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battle
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Merge pull request #4808 from Laserlicht/prism_breath
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2024-10-28 12:29:41 +02:00 |
bonuses
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Merge branch 'develop' into mechanical_bonus
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2024-10-31 15:14:51 +02:00 |
campaign
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Better handling of encoding detection for maps and campaigns
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2024-10-30 11:54:35 +00:00 |
constants
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
entities
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
events
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filesystem
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Fix crash on exporting maps for translation
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2024-10-25 21:41:24 +00:00 |
gameState
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Merge pull request #4763 from IvanSavenko/herohandler_split
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2024-10-14 19:05:48 +03:00 |
json
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Always load json configs from mod that references it
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2024-10-31 14:49:11 +00:00 |
logging
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
mapObjectConstructors
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Implemented optional descriptions for market map objects
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2024-10-30 13:20:21 +00:00 |
mapObjects
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Implemented optional descriptions for market map objects
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2024-10-30 13:20:21 +00:00 |
mapping
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Better handling of encoding detection for maps and campaigns
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2024-10-30 11:54:35 +00:00 |
minizip
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modding
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Always load json configs from mod that references it
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2024-10-31 14:49:11 +00:00 |
network
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
networkPacks
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possibility to delete unsupported saves
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2024-10-31 21:57:20 +01:00 |
pathfinder
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
rewardable
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
rmg
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Implemented translation support for random map descriptions
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2024-10-25 20:41:19 +00:00 |
serializer
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possibility to delete unsupported saves
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2024-10-31 21:57:20 +01:00 |
spells
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
texts
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Better handling of encoding detection for maps and campaigns
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2024-10-30 11:54:35 +00:00 |
vstd
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AI_Base.h
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ArtifactUtils.cpp
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
ArtifactUtils.h
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ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
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2024-09-04 21:25:55 +03:00 |
BasicTypes.cpp
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added MECHANICAL bonus
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2024-10-24 21:30:51 +02:00 |
BattleFieldHandler.cpp
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
BattleFieldHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
CArtHandler.h
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
CArtifactInstance.cpp
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CArtPlace now works with artifact ID
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2024-10-20 12:56:54 +03:00 |
CArtifactInstance.h
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CArtPlace now works with artifact ID
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2024-10-20 12:56:54 +03:00 |
CBonusTypeHandler.cpp
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Always load json configs from mod that references it
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2024-10-31 14:49:11 +00:00 |
CBonusTypeHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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Do not try to shoot at 2nd hex of wide creatures
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2024-08-14 10:38:59 +00:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CCreatureHandler.h
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CCreatureSet.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
CCreatureSet.h
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CGameInfoCallback.cpp
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fix crash
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2024-10-19 15:25:26 +02:00 |
CGameInfoCallback.h
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code review
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2024-10-12 23:01:14 +02:00 |
CGameInterface.cpp
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CGameInterface.h
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CMakeLists.txt
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Basic support for configurable flaggable objects
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2024-10-25 16:48:10 +00:00 |
Color.h
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icon drawing
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2024-08-15 00:21:02 +02:00 |
ConstTransitivePtr.h
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CPlayerState.cpp
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Fix some of the new warnings from sonarcloud
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2024-10-11 10:45:29 +00:00 |
CPlayerState.h
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Implemented serialization of local player state in json form
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2024-10-08 20:04:32 +00:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Merge pull request #4812 from SoundSSGood/secSkillPlace
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2024-10-30 13:33:39 +02:00 |
CSkillHandler.h
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suggested changes
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2024-10-28 21:58:35 +02:00 |
CSoundBase.h
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CStack.cpp
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Replace pointer with reference in pack apply functions
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2024-10-07 14:59:46 +00:00 |
CStack.h
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Unified handling of battle sides ID's
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2024-08-11 20:54:44 +00:00 |
CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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ExceptionsCommon.h
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ExtraOptionsInfo.cpp
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ExtraOptionsInfo.h
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FunctionList.h
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GameCallbackHolder.h
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GameConstants.h
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GameSettings.cpp
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
GameSettings.h
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It is now possible to define game settings in rmg template
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2024-09-05 15:16:28 +00:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
IGameCallback.h
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Fix some of the new warnings from sonarcloud
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2024-10-11 10:45:29 +00:00 |
IGameEventsReceiver.h
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IMarket suggestions
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2024-08-20 18:49:48 +03:00 |
IGameSettings.h
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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LoadProgress.cpp
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LoadProgress.h
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LogicalExpression.cpp
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LogicalExpression.h
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ObstacleHandler.cpp
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
ObstacleHandler.h
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
Point.h
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Rect.cpp
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Rect.h
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First iteration of upscaled rendering
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2024-08-17 15:25:25 +00:00 |
ResourceSet.cpp
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
ResourceSet.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
RiverHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RiverHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
RoadHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RoadHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
ScopeGuard.h
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ScriptHandler.cpp
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ScriptHandler.h
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StartInfo.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
StartInfo.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
StdInc.cpp
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StdInc.h
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TerrainHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
TerrainHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
TurnTimerInfo.cpp
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TurnTimerInfo.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_Lib.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
VCMI_Lib.h
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
VCMIDirs.cpp
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VCMIDirs.h
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