Nordsoft91
23f80c58dc
Apply suggestions from code review
...
Co-authored-by: Andrey Filipenkov <decapitator@ukr.net>
2022-10-08 22:55:15 +04:00
Andrey Filipenkov
92dd6d8c17
define app version only in CMakeLists
...
now it's propagated to code via macros
2022-10-04 12:29:38 +03:00
Andrey Filipenkov
af1f35779d
raise app version in CMakeLists
2022-10-04 11:47:29 +03:00
Andrii Danylchenko
d07586ccf6
Merge pull request #1022 from kambala-decapitator/apple-set-app-version
...
[Apple] set proper app and build versions
2022-10-01 20:48:37 +03:00
Andrey Filipenkov
b766edb6af
[iOS] don't nest AI and scripting libs under subdirectories
...
3rd party signing tools may ignore such directory layout
2022-10-01 12:36:48 +03:00
Andrey Filipenkov
4e1b441399
[macOS] set app and bundle version in app bundle's Info.plist generated by CPack
2022-09-30 13:25:14 +03:00
Andrey Filipenkov
3f61e6f964
[iOS] allow setting custom app name
2022-09-30 12:33:37 +03:00
Andrey Filipenkov
95e3400eb9
raise iOS deployment target to 12.0
2022-09-27 06:31:06 +03:00
Andrey Filipenkov
a5b62104d4
remove solved TODOs
2022-09-25 14:11:11 +03:00
nordsoft
d32898b39b
Merge remote-tracking branch 'upstream/develop' into cpp-map-editor
...
# Conflicts:
# CMakeLists.txt
2022-09-25 00:58:43 +04:00
Andrey Filipenkov
5f0a8419d3
install scripts directory only when scripting modules are enabled
2022-09-24 15:55:25 +03:00
Andrey Filipenkov
605d5b6481
add dedicated macro when building as single process
...
fix kambala-decapitator/vcmi#40
2022-09-24 15:55:25 +03:00
Andrey Filipenkov
2af7c29163
enable Foundation assertions only in Debug build
2022-09-24 15:55:24 +03:00
Andrey Filipenkov
e1c9903a45
extract iOS helpers into a shared lib
2022-09-24 15:55:24 +03:00
Andrey Filipenkov
7b411a5fc4
fix building vcmiERM for iOS
2022-09-24 15:55:24 +03:00
Andrey Filipenkov
902de3af7c
CMake cleanup
2022-09-24 15:55:24 +03:00
Andrey Filipenkov
8dcd3146e7
generate zip with ipa structure using cpack
...
fix kambala-decapitator/vcmi#6
2022-09-24 15:55:23 +03:00
Andrey Filipenkov
e0244c69a3
add CMake presets for iOS
2022-09-24 15:55:23 +03:00
Andrey Filipenkov
1bb6a20b76
get rid of the custom toolchain
2022-09-24 15:55:23 +03:00
Andrey Filipenkov
5e838008df
merge launcher and client
...
launcher is a static lib now
2022-09-24 15:55:22 +03:00
Andrey Filipenkov
c6e51852d0
add ability to build VCMI as single process
...
"Client process -> shared VCMI lib <- Server process" is turned into "shared Client-VCMI lib -> process <- static Server-VCMI lib"
- adds lib_client and lib_server targets that define distinct namespaces
- lib_client is a dynamic library which is shared with AI libs, lib_server is static
2022-09-24 15:55:21 +03:00
Andrey Filipenkov
ede9f33328
fix linking with FFmpeg
2022-09-24 15:55:20 +03:00
Andrey Filipenkov
3388583089
use component-based install to copy only what's needed for every app
2022-09-24 15:55:20 +03:00
Andrey Filipenkov
fae295da88
allow building without codesigning
2022-09-24 15:55:20 +03:00
Andrey Filipenkov
67ef0c234d
build Qt launcher, launch Client with it
...
