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Commit Graph

4596 Commits

Author SHA1 Message Date
Konstantin
ee90400d66 vcmi: add a Not bonus selector.
It will allow us to form complex selector logics with full boolean
operator.
2023-03-16 16:46:41 +03:00
Konstantin
b99a2ad669 vcmi: adjust parseBonus and Bonus::toJson
This was an error, when scheme and parser asks different values for
source type. Corrected this.
2023-03-16 16:46:41 +03:00
Ivan Savenko
129b5313c5
Merge pull request #1663 from Adriankhl/fix_load_sleeping_heroes
Fix client data deserialization, such as sleepingHeroes
2023-03-16 15:05:18 +02:00
Ivan Savenko
865f9f7d2b
Merge pull request #1511 from IvanSavenko/launcher_welcome_page
Add welcome/setup page to Laucher
2023-03-16 15:04:49 +02:00
Ivan Savenko
962f7ac4de
Merge pull request #1682 from IvanSavenko/h3m_text_export
H3M/H3C text export
2023-03-16 14:50:57 +02:00
Ivan Savenko
2a2af34788
Merge pull request #1650 from SoundSSGood/arts-swap-regression-fix
Arts swap regression fixed
2023-03-16 14:47:31 +02:00
Ivan Savenko
f5f303202a Update localization 2023-03-14 22:04:08 +02:00
Ivan Savenko
d2152d387f Fix processing of VCMI_Tests map 2023-03-14 21:48:39 +02:00
Ivan Savenko
06e5d37fbd Fixed incorrect error messages from translations 2023-03-14 19:55:08 +02:00
Ivan Savenko
f42a894723 Implemented h3c translations 2023-03-14 19:46:15 +02:00
Ivan Savenko
a4ef9fd0b8 Added h3m strings generation to 'convert txt' command 2023-03-14 17:54:37 +02:00
Ivan Savenko
369e925af8 Loading of translation mods is now skipped on language mismatch 2023-03-14 16:02:16 +02:00
Ivan Savenko
66df19352f Do not show languages without translations in UI 2023-03-14 16:02:16 +02:00
Ivan Savenko
c3d78ba761 Partially implemented Setup Window 2023-03-14 16:02:16 +02:00
Ivan Savenko
6fe319329b Fix language selection 2023-03-14 16:02:16 +02:00
Ivan Savenko
70bdb3aeaf Moved language handling code to Languages.h/cpp 2023-03-14 16:02:16 +02:00
Adriankhl
626721cbba Fix serialization of ObjectClass 2023-03-12 21:41:46 +01:00
Konstantin
45dcd95f20 miscObjects: fix whirpool display
It should display negative numbers, not positive
2023-03-11 21:41:58 +03:00
Konstantin
fafe352f93 vcmi: bump max serialization version
And also - now we can choose between 3 states for rewardables
actually.
2023-03-11 21:41:57 +03:00
Konstantin
bc228a938a vcmi: use enum class for EComponentType
There is really no reason not to use it
2023-03-11 21:41:57 +03:00
Konstantin
716dd9a43b vcmi: remove a bunch of duplicated showInfoDialog
These methods duplicated in almost every map object
Just replace it by one such method
2023-03-11 21:41:57 +03:00
Konstantin
8edba4fb06 vcmi: use MODAL by default
Convert only some objects to AUTO, need futher testing
than no non-adventure objects will not use AUTO or INFO
2023-03-11 21:41:57 +03:00
Konstantin
c759400767 vcmi: allow showing simple rewardables in infobox 2023-03-11 21:41:57 +03:00
Konstantin
4617ce10e5 vcmi: allow showing more than one components in infobar
Up to 8, AFAIK. So, we can show multi-reward in infobox now.
One issue remain - cannot dynamically choose components size
based on text size.
