Ivan Savenko
db913d95e0
Merge pull request #4808 from Laserlicht/prism_breath
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Bonus: prism breath
2024-10-28 12:29:41 +02:00
DjWarmonger
59a15c5ff0
Merge pull request #4790 from kodobi/bugfix/fix-incorrect-battlefield-while-attacking-town-without-fort
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Fix battle setup for sieges without forts
2024-10-28 08:38:14 +01:00
Ivan Savenko
7ae5e2b406
Added support for daily income to flaggable objects
2024-10-25 19:01:00 +00:00
Ivan Savenko
ee59bc4e71
Add bonus description generation for map objects
2024-10-25 18:36:02 +00:00
Ivan Savenko
8a5ac73438
Basic support for configurable flaggable objects
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Converted CGLighthouse class into FlaggableMapObject
Bonus provided by Lighthouse/Flaggable is now defined in config and is
accessible to mods.
2024-10-25 16:48:10 +00:00
Laserlicht
0991f02282
Bonus: prism breath
2024-10-20 22:02:56 +02:00
Laserlicht
7a190e4929
fix crash
2024-10-19 15:25:26 +02:00
kodobi
c576438a95
Fix battle setup for sieges without forts
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- Update the if statement in BattleProcessor::SetupBattle to allow
obstacles in battlefields during sieges without forts.
- Ensure towns without forts use the native battlegrounds.
- Refactor variable name from curB to currentBattle for clarity.
2024-10-17 14:54:01 +02:00
Ivan Savenko
c25aef8f48
Merge pull request #4766 from SoundSSGood/fused-artifacts
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Fused artifacts
2024-10-16 15:08:20 +03:00
Ivan Savenko
e676e78e28
Merge pull request #4778 from Laserlicht/assert_fix
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fix: workaround for assert
2024-10-15 18:01:31 +03:00
SoundSSGood
86d5c05ffa
Fused identical artifacts
2024-10-15 16:51:29 +03:00
Laserlicht
6e65eaafbc
workaround for assert
2024-10-14 21:01:01 +02:00
Laserlicht
9ed4dbaeb4
Merge remote-tracking branch 'upstream/develop' into adv_search
2024-10-14 19:52:55 +02:00
Laserlicht
129f8e6f34
code review
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Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-10-14 19:30:03 +02:00
Ivan Savenko
604e3b5c67
Merge pull request #4763 from IvanSavenko/herohandler_split
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Split CHeroHandler.cpp/.h into 1 file per class
2024-10-14 19:05:48 +03:00
Ivan Savenko
cee3521f57
Merge pull request #4770 from IvanSavenko/prison_fix
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Fix for loading hero types / identities
2024-10-14 18:16:53 +03:00
Ivan Savenko
678e6b47f8
Merge pull request #4756 from IvanSavenko/sonar_fixes
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Fix some of the new warnings from sonarcloud
2024-10-14 18:16:41 +03:00
Ivan Savenko
10ad0fc760
Split CHeroHandler.cpp/.h into 1 file per class
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All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00
Ivan Savenko
ad7f0416a7
Added overloaded version of getObjectHandler to CGHeroInstance
2024-10-13 13:06:31 +00:00
Ivan Savenko
31095248ab
Removed typeName and subtypeName properties from CGObjectInstance
2024-10-13 13:05:50 +00:00
Laserlicht
11eaed9fef
code review
2024-10-12 23:01:14 +02:00
SoundSSGood
d4d3ddf685
fused artifacts
2024-10-12 16:43:04 +03:00
Ivan Savenko
c55a75cc4e
Remove copy-pasted code in rewardable town building leading to hero not
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registered as visitor
2024-10-11 15:02:48 +00:00
Ivan Savenko
d1e7cb72c2
Fix game gang on random map generation
2024-10-11 15:02:14 +00:00
Ivan Savenko
e221cdccab
Fix initialization of hero type in map editor
2024-10-11 15:01:55 +00:00
Ivan Savenko
a8e84c55f6
Fix some of the new warnings from sonarcloud
2024-10-11 10:45:29 +00:00
Ivan Savenko
6bed497f2c
Fix mod validation reporting failure for well-formed mods
2024-10-10 21:18:43 +00:00
Ivan Savenko
15ad0440f7
Fix iOS build
2024-10-10 12:38:32 +00:00
Ivan Savenko
3dd4fa2528
Reduce usage of pointers to VLC entities
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Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.
CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.
VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town
VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Ivan Savenko
81f0222c68
Merge pull request #4741 from IvanSavenko/serialize_local_state
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Serialize local state of player interface
2024-10-10 15:03:14 +03:00
Ivan Savenko
5aebf287b9
Merge pull request #4735 from IvanSavenko/private_pos
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Reduce usages of ambiguos CGObjectInstance::pos
2024-10-10 15:00:50 +03:00
Ivan Savenko
a22de74323
Fixes for loading 1.5 mods in vcmi 1.6
2024-10-10 09:50:56 +00:00
Ivan Savenko
a8f8c3f4b1
Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
2024-10-09 15:43:46 +00:00
Ivan Savenko
679181c103
Implemented serialization of local player state in json form
2024-10-08 20:04:32 +00:00
Ivan Savenko
c0f5c7c0ea
Replace pointer with reference in pack apply functions
2024-10-07 14:59:46 +00:00
Ivan Savenko
786f80871e
Replace more usages of pointers to packs with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
c1c552d394
Replaced some of pointers to CPack's with references
2024-10-07 14:59:14 +00:00
Ivan Savenko
2399a5a765
Merge pull request #4712 from IvanSavenko/detect_conflict
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Detection of potential conflicts between mods
2024-10-07 17:57:52 +03:00
Laserlicht
344e845684
Merge branch 'develop' into adv_search
2024-10-07 12:56:54 +02:00
Laserlicht
a826b88641
Merge branch 'develop' into spell
2024-10-07 12:55:23 +02:00
Ivan Savenko
8e4152bc81
It is now possible to define objects directly in mod.json instead of
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using path to file with object definition
2024-10-06 19:42:15 +00:00
Ivan Savenko
1488629628
Add simple support for translation of strings that were changed by
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another mod
2024-10-06 19:42:15 +00:00
Ivan Savenko
b85ccccb37
Minor refactoring of translations:
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- removed unsuccessful and broken validation of translations
- pass JsonNode when registering strings to provide information on mod
source
2024-10-06 19:42:15 +00:00
Ivan Savenko
c77da2e476
Remove no longer used compatibility containers
2024-10-06 19:42:15 +00:00
Ivan Savenko
66fdad145c
Added an option to configure validation level in launcher
2024-10-06 19:21:33 +00:00
Ivan Savenko
3e3f842fbe
Respect dependencies when checking for filesystem conflicts
2024-10-06 17:20:58 +00:00
Ivan Savenko
d849e53499
Implement detection of mod compatibility patches
2024-10-06 16:11:32 +00:00
Ivan Savenko
d0aba56a5e
Analyze json object modifications to detect mod conflicts
2024-10-06 13:58:41 +00:00
Ivan Savenko
2439d176a0
Analyze filesystem of mods to detect potential mod conflicts
2024-10-06 13:58:41 +00:00
Ivan Savenko
cd52625657
Merge pull request #4710 from kdmcser/display_attack_type
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display attack type(melee/ranged) in popup window
2024-10-06 16:04:39 +03:00