kambala-decapitator/vcmi#17
2022-09-24 15:55:19 +03:00
Andrey Filipenkov
497bf58d32
disable modules
2022-09-24 15:55:19 +03:00
Andrey Filipenkov
5f97bf0be8
debug config in Xcode shouldn't produce dSYM files
2022-09-24 15:55:18 +03:00
Andrey Filipenkov
59fe73e454
some random cleanup
2022-09-24 15:55:18 +03:00
Andrey Filipenkov
7def214740
more Xcode-compatible Info.plist
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
6e41e3154c
fix running on device from Xcode
...
proper codesigning
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
cfa22c33ad
use rpath properly
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
b6c4126bed
install files after building server/client
...
package required files inside app bundle
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
92a7936202
add Info.plist to sources
2022-09-24 15:55:17 +03:00
Andrey Filipenkov
fa90fc0aa4
cosmetics
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
d6a92f23aa
fix leading whitespace
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
7a50620e61
enable clang modules and framework auto-linking
2022-09-24 15:55:16 +03:00
Andrey Filipenkov
b824a90295
initial iOS support to fix building
...
tested with Xcode and Unix Makefiles
2022-09-24 15:55:15 +03:00
Andrii Danylchenko
735c4f149a
Update vcpkg, fix QT paths
2022-09-24 10:53:09 +03:00
nordsoft
89d0de53da
Merge remote-tracking branch 'upstream/develop' into features/cpp-map-editor
...
# Conflicts:
# .github/workflows/github.yml
# launcher/modManager/cmodlist.cpp
# lib/CModHandler.cpp
# lib/CModHandler.h
2022-09-22 17:09:47 +04:00
Andrii Danylchenko
b4d3445559
Merge pull request #971 from kambala-decapitator/fix-warnings
...
Fix most project warnings
2022-09-22 16:05:32 +03:00
Andrey Filipenkov
635d8c7883
silence varargs warning from fuzzylite
2022-09-22 11:54:10 +03:00
Andrey Filipenkov
7e6ed0583c
disable all scripting code when configuring without scripting modules
2022-09-21 19:31:42 +03:00
Andrey Filipenkov
4058c2c18a
model implicit ERM -> LUA dependency
2022-09-21 19:31:42 +03:00
Andrey Filipenkov
f54f8022e2
disable scripting modules by default
2022-09-21 19:31:42 +03:00
Andrey Filipenkov
e85f8a56bb
make FFmpeg dependency optional
2022-09-18 09:25:10 +03:00
nordsoft
0b9f601d2c
Squashing editor
2022-09-18 03:23:17 +04:00
Nordsoft91
99a9680f62
Final preparations for merge into develop ( #780 )
...
* version updated, change log updated from release draft
* horse sounds for terrains
* Update and freeze essential files
2022-09-11 11:31:27 +03:00
Andrey Filipenkov
d7650ce9c0
use Conan to make macOS CI builds for both Intel and ARM ( #782 )
...
* [CI] append platform to output artifact name if it's given
2022-08-30 17:29:00 +03:00
Andrey Filipenkov
37f56e075a
specify that update_version target produces file Version.cpp
...
without it Xcode's new build system complains that Version.cpp doesn't exist and building freezes
2022-07-21 17:24:43 +03:00
Soar Qin
188607b05f
Replace cotire with CMake builtin precompiled headers support (Requires CMake version >= 3.16)
2022-06-17 17:20:08 +03:00
Soar Qin
c87df8e704
Fix warnings/errors on MSVC ( #753 )
...
* Fix warnings/errors on MSVC
1. update googletest to tag release-1.11.0 to make googletest and
googlemock compile on MSVC2022.
2. set gtest_force_shared_crt to ON in test cmake project to make tests
compile on MSVC.
3. add /wd4251 and /wd4275 to MSVC compile flags to ignore DLL related
warnings for class exports.
4. fix some other warnings and errors while compiling on MSVC2022.
2022-06-11 18:45:34 +03:00
Konstantin
1a6ee0d697
Launcher: Qt6 support. Qt 5.12 required ( #746 )
...
* Launcher: Qt6 support. Qt 5.12 required
2022-05-28 16:32:20 +03:00
Konstantin
8fc14369a4
CMake presets. ( #744 )
...
