 20:09:09 +02:00 |
|
Ivan Savenko
|
1b25043dab
|
Terrain identifiers will also have mod:name format
|
2023-01-10 20:08:37 +02:00 |
|
Ivan Savenko
|
1caec0a8cb
|
Removed default native terrains - breaks neutral faction
|
2023-01-10 20:08:07 +02:00 |
|
Ivan Savenko
|
8c2b1d74be
|
Removed unused code
|
2023-01-10 20:07:22 +02:00 |
|
Ivan Savenko
|
3fd9a14651
|
Fix #1401 - Restored accessing creature names via GeneralTextHandler
|
2023-01-10 12:26:20 +02:00 |
|
Ivan Savenko
|
c455986a55
|
Fix regressions in RMG & map editor
|
2023-01-10 01:05:28 +02:00 |
|
Ivan Savenko
|
668aee71ff
|
Added schemas for rivers & roads, updated terrain schema
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
c6d62c6297
|
Added translatable strings for roads & rivers, for use in editor
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
4f3ea0d1d9
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
f51b3bca57
|
use JsonKey or NameTranslated instead of ambiguos Name
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
009705e794
|
Names for terrains now pass through translator
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
7c7ae26e67
|
Map/Road/River identifiers are now private members
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
f3985d205b
|
Added horseSoundPenalty for terrains (for movement outside of roads)
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
64885bdf6b
|
Better names for terrain parameters. Support for new movement sounds.
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
4e4dae854f
|
Final stabilization changes
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
99745b5c3c
|
Fix rivers & roads loading
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
2de3178158
|
Fixed game startup
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
e1799379dd
|
Terrain/Road/River handler are now in compileable state
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
1468f6aded
|
Converted terrainTypeHandler into proper handler class
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
01811317f9
|
Remove assert which may not always be true
|
2023-01-09 23:22:59 +02:00 |
|
Ivan Savenko
|
4b3782b5cf
|
Post-merge fix
|
2023-01-09 23:22:59 +02:00 |
|
Ivan Savenko
|
1fece0ce18
|
Merge pull request #1229 from IvanSavenko/battle_improvements
Battle: Fixing bugs & Implementation of missing features
|
2023-01-09 22:07:13 +02:00 |
|
Ivan Savenko
|
d9aab0a847
|
Merge pull request #1318 from IvanSavenko/translate_mapeditor
Translate mapeditor
|
2023-01-09 21:25:09 +02:00 |
|
Ivan Savenko
|
bde988ca43
|
Merge pull request #1329 from IvanSavenko/translate_game
Translations support - base functionality for main game texts
|
2023-01-09 20:33:56 +02:00 |
|
Ivan Savenko
|
3e0bb3a7cc
|
Fixed copy-paste error
|
2023-01-09 19:14:21 +02:00 |
|
Ivan Savenko
|
6379c5f6fa
|
Install additional dll on Windows to get better style for Qt
|
2023-01-09 18:35:14 +02:00 |
|
Ivan Savenko
|
8f42c86962
|
Formatting: space -> tabs
|
2023-01-09 18:34:37 +02:00 |
|
Ivan Savenko
|
84aefc3362
|
Changed log file format: print timestamp instead of thread ID
|
2023-01-09 18:34:37 +02:00 |
|
Ivan Savenko
|
2f5ee44cbe
|
Fixes patrol position initialization on H3M load
|
2023-01-09 18:34:13 +02:00 |
|
Ivan Savenko
|
f155a35378
|
Fix positioning of UI elements in BattleWindow
|
2023-01-09 17:25:49 +02:00 |
|
Ivan Savenko
|
c63e79fb28
|
Fix multi-line texts in combat log
|
2023-01-09 17:25:18 +02:00 |
|
Ivan Savenko
|
9308319ac7
|
Added workaround for ~200 ms lag occuring after hero move
|
2023-01-09 13:05:28 +02:00 |
|
Ivan Savenko
|
8526eba6fa
|
Added checks to music player to detect potential freezes
|
2023-01-09 13:05:15 +02:00 |
|
Ivan Savenko
|
7e8516f927
|
Changed Sirens behavior to match H3 logic
|
2023-01-09 13:04:56 +02:00 |
|
SoundSSGood
|
4005b48360
|
Regressions fixed
|
2023-01-08 23:31:12 +02:00 |
|
SoundSSGood
|
c706b4d419
|
CArtifactsOfHero::artifactMoved updated
|
2023-01-08 23:31:06 +02:00 |
|
SoundSSGood
|
6b7ce798d0
|
artifactTransitionPos created
|
2023-01-08 23:24:13 +02:00 |
|
Dydzio
|
58fe0e6bd9
|
Apply command review suggestions + minor cleanup
|
2023-01-08 20:30:57 +01:00 |
|
Ivan Savenko
|
205beb96ed
|
Fix petrification effect
|
2023-01-08 16:25:47 +02:00 |
|
Andrey Filipenkov
|
48c01157e6
|
fix typo
|
2023-01-08 01:33:26 +02:00 |
|
Andrey Filipenkov
|
db98575d10
|
fix unaligned memory access (UB) on Clang/GCC/MSVC
sample UBSAN report:
client/gui/CAnimation.cpp:329:24: runtime error: load of misaligned address 0x62d0004b094f for type 'const ui32' (aka 'const unsigned int'), which requires 4 byte alignment
|
2023-01-08 01:33:26 +02:00 |
|
Dydzio
|
b02948d073
|
Update defaultMods.json
|
2023-01-08 01:32:42 +02:00 |
|