mateuszb 
							
						 
					 
					
						
						
							
						
						0f21d9c762 
					 
					
						
						
							
							* first part of Thieves' Guild window  
						
						
						
						
					 
					
						2010-01-31 18:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						6d6fe748d0 
					 
					
						
						
							
							* compilation fix  
						
						
						
						
					 
					
						2010-01-31 12:10:13 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						8e81b35e92 
					 
					
						
						
							
							Partial handling of Seer Hut and sketch of Quest Guard.  
						
						
						
						
					 
					
						2010-01-30 20:53:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						6f0f6564d7 
					 
					
						
						
							
							- partial implementation of kingdom overview:  
						
						... 
						
						
						
						-- moved some kingdom overview values to config
-- small fix to garrison window
-- small fix to button class 
						
						
					 
					
						2010-01-30 19:08:26 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						83e91430a7 
					 
					
						
						
							
							* fix for 292  
						
						
						
						
					 
					
						2010-01-30 16:47:36 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						8552fd2fb0 
					 
					
						
						
							
							Fixed some crashes with std loss condition.  
						
						
						
						
					 
					
						2010-01-30 15:00:05 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6803d08c6c 
					 
					
						
						
							
							Further victory conditions supported:  
						
						... 
						
						
						
						Transport artifact
Find artifact
Gather army
Gather resource
Build city 
						
						
					 
					
						2010-01-30 12:46:15 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5279e2e9fc 
					 
					
						
						
							
							First part of support for victory & loss conditions.  
						
						... 
						
						
						
						Implemented and tested are
victory:
Defeat hero
Capture town
Defeat monster
Flag dwellings
Flag mines
Lose:
Loss hero
Time expire
**
Some others may work but not has been tested yet.
I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions. 
						
						
					 
					
						2010-01-29 20:52:45 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						8447e58c39 
					 
					
						
						
							
							*  fixed   #72 ,  #242 ,  #252  (all crashes seem to be caused by harpy dying in retaliation and causing end of battle)  
						
						
						
						
					 
					
						2010-01-29 18:17:07 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						2fdc53594b 
					 
					
						
						
							
							* fix for  #123  (I hope)  
						
						
						
						
					 
					
						2010-01-29 16:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						23a32ebf7a 
					 
					
						
						
							
							* fixed bug  #20  
						
						... 
						
						
						
						* minor changes 
						
						
					 
					
						2010-01-29 16:19:12 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						b0a587ff08 
					 
					
						
						
							
							*  fixed   #282 ,  #295  and partially  #299  
						
						
						
						
					 
					
						2010-01-28 17:23:01 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						6fbcdf63eb 
					 
					
						
						
							
							Small compile issues in previous revision  
						
						
						
						
					 
					
						2010-01-28 16:28:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						c6408f5b4b 
					 
					
						
						
							
							- Full support for Mystic Pond (Rampart)  
						
						... 
						
						
						
						- Fixed converHordes issue
- Partial implementation of kingdom overview window 
						
						
					 
					
						2010-01-28 16:15:46 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						3648a6189b 
					 
					
						
						
							
							*  fixed   #325  
						
						
						
						
					 
					
						2010-01-28 14:14:43 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						1708894790 
					 
					
						
						
							
							* compilation fix under VC++  
						
						... 
						
						
						
						* fix for a bug that prevented from loading a map (convertHordes cannot be called before town field is set)
* normalized line endings in CBitmapHandler.cpp 
						
						
					 
					
						2010-01-28 13:56:48 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						7c9f0eb19f 
					 
					
						
						
							
							Compile fix.  
						
						
						
						
					 
					
						2010-01-27 05:11:31 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						7f072665b2 
					 
					
						
						
							
							Parsed SEERHUT.txt  
						
						
						
						
					 
					
						2010-01-26 19:43:15 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						88e42828da 
					 
					
						
						
							
							Added missing (?) includes from last revision.  
						
						
						
						
					 
					
						2010-01-26 11:56:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						0f22ba0c0f 
					 
					
						
						
							
							- First part of kingdom overview window (not a 100% stable)  
						
						... 
						
						
						
						- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond 
						
						
					 
					
						2010-01-25 21:25:14 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						3ec6cfd115 
					 
					
						
						
							
							(linux) Meved version to 0.75 (at last) and regenerated the makefiles.  
						
						
						
						
					 
					
						2010-01-25 03:19:55 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						7affd71443 
					 
					
						
						
							
							(linux) Saved games are not in the data directory.  
						
						
						
						
					 
					
						2010-01-25 03:09:42 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						a058832862 
					 
					
						
						
							
							Fixed # 109 from r1416  
						
						
						
						
					 
					
						2010-01-11 09:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f5b5da348b 
					 
					
						
						
							
							Reverted r1416 - doesn't resolve anything, probably wrong file got committed.  
						
						
						
						
					 
					
						2010-01-08 06:40:18 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						7e102e3ef1 
					 
					
						
						
							
							Resolved issue  #109  
						
						
						
						
					 
					
						2010-01-03 11:17:12 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						226935fd89 
					 
					
						
						
							
							More missing virtual d-tors. GCC should be pleased.  
						
						... 
						
						
						
						Moved some code. 
						
						
					 
					
						2010-01-02 01:48:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						58d1ec7ac5 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2010-01-01 18:54:31 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						711094da82 
					 
					
						
						
							
							Fixed bugs 275 & 324  
						
						... 
						
