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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/lib
2016-11-25 13:38:26 +03:00
..
filesystem Fix some compilation warnings 2016-10-28 08:07:05 +02:00
logging Change logging style 2016-10-03 20:32:01 +02:00
mapObjects Fixed CID 1366376 2016-11-25 13:38:26 +03:00
mapping Only delete CQuest in CMap destructor and not with IQuestObject 2016-09-13 01:30:47 +03:00
minizip
registerTypes Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
rmg Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
serializer fixed typo 2016-11-13 13:13:41 +03:00
spells possible fix for http://bugs.vcmi.eu/view.php?id=2612 2016-11-18 14:27:20 +03:00
AI_Base.h
BattleAction.cpp
BattleAction.h
BattleHex.cpp
BattleHex.h
BattleState.cpp Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
BattleState.h Silence "X doesn't have a base stack!" warning (fixed version) 2016-11-18 18:35:05 +03:00
CArtHandler.cpp Fix formatting 2016-10-29 17:00:12 +02:00
CArtHandler.h Fix formatting 2016-10-29 17:00:12 +02:00
CBattleCallback.cpp Fixed http://bugs.vcmi.eu/view.php?id=2611 2016-11-18 12:56:58 +03:00
CBattleCallback.h Handle HYPNOTIZE effect in case of FEAR and ENCHANTED effects 2016-09-29 22:26:28 +03:00
CBonusTypeHandler.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
CConsoleHandler.h
CCreatureHandler.cpp Fixed CID 1243181, CID 1197449, CID 1366374, CID 1366377, CID 1366359 2016-11-24 21:56:30 +03:00
CCreatureHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CCreatureSet.h Fix formatting 2016-10-29 17:00:12 +02:00
CGameInfoCallback.cpp Map handler refactoring, part 2. 2016-11-08 00:19:53 +03:00
CGameInfoCallback.h
CGameInterface.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameInterface.h Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CGameState.cpp Cleanup 2016-11-13 13:15:36 +03:00
CGameState.h Refactoring: only use RNGs explicitly to avoid bug prone code in future 2016-09-11 00:10:46 +03:00
CGameStateFwd.h Refactoring InfoAboutHero + GetHeroInfo 2016-09-28 13:22:33 +02:00
CGeneralTextHandler.cpp Fix formatting 2016-10-29 17:00:12 +02:00
CGeneralTextHandler.h Fix formatting 2016-10-29 17:00:12 +02:00
CHeroHandler.cpp More logging cleanup 2016-08-12 12:14:10 +03:00
CHeroHandler.h cleanup 2016-10-16 02:47:03 +03:00
CMakeLists.txt Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
CModHandler.cpp Fixed CID 1288859 2016-11-24 22:34:42 +03:00
CModHandler.h Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
CObstacleInstance.cpp OO design for obstacle spells. 2016-09-05 13:34:48 +03:00
CObstacleInstance.h
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
CPathfinder.h CPathfinderHelper: fix memory leak 2016-08-16 14:59:16 +03:00
CPlayerState.h CPlayerState serialize fix. 2016-09-04 13:43:09 +03:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.h
CSoundBase.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h cleanup 2016-10-16 02:47:03 +03:00
CTownHandler.cpp Style tweaks. 2016-10-02 15:22:55 +03:00
CTownHandler.h Serialize town spells 2016-02-25 22:59:17 +03:00
FunctionList.h
GameConstants.cpp Version 0.99 updates. 2016-11-01 18:25:09 +01:00
GameConstants.h Disabled git version of C::B projects 2016-10-27 16:27:10 +03:00
HeroBonus.cpp Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
HeroBonus.h Fixed http://bugs.vcmi.eu/view.php?id=2611 2016-11-18 12:56:58 +03:00
IBonusTypeHandler.h Fix memory problems with BonusList 2016-09-29 15:08:00 +02:00
IGameCallback.cpp Rebase of codebase changes for refactored serializer 2016-10-27 18:12:20 +03:00
IGameCallback.h CCallbackBase: add CRandomGenerator to all callbacks 2016-09-09 23:16:42 +03:00
IGameEventsReceiver.h
IHandlerBase.cpp Advance map header serialization 2016-02-21 21:21:22 +03:00
IHandlerBase.h Advance map header serialization 2016-02-21 21:21:22 +03:00
int3.h
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
JsonNode.h Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
LogicalExpression.cpp
LogicalExpression.h Extract PossibilityVisitor 2016-09-12 22:28:11 +02:00
NetPacks.h Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
NetPacksBase.h Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
NetPacksLib.cpp Removed useless CPack::type field. 2016-11-18 17:45:59 +03:00
ResourceSet.cpp fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ResourceSet.h fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
ScopeGuard.h
StartInfo.h Fix indentation of logging code and around it 2016-03-12 04:46:21 +03:00
StdInc.cpp
StdInc.h Moved boost:format log proxy to CLoggerBase 2016-08-13 16:57:18 +03:00
StringConstants.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp Updated project files 2016-10-27 19:18:52 +03:00
VCMI_Lib.cpp Add git commit hash into the version string 2016-10-23 15:45:47 +02:00
VCMI_Lib.h
VCMI_lib.vcxproj Merge pull request #212 from vcmi/refactoring/serialization2 2016-11-01 17:25:39 +01:00
VCMI_lib.vcxproj.filters Compile fixes for MSVS. 2016-11-01 16:48:34 +01:00
VCMIDirs.cpp
VCMIDirs.h