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Commit Graph

3754 Commits

Author SHA1 Message Date
Ivan Savenko
5f396af14c Remove excessive logging 2023-03-07 00:06:58 +02:00
Ivan Savenko
1d03900f16 Fix render priority of heroes 2023-03-07 00:06:58 +02:00
Ivan Savenko
322b8e8840 Fix visibility of garrisoned heroes while picking up resources 2023-03-07 00:06:58 +02:00
Ivan Savenko
b7025125d5 Added map swipe option 2023-03-05 23:53:06 +02:00
Ivan Savenko
2e69a4769d Implemented framerate limit option (not available in UI) 2023-03-05 21:06:52 +02:00
Ivan Savenko
37b2fb7ff3 Fixed map options to support adventure map rewrite 2023-03-05 20:14:23 +02:00
Ivan Savenko
7030fa8fe7 Allow changing queue size instantly on option toggle 2023-03-05 19:55:38 +02:00
Ivan Savenko
5f5ba0a54c Fix town-related options 2023-03-05 19:55:38 +02:00
Ivan Savenko
105d988624 Remove debug code 2023-03-05 19:55:38 +02:00
Ivan Savenko
5fb5513572 Attempt to trace crash caused by iterator invalidation 2023-03-05 19:55:38 +02:00
Ivan Savenko
d34268d7d5 Split "Show available creatures in town" into two buttons 2023-03-05 19:55:38 +02:00
Ivan Savenko
cbe6a80020 Do not block "Load" button in battle 2023-03-05 19:55:38 +02:00
Ivan Savenko
b2e5e55c1e Added labels that indicate current option values 2023-03-05 19:55:37 +02:00
Ivan Savenko
2f556ccf60 Improved General options tab layout presentation 2023-03-05 19:53:27 +02:00
Ivan Savenko
c976176453 Added additional buttons for movement speeds 2023-03-05 19:53:26 +02:00
Ivan Savenko
f09897b2b4 Remove unnecessary redraws 2023-03-05 19:51:42 +02:00
Ivan Savenko
c011a5a9cf Added lines to window to separate UI elements into groups 2023-03-05 19:51:42 +02:00
Ivan Savenko
7ef5163d9d
Merge pull request #1581 from IvanSavenko/map_render_rewrite
Adventure Map - rendering rewrite
2023-03-05 19:51:07 +02:00
Ivan Savenko
59d8989399 Fix initialization of movement speed settings 2023-03-05 18:02:59 +02:00
Ivan Savenko
30911eb593 Lock UI during movement animation 2023-03-05 18:02:59 +02:00
Ivan Savenko
c328aadfed Update hero paths on new day 2023-03-05 18:02:59 +02:00
Ivan Savenko
b61cae5b37 Fixed minor issues discovered during testing 2023-03-05 18:02:59 +02:00
Ivan Savenko
165f6a0944 Implemented terrain transition animation 2023-03-05 18:02:59 +02:00
Ivan Savenko
58aa5c0427 Formatting 2023-03-05 18:02:59 +02:00
Ivan Savenko
b57a07b10f Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
Ivan Savenko
cdcd5a29dd Updated path to renamed directory 2023-03-05 18:02:59 +02:00
Ivan Savenko
225ae2ed46 Renamed directory 2023-03-05 18:02:59 +02:00
Ivan Savenko
c2d2402365 Object render order should now match H3 2023-03-05 18:02:59 +02:00
Ivan Savenko
b9e55db223 Minor fixes 2023-03-05 18:02:59 +02:00
Ivan Savenko
6196d538e7 Fix terrain tooltip 2023-03-05 18:02:59 +02:00
Ivan Savenko
387a7b421a Refactoring of new code, multiple functionality changes:
- Implemented separate Map View contexts for different map modes
- Puzzle map now works
- Enemy movement now works as in H3
- Removed no longer used code
- Implemented missing embark/disembark sounds
- Fixed view focusing on embarking/disembarking
- Fixed focusing on movement near edge of terra incognita
- Fixed sea movement sound
2023-03-05 18:02:58 +02:00
Ivan Savenko
46200b133f Remove default parameter 2023-03-05 17:57:36 +02:00
Ivan Savenko
45e2875342 Completely removed old TerrainRect class 2023-03-05 17:57:36 +02:00
Ivan Savenko
fbb8c18c23 Improved map view selection tracking 2023-03-05 17:57:36 +02:00
Ivan Savenko
b9056ef248 Moved swipe handling to TerrainRect class 2023-03-05 17:57:34 +02:00
Ivan Savenko
f6cf8b23c2 Implemented grayscale filter for map 2023-03-05 17:48:02 +02:00
Ivan Savenko
5905dd6111 Grail digging check is now in library 2023-03-05 17:48:02 +02:00
Ivan Savenko
d21c41e436 Fix caching 2023-03-05 17:48:02 +02:00
Ivan Savenko
6a89245bd4 Working version of image caching 2023-03-05 17:48:02 +02:00
Ivan Savenko
cda78fb30f Added option to disable animations for very low-end systems 2023-03-05 17:48:02 +02:00
Ivan Savenko
0282e6dad0 Attempt to improve caching 2023-03-05 17:48:02 +02:00
Ivan Savenko
4fdf3d4a87 Partial support for caching to detect updated tiles 2023-03-05 17:48:02 +02:00
Ivan Savenko
cd5f0bb36f Map objects order should be close to H3 2023-03-05 17:48:02 +02:00
Ivan Savenko
7df5c612f7 Fix battle rendering 2023-03-05 17:48:02 +02:00
Ivan Savenko
11e4d84749 Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
Ivan Savenko
ec6f19ea18 Code reorganization, no changes to functionality 2023-03-05 17:48:02 +02:00
Ivan Savenko
330999fdc4 Moved files to new directory 2023-03-05 17:48:02 +02:00
Ivan Savenko
1c144637c1 Added basic overlay support for World View mode 2023-03-05 17:48:02 +02:00
Ivan Savenko
def1e35836 Use SDL BlitMode's to speed up image rendering 2023-03-05 17:48:02 +02:00
Ivan Savenko
40413ee6be Basic version of scaling for view world 2023-03-05 17:48:02 +02:00