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filesystem
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Fix build.
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2016-01-27 19:32:59 +03:00 |
logging
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logger now supports unicode file paths
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2016-01-26 22:42:15 +01:00 |
mapObjects
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Make stables message appear if hero has cavaliers but visited stables before
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2016-02-01 09:41:15 +03:00 |
mapping
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Fix unused function warning in release mode
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2016-02-02 11:12:28 +03:00 |
minizip
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Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
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2015-08-20 03:28:04 +03:00 |
registerTypes
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removed few more includes from headers
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2015-12-02 22:10:46 +02:00 |
rmg
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Fixed large treasure piles sometimes being uncovered.
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2016-01-13 20:03:25 +01:00 |
spells
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Try to fix http://bugs.vcmi.eu/view.php?id=2362
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2016-02-02 11:46:33 +03:00 |
AI_Base.h
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BattleAction.cpp
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
BattleAction.h
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BattleHex.cpp
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
BattleHex.h
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
BattleState.cpp
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Added special slots for war machines and arrow towers
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2016-01-30 00:53:53 +03:00 |
BattleState.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CArtHandler.cpp
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Remove this-> occurrences in new code
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2016-01-25 14:14:32 +03:00 |
CArtHandler.h
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Fix 2139 captured spell scroll descriptions
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2016-01-25 08:49:26 +03:00 |
CBattleCallback.cpp
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Implement psychic elementals vs mind immune units
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2016-02-02 14:30:37 +03:00 |
CBattleCallback.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CBonusTypeHandler.cpp
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Start spell-relatet files reorganisation
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2015-02-26 08:39:48 +03:00 |
CBonusTypeHandler.h
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CBuildingHandler.cpp
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get rid of boost::assign
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2014-10-04 00:34:13 +04:00 |
CBuildingHandler.h
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CConfigHandler.cpp
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replaced std::string with boost::filesystem::path in several places
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2016-01-16 16:36:16 +01:00 |
CConfigHandler.h
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
CConsoleHandler.cpp
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Fix header case for Linux to Windows cross compilation using MingGW
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2015-11-03 14:40:36 +03:00 |
CConsoleHandler.h
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VCMIDirs update #5 fix
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2014-08-26 12:19:04 +02:00 |
CCreatureHandler.cpp
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CCreatureHandler.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CCreatureSet.cpp
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CCeatureSet: add getArmyDescription for hover and InfoWindow texts
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2015-12-24 21:03:51 +03:00 |
CCreatureSet.h
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CCeatureSet: add getArmyDescription for hover and InfoWindow texts
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2015-12-24 21:03:51 +03:00 |
CGameInfoCallback.cpp
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Merge pull request #160 from vmarkovtsev/issue/2388
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2016-01-27 20:49:03 +03:00 |
CGameInfoCallback.h
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Fix obelisks puzzle revealing
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2016-01-20 10:44:13 +03:00 |
CGameInterface.cpp
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CGameInterface.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CGameState.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
CGameState.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CGameStateFwd.h
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Removed includes of CGameState from headers
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2015-12-02 21:39:53 +02:00 |
CGeneralTextHandler.cpp
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Rumors: client-side proof of concept implementation
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2015-11-30 20:52:15 +03:00 |
CGeneralTextHandler.h
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Rumors: client-side proof of concept implementation
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2015-11-30 20:52:15 +03:00 |
CHeroHandler.cpp
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Modding-related bugfixes:
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2014-06-30 17:13:01 +03:00 |
CHeroHandler.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
CMakeLists.txt
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additional polishing
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2016-01-19 11:56:03 +01:00 |
CModHandler.cpp
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Fix build.
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2016-01-27 19:32:59 +03:00 |
CModHandler.h
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Add hardcodedFeature to switch winner's retreating with no troops
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2016-01-27 16:42:17 +03:00 |
CObstacleInstance.cpp
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moatHexes: implement reading moat hexes from configuration files
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2016-01-06 12:53:40 +03:00 |
CObstacleInstance.h
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CondSh.h
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Minor fixes.
