AlexVinS
3873e5047e
Attempt to fix 2293
2016-03-01 13:24:46 +03:00
AlexVinS
42af83f0dd
Added todo note about ghost stack fadeout
2016-03-01 05:39:04 +03:00
AlexVinS
5c716f6581
Fix hackfix for ghost stack drawing
2016-03-01 04:41:51 +03:00
AlexVinS
94770e7598
Cleanup
2016-03-01 03:09:50 +03:00
AlexVinS
ace52cfdb1
Hackfix for ghost stack draw.
2016-02-29 05:09:13 +03:00
AlexVinS
f890037008
Fixes
2016-02-29 04:42:15 +03:00
AlexVinS
9036d39241
Do not remove battle stacks, make them ghosts instead.
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* exclude ghost stacks from (hopefully all) get* results for now
2016-02-28 01:08:56 +03:00
Arseniy Shestakov
4f7664926e
New console commands for AI debugging: gosolo and controlai
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gosolo: make AI to take over every human player in game. Second command would give control back to CPlayerInterface.
controlai: give control of one or all AI players to CPlayerInterface. Command "controlai orange" turn orange to human player while "controlai" without color specified make all AIs human controlled players.
2016-02-25 00:38:10 +03:00
ArseniyShestakov
c550484613
Merge pull request #181 from vcmi/feature/drawbridgeMechanics
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Feature/drawbridge mechanics
2016-02-14 16:32:24 +03:00
Arseniy Shestakov
f453172d53
CBattleInterface: cleaner implementation of optional drawbridge blit
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Checking against nullptr isn't clean solution so we only blit in case gate opened or destroyed.
2016-02-14 15:38:58 +03:00
Arseniy Shestakov
2cfdfca7e5
Battles: fix more cases where invalid wall hex position present
2016-02-14 14:38:24 +03:00
Arseniy Shestakov
c5cfc8467f
Battles: change naming from drawbridge to gate for everything
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This way code is shorter and cleaner while in future we may support towns with gate only.
2016-02-13 17:40:31 +03:00
Arseniy Shestakov
b946c52242
CBattleInterface: introduce EWallVisual instead of ids with comments
2016-02-13 17:10:14 +03:00
Arseniy Shestakov
422d5cabdf
CBattleInterface: first pass on client drawbridge visualization
2016-02-10 07:10:32 +03:00
DjWarmonger
d775e40eba
Fixed typo.
2016-02-09 15:15:45 +01:00
DjWarmonger
4de0f0f973
Compile fixes for MSVS.
2016-02-09 11:08:20 +01:00
ArseniyShestakov
890ae43f55
Merge pull request #180 from Zyx-2000/FileInfo
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Refactored CFileInfo & ResourceID
2016-02-08 04:55:39 +03:00
ArseniyShestakov
5f23091770
Merge pull request #184 from Zyx-2000/musicstreaming
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support for music streaming
2016-02-08 03:07:32 +03:00
Vadim Markovtsev
bdd87be10d
Try to fix http://bugs.vcmi.eu/view.php?id=2362
2016-02-02 11:46:33 +03:00
Zyx-2000
b0bb7f1f25
copyright stuff
2016-01-31 11:13:56 +01:00
Zyx-2000
33d0738859
support for music streaming
2016-01-30 22:34:46 +01:00
AlexVinS
ba017c443d
Start from diff of pull request #124 from vcmi/issue/1372
2016-01-29 21:05:17 +03:00
Zyx-2000
7fbd5479e2
alignment & makefile fix
2016-01-29 16:08:44 +01:00
Zyx-2000
3a1a8e3d47
further refactoring-related changes
2016-01-29 15:16:14 +01:00
Vadim Markovtsev
32ece9513d
Fix 2331 save menu keyboard event leak
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The control flows the following way:
- we receive SDL_KEYDOWN with letter 's' in the adventure map interface
- save dialog opens
