1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-22 22:13:35 +02:00
Commit Graph

6795 Commits

Author SHA1 Message Date
AlexVinS
f8bf2c3746 Fixed http://bugs.vcmi.eu/view.php?id=2611 2016-11-18 12:56:58 +03:00
ArseniyShestakov
6a9d3d07e9 Merge pull request #260 from dalerank/patch-1
set correct paths for libraries for game directory
2016-11-15 00:18:03 +03:00
dalerank
6ca49695e6 set correct paths for libraries for game directory 2016-11-15 00:10:13 +03:00
AlexVinS
33c0bc49f6 Merge branch 'CommanderArtifacts3' into develop 2016-11-13 15:31:16 +03:00
AlexVinS
713403a0e4 Cleanup 2016-11-13 13:15:36 +03:00
AlexVinS
4ff4e41e81 fixed typo 2016-11-13 13:13:41 +03:00
AlexVinS
2aa8c79a2c fixed boost::optional load, regression from https://github.com/vcmi/vcmi/pull/212 2016-11-13 11:46:26 +03:00
AlexVinS
4338fc4ffb CMessage converted to CAnimation 2016-11-13 08:11:01 +03:00
Alexander Shishkin
a73ca79ed1 Merge pull request #257 from vcmi/mapHandlerRefactoring2
Map handler refactoring, part 2.
2016-11-12 09:20:45 +03:00
AlexVinS
9e6bd48038 fix 2016-11-10 14:38:33 +03:00
ArseniyShestakov
06437aa202 Merge pull request #258 from dydzio0614/spellingfix
Minor typo fixes. Fix issue #2596
2016-11-10 13:58:25 +03:00
dydzio
5c07e1c432 Minor typo fixes 2016-11-10 11:51:47 +01:00
AlexVinS
b248642468 fixes and cleanup 2016-11-09 09:32:44 +03:00
dydzio
b626f9a134 Fix CCommanderArtPlace localization + minor fixes 2016-11-08 17:26:24 +01:00
AlexVinS
a8a661b159 Map handler refactoring, part 2. 2016-11-08 00:19:53 +03:00
AlexVinS
aad675a7c4 Revert "Merge branch 'p254_4' into develop"
This reverts commit 37f68713a7, reversing
changes made to 4477b7c35d.
2016-11-08 00:17:20 +03:00
Arseniy Shestakov
37f68713a7 Merge branch 'p254_4' into develop 2016-11-08 00:12:01 +03:00
AlexVinS
4d510c172d Terrain drawing converted to CAnimation. 2016-11-07 23:48:30 +03:00
AlexVinS
c9a3d92ff3 cleanup 2016-11-06 17:36:46 +03:00
dydzio
96fa0fb6d4 Implement giving commander artifacts back to hero 2016-11-06 13:02:00 +01:00
ArseniyShestakov
4477b7c35d Merge pull request #255 from vcmi/travisMXE
Travis: add Windows build via MXE
2016-11-06 06:36:18 +03:00
Arseniy Shestakov
c7056c0302 Travis: add Windows build via MXE
Tests are disabled for MXE since they fail to build. Problem is lack of proper main, but fix might break them on other platforms.
Since we don't have many automated tests anyway better to disable it for now when it's built using MXE.
2016-11-06 05:36:50 +03:00
AlexVinS
6782136e3e Map edge drawing converted to CAnimation 2016-11-06 05:27:58 +03:00
AlexVinS
46196daa07 cleanup 2016-11-06 05:27:56 +03:00
AlexVinS
6a272d8f0c FoW drawing converted to CAnimation 2016-11-06 05:27:45 +03:00
AlexVinS
c11a660d21 Fixed and cleanup 2016-11-06 05:27:44 +03:00
AlexVinS
186cd7a163 Mao object drawing converted to CAnimation 2016-11-06 05:27:26 +03:00
dydzio
baeb3c9e55 Refactor CArtPlace + use it for commanders 2016-11-04 17:54:09 +01:00
AlexVinS
08252a1282 Merge remote-tracking branch 'remotes/dydzio/CommanderArtifacts2' into develop 2016-11-03 22:27:08 +03:00
dydzio
03620b3cbe Remove artifact assembly check for commanders 2016-11-03 19:49:55 +01:00
AlexVinS
329a537eec Plug assertion (report warning instead) on some maps start. 2016-11-03 19:15:16 +03:00
AlexVinS
9e366df70f Merge branch 'PregameCache' into develop 2016-11-03 17:10:54 +03:00
dydzio
47a72d4441 Make artifacts worn by commander visible 2016-11-03 14:25:17 +01:00
dydzio
9de5b9f02b New/load game last selection storing. Fixes #716 2016-11-02 20:10:34 +01:00
AlexVinS
aea281a9de Fixed Stronghold hero specialties 2016-11-02 18:52:35 +03:00
AlexVinS
f538aae95e Partial fix for http://bugs.vcmi.eu/view.php?id=2590 2016-11-02 14:52:02 +03:00
AlexVinS
b7b488b445 [c::b] BattleAI project updated, fixed paths 2016-11-01 21:53:46 +03:00
ArseniyShestakov
43ebfe2aa8 Merge pull request #244 from FeniksFire/develop
0.99 released so we can now merge this one.
2016-11-01 21:43:36 +03:00
Arseniy Shestakov
99d593172d RPM: Fix date for 0.99 release 2016-11-01 21:26:09 +03:00
Arseniy Shestakov
6c8aa6e938 Linux version bump for 0.99 2016-11-01 20:45:50 +03:00
DjWarmonger
db13d7a708 Version 0.99 updates. 2016-11-01 18:25:09 +01:00
DjWarmonger
9db3bfcbf2 Merge pull request #212 from vcmi/refactoring/serialization2
Apparently it works - both new and old saves load at least.
2016-11-01 17:25:39 +01:00
DjWarmonger
aa0c745202 Compile fixes for MSVS. 2016-11-01 16:48:34 +01:00
ArseniyShestakov
b0e78444ec Merge pull request #247 from vcmi/issue/2585
Relaxed cast requirements for Quicksand
2016-10-31 17:28:08 +03:00
Michał Kalinowski
18f8ca3cd0 Refactoring Battle AI.
Divide BattleAI on the smaller files.
2016-10-31 14:59:56 +01:00
AlexVinS
dad0569bc7 Relaxed cast requirements for Quicksand 2016-10-31 15:38:53 +03:00
Vadim Markovtsev
8d40a4aa95 Fix GUI disposal in creature info window 2016-10-30 22:21:26 +01:00
Vadim Markovtsev
34005228e0 Fix bugs with giving commander's badge to stacks
1. SEGFAULT
2. Memory leaks
3. Invalid drawing
4. Fix returning artifacts
2016-10-30 16:32:28 +01:00
Vadim Markovtsev
220e4d2030 Survive giving Commander's badge to stacks
Used to SEGFAULT
2016-10-30 14:27:53 +01:00
Arseniy Shestakov
e79c522c4b Serializer refactoring: fix FileStream usage for game loading
Miss this one rebase. Without this one non-English characters in paths to saves cause issues.
2016-10-30 15:46:44 +03:00