						
						
						+Some minor tweaks 
						
						
					 
					
						2010-01-01 12:15:20 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b4e58d9f60 
					 
					
						
						
							
							First part of Seer Hut code  
						
						
						
						
					 
					
						2009-12-31 11:43:37 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5be449b6ca 
					 
					
						
						
							
							Fixed crash on closing.  Fixed   #326 . Max movement points values follow H3 more closely. Minor fixes.  
						
						
						
						
					 
					
						2009-12-31 11:04:29 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						d50a3785bd 
					 
					
						
						
							
							Fixed   #316  
						
						... 
						
						
						
						...as long as you're not going to visit town remotely via scripts ;) 
						
						
					 
					
						2009-12-30 20:49:10 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						ef5b1ca1de 
					 
					
						
						
							
							* Fixed bug  #112  
						
						... 
						
						
						
						* Improved the security checks for ExchangeArtifact and SetArtifact, but have also come to realize that SetArtifact  is inherently broken and can be used for cheating. :(
* Preliminary work for combination artifacts, it's now possible to identify artifacts that are combined and what they're made up of.
* Happy New Year! 
						
						
					 
					
						2009-12-30 15:33:28 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b79fe389a2 
					 
					
						
						
							
							Fixed   #331  - Cartographer messages will now be based on their type and not the surface.  
						
						
						
						
					 
					
						2009-12-30 10:02:31 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5d74e61e3e 
					 
					
						
						
							
							Hopefully fixed compilation. Unified line endings.  
						
						
						
						
					 
					
						2009-12-30 07:49:25 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						6bff8aec34 
					 
					
						
						
							
							Actually this one contains fixed Pyramid  
						
						
						
						
					 
					
						2009-12-29 17:15:03 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						63ba552d87 
					 
					
						
						
							
							-Fixed Pyramid bug and incorrect behaviour of specific banks  
						
						... 
						
						
						
						-Commited some old scraps of better InfoWindow with scrollbar 
						
						
					 
					
						2009-12-29 17:13:40 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						def041a8c9 
					 
					
						
						
							
							#39  and  #106  - fixed cosmetic buildings behaviour  
						
						... 
						
						
						
						#102  - fixed config + requirements system
#161  - extended clickable rectangle
and some minor fixes 
					
						2009-12-29 13:40:16 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						eb6f7fffc9 
					 
					
						
						
							
							Support for smart pointer serialization. Fixed creature banks serialization. Minor fixes.  
						
						
						
						
					 
					
						2009-12-29 01:07:17 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						01831e912a 
					 
					
						
						
							
							Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.  
						
						... 
						
						
						
						Restructured thread structure: no new thread on yourturn, instead of that introduced update() method called by thread dispatching GUI events. 
Further changes are planned. 
						
						
					 
					
						2009-12-28 04:08:24 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						e05c73d6ea 
					 
					
						
						
							
							Fixed   #274  
						
						
						
						
					 
					
						2009-12-24 06:48:45 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f4dd78507c 
					 
					
						
						
							
							Patch from Ivan (  http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=4089#4089  )  
						
						... 
						
						
						
						"I've noticed that on town screen left-bottom info panel doesn't behave like in H3 and it looks that I fixed this as well as some connected issues:
-all elements now response like in H3 on mouse moves\clicks
-town status bar was not cleaned when nothing is selected
-growth calculation was a bit wrong (in case of town with grail)
-in H3 legion statue effect does not include effect of its components - only global +50% " 
						
						
					 
					
						2009-12-23 01:46:15 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6c4b4f21bc 
					 
					
						
						
							
							* Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted.  
						
						... 
						
						
						
						* Hopefully fixed all issues with bliwWithRotate functions family. If there are any artefacts on terrain drawing, let me know.
* Fixed drawing of objects shadows. 
						
						
					 
					
						2009-12-22 21:53:50 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						9dad83590b 
					 
					
						
						
							
							Fixed bug 129  
						
						
						
						
					 
					
						2009-12-22 07:48:54 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						1c32679f93 
					 
					
						
						
							
							Implemented flagged garrisons passableness (  #150  ). Full support for BorderGates.  
						
						
						
						
					 
					
						2009-12-20 17:14:14 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						4780bcd1a6 
					 
					
						
						
							
							* fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions)  
						
						
						
						
					 
					
						2009-12-20 13:35:59 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						08c7541076 
					 
					
						
						
							
							* fix for bug 288 (and maybe other related bugs)  
						
						
						
						
					 
					
						2009-12-20 11:49:43 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						d037bec1be 
					 
					
						
						
							
							Fixed   #229 ,  #290 .  
						
						... 
						
						
						
						Fixed problems with accessing shared memory sometimes occurring after application has previously crashed. 
						
						
					 
					
						2009-12-19 12:31:57 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						cc79f1e2bd 
					 
					
						
						
							
							Forgot to save the vcproj file, so it didn't get changed with the last revision.  
						
						
						
						
					 
					
						2009-12-12 03:32:18 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						39a752c408 
					 
					
						
						
							
							Fixed issue with Windows 7 DPI upscaling.  
						
						
						
						
					 
					
						2009-12-12 03:26:09 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						a04b9ffa0c 
					 
					
						
						
							
							Fixed position of system buttons. Added placeholders for load and restart butttons.  
						
						
						
						
					 
					
						2009-12-11 04:52:51 +00:00