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Commit Graph

185 Commits

Author SHA1 Message Date
Ivan Savenko
2e69a4769d Implemented framerate limit option (not available in UI) 2023-03-05 21:06:52 +02:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
b9056ef248 Moved swipe handling to TerrainRect class 2023-03-05 17:57:34 +02:00
Ivan Savenko
cda78fb30f Added option to disable animations for very low-end systems 2023-03-05 17:48:02 +02:00
Ivan Savenko
ebe996fa74 Hero movement speed and map scrolling speed now matches H3 2023-03-05 17:48:02 +02:00
Ivan Savenko
6643408cdd Fixed localization validation 2023-03-05 17:30:38 +02:00
Ivan Savenko
ad87735d8d Updated schema 2023-03-05 17:30:38 +02:00
Konstantin
f6695737d6 vcmi: allow loads bonuses info from mods
It is useful for making custom bonus graphics into mods, now
mods just replace game config, which is not good.
2023-03-04 22:50:00 +03:00
Dydzio
775db89241 Fix battle settings UI labels, add "dont show battle intro" setting 2023-02-15 20:29:29 +01:00
Dydzio
1d153f4ee9 "ForceMovementInfo" support + make other settings tab 2023-02-14 23:45:45 +01:00
Dydzio
d04c53e7e0 Merge branch 'develop' into settings-rework 2023-02-02 11:55:13 +01:00
Ivan Savenko
0ba74fea73
Merge pull request #1515 from IvanSavenko/time_based_animations
Time based animations
2023-02-01 12:25:54 +02:00
Dydzio
cc9d65a341 Make battle settings callable without battle, save last settings tab 2023-01-30 22:15:37 +01:00
Ivan Savenko
57ee9a9bf3 Merge vcmi/beta into vcmi/develop 2023-01-29 18:21:55 +02:00
Ivan Savenko
3749074a4d Renamed speed setting name to force-reset it to new scale 2023-01-28 16:49:35 +02:00
Ivan Savenko
a853045509 Removed unused value from creature config 2023-01-28 13:56:51 +02:00
Ivan Savenko
bc27faea57 All objects will register single name per object type 2023-01-26 23:32:55 +02:00
Ivan Savenko
f71cbc5d9b Fixed loading of object names 2023-01-26 23:27:26 +02:00
Ivan Savenko
6f324216db Bugfixing 2023-01-26 23:27:24 +02:00
Ivan Savenko
6c472339ce Refactoring of ObjectClassesHandler 2023-01-26 23:26:49 +02:00
Ivan Savenko
39131eba3e Added translation support for mods. VCMI translations are now in mod.
Moved existing (English) translation to vcmi mod
Added translations for:
- German
- Polish
- Ukrainian
2023-01-25 12:33:54 +02:00
Ivan Savenko
f5a7f5173f Cursor type is now configurable in Launcher 2023-01-20 15:15:19 +02:00
Ivan Savenko
e684300715 Fix mod validation for terrains 2023-01-18 15:48:10 +02:00
Andrii Danylchenko
6c843bce0b SDL relative pointer for android 2023-01-18 10:38:55 +02:00
Ivan Savenko
c400416058
Merge pull request #1409 from IvanSavenko/translate_terrain
Refactoring of terrain handlers
2023-01-18 00:12:31 +02:00
Ivan Savenko
05ac217b0f Merge with vcmi/develop 2023-01-17 23:02:25 +02:00
Ivan Savenko
633b9ef3be Native terrain is now required for faction, opt-out with value "none" 2023-01-17 22:59:14 +02:00
Ivan Savenko
96141f010b Merge remote-tracking branch 'vcmi/develop' into translate_launcher 2023-01-15 23:55:49 +02:00
Ivan Savenko
6985f2e050 Cursor type can now be set in settings.json 2023-01-15 21:18:34 +02:00
Ivan Savenko
246281e62a Merged vcmi/beta with vcmi/develop 2023-01-15 17:46:42 +02:00
Ivan Savenko
bec894c348 Implemented automatic detection of H3 files language/encoding 2023-01-15 17:32:39 +02:00
Andrey Filipenkov
efbed6000b fix typo 2023-01-15 17:28:09 +02:00
Ivan Savenko
192e856797 merge with vcmi/develop 2023-01-11 16:47:53 +02:00
Ivan Savenko
668aee71ff Added schemas for rivers & roads, updated terrain schema 2023-01-10 00:01:35 +02:00
Ivan Savenko
d9aab0a847
Merge pull request #1318 from IvanSavenko/translate_mapeditor
Translate mapeditor
2023-01-09 21:25:09 +02:00
Ivan Savenko
84aefc3362 Changed log file format: print timestamp instead of thread ID 2023-01-09 18:34:37 +02:00
Ivan Savenko
67f7e5d042 Apply review suggestions 2023-01-07 16:15:45 +02:00
Ivan Savenko
f9575d6690 Added languages validation to settings schema 2022-12-28 17:57:03 +02:00
Ivan Savenko
abc7c890bf Backported required changes from Launcher branch 2022-12-26 23:26:19 +02:00
Ivan Savenko
9d2704adc3 Updated mod.json schema to include localization support 2022-12-26 00:03:00 +02:00
Ivan Savenko
e4e5278f60 Merge with vcmi/develop 2022-12-25 23:10:52 +02:00
Ivan Savenko
4cd91ffbed Save & load language selection 2022-12-25 23:06:22 +02:00
Ivan Savenko
01e8a83c56 Expanded schema accoring to Nordsoft info 2022-12-20 01:55:59 +04:00
Ivan Savenko
5ae17cb1ff Moved tower shooters info to "vcmi" mod
Required for file presence validation checks to pass since tower shooter
icons reside in vcmi mod
2022-12-20 01:55:59 +04:00
Andrii Danylchenko
82179a9cdb
Merge pull request #1176 from IvanSavenko/tower_shooter_icons
Tower shooter icons fix
2022-12-01 12:30:24 +02:00
Ivan Savenko
8b7ca176f8 Updated schema 2022-11-29 15:14:10 +02:00
Nordsoft91
3133c238b8 Merge pull request #1146 from IvanSavenko/ray_projectile
Implemented ray-like projectiles for shooters
2022-11-22 03:36:50 +04:00
Ivan Savenko
9afc1eed49 Expanded schema to validate ray configuration 2022-11-16 12:26:56 +02:00
nordsoft
15ba4cda70 Cosmetic improvements for lobby 2022-11-16 04:22:48 +04:00
Ivan Savenko
6678a747bb Implemented ray-like projectiles for shooters
- Added missing support for ray-like projectiles
- Archmages, Evil Eyes and Beholders now use ray for shooting
- New method to draw 1 pixel-wide line with color gradient at arbitrary
angle
- fixed incorrect attackClimaxFrame field for Archmages
2022-11-15 21:42:16 +02:00