.. |
filesystem
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
logging
|
Relaxed Mutex of Logger. Attempt to optimize format function.
|
2015-08-30 19:26:19 +02:00 |
mapObjects
|
TurnInfo: store all bonuses and use TileInfo for everything
|
2015-11-12 14:30:29 +03:00 |
mapping
|
Artifacts: replace few more ints by ArtifactID
|
2015-11-07 11:46:58 +03:00 |
minizip
|
Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
|
2015-08-20 03:28:04 +03:00 |
registerTypes
|
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
|
2015-03-10 09:04:25 +01:00 |
rmg
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
spells
|
More comments about dispell special cases.
|
2015-10-13 07:11:49 +03:00 |
AI_Base.h
|
|
|
BattleAction.cpp
|
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
|
2013-12-08 17:54:13 +00:00 |
BattleAction.h
|
- Compile fixes for MVS
|
2013-11-09 21:29:46 +00:00 |
BattleHex.cpp
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleHex.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
BattleState.cpp
|
Tweak BattleSpellCastParameters
|
2015-09-29 17:26:41 +03:00 |
BattleState.h
|
Tweak BattleSpellCastParameters
|
2015-09-29 17:26:41 +03:00 |
CArtHandler.cpp
|
Artifacts: use ArtifactID instead of ints
|
2015-11-06 21:54:51 +03:00 |
CArtHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CBattleCallback.cpp
|
Use ISpellCaster in battle callback
|
2015-09-29 17:26:52 +03:00 |
CBattleCallback.h
|
Use ISpellCaster in battle callback
|
2015-09-29 17:26:52 +03:00 |
CBonusTypeHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CBonusTypeHandler.h
|
Part 2 of new spell configuration
|
2014-03-07 13:21:09 +00:00 |
CBuildingHandler.cpp
|
get rid of boost::assign
|
2014-10-04 00:34:13 +04:00 |
CBuildingHandler.h
|
* refactoring
|
2013-02-11 19:11:34 +00:00 |
CConfigHandler.cpp
|
Changed fading to be enabled by default (when entries are not present in config);
|
2015-02-09 20:41:03 +01:00 |
CConfigHandler.h
|
Added advmap config options to enable/disable fading;
|
2015-02-02 19:38:30 +01:00 |
CConsoleHandler.cpp
|
Fix header case for Linux to Windows cross compilation using MingGW
|
2015-11-03 14:40:36 +03:00 |
CConsoleHandler.h
|
VCMIDirs update #5 fix
|
2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
|
Introduced absolute specific spell immunity.
|
2015-09-29 17:26:44 +03:00 |
CCreatureHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CCreatureSet.cpp
|
Possible fix for #923
|
2015-04-11 07:18:40 +03:00 |
CCreatureSet.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CGameInfoCallback.cpp
|
Merge branch 'develop' into mutexRelax
|
2015-10-24 18:30:43 +02:00 |
CGameInfoCallback.h
|
Mingw build fix
|
2015-10-24 22:21:54 +03:00 |
CGameInterface.cpp
|
Initial refactoring
|
2014-12-21 17:29:42 +03:00 |
CGameInterface.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CGameState.cpp
|
CGameState: move two pathfinding-related functions to CPathfinderHelper
|
2015-11-10 02:15:27 +03:00 |
CGameState.h
|
CGameState: move two pathfinding-related functions to CPathfinderHelper
|
2015-11-10 02:15:27 +03:00 |
CGameStateFwd.h
|
Move all pathfinding-related code into new file
|
2015-10-27 03:34:47 +03:00 |
CGeneralTextHandler.cpp
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CGeneralTextHandler.h
|
Implement Unicode support for ingame console
|
2014-07-02 19:16:05 +04:00 |
CHeroHandler.cpp
|
Modding-related bugfixes:
|
2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
CMakeLists.txt
|
Move all pathfinding-related code into new file
|
2015-10-27 03:34:47 +03:00 |
CModHandler.cpp
|
- VCMI will now read templates from mods
|
2015-05-26 18:19:41 +02:00 |
CModHandler.h
|
Use ESpellCastProblem inside SpellHandler
|
2014-11-12 06:17:03 +03:00 |
CObstacleInstance.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CObstacleInstance.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
CondSh.h
|
Minor fixes.
|
2014-08-30 18:45:11 +02:00 |
Connection.cpp
|
More refactoring
|
2014-12-21 21:47:02 +03:00 |
Connection.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
ConstTransitivePtr.h
|
Fixed #1430, work-around to make #1435 non-crashing.
|
2013-09-11 21:57:08 +00:00 |
CPathfinder.cpp
|
CPathfinder: add rule that hero in boat can't visit empty boats
|
2015-11-13 10:28:44 +03:00 |
CPathfinder.h
|
Pathfinding: move isLayerAvailable into TurnInfo
|
2015-11-12 14:40:56 +03:00 |
CRandomGenerator.cpp
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
|
- Fixed crash caused by randomShuffle
|
2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
|
Clean up.
