Laserlicht
072af5bd6d
basic support for bank
2024-08-04 15:44:57 +02:00
Laserlicht
bfd1e8a7c8
calculate income
2024-07-25 02:51:00 +02:00
Laserlicht
268e0c8c44
change data structure
2024-07-25 00:28:49 +02:00
Laserlicht
fa7153b577
fix
2024-07-25 00:28:49 +02:00
Laserlicht
832e1531fc
handycap percent
2024-07-25 00:28:49 +02:00
Ivan Savenko
4aa73b40c9
Split CTownHandler into smaller chunks
2024-07-21 18:21:48 +00:00
Ivan Savenko
1aa391fdf8
Split CGeneralTextHandler file into 1 file per class form
...
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes
Moved without changes:
Languages.h -> texts/Languages.h
MetaString.* -> texts/MetaString.*
TextOperations.* -> texts/TextOperations.*
Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
-> texts/CLegacyConfigParser.*
-> texts/TextLocalizationContainer.*
-> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00
Ivan Savenko
e0c6b6e3d0
Fix crash on loading saves made in 1.4/1.5
2024-07-19 13:57:06 +00:00
Ivan Savenko
65eeceb7d7
Integrating changes from PR #4251 - allow defining seed for server
2024-07-16 15:12:02 +00:00
Ivan Savenko
1c63fefe02
Moved banks randomization to server-side with client netpack
2024-07-16 13:13:39 +00:00
Ivan Savenko
b07408e984
New objects are now created and initialized on server and sent to client
2024-07-16 13:13:39 +00:00
Ivan Savenko
d2839c8e52
Rewardable object randomization is now always server-sided
2024-07-16 13:13:39 +00:00
Ivan Savenko
5178e4842e
Moved generation of new rumors to server
2024-07-16 13:13:39 +00:00
Ivan Savenko
55bf75c43e
Remove no longer used random seeds from StartInfo
2024-07-16 13:13:39 +00:00
Ivan Savenko
0d66ddbeec
GameState now uses random generator from server. Blocked access to rmg
...
on client
2024-07-16 13:13:38 +00:00
Ivan Savenko
63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
2024-07-16 13:13:07 +00:00
Ivan Savenko
ad9750ed3e
Merge pull request #4186 from SoundSSGood/end-of-battle-artifacts-transfer
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End of battle artifacts transfer
2024-07-16 12:45:13 +03:00
Ivan Savenko
6b8f94e6e7
Merge remote-tracking branch 'vcmi/master' into develop
2024-07-11 17:43:44 +00:00
SoundSSGood
b42c6dbf44
fixed regressions
2024-07-09 14:27:05 +03:00
SoundSSGood
ef1fbffad4
ArtifactsUIController class
2024-07-09 14:27:05 +03:00
SoundSSGood
6dd76908bc
MoveArtifact struct not used now
2024-07-09 14:27:04 +03:00
SoundSSGood
5dbe88d9a4
End of battle BulkMoveArtifacts
2024-07-09 14:27:04 +03:00
Ivan Savenko
c357fdb80d
Reveal terrain whenever hero receives a secondary skill
2024-07-08 20:56:17 +00:00
Alexander Wilms
02e429e973
Fix typos using https://github.com/crate-ci/typos
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Changes were reviewed manually
2024-06-24 03:47:19 +02:00
Ivan Savenko
b4c6906471
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-06-11 19:22:23 +00:00
Ivan Savenko
106a3b6c8e
Fix self-visiting skipping battle on landing after flying above monster
2024-06-04 14:13:12 +00:00
Ivan Savenko
5ecb527252
Merge pull request #3997 from IvanSavenko/serialization_refactor
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[1.6] Serialization refactor
2024-05-30 19:13:21 +03:00
SoundSSGood
7abfa7b42a
ArtifactPosition::TRANSITION_POS now is simple ArtSlotInfo
2024-05-17 14:59:51 +03:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Ivan Savenko
9049fb738a
Merge pull request #3946 from dydzio0614/mana-vortex-hero-order
...
Fix "bonusing" town building visiting hero order
2024-05-11 21:58:23 +03:00
Dydzio
f20ef4f1b3
Fix hero order for giving bonuses in town to match H3.
2024-05-11 20:21:02 +02:00
Ivan Savenko
145cd38025
Use sight center for fow reveal actions
2024-05-10 16:48:44 +00:00
Ivan Savenko
880f692762
Slightly better randomization of map template
2024-05-08 17:11:14 +00:00
Ivan Savenko
8b861fc58f
Do not check for guards when teleporting using means other than DD
2024-05-07 20:05:23 +00:00
Ivan Savenko
ac11a0e639
Blocked most of incoming network packs during turns of other players
2024-04-30 17:51:31 +03:00
Ivan Savenko
c74d728f5a
Merge pull request #3833 from SoundSSGood/artifacts-costumes
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Artifacts costumes
2024-04-28 16:10:24 +03:00
Ivan Savenko
142bbe652a
Merge pull request #3829 from IvanSavenko/goldmaster
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Tweaks for public release mode
2024-04-28 13:11:38 +03:00
SoundSSGood
ce68b3f45d
class CArtifactsOfHeroMain : public CKeyShortcut
2024-04-27 21:35:38 +03:00
SoundSSGood
ce9d2d8ab8
Switching costume
2024-04-27 21:35:37 +03:00
SoundSSGood
25dea7e364
Saving costume
2024-04-27 21:35:37 +03:00
Ivan Savenko
b8b42978b1
Reduce includes in headers
2024-04-26 13:26:33 +03:00
Ivan Savenko
090a1c7764
TurnTimerHandler is now a unique_ptr
2024-04-26 13:15:39 +03:00
Ivan Savenko
98416acac4
Hide error messages from server in goldmaster mode
2024-04-25 18:52:53 +03:00
Dydzio
b351946afd
Add some utility bonuses for player resources boosting
2024-04-15 21:18:45 +02:00
SoundSSGood
e8a6308a15
Artifacts swap check
2024-04-10 23:30:31 +03:00
Ivan Savenko
bcd4a8c961
Merge pull request #3736 from IvanSavenko/fix_server_translations
...
Do not translate strings on server side
2024-04-10 19:12:34 +03:00
Ivan Savenko
18ece6dcf6
Remove some usages of server-side translations
2024-04-09 16:13:30 +03:00
Dydzio
3f94d316cb
Fix cursor & add way to access danger info for HotA-like DD cursor
2024-04-01 20:18:35 +02:00
Dydzio
f51e1a0ba6
Working version of dimension door triggering guards
2024-04-01 19:00:24 +02:00
SoundSSGood
9f688e6fb7
MoveArtifact, BulkMoveArtifacts PlayerColor player field
2024-03-07 22:28:56 +02:00