.. |
battle
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fixed missed initialization
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2016-10-18 02:37:02 +03:00 |
gui
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
widgets
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use CAnimImage for world view legend
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2016-10-27 16:34:10 +03:00 |
windows
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
CBitmapHandler.cpp
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cleanup
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2016-10-16 04:36:03 +03:00 |
CBitmapHandler.h
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cleanup
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2016-10-16 04:36:03 +03:00 |
CDefHandler.cpp
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More correct usage of SDL_Palette
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2015-09-05 15:03:37 +03:00 |
CDefHandler.h
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Cleanup CDefHandler
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2015-09-02 18:27:56 +03:00 |
CGameInfo.cpp
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Finalization of object type handler interface
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2014-05-16 23:50:02 +03:00 |
CGameInfo.h
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Object class handler is now a proper "handler"
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2014-05-24 01:56:51 +03:00 |
Client.cpp
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Fix Mantis #2234
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2016-10-22 16:22:00 +02:00 |
Client.h
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Fix Mantis #2234
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2016-10-22 16:22:00 +02:00 |
CMakeLists.txt
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Fix rebuilding everything on HEAD change
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2016-10-23 16:56:53 +02:00 |
CMessage.cpp
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Remove some useless includes found by cppclean
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2016-08-26 04:42:16 +03:00 |
CMessage.h
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- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
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2013-04-07 11:52:07 +00:00 |
CMT.cpp
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
CMT.h
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Merge branch 'SDL1Wipe' into develop
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2015-06-22 14:24:00 +03:00 |
CMusicHandler.cpp
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Fix memory leak
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2016-08-31 11:45:37 +02:00 |
CMusicHandler.h
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Fix memory leak
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2016-08-31 11:45:37 +02:00 |
CPlayerInterface.cpp
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cleanup
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2016-10-16 03:41:43 +03:00 |
CPlayerInterface.h
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cleanup
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2016-10-16 03:41:43 +03:00 |
CPreGame.cpp
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Get rid of CDefHandler in CPreGame.
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2016-10-18 01:43:42 +03:00 |
CPreGame.h
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Get rid of CDefHandler in CPreGame.
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2016-10-18 01:43:42 +03:00 |
CVideoHandler.cpp
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try to fix travis build.
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2015-11-11 15:44:17 +03:00 |
CVideoHandler.h
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Another ffmpeg api fix
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2015-11-14 03:59:16 +03:00 |
DPIaware.manifest
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Fixed issue with Windows 7 DPI upscaling.
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2009-12-12 03:26:09 +00:00 |
Graphics.cpp
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
Graphics.h
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
Info.plist
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
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try to use CAnimation for Hero path
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2016-10-27 16:34:15 +03:00 |
mapHandler.h
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use CAnimation fro world view icons
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2016-10-27 16:34:12 +03:00 |
NetPacksClient.cpp
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Fix freshly recruited hero phantom in castle entrance
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2016-10-02 16:29:24 +02:00 |
OSX.mm
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Attempt to apply patch from stopiccot.
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2013-03-01 21:32:26 +00:00 |
resource.h
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |
SDLMain.h
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLMain.m
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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Fix build
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2016-10-02 17:25:55 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Compile fixes for MSVS.
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2016-02-09 11:08:20 +01:00 |
VCMI_client.vcxproj.filters
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Compile fixes for Visual.
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2014-09-05 20:13:58 +02:00 |
vcmi.icns
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
vcmi.ico
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Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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2009-10-01 20:00:21 +00:00 |