|
2014-04-20 12:40:15 +04:00 |
CSoundBase.h
|
Fixed sound effect when hero disappears
|
2014-08-06 17:19:53 +02:00 |
CStopWatch.h
|
|
|
CThreadHelper.cpp
|
add support for the HURD
|
2014-11-17 16:43:26 +01:00 |
CThreadHelper.h
|
- migrated boost::function/ref/bind to std:: variants
|
2014-08-04 20:33:59 +02:00 |
CTownHandler.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
CTownHandler.h
|
- Option to configure monster types spawning in a zone
|
2014-10-30 13:03:53 +01:00 |
FunctionList.h
|
Minor refactoring of FunctionList using variadic templates.
|
2014-11-12 22:46:37 +02:00 |
GameConstants.cpp
|
Revert "Merge pull request #124 from vcmi/issue/1372"
|
2015-11-07 11:35:02 +03:00 |
GameConstants.h
|
Merge branch 'develop' into feature/pathfinderLayers
|
2015-11-09 19:20:13 +03:00 |
HeroBonus.cpp
|
Bonus system: use updateBonuses in battleTurnPasseed
|
2015-11-09 15:48:07 +03:00 |
HeroBonus.h
|
CWillLastDays: add condition for permanent durations
|
2015-11-09 19:05:22 +03:00 |
IBonusTypeHandler.h
|
* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
|
2013-06-17 15:45:55 +00:00 |
IGameCallback.cpp
|
Start spell-relatet files reorganisation
|
2015-02-26 08:39:48 +03:00 |
IGameCallback.h
|
fixed mantiss 0002254
|
2015-09-04 18:08:25 +03:00 |
IGameEventsReceiver.h
|
World view impl -- initial;
|
2015-01-13 20:57:41 +01:00 |
IHandlerBase.cpp
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
|
Reduced number of #include's in headers. May break compilation on Win
|
2014-06-25 17:11:07 +03:00 |
int3.h
|
Minor fixes. fix
|
2014-08-30 19:08:04 +02:00 |
Interprocess.h
|
|
|
JsonDetail.cpp
|
Move JsonNode operator<< to right plase
|
2015-02-10 14:43:26 +03:00 |
JsonDetail.h
|
Fixing spelling mistakes. Patch from josch, fixes #1759
|
2014-03-23 12:59:03 +00:00 |
JsonNode.cpp
|
Move JsonNode operator<< to right plase
|
2015-02-10 14:43:26 +03:00 |
JsonNode.h
|
More cleanup:
|
2014-06-05 23:51:24 +03:00 |
LogicalExpression.cpp
|
Extended building dependencies:
|
2013-12-02 11:58:02 +00:00 |
LogicalExpression.h
|
Proper fix for #1712 - Building requirement tests are now fixed
|
2014-08-07 19:53:07 +03:00 |
NetPacks.h
|
Some fixes for previous commit.
|
2015-10-24 17:02:00 +02:00 |
NetPacksBase.h
|
Add "override" to virtual overriden methods
|
2015-10-13 21:05:36 +03:00 |
NetPacksLib.cpp
|
Bonus system: fix N_DAYS bonus duration
|
2015-11-09 14:18:36 +03:00 |
ResourceSet.cpp
|
Fixed all the issues with Quests, #828 and #1223.
|
2013-07-23 15:03:01 +00:00 |
ResourceSet.h
|
Added serializer-based class able to make deep copies of objects — CMemorySerializer.
|
2014-02-08 21:54:35 +00:00 |
ScopeGuard.h
|
- Improved json validation. Now it support most of features from latest json schema draft
|
2013-04-02 17:06:43 +00:00 |
StartInfo.h
|
two patches/pull requests from janisozaur
|
2013-11-12 10:45:42 +00:00 |
StdInc.cpp
|
|
|
StdInc.h
|
|
|
StringConstants.h
|
Large changeset, first part of editing H3 objects via mods feature. Changes:
|
2013-04-21 12:49:26 +00:00 |
UnlockGuard.h
|
c++03 -> c++11 switch:
|
2013-06-26 11:18:27 +00:00 |
vcmi_endian.h
|
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
|
2014-05-14 09:49:25 +04:00 |
VCMI_lib.cbp
|
[c::b] update projects
|
2015-11-01 00:01:41 +03:00 |
VCMI_Lib.cpp
|
- VCMI will now read templates from mods
|
2015-05-26 18:19:41 +02:00 |
VCMI_Lib.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
VCMI_lib.vcxproj
|
Updated MSVS project.
|
2015-10-31 15:08:13 +01:00 |
VCMI_lib.vcxproj.filters
|
Updated MSVS project.
|
2015-10-31 15:08:13 +01:00 |
VCMIDirs.cpp
|
Fix header case for Linux to Windows cross compilation using MingGW
|
2015-11-03 14:40:36 +03:00 |
VCMIDirs.h
|
VCMIDirs update #5
|
2014-08-21 22:26:28 +02:00 |