* CI: use single build action
* CMake: use imported targets
* CI: do not build boost for linux
* CMake: add FORCE_BUNDLED_MINIZIP option
* linux: use external minizip and fuzzylite
* CMake: add presets
* .gitignore: ignore cmake build dirs
* github: use cmake presets
2022-05-26 08:55:20 +03:00
Konstantin
c6b198ce14
Warning fix (I moved C++17 and CI to another branch) ( #739 )
...
* clang warning fixes
* use CMake 3.10 due to MXE CI does not have 3.13 yet
Co-authored-by: Konstantin <rilian@niisi.ras.ru>
2022-05-19 15:14:50 +03:00
Andrii Danylchenko
27b3a88dda
Replace App Veyor
2021-08-21 09:32:52 +03:00
Andrii Danylchenko
b4241670ba
Nullkiller: rename VCAI to AIGateway
2021-07-26 21:02:50 +03:00
Andrii Danylchenko
9c8d776398
Merge branch 'develop' into handlersAbstraction
...
# Conflicts:
# CI/linux/before_install.sh
# CI/mac/before_install.sh
# CI/mxe/before_install.sh
# lib/CModHandler.cpp
# lib/mapObjects/CObjectClassesHandler.cpp
# lib/mapObjects/CObjectClassesHandler.h
# lib/mapObjects/CommonConstructors.cpp
# server/CGameHandler.cpp
# test/CMakeLists.txt
# test/spells/effects/TeleportTest.cpp
2021-07-16 00:32:13 +03:00
Andrii Danylchenko
6d8373a473
Configure github actions
2021-07-13 14:56:35 +01:00
AlexVinS
ecaa9f5d0b
Entities redesign and a few ERM features
...
* Made most Handlers derived from CHandlerBase and moved service API there.
* Declared existing Entity APIs.
* Added basic script context caching
* Started Lua script module
* Started Lua spell effect API
* Started script state persistence
* Started battle info callback binding
* CommitPackage removed
* Extracted spells::Caster to own header; Expanded Spell API.
* implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C
* !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented
* Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key)
* Re-enabled VERM macros.
* !?GM0 added
* !?TM implemented
* Added !!MF:N
* Started !?OB, !!BM, !!HE, !!OW, !!UN
* Added basic support of w-variables
* Added support for ERM indirect variables
* Made !?FU regular trigger
* !!re (ERA loop receiver) implemented
* Fixed ERM receivers with zero args.
2021-02-14 19:05:43 +03:00
John Bolton
c61bae4060
Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
2020-10-05 16:28:28 -07:00
John Bolton
a05ae78e67
Fixed lots of warnings.
...
Disabled the following (for MSVC only) that couldn't (or shouldn't) be fixed.
4003: not enough actual parameters for macro 'identifier'
4250: 'class1' : inherits 'class2::member' via dominance
4251: 'type' : class 'type1' needs to have dll-interface to be used by clients of class 'type2'
4275: non dll-interface class 'type1' used as base for dll-interface class 'type2'
2020-10-04 02:20:18 -07:00
laikh
92e3eb38e7
Fix bcrypt dependency for MINGW build
2020-07-05 21:10:29 +08:00
Michał Kalinowski
ec536e613c
CMake more transitive
...
-Moving AIs cmake to target focusing code
-Beign explicit when link libraries
2019-03-28 16:56:51 +03:00
Alexander Shishkin
b00e935e4d
Warnings fixes ( #538 )
...
Warnings fixes
* Suppress `missing-braces` for Clang
* Fixed many C4275 warnings
* Fixed almost all Clang/GCC warnings
* Silence most frequent MSVC warning.
* Fixed some pessimizing-move warnings
* Fixed some unused capture warnings
2019-01-19 13:52:02 +03:00
Arseniy Shestakov
edcaaf036a
MSVC: fixes for compatibility with latest Vcpkg packages
2018-08-27 22:19:11 +03:00
AlexVinS
ac293fb592
Disabled tests build until linking of tests broken by #467 merge will be fixed
2018-07-29 23:38:43 +03:00
karliss
ad2c429d8f
CMake: unittest improvements ( #447 )
...
