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Commit Graph

8368 Commits

Author SHA1 Message Date
mateuszb
74cce9b7a0 some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more) 2008-01-27 16:07:27 +00:00
Michał W. Urbańczyk
9b805ea1e7 Fixed crashbug in infoWindows. 2008-01-27 14:07:51 +00:00
Michał W. Urbańczyk
19c1fee418 * improvements in the town view 2008-01-27 13:18:18 +00:00
Michał W. Urbańczyk
70bf415eb6 Improvements within garrisons/town. 2008-01-26 21:50:51 +00:00
mateuszb
8da051febf Wspólne zmiany (Common changes)
* fixed heroWindow
* started making garrisons
2008-01-26 19:36:31 +00:00
mateuszb
b5ecb2e146 some minor improvements 2008-01-25 19:09:41 +00:00
Michał W. Urbańczyk
1f324c3b31 * improved borders
* minor changes
2008-01-23 22:15:33 +00:00
mateuszb
c66d430702 memory optimizations (less leaks) 2008-01-23 18:32:24 +00:00
Michał W. Urbańczyk
10e4e2937f Less leaks. 2008-01-21 18:46:07 +00:00
Michał W. Urbańczyk
449e7b6773 Hopefully fixed buttons without making leak. 2008-01-21 18:22:51 +00:00
mateuszb
f0186c3858 less leak, bizzare buttons 2008-01-21 18:08:53 +00:00
mateuszb
7cb9c879ca small improvements 2008-01-20 17:10:01 +00:00
Michał W. Urbańczyk
8fea2b87b8 Nearly working borders of buildings. 2008-01-20 16:24:03 +00:00
mateuszb
315f92ef14 bugfix and speedup 2008-01-20 15:26:34 +00:00
mateuszb
86b8c16f0a broken hero switch 2008-01-20 13:53:11 +00:00
Michał W. Urbańczyk
47cdefb012 * new tool - Obwodziciel
* missing config files for wpasujbud
2008-01-20 12:52:15 +00:00
Michał W. Urbańczyk
d64dfa0a23 showInfoDialog should be compatible with interfaces other than advmapint. 2008-01-20 12:34:39 +00:00
Michał W. Urbańczyk
34f791a0bf * moved tools to the tools Folder
* added Wpasujbud tool.
2008-01-19 20:24:01 +00:00
mateuszb
efd09f0a68 fixed misc5 bug, hero backpack, strange bug with hero portrait (LClick) 2008-01-19 18:58:24 +00:00
mateuszb
e3f40e6907 first part of artifacts on hero window - small problem with misc5 slot (most probably in AmbarCendamo) 2008-01-19 13:19:58 +00:00
Michał W. Urbańczyk
231593e83d Animated buildings in the castle. 2008-01-19 12:26:55 +00:00
Michał W. Urbańczyk
2e25e040d5 Fixing buildings in castle and related improvements. 2008-01-19 11:55:04 +00:00
Michał W. Urbańczyk
4b772315bb Buildings in town (tylko zamek, trzeba inaczej sortować, jeden budynek źle trafiony) 2008-01-15 21:38:01 +00:00
mateuszb
bce31ba91b another part of hero window and other improvements 2008-01-15 18:50:52 +00:00
mateuszb
0fc7d5b795 another piece of hero window 2008-01-13 19:42:21 +00:00
mateuszb
d55b020dbd a bit more of hero window 2008-01-13 16:24:24 +00:00
Michał W. Urbańczyk
2d8a513fc2 New tool for extracting imgs from def (written in C++/CLI). 2008-01-12 18:03:21 +00:00
mateuszb
7968aebe1a bugfix, a bit more of hero window 2008-01-12 12:55:45 +00:00
Michał W. Urbańczyk
b976857c6c Now features in town interface:
* town garrison
* creature growths
* town big pic
2008-01-12 11:32:40 +00:00
Michał W. Urbańczyk
0b2acef70f I do not have that file in /Data (and most players too). Use bitmaps from .lod-s only. 2008-01-11 19:28:43 +00:00
mateuszb
2ce033aba9 heroWindow is now show/hideable ;] 2008-01-11 18:56:39 +00:00
mateuszb
e62cfed95f a bit of hero window
help needed - make something to prevent changing surface stored in CHeroWindow::background. I do not overwrite it, but it changes dramatically with every call of CHeroWindow method!

And besides - is there anything to make my window displayed easily, without calling show() every frame when it should be displayed? any machanism?
2008-01-10 19:01:25 +00:00
Michał W. Urbańczyk
9530fb42c2 Reading buildings in the castles - still needs more testing and improvents. 2008-01-09 19:59:23 +00:00
Michał W. Urbańczyk
b334dbd79d Town interface and minor improvements. 2008-01-09 17:21:31 +00:00
mateuszb
a4e4c97776 possibly handles all H3 maps inculding RoE 2008-01-08 16:08:25 +00:00
mateuszb
ef90e6140f hero animation speed now independent 2008-01-08 13:31:44 +00:00
mateuszb
8c651b5021 - repaired wrong decompressing defs type 2 (mainly effected shadows)
- fixed #34
- correctly working most of CCreatureHandler (except displaying only specific part of animation)
2008-01-07 18:24:05 +00:00
mateuszb
e44c6b47f3 - rename
- partially written CCreatureAnimation
2008-01-06 18:07:03 +00:00
Michał W. Urbańczyk
f518ffdfac Handling custom properties of resources (except of guards). 2007-12-28 00:00:57 +00:00
Michał W. Urbańczyk
644a494589 Finished treasure chests. 2007-12-27 23:43:36 +00:00
Michał W. Urbańczyk
d3f5a1c1e7 Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
2007-12-27 00:11:46 +00:00
mateuszb
d116caeb26 some improvements in map randomizing, most things done. If you want to do sth with this, do it ;]. 2007-12-26 13:57:38 +00:00
Michał W. Urbańczyk
01c996591a More stuff for selection window. 2007-12-25 16:25:53 +00:00
Michał W. Urbańczyk
06a081c924 Arrays allocated with new[] must be deleted with delete[] 2007-12-23 16:46:33 +00:00
Michał W. Urbańczyk
6c2cf4ba29 * hopefully fixed #46
* minor improvements
2007-12-23 16:25:14 +00:00
Michał W. Urbańczyk
7db86e5f9e * code reorganization (posiekałem potwora!) 2007-12-22 21:06:49 +00:00
Michał W. Urbańczyk
daa9217979 * working info about collecting resources in infoBar
* minor fixes
2007-12-22 18:04:34 +00:00
Michał W. Urbańczyk
e427974875 * code reorganization
* minor stuff for resource <-> infoBar interaction
2007-12-22 14:40:27 +00:00
Michał W. Urbańczyk
84261a5de8 * bugfixes in infobar
* new week animation
2007-12-20 23:07:02 +00:00
Michał W. Urbańczyk
6cd90195f4 * major optimization of infoBar drawing
* new day animation (TODO: dorobic zeby pierwsza klatka wchodzila - wkrotce sie tym zajme)
* some stuff for selection window
* minor improvements
2007-12-19 00:06:51 +00:00