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Commit Graph

87 Commits

Author SHA1 Message Date
Ivan Savenko
8346d71c98 Remove more subID access 2023-11-01 14:44:05 +02:00
Alexander Wilms
2b21001743 lib/rmg/RoadPlacer.cpp: Remove "e" from this "throw" statement to rethrow the original exception.
The original exception object should be rethrown
2023-10-27 14:35:03 +00:00
nordsoft
5b10b457cf Fix code review suggestions 2023-10-11 00:47:19 +02:00
nordsoft
bb238f9b72 New quests work 2023-10-10 23:44:29 +02:00
nordsoft
1460541ee5 New limiter based quests 2023-10-10 23:44:29 +02:00
nordsoft
3ea7988883 Treasure placement uses random templates now 2023-09-30 23:06:38 +02:00
nordsoft
ce62ab3e66 Select random object template instead of first 2023-09-30 01:19:18 +02:00
nordsoft
c1c13cfafb Pandora and events work as rewardable object 2023-09-15 15:29:41 +02:00
nordsoft
ef3f0174dd Rewardable seer hut and quest gate 2023-09-13 01:40:07 +02:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
ec8d31bbfc First step at unifying game identifiers code 2023-08-25 13:38:01 +03:00
Konstantin
344593e891 vcmi: made some CSpell properties private
There are getters for it.
2023-08-23 17:53:08 +03:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-18 15:08:23 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Tomasz Zieliński
abacb5f0ea Fix resources placed behind mines 2023-08-12 10:53:25 +02:00
DjWarmonger
917f846a3a
Merge pull request #2562 from vcmi/fix_artifact_replacement
Fix regression with replacing quest artifact
2023-08-12 09:14:21 +02:00
Tomasz Zieliński
4741bd546f Fix regression 2023-08-11 20:13:25 +02:00
Tomasz Zieliński
8f450cf253 Fix for monsters spawning at left side of the map 2023-08-11 18:43:22 +02:00
Tomasz Zieliński
0252d0f986 Fix hota offset + 2 possible crashes 2023-08-11 07:45:24 +02:00
Tomasz Zieliński
c089e55893 Fix placing road inside underground rock 2023-08-06 21:14:16 +02:00
Ivan Savenko
537f9fa048 Merged master into develop 2023-08-03 23:38:32 +03:00
Tomasz Zieliński
44fae4945d Update distances in all zones adjacent to object 2023-08-02 20:41:29 +02:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
593b82d178 Removed all references to boost::interprocess library 2023-07-30 20:14:57 +03:00
DjWarmonger
bf7b77600a
Merge pull request #2375 from vcmi/fix_roads
Fix RMG failing to place roads sometimes
2023-07-22 15:56:25 +02:00
DjWarmonger
0be3d6911c
Merge pull request #2236 from vcmi/limit_seer_huts
Create only a single seer hut for every artifact we have
2023-07-22 08:17:03 +02:00
Tomasz Zieliński
1762df2b77 Formatting 2023-07-21 14:55:49 +02:00
Tomasz Zieliński
8bfa34e97b Allow routing road behind objects not visitable from top if that's absolutely neccessary. 2023-07-21 14:55:34 +02:00
Tomasz Zieliński
e2940d2b0c Fix Subterranean Gates incorrectly placed outside the map
(cherry picked from commit acf455a1c3b02c0f8d5085c23fe2230779b7560b)
2023-07-18 19:28:36 +02:00
Tomasz Zieliński
545f047cae Fix HoTA guard once again
(cherry picked from commit 138a7c8024573f46962ad0f6e8e03ba53fa56076)
2023-07-18 19:28:20 +02:00
Tomasz Zieliński
a968903c51 Fix HoTA guard offset in RMG 2023-07-14 16:45:13 +02:00
Tomasz Zieliński
fabad20aa1 Compile fixes, cleanup 2023-07-08 10:21:36 +02:00
Tomasz Zieliński
3711ce846e Check road settings for connections 2023-07-08 09:11:20 +02:00
Tomasz Zieliński
730b36612c Respect GUI settings for roads. By default, all road types are enabled. 2023-07-08 08:44:10 +02:00
Tomasz Zieliński
27c4882237 Compile fix 2023-07-07 21:40:55 +02:00
Tomasz Zieliński
7e07ed65c8 - Check road connection for Shipyards 2023-07-07 21:27:24 +02:00
Tomasz Zieliński
1cad64c470 Move road flag to placeObject() method 2023-07-07 20:17:20 +02:00
Tomasz Zieliński
3889193a48 Reorganize namespaces 2023-07-07 16:32:17 +02:00
Tomasz Zieliński
0d3ac4a502 - Add new option for connection
- Store info about objects and roads in RequiredObjectInfo
2023-07-06 22:15:00 +02:00
Tomasz Zieliński
9f2bfbc1d8 Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded. 2023-07-05 20:53:00 +02:00
Tomasz Zieliński
cb4d818241 Inherit terrain types only after all terrain Ids are resolved. 2023-07-02 09:28:51 +02:00
Tomasz Zieliński
04e2cf728e Allow all terrains from mods by default (including Wasteland). 2023-07-02 08:13:06 +02:00
DjWarmonger
a560eaea51
Merge pull request #2237 from vcmi/fictive_connections
Wide, fictive, repulsive connections
2023-06-25 19:57:08 +02:00
Tomasz Zieliński
43d666a2ff Refactor duplicated code 2023-06-25 18:31:54 +02:00
Tomasz Zieliński
a5ddc225ac Place objects away from connection even if it's empty (not guarded) 2023-06-23 21:43:49 +02:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Tomasz Zieliński
8510af487e Place objects away from wide connection 2023-06-18 19:20:12 +02:00
Tomasz Zieliński
47726625c2 Do not generate passable connections for virtual connections. 2023-06-18 12:03:41 +02:00
Tomasz Zieliński
acc141d626 Fix unused variable 2023-06-17 19:31:16 +02:00