* Convert TestConfig to proper test environment.
* Copy test data to build directory.
* Get test recognized by ctest, but disable gtest discovery. Allowing ctest to run each test individually isn't currently practical because it is 50 times slower.
2018-04-15 18:02:31 +07:00
Arseniy Shestakov
66e9db4bc3
CMake: extend linker workaround for all MSVC versions for now.
...
Debug builds in MSVS 2017 are also affected.
32-bit Release builds in MSVS 2015 are probably affected as well.
Though in that case problem only appear for vcmitest, but not client.
2018-03-29 11:05:48 +07:00
Arseniy Shestakov
8577bba417
CMake: add workaround for Visual Studio 2015 linking issue
...
I tried to workaround it in code, but completely failed that.
So for now we'll just tell linker to ignore multiple definitions.
2018-03-29 02:02:00 +07:00
Arseniy Shestakov
e48797f7e8
CMake: enable /MP flag by default for Visual Studio solution
...
Can be toggled with ENABLE_MULTI_PROCESS_BUILDS option to CMake
2018-02-28 22:30:31 +08:00
Arseniy Shestakov
734441eb3b
CMake: use CMAKE_DL_LIBS on Linux for linking with GNU gold
...
Gold only link what explicitly specified and we use dlopen.
2018-02-18 15:15:19 +08:00
Ivan Romanov
3c1c72319b
CMake: update version on each compiling
2018-02-11 13:52:29 +03:00
Arseniy Shestakov
940c8a0b82
CMake: add $ORIGIN into RPATH for single-directory installation
...
End up that single-directory installation is useful for Snap package.
2017-09-08 03:43:44 +03:00
Arseniy Shestakov
610740011c
CMake: print useful debug information on every build
...
That way we don't need to ask more questions regarding system where build failed.
2017-09-06 13:15:49 +03:00
Arseniy Shestakov
8180e4d5c5
VCMIDirs: improvements for development on Mac and Linux
...
Also added /usr/share/games in VCMIDirsXDG::dataPaths for mantis#2189.
2017-08-25 08:43:27 +03:00
Arseniy Shestakov
dfe781945b
CMake: try to enable automated DS_Store generation for Mac
...
We should see in AppleScript from CMake would work on Travis CI.
Also use VCMI as volume name of DMG for now and update pre-generated DS_Store for it.
2017-08-21 17:04:53 +03:00
Dydzio
906bd7fc71
Fix CMake MSVS build problem ( #366 )
...
* Fix CMake MSVS 2015 boost linking problem
Same errors as here when building vcmi client and server: https://stackoverflow.com/questions/27196312/boost-1-57-0-program-options-msvs-2013-linker-error
Fix based on: https://groups.google.com/forum/#!topic/boost-list/Lhqvoet8N18
* Compile fix for VS 2017.3 due to incompatibility with variadic templates in Boost
https://developercommunity.visualstudio.com/content/problem/69009/compilation-error-on-msvc2015-on-boostbase-from-me.html
2017-08-18 23:11:11 +03:00
Arseniy Shestakov
5fce56d23e
CMake: add ENABLE_DEBUG_CONSOLE option for Windows enabled by default
...
For now we'll keep console, but in future we need a way to toggle it at runtime.
2017-08-16 23:45:38 +03:00
Arseniy Shestakov
03c7bf5ee6
CMake: installer building improvements for Windows
...
- Implement support for BundleUtilities when Vcpkg is used
- Add some hacky code to copy Qt plugins install directory
- Use same icon for launcher as used for VCMI, launcher one is ugly
2017-08-16 18:34:46 +03:00
Arseniy Shestakov
adbfa09e31
CMake: restore some of old MinGW code and improve ENABLE_PCH option
...
- MinGW: restore DLL deploy for MXE builds
- MinGW: restore linking options for: dbghelp, mswsock, iconv, etc
- MinGW: build with -Og when Debug is used to avoid crashes / freezes
- Cotire: when ENABLE_PCH is OFF we won't include Cotire at all
- FuzzyLite: enable FORCE_BUNDLED_FL by default for Linux to avoid FL5 usage
- Remove Version.cpp from lib source list so it's won't appear in projects
- Add option ENABLE_GITVERSION to disable Version.cpp usage
2017-08-16 16:12:36 +03:00
Arseniy Shestakov
2b3a467728
CMake: structure changes and other small improvements
...
