Konstantin
e4ad6b75f6
vcmi: use qt6 for clang linux build
2023-03-06 00:18:23 +03:00
Ivan Savenko
674c9a9eac
Merge pull request #1639 from IvanSavenko/fix_localized_text_files
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Fix loading of non-ASCII text files
2023-03-05 22:49:29 +02:00
Ivan Savenko
df50a17d2a
Fix loading of non-ASCII text files
2023-03-05 21:50:38 +02:00
Konstantin
c84a9f32f6
vcmi: fix road and river loading
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It actually catched by MapFormat.Terrain test crash.
So, this is a fix (functions does not trowing exceptons, it returns NULL
if something is wrong).
2023-03-05 22:41:38 +03:00
Ivan Savenko
2e69a4769d
Implemented framerate limit option (not available in UI)
2023-03-05 21:06:52 +02:00
Ivan Savenko
37b2fb7ff3
Fixed map options to support adventure map rewrite
2023-03-05 20:14:23 +02:00
Ivan Savenko
95440ad540
Minor fixes
2023-03-05 19:55:38 +02:00
Ivan Savenko
7030fa8fe7
Allow changing queue size instantly on option toggle
2023-03-05 19:55:38 +02:00
Ivan Savenko
5f5ba0a54c
Fix town-related options
2023-03-05 19:55:38 +02:00
Ivan Savenko
105d988624
Remove debug code
2023-03-05 19:55:38 +02:00
Ivan Savenko
5fb5513572
Attempt to trace crash caused by iterator invalidation
2023-03-05 19:55:38 +02:00
Ivan Savenko
d34268d7d5
Split "Show available creatures in town" into two buttons
2023-03-05 19:55:38 +02:00
Ivan Savenko
403730d1a3
Updated Ukrainian localization
2023-03-05 19:55:38 +02:00
Ivan Savenko
cbe6a80020
Do not block "Load" button in battle
2023-03-05 19:55:38 +02:00
Ivan Savenko
17dfd3d34a
Updated English translation
2023-03-05 19:55:38 +02:00
Ivan Savenko
14e0ae32c7
Remove no longer used images
2023-03-05 19:55:38 +02:00
Ivan Savenko
b2e5e55c1e
Added labels that indicate current option values
2023-03-05 19:55:37 +02:00
Ivan Savenko
2f556ccf60
Improved General options tab layout presentation
2023-03-05 19:53:27 +02:00
Ivan Savenko
33603f87f3
Finalized general layout
2023-03-05 19:53:27 +02:00
Ivan Savenko
b298895e61
Added placeholders for missing options
2023-03-05 19:53:27 +02:00
Ivan Savenko
f01d6daef3
Remove no longer used background
2023-03-05 19:53:27 +02:00
Ivan Savenko
919af720a8
Formatting cleanup
2023-03-05 19:53:27 +02:00
Ivan Savenko
c976176453
Added additional buttons for movement speeds
2023-03-05 19:53:26 +02:00
Ivan Savenko
f09897b2b4
Remove unnecessary redraws
2023-03-05 19:51:42 +02:00
Ivan Savenko
c011a5a9cf
Added lines to window to separate UI elements into groups
2023-03-05 19:51:42 +02:00
Ivan Savenko
273a06a878
Added frame for movement speed & map scrolling
2023-03-05 19:51:42 +02:00
Ivan Savenko
f23186f47d
Slightly better layout for new settings window
2023-03-05 19:51:42 +02:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
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Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
50e9b3570f
Merge pull request #1563 from IvanSavenko/translation_validation
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Translation validation for mods
2023-03-05 19:12:05 +02:00
Konstantin
a364e39b50
vcmi: remove old war machine code
2023-03-05 19:12:47 +03:00
SoundSSGood
142375c050
warmachine buying fix
2023-03-05 18:06:04 +02:00
Ivan Savenko
59d8989399
Fix initialization of movement speed settings
2023-03-05 18:02:59 +02:00
Ivan Savenko
30911eb593
Lock UI during movement animation
2023-03-05 18:02:59 +02:00
Ivan Savenko
c328aadfed
Update hero paths on new day
2023-03-05 18:02:59 +02:00
Ivan Savenko
b61cae5b37
Fixed minor issues discovered during testing
2023-03-05 18:02:59 +02:00
Ivan Savenko
165f6a0944
Implemented terrain transition animation
2023-03-05 18:02:59 +02:00
Ivan Savenko
58aa5c0427
Formatting
2023-03-05 18:02:59 +02:00
Ivan Savenko
b57a07b10f
Restored ambient sounds functionality
2023-03-05 18:02:59 +02:00
Ivan Savenko
cdcd5a29dd
Updated path to renamed directory
2023-03-05 18:02:59 +02:00
Ivan Savenko
225ae2ed46
Renamed directory
2023-03-05 18:02:59 +02:00
Ivan Savenko
c2d2402365
Object render order should now match H3
2023-03-05 18:02:59 +02:00
Ivan Savenko
b9e55db223
Minor fixes
2023-03-05 18:02:59 +02:00
Ivan Savenko
6196d538e7
Fix terrain tooltip
2023-03-05 18:02:59 +02:00
Ivan Savenko
387a7b421a
Refactoring of new code, multiple functionality changes:
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- Implemented separate Map View contexts for different map modes
- Puzzle map now works
- Enemy movement now works as in H3
- Removed no longer used code
- Implemented missing embark/disembark sounds
- Fixed view focusing on embarking/disembarking
- Fixed focusing on movement near edge of terra incognita
- Fixed sea movement sound
2023-03-05 18:02:58 +02:00
Ivan Savenko
46200b133f
Remove default parameter
2023-03-05 17:57:36 +02:00
Ivan Savenko
45e2875342
Completely removed old TerrainRect class
2023-03-05 17:57:36 +02:00
Ivan Savenko
fbb8c18c23
Improved map view selection tracking
2023-03-05 17:57:36 +02:00
Ivan Savenko
b9056ef248
Moved swipe handling to TerrainRect class
2023-03-05 17:57:34 +02:00
Ivan Savenko
f6cf8b23c2
Implemented grayscale filter for map
2023-03-05 17:48:02 +02:00
Ivan Savenko
5905dd6111
Grail digging check is now in library
2023-03-05 17:48:02 +02:00