mateuszb
8b73ab8492
* fixed bugs in hero moving
...
* added functions to show/hide objects to CMapHandler
* added (partially written) fonction to create new CGObjectInstances
* added 2 console commands: A hides all abjects and R shows them again
2007-11-03 16:46:08 +00:00
Michał W. Urbańczyk
de4d8e093e
* redone def declaration reading
2007-10-28 17:56:16 +00:00
Michał W. Urbańczyk
1aecaf1472
Fixed hero flags.
2007-10-28 16:52:45 +00:00
mateuszb
287b053041
* small improvements
2007-10-28 15:15:58 +00:00
Michał W. Urbańczyk
32baadfbfa
* added missing files
...
* fixed displaying objects
* fixed memory leak
2007-10-28 11:34:33 +00:00
Michał W. Urbańczyk
cc01243da5
It should be quite stable now.
2007-10-27 20:14:25 +00:00
Michał W. Urbańczyk
4f316cd7e6
Our changes.
...
Restructured instances classes.
Still very instable.
2007-10-27 19:38:48 +00:00
mateuszb
c18e4573f1
* small improvements
...
* probably working getting visitable objects at certain position (to be tested)
2007-10-26 17:55:33 +00:00
mateuszb
b07b1ec7dc
* displaying flags
...
* significant speed-ups and warningfixing
2007-10-25 16:14:43 +00:00
mateuszb
21f8684cdd
* a bit of printing object flags
...
* small speed up
2007-10-24 19:54:35 +00:00
Michał W. Urbańczyk
b5652524c0
All 0.3 objectives accomplished. Version changed on 0.4. Milestone 0.3 closed.
2007-10-22 17:25:10 +00:00
Michał W. Urbańczyk
8440ffb39b
Probably last bugfixes for 0.3
2007-10-22 17:01:00 +00:00
Michał W. Urbańczyk
a5664e408a
* minor bugfixes
2007-10-22 16:41:53 +00:00
mateuszb
76919a6e39
small bugfix
2007-10-22 16:35:47 +00:00
Michał W. Urbańczyk
0291bf2d2d
* added #1
...
* minor bugfixes
2007-10-21 18:41:58 +00:00
Michał W. Urbańczyk
16642621db
Fixed a few includes
2007-10-21 16:52:41 +00:00
Michał W. Urbańczyk
04985fce2f
* added #45 , #44 , #43
2007-10-21 16:45:13 +00:00
mateuszb
d1fa849071
ultrasmall bugfix
2007-10-20 12:07:15 +00:00
Michał W. Urbańczyk
2286d37012
* added #42 and #30
...
* one more file for AIs
2007-10-19 21:12:37 +00:00
mateuszb
e3937da8e3
shadow improvement
2007-10-19 17:47:28 +00:00
mateuszb
f3b5d07aa5
* bugfixes
...
* general improvements
2007-10-18 20:14:26 +00:00
mateuszb
c1e9e9b750
* resolving #41 and #36
...
* small improvements
2007-10-17 20:05:49 +00:00
Michał W. Urbańczyk
97f4fbcce8
First EmptyAI. It's not used yet, but it can be compiled.
...
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
2007-10-16 22:41:45 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
...
* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
mateuszb
355e21b56a
* finishing hero flags
...
* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
730b469ec6
* added #17
...
* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
Michał W. Urbańczyk
f1d5e686ce
* done #40 , #32 , #21
...
* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
Michał W. Urbańczyk
70ce922fe6
* added #33 & #19 (as far as possible by now)
...
* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
Michał W. Urbańczyk
9e84383a61
* added #13 and #15 (for buttons and minimap, rest will be added later)
2007-10-13 20:31:50 +00:00
mateuszb
62b69b1f25
our changes
2007-10-13 18:49:43 +00:00
mateuszb
f3b712e6ea
* resolving #35
...
* small changes
2007-10-11 20:13:13 +00:00
mateuszb
e32eaac8af
* resolving #18
...
* small bugfix
2007-10-09 15:15:35 +00:00
mateuszb
a98ee6b466
* small bugfix
2007-10-09 13:43:13 +00:00
mateuszb
65ae2cd217
* resolving #31
...
* using better flags
2007-10-08 18:47:23 +00:00
mateuszb
87b3459d14
* resolving #28
...
* minor changes and improvements
2007-10-07 16:01:53 +00:00
Michał W. Urbańczyk
caef46059c
* added #14
...
* auxiliary functions
2007-10-07 14:51:09 +00:00
Michał W. Urbańczyk
b434479b53
* fixed #29 , #27 and #26
2007-10-05 20:38:14 +00:00
Michał W. Urbańczyk
e02f752211
Now hero movement should be working.
...
- fixed/added #22 , #24 , #25 , #8 , #11 , partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
mateuszb
49565e6b45
* resolving #23 with adding it to callback
2007-10-05 18:10:33 +00:00
mateuszb
df3b0f56d9
* fixing hero move
...
* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
mateuszb
d530bd057d
* fixed some issues with hero moving; actualizing hero position is still broken :(
2007-10-03 19:56:08 +00:00
Michał W. Urbańczyk
7b3c270dfc
- Initializing movement points (t.#16)
...
- minor improvements
2007-10-03 18:53:49 +00:00
Michał W. Urbańczyk
8421c901a4
* a lot of improvements
...
* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1
* added selecting path by clicking on terrain (experimental)
...
* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
mateuszb
6f4156c901
small improvements
2007-09-18 17:01:47 +00:00
Michał W. Urbańczyk
6d0bcef157
* fixed initialization of map of players
...
* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
mateuszb
b0e72f334e
small bugfix, move of one file
2007-09-17 17:36:20 +00:00
Michał W. Urbańczyk
7d4aa0c803
* resource bar
...
* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
mateuszb
3ce6c4bf70
missing file
2007-09-16 13:00:13 +00:00
mateuszb
3c4923a31e
hero animation
2007-09-15 18:04:12 +00:00