2023-03-11 21:41:57 +03:00
Konstantin
d503c875a4 vcmi: fix mana points displayed 2023-03-11 21:41:57 +03:00
Ivan Savenko
0ea73cae7f
Merge pull request #1662 from rilian-la-te/reduce-lexical-cast
vcmi: reduce boost::lexical_cast usage
2023-03-10 12:53:21 +02:00
Ivan Savenko
c4de8a5cd0
Merge pull request #1580 from rilian-la-te/modernize-log-fs-events
Modernize next part
2023-03-09 15:53:43 +02:00
Ivan Savenko
a503c9d413
Merge pull request #1638 from rilian-la-te/fix-road-river
vcmi: fix road and river loading
2023-03-09 15:53:10 +02:00
Konstantin
5366f9190e vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
SoundSSGood
e24eb6cc12 regression fixed 2023-03-08 17:20:38 +02:00
Ivan Savenko
58cfea02f1 Added option to skip validation of mods 2023-03-07 00:06:58 +02:00
Ivan Savenko
db9a296d02 Fix debug renderer 2023-03-07 00:06:58 +02:00
Ivan Savenko
499496f9d0 Restored Simplified Chinese support 2023-03-07 00:06:58 +02:00
Ivan Savenko
3d71f8b46d Fix loading of h3m translations 2023-03-07 00:06:58 +02:00
Ivan Savenko
0c847c85cc Fix serialization of rewardable objects 2023-03-07 00:06:58 +02:00
Ivan Savenko
0b3c10d990 Fix crash on hovering Market of Time (unfinished H3 object) 2023-03-07 00:06:58 +02:00
Konstantin
042885c0b8 vcmi: modernize lib/events 2023-03-06 20:24:38 +03:00
Konstantin
462599a5c6 vcmi: modernize lib/filesystem 2023-03-06 20:24:38 +03:00
Konstantin
c142bf1072 vcmi: modernize lib/logging 2023-03-06 20:13:25 +03:00
Ivan Savenko
c8afef3408
Merge pull request #1636 from rilian-la-te/remove-unused
vcmi: remove old war machine code
2023-03-06 00:10:55 +02:00
Ivan Savenko
df50a17d2a Fix loading of non-ASCII text files 2023-03-05 21:50:38 +02:00
Konstantin
c84a9f32f6 vcmi: fix road and river loading
It actually catched by MapFormat.Terrain test crash.
So, this is a fix (functions does not trowing exceptons, it returns NULL
if something is wrong).
2023-03-05 22:41:38 +03:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Konstantin
a364e39b50 vcmi: remove old war machine code 2023-03-05 19:12:47 +03:00
Ivan Savenko
387a7b421a Refactoring of new code, multiple functionality changes:
- Implemented separate Map View contexts for different map modes
- Puzzle map now works
- Enemy movement now works as in H3
- Removed no longer used code
- Implemented missing embark/disembark sounds
- Fixed view focusing on embarking/disembarking
- Fixed focusing on movement near edge of terra incognita
- Fixed sea movement sound
2023-03-05 18:02:58 +02:00
Ivan Savenko
45e2875342 Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
Ivan Savenko
5905dd6111 Grail digging check is now in library 2023-03-05 17:48:02 +02:00
Ivan Savenko
11e4d84749 Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
Ivan Savenko
ca13e7dedf Implemented terrain palette animatiions. Removed old code 2023-03-05 17:48:02 +02:00
Ivan Savenko
4501036a04 Basic version of hero movement on map. Removed old code. 2023-03-05 17:48:02 +02:00
Ivan Savenko
beb7ce5beb Refactoring of MapView 2023-03-05 17:48:02 +02:00
Ivan Savenko
bb6e1f7ee1 Initial WIP of adventure map rendering rewrite 2023-03-05 17:47:12 +02:00
Ivan Savenko
27cf4d1cd5 Removed non-translatable string 2023-03-05 17:39:27 +02:00
Ivan Savenko
260f6d626c Implemented translations for H3M maps 2023-03-05 17:39:27 +02:00
Ivan Savenko
5b767d8b0d Keep new skills from mods active in h3m maps 2023-03-05 17:39:27 +02:00
Ivan Savenko
f653d22f99 Fixed encoding of strings in h3m maps 2023-03-05 17:39:27 +02:00
Ivan Savenko
9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2023-03-05 17:39:27 +02:00
Ivan Savenko
4260726e4b Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
Ivan Savenko
bd70b6fabd Unicode conversion functions now require source encoding 2023-03-05 17:39:27 +02:00
Ivan Savenko
8b3309b47d Fixed custom hero names text ID's 2023-03-05 17:39:27 +02:00
Ivan Savenko
190368e419 Fix string ID's road/river/terrains 2023-03-05 17:39:27 +02:00
Ivan Savenko
acdb8d6e06 renamed Unicode -> TextOperations, to use for all text processing 2023-03-05 17:39:23 +02:00
Ivan Savenko
65c020ef34 Moved Unicode namespace out of GeneralTextHandler file 2023-03-05 17:30:38 +02:00
Ivan Savenko
6643408cdd Fixed localization validation 2023-03-05 17:30:38 +02:00
Ivan Savenko
320a44ca3c Moved common language data into a new file 2023-03-05 17:30:38 +02:00