- Now cmake_minimum_required used properly and set to 2.8.12
- cmake_modules/CMakeCPackOptions.cmake.in is removed
2017-08-16 16:10:08 +03:00
Arseniy Shestakov
40af43c46e
CMake: massive rework for Mac build and other improvements
...
- macOS: RPATH-related code all removed or disabled
- macOS: new osx/CMakeLists.txt to run some install-code running after all subdirectories
- Assets copying into the runtime output directory implemented for Mac and Linux development
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
7dca95c8cc
CMake: multiple improvements for builds and project generation
...
- Change default build output directory name from "build" to "bin"
- Implement new function vcmi_get_cmake_debug_info
- Link client with SDL2main on Windows and disable debug console
- Remove all old MinGW-specific options since they outdated and MXE work fine
- Set AUTOGEN_TARGETS_FOLDER for better Xcode and Visual Studio projects
- Remove useless vcmitestFiles custom target for less garbage in project files
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
56f89270db
macOS: full rework of Mac packaging process
...
- Most of outdated CMakeLists code removed.
- All Mac-specific code is removed include Sparkle support and vcmibuilder app.
- DMG buidling reimplemented using macdeployqt command.
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
193f492b99
CMake: cleanup, project generation and other improvements
...
- Use EXCLUDE_FROM_ALL for FuzzyLite and GoogleTest to avoid inclusion of unneded headers and libraries into installers.
- Set minimum CMake version only in main CMakeLists.txt
- Set project name only in main CMakeLists.txt
- Visual Studio: add assign_source_group function to generate proper filesystem tree
- Visual Studio: set PROJECT_LABEL so generated projects have same names binaries on Windows
- Visual Studio: enabled USE_FOLDERS for projects grouping. This also possibly affect other IDEs.
- Added add_subdirectory_with_folder function to make sure 3rd-party libraries are affected by USE_FOLDERS.
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
440226f7af
CMake: use dynamic linking for Boost
2017-08-16 16:10:07 +03:00
Arseniy Shestakov
1b9daecd27
CMake: remove Boost.Test requirement
2017-07-22 03:19:17 +03:00
Arseniy Shestakov
6abc88c2bf
CMake: set _WIN32_WINNT to 0x0600 for FuzzyLite 6
...
Now CMake builds will require Windows Vista or newer
2017-07-14 21:35:49 +03:00
Victor Luchits
30cc2f6a01
Change the output path for cmake so all files go into the same root directory
2017-07-07 13:08:53 +03:00
Alex Dunn
34058f1396
macOS: turn Sparkle off by default ( #327 )
2017-07-06 09:09:30 +03:00
Arseniy Shestakov
01a1353fe1
Cleanup: remove old editor code and adjust related project files
...
It's useless and will fail build if accidentally enabled in CMake.
For anyone interested it's always available in git history.
2017-07-03 21:59:57 +03:00
Arseniy Shestakov
0c7eeeaa5c
Travis CI: update config and upload artifacts after build
2017-06-13 20:32:43 +03:00
Arseniy Shestakov
6c8aa6e938
Linux version bump for 0.99
2016-11-01 20:45:50 +03:00
Vadim Markovtsev
da1c9cf249
Fix rebuilding everything on HEAD change
2016-10-23 16:56:53 +02:00
Vadim Markovtsev
d0beb27197
Add git commit hash into the version string
2016-10-23 15:45:47 +02:00
Vadim Markovtsev
0e9e93e14e
[WIP] macOS Travis / #2553
2016-10-12 11:35:40 +02:00
Arseniy Shestakov
6e5ad22efc
Revert "CMake: add usage of ccache if it's available"
...
This reverts commit 2576dd4692
.
Unfortunately I didn't manage to fix older combination of CMake+Clang with ccache.
Newer version of Clang that I use can't compile older FuzzyLite from VCMI repository anyway.
