Ivan Savenko
73459876bf
Initial garrison of a town should now match H3 logic
2024-08-29 15:46:22 +00:00
Ivan Savenko
b436290d16
Fix crash on right-clicking a neutral town
2024-08-29 15:45:46 +00:00
Ivan Savenko
21fc80a315
Growth of town garrison in neutral towns now uses H3 logic
2024-08-29 15:22:31 +00:00
Xilmi
cc30675730
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-29 17:10:20 +02:00
Ivan Savenko
d0b3bb95b2
Change gamestate initialization order - list of owned objects must be
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initialized before connecting towns with visiting heroes, but after
generateion of starting heroes
2024-08-29 13:18:33 +00:00
Xilmi
aea05b3fb8
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-29 14:42:37 +02:00
Laserlicht
f327224d45
remove original resource functionality
2024-08-28 23:44:31 +02:00
Ivan Savenko
36c1ed670f
Support for configurable town fortifications
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Removed most of hardcoded checks for fort level or for presence of fort/
citadel/castle buildings.
It is now possible to define which parts of town fortifications are
provided by town buildings
Configuration for H3-like fortifications is provided in
buildingsLibrary.json and will be used automatically by mods as long as
mods have buidings named "fort", "citadel" and "castle".
Alternatively, mods can separately define:
- hitpoints of walls (shared value for all sections)
- hitpoints of central, upper and lower towers (separate values)
- presence of moat
- shooters for each tower (separate values)
2024-08-28 19:42:14 +00:00
Ivan Savenko
408a632002
Deprecate artifact-related building types
2024-08-28 13:50:08 +00:00
Ivan Savenko
55fd7bd7aa
Thieves guild information level is now a bonus type
2024-08-28 13:50:07 +00:00
Ivan Savenko
8ef8ffa5c4
Implemented configurable blacksmith. Deprecated ballistaYard type
2024-08-28 13:49:42 +00:00
Ivan Savenko
462aea7e9a
Fix build
2024-08-28 13:12:11 +00:00
Ivan Savenko
d4ba7e12b0
Fix regressions
2024-08-28 13:03:45 +00:00
Ivan Savenko
e5f1d60298
Add save compatibility
2024-08-28 13:03:44 +00:00
Ivan Savenko
ce1e0b8875
Moved NewTurn pack generation to NewTurnProcessor
2024-08-28 13:03:24 +00:00
Ivan Savenko
10a9d777c7
Moved mana and movement points refresh to NewTurnProcessor
2024-08-28 13:03:15 +00:00
Ivan Savenko
020f1d1f46
Moved rumors generation to NewTurnProcessor
2024-08-28 13:03:15 +00:00
Ivan Savenko
691a1a666d
Moved most of town growth handling to NewTurnProcessor
2024-08-28 13:03:13 +00:00
Ivan Savenko
d49a61645c
All objects that can be owned by player now implement IOwnableObject
2024-08-28 12:51:28 +00:00
Ivan Savenko
a481f07daf
PlayerState now stores all objects owned by player
2024-08-28 12:51:27 +00:00
Ivan Savenko
0fd9dbf240
Unified income handling, added IOwnableObject interface
2024-08-28 12:40:44 +00:00
Ivan Savenko
189cb1c762
Moved most of daily income handling to a separate method
2024-08-28 12:40:44 +00:00
Ivan Savenko
8371232d29
Merge pull request #4504 from Laserlicht/hota_bonus
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disintegrate bonus
2024-08-28 14:00:11 +03:00
Laserlicht
70190ea1fe
Merge branch 'develop' into resource_generation
2024-08-28 00:03:46 +02:00
Ivan Savenko
20d5b33ea6
Remove marketModes as member
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marketModes are now generated in runtime and are not a member of
IMarket. Was not a bad change, but towns load buildings before town type
is randomized, leading to case where market modes are not actually known
when building is added to town (like random towns with market built)
Since altar requires CArtifactSet for work, IMarket will now always
contain it, but it will only be accessible if market supports altar
mode.
2024-08-27 14:07:00 +00:00
Ivan Savenko
f765f212bb
Restore save compatibility
2024-08-26 20:52:37 +00:00
Ivan Savenko
ac271c09b9
Add mechanism to provide save compatibility if class is removed or
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addded
2024-08-26 20:06:36 +00:00
Ivan Savenko
c64dcfaa0f
Fix build
2024-08-26 20:06:36 +00:00
Ivan Savenko
77faa14119
Added explicit indexing of type indexes for serialization
2024-08-26 20:06:35 +00:00
Ivan Savenko
01396b62b7
Extracted handling of type ID's from serializer into a separate class
2024-08-26 19:48:46 +00:00
Ivan Savenko
232a759db7
Remove type registration from library pack applying
2024-08-26 19:48:46 +00:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
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IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
897bc65e64
Merge pull request #4508 from kaja47/dead-code-must-die
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remove never used code in CBonusSystemNode
2024-08-26 19:11:03 +03:00
Ivan Savenko
3d39963a1c
Merge branch 'master' into 'develop'
2024-08-26 14:01:00 +00:00
K
462c79e190
remove never used code in CBonusSystemNode
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Method CBonusSystemNode::getAllBonuses have 'root' parameter which is never
set to anythig else than nullptr. This patch removes the parameter and all
code that depends on it as preparatory work for further bonus system
optimization.
2024-08-25 14:15:21 +02:00
Xilmi
6a98f116ce
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-24 21:39:25 +02:00
Tomasz Zieliński
bfe75a6a02
It is now possible to copy object settings between zones
2024-08-24 20:18:36 +02:00
Ivan Savenko
a819c3fc29
Merge pull request #4482 from MichalZr6/mapeditor_fixes
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Mapeditor refactor, fixes and additional validation checks
2024-08-24 16:18:53 +03:00
Tomasz Zieliński
64fc2e5ed0
Move ObjectConfig to ObjectInfo.cpp. Preliminary version of banning object categories.
2024-08-24 15:12:22 +02:00
Ivan Savenko
51fafe66cb
Merge pull request #4485 from kaja47/opto-isinthemap
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Optimize CMap::isInTheMap
2024-08-24 16:06:44 +03:00
Ivan Savenko
3e605253db
Merge pull request #4481 from Laserlicht/fix_hota
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fix for 8th creature
2024-08-24 16:06:12 +03:00
SoundSSGood
4035ab1550
added CMarketWindow::getMarketTitle()
2024-08-24 13:52:54 +03:00
Xilmi
bfd6ee2b09
Merge remote-tracking branch 'upstream/develop' into develop
2024-08-24 12:25:03 +02:00
SoundSSGood
0c5022cae8
Loading market modes from json
2024-08-24 11:51:57 +03:00
Laserlicht
9c4d4e89d6
disintegrate
2024-08-24 00:29:36 +02:00
MichalZr6
0d5a9b8e3b
Refactor for previous fix in CSpellHandler
2024-08-23 09:43:41 +02:00
MichalZr6
a82ce2f96a
Fix negative QColor values
2024-08-23 09:43:40 +02:00
MichalZr6
568a792f88
Refactor containers names in CObjectClassesHandler
2024-08-23 09:43:40 +02:00
Ivan Savenko
d1aa55de91
Fix rewards not rerolling correctly on reset due to cached variables
2024-08-22 16:38:53 +00:00
godric3
cda66c4196
attempt to fix hero placeholder while reading h3m
2024-08-22 17:09:23 +02:00