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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
Macron1Robot 558b155c0e Update CTownHandler.h
Removed definition of unnecessary type
2014-04-28 23:18:56 +04:00
..
filesystem Split IGameCallback to reduce memory required to debug compilation. 2014-04-19 21:44:21 +04:00
logging - Some performance improvements for logging 2014-04-01 19:46:47 +00:00
mapping - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 2014-04-01 11:53:28 +00:00
minizip more portable OS X library install names 2014-02-23 16:40:55 +00:00
registerTypes Fixed compilation with MSVC. 2014-03-08 19:02:47 +00:00
rmg Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
AI_Base.h
BattleAction.cpp - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 2013-12-08 17:54:13 +00:00
BattleAction.h - Compile fixes for MVS 2013-11-09 21:29:46 +00:00
BattleHex.cpp - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 2013-12-08 17:54:13 +00:00
BattleHex.h - Compile fixes for MVS 2013-11-09 21:29:46 +00:00
BattleState.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
BattleState.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
CArtHandler.cpp Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CArtHandler.h Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CBattleCallback.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CBattleCallback.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CBonusTypeHandler.cpp CBonusTypeHandler small refactoring 2014-01-19 13:29:13 +00:00
CBonusTypeHandler.h Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
CBuildingHandler.cpp bugfixing: 2014-02-26 17:32:42 +00:00
CBuildingHandler.h
CConfigHandler.cpp - files in local directories (saves & configs) now always have higher 2014-03-08 16:05:23 +00:00
CConfigHandler.h
CConsoleHandler.cpp went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CConsoleHandler.h
CCreatureHandler.cpp Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CCreatureHandler.h Some preparation towards mantis #1743: 2014-03-17 19:51:07 +00:00
CCreatureSet.cpp More fixes for map-specific crashes, fixes #1427 and #733 2014-02-09 12:10:02 +00:00
CCreatureSet.h More fixes for map-specific crashes, fixes #1427 and #733 2014-02-09 12:10:02 +00:00
CDefObjInfoHandler.cpp Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
CDefObjInfoHandler.h Some bits towards replacements of objects.txt, first step towards 2014-03-23 20:26:18 +00:00
CGameInfoCallback.cpp Rename new files. 2014-04-20 12:58:58 +04:00
CGameInfoCallback.h Rename new files. 2014-04-20 12:58:58 +04:00
CGameInterface.cpp
CGameInterface.h went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CGameState.cpp Added "produce" section in "building" structure. Changed dailyIncome. 2014-04-26 18:23:35 +04:00
CGameState.h Clean up. 2014-04-20 12:40:15 +04:00
CGeneralTextHandler.cpp Several minor fixes/features 2013-10-27 13:05:01 +00:00
CGeneralTextHandler.h - fixed missing DLL_LINKAGE 2013-11-09 13:49:36 +00:00
CHeroHandler.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CHeroHandler.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
CMakeLists.txt Rename new files. 2014-04-20 12:58:58 +04:00
CModHandler.cpp Update CModHandler.cpp 2014-04-28 23:15:36 +04:00
CModHandler.h Update CModHandler.h 2014-04-28 23:17:24 +04:00
CObjectHandler.cpp Update CObjectHandler.cpp 2014-04-28 18:22:21 +04:00
CObjectHandler.h Added "produce" section in "building" structure. Changed dailyIncome. 2014-04-26 18:23:35 +04:00
CObstacleInstance.cpp - fixed missing DLL_LINKAGE 2013-11-09 13:49:36 +00:00
CObstacleInstance.h
CondSh.h
Connection.cpp Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
Connection.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
ConstTransitivePtr.h Fixed #1430, work-around to make #1435 non-crashing. 2013-09-11 21:57:08 +00:00
CRandomGenerator.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
CRandomGenerator.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
CScriptingModule.h Clean up. 2014-04-20 12:40:15 +04:00
CSpellHandler.cpp Hotfix 2 2014-03-17 14:39:28 +00:00
CSpellHandler.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
CStopWatch.h
CThreadHelper.cpp went through the rest of cppcheck warnings, mostly harmless 2013-11-07 12:48:41 +00:00
CThreadHelper.h
CTownHandler.cpp Update CTownHandler.cpp 2014-04-28 10:48:00 +04:00
CTownHandler.h Update CTownHandler.h 2014-04-28 23:18:56 +04:00
FunctionList.h - Moved FunctionList from /client to /lib -> used in client and server 2013-11-30 10:08:38 +00:00
GameConstants.cpp Part 2 of new spell configuration 2014-03-07 13:21:09 +00:00
GameConstants.h - Fixed special spells spawning in Pyramid 2014-03-09 12:33:26 +00:00
HeroBonus.cpp - Added and improved some propagators, including Crystal Dragons ability (#1232) 2014-03-29 21:39:19 +00:00
HeroBonus.h - Added and improved some propagators, including Crystal Dragons ability (#1232) 2014-03-29 21:39:19 +00:00
IBonusTypeHandler.h
IGameCallback.cpp It compiles with -gdwarf-3 2014-04-20 14:10:46 +04:00
IGameCallback.h Rename new files. 2014-04-20 12:58:58 +04:00
IGameEventsReceiver.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
IHandlerBase.h Fixed compilation with MSVC. 2014-03-08 19:02:47 +00:00
int3.h - AI will now use SectorMap to find a way to guarded / covered objects. 2014-02-15 16:38:51 +00:00
Interprocess.h
JsonDetail.cpp Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 2014-04-24 23:36:18 +04:00
JsonDetail.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
JsonNode.cpp Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
JsonNode.h Fixing spelling mistakes. Patch from josch, fixes #1759 2014-03-23 12:59:03 +00:00
LogicalExpression.cpp Extended building dependencies: 2013-12-02 11:58:02 +00:00
LogicalExpression.h Support for overriding victory/defeat conditions from h3m map or 2013-12-30 23:09:58 +00:00
NetPacks.h - random number generation refactoring 2014-04-10 19:22:32 +02:00
NetPacksBase.h Properly removing stuff from hero, fixes #1646. 2014-02-08 23:07:33 +00:00
NetPacksLib.cpp - random number generation refactoring 2014-04-10 19:22:32 +02:00
ResourceSet.cpp
ResourceSet.h Added serializer-based class able to make deep copies of objects — CMemorySerializer. 2014-02-08 21:54:35 +00:00
ScopeGuard.h
StartInfo.h two patches/pull requests from janisozaur 2013-11-12 10:45:42 +00:00
StdInc.cpp
StdInc.h
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Fix for linking in MS VS and CodeBlocks. 2014-04-24 19:54:05 +04:00
VCMI_Lib.cpp First part of submods support. 2014-03-15 10:57:34 +00:00
VCMI_Lib.h
VCMI_lib.vcxproj Fix for linking in MS VS and CodeBlocks. 2014-04-24 19:54:05 +04:00
VCMI_lib.vcxproj.filters Fix for linking in MS VS and CodeBlocks. 2014-04-24 19:54:05 +04:00
VCMIDirs.cpp Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00
VCMIDirs.h Changes related to Debian packaging, based on josch patch 2014-03-20 18:17:40 +00:00