2016-09-28 08:26:31 +03:00
Arseniy Shestakov
2576dd4692
CMake: add usage of ccache if it's available
...
ccache obviously don't give any real betefit with PCH, but still nice option to test.
2016-09-27 08:36:52 +03:00
AlexVinS
37d0dad70a
Merge branch 'develop' into feature/VCMIMapFormat1
...
Conflicts:
lib/CArtHandler.cpp
2016-01-01 20:28:52 +03:00
ArseniyShestakov
4124aacac8
CMake: add dbghelp to SYSTEM_LIBS for MiniDumpWriteDump. Fix issue 2312
2015-12-22 00:08:49 +03:00
AlexVinS
c53718a0d5
Enabled unit test by default
2015-12-05 12:06:37 +03:00
AlexVinS
108d4c39b5
Fix build
2015-09-24 11:55:23 +03:00
Sandy Carter
1b3c3ee9ca
Add UseDoxygen to cmake
...
Allow use of cmake . && make doc
Requires UseDoxygen.cmake from http://tobias.rautenkranz.ch/cmake/doxygen/
2015-08-22 12:49:27 -04:00
AlexVinS
39db232f1b
remove sdl1 from cmake files
2015-06-21 01:59:34 +03:00
Dmitry Marakasov
093ad29ae1
More portable libdl handling
2015-04-09 13:19:44 +03:00
Mikhail Paulyshka
9fd51e0219
version bump for Linux
2015-04-01 23:21:36 +03:00
Ivan Savenko
356b6ab34a
A bit delayed, but still - Linux version bump
2014-11-11 22:59:26 +02:00
Mikhail Paulyshka
7887a750cf
suppress some warnings
2014-11-02 23:43:40 +03:00
Mikhail Paulyshka
2047a66bd9
install MSVC runtime
...
copy libEGL and libGLESv2 only for MSVC
2014-10-12 18:03:47 +03:00
Mikhail Paulyshka
dcba7a6316
move minizip detection to module
2014-10-12 16:50:39 +03:00
Mikhail Paulyshka
fff8e10a63
copy libEGL and libGLESv2 for MSVC build
...
copy debug version of Qt libraries when build type is debug for MinGW
2014-10-12 16:40:24 +03:00
Mikhail Paulyshka
514045b259
add settings for MSVC
...
small reorganizing in /CMakeLists.txt
2014-10-12 16:38:53 +03:00
Mikhail Paulyshka
53e2719ca4
update cotire
2014-10-12 16:37:10 +03:00
josch
9bef590960
use system version of minizip
2014-09-02 17:00:20 +02:00
beegee1
12126754fb
- added all SDL2 directories to CMake (in case if any SDL2 module is installed somewhere else)
2014-08-04 20:35:23 +02:00
Ivan Savenko
c23261ac0a
Removed references to WoG files from CMake
2014-07-26 11:51:44 +03:00
Ivan Savenko
4fca583062
Merge pull request #29 from Mixaill/nsis
...
CMake: add NSIS generator settings
2014-07-18 00:56:46 +03:00
Michael Pavlyshko
a6e590f220
cpack/nsis: do not strip files
2014-07-17 23:11:09 +03:00
NikolayIT
3d3713ae7f
Added optimization flag (-O1) for the GCC compiler on Windows platform to prevent "CGameState.cpp.obj: too many sections" compile error
2014-07-16 11:37:57 +03:00
Michael Pavlyshko
88316f93d1
add NSIS generator settings
2014-07-14 01:23:57 +03:00
Michael Pavlyshko
83aff2d68e
* remove static linking for libgcc
...
* fix clang warnings
2014-07-12 14:10:44 +03:00
Michael Pavlyshko
3b461cfa02
disable one more warning (type-limits)
2014-07-11 22:54:50 +03:00
Michael Pavlyshko
2145eae128
disable one more warning (strict-aliasing)
2014-07-11 21:35:19 +03:00
Michael Pavlyshko
dbb8b6636f
Add -Wno-unused-local-typedefs instead of suppress all warnings
2014-07-11 18:26:22 +03:00
Michael Pavlyshko
699919a251
* link VCMI with libgcc statically
...