- text input receives focus
- text input enables receiving SDL_KeyboardEvent-s which go between DOWN and UP
- the button on keyboard becomes UP (the menu opens very fast)
- text input receives SDL_KeyboardEvent and inserts 's'
- text input receives SDL_KEYUP
So the apparent fix is to open the save dialog on SDL_KEYUP event
2016-01-28 10:26:40 +03:00
Zyx-2000
c3e8c8bc1c
Merge branch 'develop' into FileInfo
2016-01-27 19:21:43 +01:00
ArseniyShestakov
4e8486da7b
Merge pull request #160 from vmarkovtsev/issue/2388
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Fix 2388 obelisks puzzle revealing
2016-01-27 20:49:03 +03:00
AlexVinS
d7c0c3759a
Merge branch 'Zyx-develop' into develop
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Conflicts:
lib/filesystem/AdapterLoaders.h
2016-01-27 18:53:41 +03:00
Vadim Markovtsev
9f3313524e
Fix 2160 dismissing a VIP hero
2016-01-27 17:10:19 +03:00
AlexVinS
bffdc2813d
revert some project changes
2016-01-27 15:21:29 +03:00
Zyx-2000
70e3c81b9f
Replaced CFileInfo with more correct and efficient alternative
2016-01-26 14:51:38 +01:00
Vadim Markovtsev
40cb48d65e
Replace std::remove_if with vstd::erase_if
2016-01-26 10:19:58 +03:00
Vadim Markovtsev
afa95312ba
Fix 2139 captured spell scroll descriptions
2016-01-25 08:49:26 +03:00
Vadim Markovtsev
9ffd0155e6
Fix 1810 suggest artifact assembly
2016-01-23 16:24:43 +03:00
Alexander Shishkin
17d0e9c66e
Merge pull request #169 from vmarkovtsev/issue/2014
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Fix 2014 cursor must disappear during movement and Magi's Eye
2016-01-23 01:54:15 +03:00
Vadim Markovtsev
a266154b26
Fix 2014 cursor must disappear during movement and Magi's Eye
2016-01-23 00:35:41 +03:00
Vadim Markovtsev
f2376485e3
Fix 1799 not updated hero info box on artifact pickup
2016-01-22 23:30:24 +03:00
DjWarmonger
b02bd61c83
Merge pull request #164 from vmarkovtsev/issue/1821
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Fix 1821 artifact assembly statusbar text
2016-01-21 09:37:43 +01:00
Vadim Markovtsev
b1f3480c68
Fix 1821 artifact assembly statusbar text
2016-01-21 10:50:53 +03:00
Vadim Markovtsev
419bde8997
Fix 2358 swapped garrison <-> visiting status text
2016-01-21 09:59:39 +03:00
Vadim Markovtsev
e8db456beb
Reset obelisks upon game end
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Otherwise, the static variables are preserved and lead to wrong values in next new game.
2016-01-20 13:02:52 +03:00
Vadim Markovtsev
10f888a483
Fix obelisks puzzle revealing
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Teams and players were messed up in lib; hardcoded constants were refactored.
2016-01-20 10:44:13 +03:00
Vadim Markovtsev
74111b7689
Return missing building name instead of crashing in CComponent::getSubtitleInternal
2016-01-19 10:35:10 +03:00
Zyx-2000
a50a702073
switched to -std=gnu++11
2016-01-18 17:49:07 +01:00
Vadim Markovtsev
7c7bb39904
Enable right mouse button click emulation on MacOSX
2016-01-18 16:07:17 +03:00
Arseniy Shestakov
cacc811ed8
CAdvMapInt: keep old path if non-accessible tile clicked. Fix issue 2380
2016-01-17 07:48:21 +03:00
Zyx-2000
43b364bcd4
compilation fixes...
2016-01-16 19:00:53 +01:00
Zyx-2000
cf61837ced
replaced std::string with boost::filesystem::path in several places
2016-01-16 16:36:16 +01:00
Arseniy Shestakov
530fe04c75
CAdvMapInt::updateMoveHero: proper indeterminate check. Fix issue 2074
2016-01-15 19:30:43 +03:00
Zyx-2000
f9b255c896
Cleaner code & MSVC compatibility
2016-01-12 22:40:05 +01:00