Ivan Savenko
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4f3ea0d1d9
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Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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f51b3bca57
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use JsonKey or NameTranslated instead of ambiguos Name
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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7c7ae26e67
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Map/Road/River identifiers are now private members
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2023-01-10 00:01:35 +02:00 |
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Ivan Savenko
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3e0bb3a7cc
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Fixed copy-paste error
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2023-01-09 19:14:21 +02:00 |
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Ivan Savenko
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f155a35378
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Fix positioning of UI elements in BattleWindow
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2023-01-09 17:25:49 +02:00 |
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Ivan Savenko
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c63e79fb28
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Fix multi-line texts in combat log
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2023-01-09 17:25:18 +02:00 |
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Ivan Savenko
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205beb96ed
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Fix petrification effect
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2023-01-08 16:25:47 +02:00 |
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Ivan Savenko
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9895dca615
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Play sound if spell was resisted
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2023-01-07 14:27:12 +02:00 |
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Ivan Savenko
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4ca22e652d
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All projectile animations now use time-based speed
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2023-01-05 15:26:29 +02:00 |
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Ivan Savenko
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a25214ae71
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Fixes graphical artifacts on toggling stack queue visibility
Battlefield rendering now uses local coordinates
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2023-01-05 14:16:01 +02:00 |
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Ivan Savenko
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c6c6d9e58e
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Redraw battle log on sending chat message
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2023-01-05 13:05:16 +02:00 |
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Ivan Savenko
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428fe0406b
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Fix visibility of embedded battle queue
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2023-01-05 12:57:34 +02:00 |
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Ivan Savenko
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d8a70de068
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Improved ordering of movement animation, fixes potential visual artifact
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2023-01-04 23:04:48 +02:00 |
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Ivan Savenko
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e422fcd092
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Play spell sound on Lich/Magog attack
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2023-01-04 21:55:15 +02:00 |
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Ivan Savenko
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d2fe31e224
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Fix obstacles (e.g. Quicksands) animation speed
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2023-01-04 21:39:32 +02:00 |
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Ivan Savenko
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6b2490903d
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Fix casting of massive spells by creatures
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2023-01-04 21:26:13 +02:00 |
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Ivan Savenko
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21196e822f
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Fixed blue tint for clones
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2023-01-04 19:36:18 +02:00 |
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Ivan Savenko
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d157735846
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Initialize new animations if current one is over
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2023-01-04 18:15:26 +02:00 |
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Ivan Savenko
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397ea90040
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Do not show selection highlight during stack teleporting
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2023-01-04 17:45:08 +02:00 |
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Ivan Savenko
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d712a6b896
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Do not play mouse-over animation on petrified creatures
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2023-01-04 17:23:13 +02:00 |
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Ivan Savenko
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d8c4209ded
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Movement animation is now more smooth at high animation speeds
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2023-01-04 17:21:40 +02:00 |
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Ivan Savenko
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7657115c5a
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Fix battleQueue positioning on toggling hotkey
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2023-01-04 16:40:38 +02:00 |
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Ivan Savenko
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d3ecd43aba
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2023-01-04 16:20:53 +02:00 |
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nordsoft
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e8845244f7
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Fix tactic button
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2023-01-03 13:02:54 +04:00 |
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nordsoft
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660d25a335
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Make control panel configurable
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2023-01-03 13:02:54 +04:00 |
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nordsoft
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87c47fff1d
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Business logic of alternative actions
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2023-01-03 13:02:54 +04:00 |
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Ivan Savenko
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4bfdb44c78
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Restore status bar on BattleWindow reactivation
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2022-12-30 12:32:36 +02:00 |
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Ivan Savenko
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a9808a6541
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Fix battle start when hero has tactics and no battle sounds mod is on
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2022-12-30 11:55:22 +02:00 |
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Ivan Savenko
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5d80457eda
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Merge with vcmi/develop branch
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2022-12-30 00:52:23 +02:00 |
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Ivan Savenko
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c8cd8aaf10
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merge fix - do not attempt to display multiple dialogs at once
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2022-12-29 22:11:47 +02:00 |
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Ivan Savenko
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7a5258853a
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Fix potential access violation due to iterator invalidation
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2022-12-29 14:28:38 +02:00 |
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Ivan Savenko
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da7766e90b
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Fix battle start with disabled opening sounds
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2022-12-28 16:51:44 +02:00 |
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Ivan Savenko
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ae3f6c5e79
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Renamed PointEffectAnimation -> EffectAnimation
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2022-12-25 21:39:55 +02:00 |
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Ivan Savenko
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5b41ced427
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Removed sound playback from PointEffectAnimation
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2022-12-25 21:35:13 +02:00 |
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Ivan Savenko
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7e3cd7db51
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Fix for missing Death Blow sound
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2022-12-25 20:11:22 +02:00 |
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Ivan Savenko
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5a7eed01da
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Made BattleInterface class less friendly
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2022-12-25 17:44:40 +02:00 |
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Ivan Savenko
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4b3d93f378
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Minor cleanup
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2022-12-25 17:43:55 +02:00 |
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Ivan Savenko
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325c29da0d
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Merge remote-tracking branch 'vcmi/develop' into battle_improvements
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2022-12-23 14:51:34 +02:00 |
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Ivan Savenko
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eb20a4b208
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Merge remote-tracking branch 'vcmi/develop' into warnings_fix
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2022-12-23 14:40:45 +02:00 |
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Ivan Savenko
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f073c676f9
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Merge 1.1 release into develop
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2022-12-23 14:17:18 +02:00 |
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Ivan Savenko
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9248e06ae0
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Demon summon is now a spell. DEMON_SUMMONING bonus has been removed
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2022-12-22 23:11:55 +02:00 |
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Ivan Savenko
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5b453bf530
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Stack amount boxes visibility now follows H3 rules
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2022-12-22 11:49:40 +02:00 |
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Ivan Savenko
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8b207fae63
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
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Ivan Savenko
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bab5922951
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
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Ivan Savenko
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41b87088d5
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Color muxer effects can now be (partially) configured by user.
TODO: move color muxer effects from spells into spell config
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2022-12-21 23:29:56 +02:00 |
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Ivan Savenko
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8a9a7b9650
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Fix UI on battle start if hero has tactics
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2022-12-21 20:01:50 +02:00 |
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Ivan Savenko
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b423b3fa6b
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Fix dragon breath & fire shield
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2022-12-21 18:04:54 +02:00 |
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Ivan Savenko
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d0f259bbf7
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
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Ivan Savenko
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541d98143b
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
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Ivan Savenko
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c835a84051
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
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