* copy winpthread to install folder
* copy libgcc to install folder because Qt5 linked with libgcc dynamically
2014-07-11 17:29:46 +03:00
Michael Pavlyshko
a96cd51c5a
suppress extra GCC warnings on Windows
2014-07-11 14:09:14 +03:00
Michael Pavlyshko
2a18a09d12
install dlls on Windows
2014-07-11 14:08:20 +03:00
Michael Pavlyshko
3c36bc9f51
Enable FFmpeg for all platforms
2014-07-11 12:43:24 +03:00
Michael Pavlyshko
457e922cca
fix iconv check
2014-07-11 11:25:20 +03:00
Michael Pavlyshko
bad7050096
spaces -> tabulation
2014-07-11 11:01:03 +03:00
Michael Pavlyshko
3b80c52fc4
Oops, reverting CXX_FLAGS back
2014-07-11 01:27:05 +03:00
Michael Pavlyshko
8581cfd5d8
link with iconv only when iconv is found
2014-07-11 00:23:06 +03:00
Michael Pavlyshko
08ee65c3c8
fix .dll and .exe filenames
2014-07-10 01:06:37 +03:00
Michael Pavlyshko
ce5f59e8b6
Fix windows linkage, also, use SYSTEM_LIBS variable for OS-dependent libraries
2014-07-10 00:41:31 +03:00
Michael Pavlyshko
7405066cbd
Link with wsock32 lib
2014-07-09 17:36:01 +03:00
Michael Pavlyshko
3443ba5bb3
fix libvcmi linking
2014-07-09 01:43:13 +03:00
Michael Pavlyshko
e0134aed0b
Delete unused include
2014-07-08 02:00:11 +03:00
Michael Pavlyshko
2957377360
Fix *_DIR variables for windows
2014-07-07 23:21:59 +03:00
Michael Pavlyshko
476c7c32dc
CMake/SDL2: add ability to find SDL2 without pkg-config
2014-07-05 21:47:03 +03:00
AlexVinS
195eae48ca
Merge branch 'develop' into SDL2
...
Conflicts:
client/CPlayerInterface.cpp
2014-07-02 17:15:12 +04:00
Ivan Savenko
4441bd12db
(linux) version set to 0.96
2014-07-01 21:02:03 +03:00
AlexVinS
3b8d0e44d4
Merge branch 'develop' into SDL2
2014-06-24 14:09:44 +04:00
Ivan Savenko
13bc4cb24f
Added -fvisibility=hidden parameter for gcc.
...
Should help a bit with endless missing DLL_LINKAGE attributes and
(according to gcc docs) help a bit with library loading times.
2014-06-24 00:05:53 +03:00
Ivan Savenko
8eb661461c
- vcmi compiles with SDL2 on Linux, video player is disabled for now
2014-06-13 07:55:45 +04:00
stopiccot
7356145c3a
updated LD_RUNPATH_SEARCH_PATHS
2014-03-04 03:51:17 +00:00
Ivan Savenko
5563db9145
- my part of chagelog + some formatting
...
- version bump on Linux side
- enabled PCH by default in cmake
2014-02-26 14:19:14 +00:00
beegee1
95034b9fa0
- Updated PCH to use our StdInc.h as the prefix header (not generated one from cotire) -> no exclude headers from ffmpeg/etc... statements required
...
- Fixed compilation error (VCAI ResourceSet logging)
2014-02-05 20:25:36 +00:00
beegee1
df0a28d9cb
- added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON)
2014-02-01 13:37:26 +00:00
Ivan Savenko
f6c1dace6c
Minors:
...
- By default, cmake will keep debug info
- removed warnings from adventure map infobox (part of #1636 )
- adventure map infobox will refresh on artifact changes (part of #1636 )
- moved terrain music files to terrains.json file
- player should act before AI in all games, not only campaigns
2013-12-28 18:57:08 +00:00
stopiccot
c5e0e48d98
Some OS X related fixes
2013-12-13 11:51:15 +00:00