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2014-08-30 18:45:11 +02:00 |
Connection.cpp
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replaced std::string with boost::filesystem::path in several places
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2016-01-16 16:36:16 +01:00 |
Connection.h
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moatHexes: add saves and mods compatability
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2016-01-28 01:35:01 +03:00 |
ConstTransitivePtr.h
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CPathfinder.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
CPathfinder.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
CPlayerState.h
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Removed includes of CGameState from headers
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2015-12-02 21:39:53 +02:00 |
CRandomGenerator.cpp
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
CRandomGenerator.h
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- Fixed crash caused by randomShuffle
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2014-07-09 14:27:12 +02:00 |
CScriptingModule.h
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CSoundBase.h
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Fixed sound effect when hero disappears
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2014-08-06 17:19:53 +02:00 |
CStopWatch.h
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
CThreadHelper.cpp
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add support for the HURD
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2014-11-17 16:43:26 +01:00 |
CThreadHelper.h
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- migrated boost::function/ref/bind to std:: variants
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2014-08-04 20:33:59 +02:00 |
CTownHandler.cpp
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moatHexes: use initializer list and update comment
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2016-01-29 19:25:25 +03:00 |
CTownHandler.h
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moatHexes: add saves and mods compatability
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2016-01-28 01:35:01 +03:00 |
FunctionList.h
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Minor refactoring of FunctionList using variadic templates.
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2014-11-12 22:46:37 +02:00 |
GameConstants.cpp
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Added special slots for war machines and arrow towers
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2016-01-30 00:53:53 +03:00 |
GameConstants.h
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Implement psychic elementals vs mind immune units
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2016-02-02 14:30:37 +03:00 |
HeroBonus.cpp
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
HeroBonus.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Merge pull request #143 from vcmi/feature/patrolSupport
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2015-12-05 03:11:07 +03:00 |
IGameCallback.h
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Patrol: use manhattan distance for getting tiles in radius
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2015-12-04 21:08:09 +03:00 |
IGameEventsReceiver.h
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World view impl -- initial;
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2015-01-13 20:57:41 +01:00 |
IHandlerBase.cpp
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
IHandlerBase.h
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Reduced number of #include's in headers. May break compilation on Win
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2014-06-25 17:11:07 +03:00 |
int3.h
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Merge pull request #143 from vcmi/feature/patrolSupport
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2015-12-05 03:11:07 +03:00 |
Interprocess.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
JsonDetail.cpp
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Move JsonNode operator<< to right plase
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2015-02-10 14:43:26 +03:00 |
JsonDetail.h
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JsonNode.cpp
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Add hardcodedFeature to switch winner's retreating with no troops
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2016-01-27 16:42:17 +03:00 |
JsonNode.h
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Add hardcodedFeature to switch winner's retreating with no troops
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2016-01-27 16:42:17 +03:00 |
LogicalExpression.cpp
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LogicalExpression.h
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Proper fix for #1712 - Building requirement tests are now fixed
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2014-08-07 19:53:07 +03:00 |
NetPacks.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
NetPacksBase.h
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Add "override" to virtual overriden methods
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2015-10-13 21:05:36 +03:00 |
NetPacksLib.cpp
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Merge pull request #136 from vcmi/issue/1372-2
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2016-01-31 20:28:54 +03:00 |
ResourceSet.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
ResourceSet.h
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ScopeGuard.h
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StartInfo.h
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Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared
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2015-12-29 05:43:33 +03:00 |
StdInc.cpp
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StdInc.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |
StringConstants.h
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Fix filenames in file headers
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2015-12-08 09:53:14 +03:00 |
UnlockGuard.h
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vcmi_endian.h
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VCMI_lib.cbp
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revert some project changes
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2016-01-27 15:21:29 +03:00 |
VCMI_Lib.cpp
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- VCMI will now read templates from mods
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2015-05-26 18:19:41 +02:00 |
VCMI_Lib.h
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VCMI_lib.vcxproj
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Compile fixes for MSVS
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2015-12-23 15:23:56 +01:00 |
VCMI_lib.vcxproj.filters
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Compile fixes for MSVS
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2015-12-23 15:23:56 +01:00 |
VCMIDirs.cpp
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Fix header case for Linux to Windows cross compilation using MingGW
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2015-11-03 14:40:36 +03:00 |
VCMIDirs.h
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Rename radious -> radius
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2016-01-31 18:01:58 +03:00 |