1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/client
2016-10-27 16:34:15 +03:00
..
battle fixed missed initialization 2016-10-18 02:37:02 +03:00
gui try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
icons Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
widgets use CAnimImage for world view legend 2016-10-27 16:34:10 +03:00
windows try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
CBitmapHandler.cpp cleanup 2016-10-16 04:36:03 +03:00
CBitmapHandler.h cleanup 2016-10-16 04:36:03 +03:00
CDefHandler.cpp More correct usage of SDL_Palette 2015-09-05 15:03:37 +03:00
CDefHandler.h Cleanup CDefHandler 2015-09-02 18:27:56 +03:00
CGameInfo.cpp Finalization of object type handler interface 2014-05-16 23:50:02 +03:00
CGameInfo.h Object class handler is now a proper "handler" 2014-05-24 01:56:51 +03:00
Client.cpp Fix Mantis #2234 2016-10-22 16:22:00 +02:00
Client.h Fix Mantis #2234 2016-10-22 16:22:00 +02:00
CMakeLists.txt Fix rebuilding everything on HEAD change 2016-10-23 16:56:53 +02:00
CMessage.cpp Remove some useless includes found by cppclean 2016-08-26 04:42:16 +03:00
CMessage.h - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 2013-04-07 11:52:07 +00:00
CMT.cpp try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
CMT.h Merge branch 'SDL1Wipe' into develop 2015-06-22 14:24:00 +03:00
CMusicHandler.cpp Fix memory leak 2016-08-31 11:45:37 +02:00
CMusicHandler.h Fix memory leak 2016-08-31 11:45:37 +02:00
CPlayerInterface.cpp cleanup 2016-10-16 03:41:43 +03:00
CPlayerInterface.h cleanup 2016-10-16 03:41:43 +03:00
CPreGame.cpp Get rid of CDefHandler in CPreGame. 2016-10-18 01:43:42 +03:00
CPreGame.h Get rid of CDefHandler in CPreGame. 2016-10-18 01:43:42 +03:00
CVideoHandler.cpp try to fix travis build. 2015-11-11 15:44:17 +03:00
CVideoHandler.h Another ffmpeg api fix 2015-11-14 03:59:16 +03:00
DPIaware.manifest Fixed issue with Windows 7 DPI upscaling. 2009-12-12 03:26:09 +00:00
Graphics.cpp try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
Graphics.h try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
Info.plist Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
mapHandler.cpp try to use CAnimation for Hero path 2016-10-27 16:34:15 +03:00
mapHandler.h use CAnimation fro world view icons 2016-10-27 16:34:12 +03:00
NetPacksClient.cpp Fix freshly recruited hero phantom in castle entrance 2016-10-02 16:29:24 +02:00
OSX.mm Attempt to apply patch from stopiccot. 2013-03-01 21:32:26 +00:00
resource.h Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00
SDLMain.h Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLMain.m Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
SDLRWwrapper.cpp copyright stuff 2016-01-31 11:13:56 +01:00
SDLRWwrapper.h copyright stuff 2016-01-31 11:13:56 +01:00
StdInc.cpp * Final commit 2011-12-13 21:35:28 +00:00
StdInc.h Implemented SDL2 unicode input. Hotkeys are sill broken. 2014-06-13 07:55:42 +04:00
VCMI_client.cbp Fix build 2016-10-02 17:25:55 +03:00
VCMI_client.rc don't use separate .rc files for MSVC and MinGW 2014-10-12 16:32:02 +03:00
VCMI_client.vcxproj Compile fixes for MSVS. 2016-02-09 11:08:20 +01:00
VCMI_client.vcxproj.filters Compile fixes for Visual. 2014-09-05 20:13:58 +02:00
vcmi.icns Mac OS patch from stopiccot 2012-12-01 06:30:52 +00:00
vcmi.ico Added icon to the MSVC project, minor fixes, version bumped to 0.74. 2009-10-01 20:00:21 +00:00