Andrii Danylchenko
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737c34b8c6
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BattleAI: avoid selfblocking on siege
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2023-04-09 16:22:37 +03:00 |
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nordsoft
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3166fd05f4
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Handle array exceed limit potential crash
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2023-04-09 14:43:51 +04:00 |
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nordsoft
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23e411cacd
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Adding logging and error handling
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2023-04-09 13:29:07 +04:00 |
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Ivan Savenko
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a6ce99573c
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Added fallback identifiers for reading older vcmi maps
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2023-04-09 12:27:33 +03:00 |
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nordsoft
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7c13246851
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Keep creatures and arts
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2023-04-09 05:02:34 +04:00 |
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nordsoft
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08809f1cdc
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String building id
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2023-04-09 04:53:06 +04:00 |
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nordsoft
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6ed8f748b3
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Use string ids for most of bonuses
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2023-04-09 04:26:04 +04:00 |
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nordsoft
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307fb071a2
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VCMI campaign format support prototype
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2023-04-09 03:24:40 +04:00 |
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Ivan Savenko
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148cc0b280
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Merge pull request #1896 from rilian-la-te/change-gcc-build-settings
vcmi: change gcc variant to build lua and no pch
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2023-04-09 01:14:22 +03:00 |
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Konstantin
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75a52953f2
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vcmi: change gcc variant to build lua and no pch
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2023-04-09 00:15:09 +03:00 |
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nordsoft
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9e5e1aebbc
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Remove hardcoded campaign screens
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2023-04-09 00:16:11 +04:00 |
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Ivan Savenko
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ae5d273df9
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Merge pull request #1905 from IvanSavenko/fix_rewardables
Fixed UI of objects that provide one reward that can be refused
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2023-04-08 22:15:22 +03:00 |
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Adriankhl
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1d6192ca62
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Shut down the thread for tactic phase properly
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2023-04-08 22:52:46 +04:00 |
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Ivan Savenko
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a97ebc2bf1
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Merge pull request #1874 from krs0/feature/separate_movement_highlight_for_hoverd_units_in_battle
Separate movement highlight for hovered units in battle
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2023-04-08 21:47:49 +03:00 |
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Ivan Savenko
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f211207f83
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Merge pull request #1893 from trofi/fix-build-without-pch
Add missing include headers when building with -DENABLE_PCH=OFF
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2023-04-08 21:45:47 +03:00 |
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Ivan Savenko
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84af64ce6b
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
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krs
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7eda4b6c1e
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replaced SDLK_LSHIFT check with GH.isKeyboardShiftDown()
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2023-04-08 20:42:37 +03:00 |
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krs
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3194999809
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Add SHIFT + hover shortcut to show movement highlight while pressed.
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2023-04-08 20:42:37 +03:00 |
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krs
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709a8a6eb3
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movementHighlightOnHover is now saved with settings
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2023-04-08 20:42:16 +03:00 |
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krs
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aba5840a6f
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Removed Max Movement Highlight stubs
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2023-04-08 20:40:30 +03:00 |
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krs
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1644cab938
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Added combat option Highlight Movement on Hover
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2023-04-08 20:40:30 +03:00 |
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krs
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9012a25276
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Stub For Max Movement Range highlight
When a creature is hovered., besides movement, for max possible movement, a hex in center of map is now highlighted.
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2023-04-08 20:39:59 +03:00 |
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krs
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51ad49532b
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Fix for wrong merge :(
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2023-04-08 20:39:59 +03:00 |
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krs
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dab07bdef9
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Now unit range is shown in Tactics phase as well
A new parameter: isActiveStack was needed in battleGetAvailableHexes, so that we show the propper Tactics range.
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2023-04-08 20:39:59 +03:00 |
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krs
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e1c388465a
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HD mod highlighting of movement for hovered stack.
Does not work as intended in tactics mode.