Ivan Savenko
eeafc48663 Added validation for mod translations 2023-03-05 17:30:38 +02:00
Ivan Savenko
f57a77c2fe VCMI will now check whether translations are complete 2023-03-05 17:30:38 +02:00
Ivan Savenko
623cae7d47 All translatable strings now have language identifier 2023-03-05 17:30:38 +02:00
Ivan Savenko
84fa19dadf
Merge pull request #1547 from dydzio0614/game-start-unrandomization
Hardcoded features for HotA-like starting conditions
2023-03-05 17:29:49 +02:00
Ivan Savenko
476e60c753
Merge pull request #1615 from SoundSSGood/CArtifactsOfHero-refactoring
Optimization and cleanup CArtifactHolder
2023-03-05 17:28:36 +02:00
Ivan Savenko
07898f5cca
Merge pull request #1609 from krs0/feature/Battle_order_slight_refactorings
Battle order slight refactoring
2023-03-05 17:27:38 +02:00
Andrii Danylchenko
59d612fc2d
Merge pull request #1616 from kambala-decapitator/conan-android
move Android code to the main repo
2023-03-05 08:13:41 +02:00
SoundSSGood
a1dbbe2d86 redraw optimization 2023-03-03 10:17:31 +02:00
Andrey Filipenkov
0294a8b063 enable StupidAI and EmptyAI for static AI 2023-03-02 12:09:49 +03:00
Andrey Filipenkov
fd56f86a84 introduce VCMI_MOBILE macro 2023-03-02 12:09:49 +03:00
Andrey Filipenkov
313d479d42 fix using JNI from server in single process build 2023-03-02 12:09:48 +03:00
Andrey Filipenkov
c4e7e91850 fix single process build for Android 2023-03-02 12:09:48 +03:00
Andrey Filipenkov
71d51beab2 change static AI approach to use static libvcmi
- now links to static AI lib targets
- solves uncaught boost exception on closing server
2023-03-02 12:09:48 +03:00
Andrey Filipenkov
4c19d8794d add option to compile AI code into libvcmi directly
- used on Android by default
- AI sources and libs are propagated to upper level with set(... PARENT_SCOPE)
2023-03-02 12:09:48 +03:00
Andrey Filipenkov
2ced633ad8 refactor VCMIDirs for Android
removes inheritance from VCMIDirsXDG to get rid of defining M_*_DIR variables
2023-03-02 12:09:47 +03:00
Andrey Filipenkov
5b1f3bf0db use JNIEnv object from SDL instead of forwarding from Java for Client 2023-03-02 12:09:47 +03:00
Andrey Filipenkov
970bd6ed34 adjust project for Android (except AI) 2023-03-02 12:09:47 +03:00
krs
26bca26bd8 Enum is now in its own namespace, comments for enum values removed
Using Namespace Fix for linux compilation.


NO_OF_PHASES renamed to NUMBER_OF_PHASES, removed duplicate phase documentation
2023-03-01 21:21:20 +02:00
krs
7421fabf2c BattlePhases enum moved to Unit.h 2023-03-01 21:21:20 +02:00
krs
0373febe6f Refactoring 1st phase - Renaming's mainly
S'more small battle order refactoring.
2023-03-01 21:21:20 +02:00
Ivan Savenko
d55ac50e3c
Merge pull request #1622 from krs0/feature/CArchiveLoaderparam_extractArchives_ismaskedbytypo#1619
CArchiveLoader param "extractArchives" is masked by typo #1619
2023-03-01 21:15:35 +02:00
Konstantin
cb26bedd17 fix #1621 2023-03-01 19:22:06 +03:00
krs
a950fb379e All CArchiveLoader constructor parameters now have different names from members 2023-02-28 23:21:44 +02:00
Ivan Savenko
8d3bfbe0bc
Merge pull request #1582 from rilian-la-te/modernize-lib-battle
vcmi: modernize lib/battle
2023-02-28 12:12:39 +02:00
Andrii Danylchenko
37baec1d24 Fix crash on replaced hero placeholder mouseover 2023-02-27 09:10:26 +02:00
Ivan Savenko
8c52cbcd00
Merge pull request #1429 from dydzio0614/creature-numeric-quantities
Implement numeric creature descriptions with config toggle on/off
2023-02-26 22:57:01 +02:00
Andrey Filipenkov
176dfca578 fix indentation 2023-02-24 13:42:26 +03:00
Andrey Filipenkov
e6d87d5f35 wrap FileStream's helper functions into anonymous namespace 2023-02-24 13:42:26 +03:00
Andrey Filipenkov
85d1909ac5 remove copy-pasted functions from ioapi.c 2023-02-24 13:42:26 +03:00
Andrey Filipenkov
b0c109d5f7 use target from variable 2023-02-22 14:00:52 +03:00
Andrey Filipenkov
59948a41a6 use std::call_once instead of bool flag 2023-02-22 14:00:50 +03:00
Andrii Danylchenko
e13a230848 merge conflict regression fix 2023-02-18 17:19:33 +02:00
Andrii Danylchenko
47b253e837 #1579 - check z coord as well 2023-02-17 18:34:57 +02:00
Konstantin
93c2bbf9ab vcmi: modernize lib/battle 2023-02-16 23:37:19 +03:00
Dydzio
e48a4185ed Use config values from new settings 2023-02-15 23:36:09 +01:00