b750937588
Merge remote-tracking branch 'upstream/develop' into develop
2024-11-25 18:49:45 +01:00
14a3c6ad14
Fix freeze on closing server before starting the game
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Fixes possible freeze that seems to be caused by client shutting down
socket before sending its final LobbyClientDisconnected packet, leading
to server not processing disconnection of host correctly, which in turn
causes client to wait server shutdown forever.
Looks like regression from #4722
- Fixes #4912 and its duplicates
2024-11-25 17:31:20 +00:00
993a4dc73d
crash fix: dismiss hero when pick artifact
2024-11-26 01:11:09 +08:00
b3b525d282
Better docs
2024-11-25 17:34:13 +01:00
7fdddee503
Merge pull request #4978 from IvanSavenko/swap_h3_icons
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Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-25 15:29:39 +02:00
a58d48e03d
Merge pull request #4980 from IvanSavenko/hero_randomization_fix
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Fix Orrin as starting hero on some maps
2024-11-25 14:28:55 +02:00
c26db41097
Merge pull request #4979 from kambala-decapitator/ios-docs-image
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[docs] add referenced image to the repo
2024-11-25 14:00:58 +02:00
f64c6df05c
Merge pull request #4686 from godric3/map_editor_timed_events_objects_removal
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Add map editor ui to set objects to remove on timed event
2024-11-25 12:51:25 +01:00
eb14eff13c
Merge pull request #4975 from Laserlicht/third_upgr_8th_dwelling
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third upgrade for 8th dwelling
2024-11-25 13:46:36 +02:00
ebf0437f09
Merge pull request #4968 from Laserlicht/fix_window
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fix hero window outside of screen
2024-11-25 13:45:45 +02:00
5aa0a0d5b8
Merge pull request #4966 from vcmi/speciall_secondary_skill
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Add "special" property for secondary skills
2024-11-25 13:44:59 +02:00
2d18ba6408
Merge pull request #4963 from Laserlicht/randommap_button
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fix misaligned button in randommap
2024-11-25 13:42:20 +02:00
72fcf4473a
Merge pull request #4962 from Laserlicht/prism_breath_fix
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prism attack fix
2024-11-25 13:41:57 +02:00
7ac9eb4ba6
Merge pull request #4959 from XCOM-HUB/patch-8
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Update swedish.ts
2024-11-25 13:41:20 +02:00
98430a67f4
Merge pull request #4957 from IvanSavenko/hd_assets
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Added existing HD assets for vcmi mod
2024-11-25 13:40:55 +02:00
d94da01535
Merge pull request #4955 from Laserlicht/popup_fix
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fix tavern popup
2024-11-25 13:40:37 +02:00
7d8b753971
Merge pull request #4951 from IvanSavenko/sonar_fix
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Fix several new issues detected by SonarCloud
2024-11-25 13:39:56 +02:00
6544f6d6a6
Merge pull request #4944 from IvanSavenko/market_fix
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Fixes for configurable markets support
2024-11-25 13:39:20 +02:00
a4db80671a
call getPlayerLimit
2024-11-24 19:50:47 -08:00
9cef823330
Revert "max player count update"
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This reverts commit f842b5ad91
.
Trying another approach
2024-11-24 18:55:35 -08:00
f842b5ad91
max player count update
2024-11-24 17:07:07 -08:00
1116c18af5
Fix Orrin as starting hero on some maps
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Fixes a bug that led to Orrin being replaced with a different randomly
selected hero on maps where starting hero is not generated in town, but
pre-placed on map
2024-11-24 20:05:34 +00:00
538f844398
[docs] add referenced image to the repo
2024-11-24 22:48:25 +03:00
1b9c6b1763
Add fix for similarly swapped portraits of Wights and Wraiths
2024-11-24 19:47:52 +00:00
2b692c2606
Fix h3 bug: icons of View Earth and View Air are swapped
2024-11-24 19:26:06 +00:00
b29d7e8cfd
third upgrade for 8th dwelling
2024-11-24 17:57:49 +01:00
c66cf03a8c
Adhere to coding guidelines https://github.com/vcmi/vcmi/blob/develop/docs/developers/Coding_Guidelines.md
2024-11-24 17:05:19 +01:00
75ad171285
Remove redundant 'selectedFilePath'. This information is stored in the currently selected widget anyway.
2024-11-24 16:58:43 +01:00
bdaaa0b584
RecentFileDialog widgets are pointers
2024-11-24 16:57:44 +01:00
5747781dda
Store "selectedFilePath" internally in RecentFileDialog instead of connecting to dialog internals from outside RecentFileDialog
2024-11-24 16:35:38 +01:00
9b0e6763e7
Oops, accedentially undid reordering of parent argument.
2024-11-24 16:30:44 +01:00
d1e40411dd
Connect "actionOpenRecentMore" directly to "on_actionOpenRecent_triggered"
2024-11-24 16:29:34 +01:00
02a656d16f
Fix compilation error
2024-11-24 15:24:19 +01:00
2678bf1e05
RecentFileDialog is class instead of struct
2024-11-24 15:23:30 +01:00
e3b520a1f1
Header inclusion style consistency
2024-11-24 15:22:19 +01:00
3304e55346
Rename "filename" to "filePath". Previous name was misleading at best.
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Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com >
2024-11-24 15:16:17 +01:00
1b9b925ab9
Localized string for "Recently Opened Files"'
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Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com >
2024-11-24 15:15:38 +01:00
5bff1ec2c1
Update mapeditor/mainwindow.cpp
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Co-authored-by: Andrey Filipenkov <kambaladecapitator@gmail.com >
2024-11-24 15:14:21 +01:00
005b97194f
fix joystick cursor position in xbrz
2024-11-24 14:06:39 +08:00
6366175a3c
fix window
2024-11-23 19:19:07 +01:00
9e6cd9b94d
Add "special" property for secondary skills
2024-11-23 12:37:30 +01:00
6bdb10444f
New type of zone - "sealed"
2024-11-23 12:19:25 +01:00
e5b151991b
Fix duplicated offroad connections
2024-11-23 10:43:14 +01:00
c8e3458dfb
Handle connections by unique id
2024-11-23 10:07:34 +01:00
c8fcc6ffca
Fix broken roads to portals or gates by the lower zone border
2024-11-23 08:25:55 +01:00
5e5a854180
fix misaligned button in randommap
2024-11-23 02:33:25 +01:00
3c4064e09d
prism attack fix
2024-11-23 02:10:01 +01:00
4683b5d52a
Update swedish.ts
2024-11-23 00:19:20 +01:00
a4417f3fc5
Merge pull request #4947 from IvanSavenko/vcmi_mod_fs
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Remove custom filesystem for built-in vcmi mod
2024-11-22 19:01:30 +02:00
e72817c866
Added existing HD assets for vcmi mod
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Some of our custom assets were actually made in high resolution, and
then - greatly downscaled for use in vcmi.
This PR adds (some of) these assets using recently introduced HD assets
loading support. None of these were upscaled, but rather downscaled from
existing high-resolution version.
Following assets were added:
- vcmi icon for map format - based on our main logo, with no text
- 'defend' icon for stack queue - now also based on our logo, with no
text and sepia effect
- 'wait' icon for stack queue - added only x2 version. Was actually
already present in vcmi mod, but unused.
- icons for creature window (attack/defense/hit points/etc) - it was
based on existing CC0 asset
- 'gear' icon for settings - made from scratch by me.
Will also upload all of these assets in their original resolution to
vcmi-assets repository.
2024-11-22 16:46:48 +00:00