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2023-04-08 20:39:59 +03:00 |
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nordsoft
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50115c3113
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Rename variables
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2023-04-08 20:56:05 +04:00 |
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Ivan Savenko
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454168897e
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Fix handling of invalid hotkeys in configurable UI
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2023-04-08 19:53:13 +03:00 |
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Ivan Savenko
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71ddaeea6e
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Fix crash on missing music file
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2023-04-08 19:47:16 +03:00 |
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Ivan Savenko
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4d37686eb3
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Merge pull request #1901 from rilian-la-te/disable-info-bar-scroll
InfoBar: disable scrollbar
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2023-04-08 19:12:48 +03:00 |
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Ivan Savenko
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d00fa5bf86
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Merge pull request #1887 from Adriankhl/fix_dropbox_left_click
Fix: close dropbox with left mouse click outside of the dropbox
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2023-04-08 19:11:50 +03:00 |
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Ivan Savenko
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0abc00f82e
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Fix assertion failure in in-game console
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2023-04-08 18:53:47 +03:00 |
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Ivan Savenko
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3dedc963f7
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Fix double-playing of battle effects
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2023-04-08 18:53:28 +03:00 |
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SoundSSGood
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e58be8e7f7
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vcmiartifacts fixed
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2023-04-08 12:28:53 +03:00 |
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Ivan Savenko
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e35a1ba471
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Merge pull request #1876 from rilian-la-te/refactoring-v1
VCMI Refactoring
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2023-04-08 11:14:05 +03:00 |
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Konstantin
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50c9a57133
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InfoBar: fix tiny selection with data
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2023-04-08 01:44:08 +03:00 |
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nordsoft
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e4cd167062
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Compilation fix
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2023-04-08 01:49:59 +04:00 |
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nordsoft
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3e6a656e4c
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Define touchscreen mode at first launch
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2023-04-08 01:49:59 +04:00 |
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nordsoft
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52b53ab307
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Feature and setting implemented
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2023-04-08 01:49:59 +04:00 |
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SoundSSGood
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ea7dd14d8b
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client is able to erase artifact
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2023-04-08 00:41:55 +03:00 |
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Ivan Savenko
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50da080130
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Fixed UI of objects that provide one reward that can be refused
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2023-04-08 00:13:38 +03:00 |
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Tomasz Zieliński
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cf1f9c456b
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Removed unrelated comment
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2023-04-07 21:40:47 +02:00 |
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Tomasz Zieliński
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37f1bf9d78
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Merge remote-tracking branch 'origin/beta' into fix_pandora_amounts
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2023-04-07 21:26:36 +02:00 |
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Tomasz Zieliński
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f1c52f501d
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Fix Pandora Box creature amounts to match OH3 exactly.
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2023-04-07 21:23:34 +02:00 |
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Konstantin
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f8c15f3a4b
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InfoBar: disable scrollbar
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2023-04-07 20:50:47 +03:00 |
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Ivan Savenko
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1590c710dd
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Merge pull request #1886 from rilian-la-te/fix-rmg-levels
vcmi: fix rmg header levels
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2023-04-07 12:43:34 +03:00 |
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Ivan Savenko
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f3aed901fd
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Merge pull request #1883 from rilian-la-te/fixup-healing-destination
CGameHandler: fixup healing destination
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2023-04-07 12:42:52 +03:00 |
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Ivan Savenko
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e306e8f9ce
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Merge pull request #1879 from kambala-decapitator/single-process-development-mode
fix "development mode" condition when building in single process mode
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2023-04-07 12:42:03 +03:00 |
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Ivan Savenko
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c675e6878a
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Merge pull request #1878 from IvanSavenko/fix_battle_ui
Fix visual glitches in battle UI
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2023-04-07 12:41:29 +03:00 |
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Ivan Savenko
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d8faacc9f2
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Merge pull request #1875 from IvanSavenko/ttf_fonts_fallback
TTF fonts fallback
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2023-04-07 12:41:00 +03:00 |
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Ivan Savenko
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c304687b2a
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Merge pull request #1873 from IvanSavenko/fix_stack_experience_bonuses
Fix stack experience bonuses
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2023-04-07 12:38:23 +03:00 |
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