Ivan Savenko
f5c2772f8d
Fix potential int32_t overflow when computing total army value
2024-10-02 19:48:08 +00:00
kdmcser
60177bffab
remove bracket
2024-10-02 19:57:26 +08:00
kdmcser
4896b51a5d
display attack type(melee/ranged) in popup window
2024-10-02 19:08:40 +08:00
Xilmi
c19d885603
Subterranean Gateway fix
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Fixed an issue that caused pathfinding for player and AI not working when a subterranean gate was too close to the edge of the map.
Fixed another issue that played into pathfinding for AI not working when a subterranean gate was too close to the edge of the map.
2024-10-02 00:10:45 +02:00
Laserlicht
9c6bd20159
code review
2024-10-01 16:32:28 +02:00
Xilmi
3d9892f6b3
Merge remote-tracking branch 'upstream/develop' into develop
2024-10-01 16:08:57 +02:00
Ivan Savenko
cef7466c71
Merge pull request #4643 from SoundSSGood/CArtHandler-refactoring
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CArtifactSet tidy up
2024-10-01 16:26:32 +03:00
DjWarmonger
ffed9480e0
Merge pull request #4483 from vcmi/custom_objects_per_zone
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Customizable objects in RMG zones
2024-10-01 14:58:35 +02:00
godric3
d078c5ff2d
store ObjectInstanceID of objects to remove instead of their position
2024-09-30 20:44:40 +02:00
godric3
e50ba14bbe
Use exact position of object to remove + add object name to list of objects to remove
2024-09-30 19:17:21 +02:00
Laserlicht
713fcd6543
research per day & seperate config
2024-09-30 02:40:28 +02:00
Laserlicht
d929bfb9d1
rename; introduce factor
2024-09-28 15:05:13 +02:00
Laserlicht
2052a26031
code review
2024-09-28 14:25:11 +02:00
Laserlicht
7707adc44f
checks on server
2024-09-28 01:18:10 +02:00
Ivan Savenko
f2c20b54d0
Unify rewardable map object and town building code
2024-09-27 15:41:24 +00:00
Ivan Savenko
072aa8aadd
Remove unused method
2024-09-27 15:41:24 +00:00
Xilmi
1d831022e8
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-25 14:08:34 +02:00
MichalZr6
edf43f5702
Get and translate messages on client side
2024-09-24 19:12:05 +02:00
MichalZr6
303b0a6552
Fixes based on review remarks
2024-09-24 18:29:01 +02:00
SoundSSGood
586a32a616
CArtifactSet cleanup
2024-09-23 23:39:19 +03:00
SoundSSGood
b9ae7f1138
CMap put move and remove artifact method
2024-09-23 23:30:38 +03:00
Ivan Savenko
e93a060500
Merge branch 'vcmi/beta' into 'vcmi/develop'
2024-09-23 14:25:53 +00:00
Xilmi
d679ee72b9
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-22 12:21:20 +02:00
Tomasz Zieliński
79c4d7d51f
Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
2024-09-21 14:20:56 +02:00
Laserlicht
081ba4839c
added town info
2024-09-18 22:39:53 +02:00
Xilmi
27aed74397
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-18 14:52:24 +02:00
Laserlicht
6aa29ac8ee
show creature level
2024-09-17 22:34:09 +02:00
Dydzio
7979f62f82
Add status bar movement points info for own hero on adventure map or hero list
2024-09-17 21:38:28 +02:00
Ivan Savenko
8b2821456a
Show generic dialog if building was already visited
2024-09-16 19:51:10 +00:00
Ivan Savenko
c2dc88bf06
Fix refusing a reward, for example from Tree of Knowledge
2024-09-15 10:32:29 +00:00
Xilmi
ca4a46466b
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-15 11:32:46 +02:00
Ivan Savenko
95df330843
Remove unused files
2024-09-14 10:47:43 +00:00
Tomasz Zieliński
2fe54504ab
Merge remote-tracking branch 'origin/develop' into custom_objects_per_zone
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# Conflicts:
# lib/rmg/CRmgTemplate.cpp
2024-09-14 10:19:22 +02:00
Tomasz Zieliński
9591ce1ab4
Move CompoundMapObjectID to separate file
2024-09-14 08:55:28 +02:00
Tomasz Zieliński
4b263b6d41
Add specific objects and configure their frequency / value
2024-09-12 21:04:27 +02:00
Xilmi
a1a03d4b74
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-12 14:54:39 +02:00
Ivan Savenko
2ee4e42348
Implement placeholders for creature banks messages
2024-09-12 12:11:18 +00:00
Ivan Savenko
39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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struct that defines how units are placed in combat
2024-09-12 12:11:18 +00:00
Ivan Savenko
31dff8f8da
Add coastVisitable property to rewardables, update schemas
2024-09-12 12:11:18 +00:00
Ivan Savenko
503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
2024-09-12 12:11:18 +00:00
Ivan Savenko
cb5df096c1
Added per-team tracking of scouted state of an object
2024-09-12 12:11:17 +00:00
Ivan Savenko
785036836c
Rewardable objects may now define guards. Converted Crypt to rewardable.
2024-09-12 12:10:40 +00:00
Xilmi
065125e770
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-10 14:57:27 +02:00
Xilmi
d4ee899565
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-06 17:04:34 +02:00
Xilmi
581a142a20
HeroStrengthForCampaign
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Make sure to take our magic-specialist to the next campaign-mission even if he's totally out of mana.
2024-09-05 17:38:27 +02:00
Ivan Savenko
8225eb454e
Added GameSettings to gamestate, potentially allowing to define game
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settings per map (or in random map template)
2024-09-05 15:16:27 +00:00
Ivan Savenko
6179521364
Merge pull request #4556 from IvanSavenko/town_building_visit
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Implemented explicitly visitable town buildings, e.g. hota mana vortex
2024-09-05 17:21:21 +03:00
Ivan Savenko
a72715ad31
Merge pull request #4563 from SoundSSGood/vcmiScrolls
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Improvements to the artifact creation
2024-09-05 17:10:13 +03:00
Xilmi
dd5a34d994
Merge remote-tracking branch 'upstream/develop' into develop
2024-09-05 15:54:03 +02:00
SoundSSGood
7466d7452d
vcmiscrolls
2024-09-05 15:51:45 +03:00