Ivan Savenko
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e14290fde0
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Removed loading of images from file into SDL_Surface
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2023-01-30 18:25:47 +02:00 |
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Ivan Savenko
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87218c63c4
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CPicture now uses IImage internally
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2023-01-30 17:18:59 +02:00 |
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Ivan Savenko
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e35a669eeb
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Refactoring of CPicture class to improve encapsulation
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2023-01-30 13:58:13 +02:00 |
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Ivan Savenko
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42df5626d9
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Added Color class to replace SDL_Color
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2023-01-30 00:12:43 +02:00 |
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Andrey Filipenkov
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07dc2e1c48
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Merge pull request #1496 from kambala-decapitator/resurrect-message
show resurrect message in the battle log
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2023-01-29 22:18:32 +03:00 |
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Konstantin
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080d4b13dd
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vcmi: suppress warning on IOS
Let CI passes on develop.
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2023-01-29 21:30:37 +03:00 |
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Dydzio
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1898b8218c
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Merge remote-tracking branch 'origin/develop' into settings-rework
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2023-01-29 17:36:56 +01:00 |
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Dydzio
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e3578d0bc8
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Extract options stuff to separate file
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2023-01-29 17:36:33 +01:00 |
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Ivan Savenko
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57ee9a9bf3
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Merge vcmi/beta into vcmi/develop
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2023-01-29 18:21:55 +02:00 |
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Dydzio
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0fdfd8bdcb
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Configurable interface for game settings, change sound/music sliders
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2023-01-29 16:49:47 +01:00 |
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Ivan Savenko
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3749074a4d
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Renamed speed setting name to force-reset it to new scale
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2023-01-28 16:49:35 +02:00 |
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Ivan Savenko
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9d1a075806
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Fix battle speed selector in settings
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2023-01-28 14:00:49 +02:00 |
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Ivan Savenko
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d34efaeb81
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All battle effects now use time-based timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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bdde9f831a
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Fixed timings of building construction to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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09413c61b8
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Changed timing of building fade-in to match H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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f1647cc3bb
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Animated spellcasting cursor now has same speed as in H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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3acee297be
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CShowableAnim is now time-based with timing matching H3
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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a9fefffc65
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
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Ivan Savenko
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7bbaae75a2
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Merge pull request #1508 from kambala-decapitator/shipyard-regression
attempt to show shipyard dialog only when a hero is selected
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2023-01-28 02:04:10 +02:00 |
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Ivan Savenko
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50a0fc4fb2
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Removed pointer to current SDL_Event from GuiHandler
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2023-01-27 23:17:40 +02:00 |
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Ivan Savenko
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4d1c338503
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Merge pull request #1498 from rilian-la-te/conan-v2
Conan as MXE replacement
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2023-01-27 23:14:37 +02:00 |
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Ivan Savenko
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6c472339ce
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Refactoring of ObjectClassesHandler
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2023-01-26 23:26:49 +02:00 |
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Konstantin
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cf56f7ccce
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vcmi: remove unused-but-set-variables
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2023-01-26 23:49:00 +03:00 |
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Andrey Filipenkov
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612b5e2746
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attempt to show shipyard dialog only when a hero is selected
fixes regression from a4e8255cbcfbb288c7bf9524d6763901a761e418
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2023-01-25 20:49:37 +03:00 |
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Andrey Filipenkov
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7e78e0abdc
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Merge pull request #1493 from kambala-decapitator/ios-spacebar
[iOS] use pinch gesture as Spacebar hotkey instead of Tab
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2023-01-25 18:32:40 +03:00 |
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Andrey Filipenkov
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a2ac189e03
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fix typo
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2023-01-25 18:13:11 +03:00 |
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Andrey Filipenkov
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54537fc02c
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Merge pull request #1478 from kambala-decapitator/units-huge-numbers
limit displayed units number to 4 digits
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2023-01-25 17:47:08 +03:00 |
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Andrey Filipenkov
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b2d2c7a2dc
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Merge pull request #1501 from kambala-decapitator/townportal-doubleclick
handle double-click in Town Portal dialog
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2023-01-25 17:42:15 +03:00 |
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Andrey Filipenkov
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18c52f05ca
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Merge pull request #1506 from kambala-decapitator/cmake-zip-ipa
generate ipa file with CPack directly
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2023-01-25 17:41:10 +03:00 |
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Konstantin
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a7bd7232ce
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CGuiHandler: fix false positive dangling pointer
Making this an auto variable fixes compilation with Werror.
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2023-01-25 17:14:41 +03:00 |
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Ivan Savenko
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52ab0f9b5b
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Merge pull request #1446 from dydzio0614/movement-points-show
Implement movement points info on ALT hold + tile mouse hover
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2023-01-25 12:30:34 +02:00 |
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Andrii Danylchenko
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1a7ec728d9
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Merge pull request #1484 from kambala-decapitator/shipyard-fixes
Shipyard dialog fixes
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2023-01-25 10:42:04 +02:00 |
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Andrii Danylchenko
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3cef3c10be
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Merge pull request #1489 from dydzio0614/console-crash-fix
Improve handling of empty text in console, remove unused includes
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2023-01-25 10:40:47 +02:00 |
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Andrii Danylchenko
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4cfc93d2da
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Somehow it works but JNI signatures were incorrect
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2023-01-25 08:59:59 +02:00 |
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Andrey Filipenkov
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035851bb38
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add max version condition to Xcode workaround
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2023-01-24 20:18:09 +03:00 |
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Andrey Filipenkov
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08b04a3527
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handle double-click in Town Portal dialog
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2023-01-23 15:43:55 +03:00 |
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Adriankhl
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1334b4b04f
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Fix ffmpeg include paths
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2023-01-22 19:09:37 +01:00 |
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Andrey Filipenkov
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11ec500dff
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[iOS] use pinch gesture as Spacebar hotkey instead of Tab
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2023-01-22 15:37:48 +03:00 |
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Dydzio
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30ef4ac1b1
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Improve handling of empty text in console, remove unused includes
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2023-01-22 01:14:28 +01:00 |
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Dydzio
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192a97bc05
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Extract method and make customizable movement points string
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2023-01-21 15:30:32 +01:00 |
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Andrey Filipenkov
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7b2540517b
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fix Main Thread Checker warnings on Apple platforms
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2023-01-21 16:07:35 +03:00 |
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Andrey Filipenkov
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919c592e67
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fix closing Buy Boat dialog with Escape button
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2023-01-21 16:00:29 +03:00 |
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Andrey Filipenkov
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a4e8255cbc
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allow opening Buy Boat dialog on clicking shipyard on advmap when a town is selected
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2023-01-21 15:58:12 +03:00 |
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Andrey Filipenkov
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6727a3673f
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limit displayed units number to 4 digits on adventure map
- garrison view (hero, town)
- small hero window
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2023-01-20 20:40:28 +03:00 |
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Andrey Filipenkov
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6f0cd37e8f
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limit displayed units number to 4 digits in battle
- unit box
- turn queue
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2023-01-20 20:38:54 +03:00 |
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Ivan Savenko
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a19c9eccc4
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
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Ivan Savenko
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8ed115a628
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Fix ios compile
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2023-01-20 16:11:43 +02:00 |
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Ivan Savenko
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fc0f5a9fb3
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Reduced SDL includes
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2023-01-20 16:11:43 +02:00 |
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Ivan Savenko
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aae83af9f3
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Fix Windows compile
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2023-01-20 16:11:43 +02:00 |
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Ivan Savenko
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9be38780cd
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |
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