1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
Commit Graph

6007 Commits

Author SHA1 Message Date
MichalZr6
619b35ab33 Allow dialogs when in battle interface
But also it is not our turn
2024-08-25 19:43:14 +00:00
Ivan Savenko
45558552d6 Merge 'vcmi/beta' into beta_fix 2024-08-23 13:18:09 +00:00
Ivan Savenko
b6cc409772 Fix excessive removal of dialogs, e.g. new week or timed events 2024-08-22 16:39:30 +00:00
Ivan Savenko
475a20124f Fix crash on right-clicking spell component in some dialogs 2024-08-21 18:19:31 +00:00
Ivan Savenko
6a6c13471c Try more robust approach for waiting dialogs in battles in MP 2024-08-19 18:20:11 +00:00
Laserlicht
fec3d070b5 gui fixes for globallobby 2024-08-19 15:23:47 +00:00
Ivan Savenko
b94a61c255 Try to fix battle startup if player has waiting dialogs 2024-08-19 15:21:45 +00:00
Ivan Savenko
edad888915 Fixed non-scrollable invite to private room widget 2024-08-04 13:58:20 +00:00
Ivan Savenko
dde5cea601 Fix activation of world view on end turn in multiplayer 2024-08-04 13:19:12 +00:00
Ivan Savenko
e8c3252214 Do not auto-remove dialogs such as new week 2024-08-04 13:14:28 +00:00
Ivan Savenko
7bcd6b1b0d
Merge pull request #4363 from IvanSavenko/fixes_156
Fixes for 1.5.6 release
2024-08-02 21:23:27 +03:00
Ivan Savenko
46669e78e8 Fix possible crash on deletion of adventureInt after GH on shutdown 2024-08-02 15:02:37 +00:00
Ivan Savenko
2c42737b28 Fix infinitely updating simultaneous turns slider 2024-08-02 12:20:14 +00:00
Ivan Savenko
9f7abfe6e9
Merge pull request #4346 from Laserlicht/mod_comp
[1.5.6?] online lobby - mod compatibility improvements
2024-08-01 21:18:30 +03:00
Ivan Savenko
92902d3327
Merge pull request #4345 from Laserlicht/text_sizes
[1.5.6?] limit text sizes in online lobby
2024-08-01 21:18:16 +03:00
Laserlicht
12af016eac more colors for status 2024-07-31 22:27:15 +02:00
Laserlicht
0cc743f7ca
mod compatibility improvements 2024-07-31 22:10:37 +02:00
Laserlicht
0d1f744ba4
limit text sizes 2024-07-31 21:40:49 +02:00
Ivan Savenko
5f0e6f7ce1 Close all dialogs on start of new turn in MP 2024-07-29 17:13:31 +00:00
Ivan Savenko
434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation 2024-07-29 17:13:31 +00:00
Ivan Savenko
87b5f955d1 Fix some shortcuts not active during enemy turn in multiplayer 2024-07-29 17:13:31 +00:00
Ivan Savenko
74fea5109b Show non-learnable spells from rewardable object as greyed-out 2024-07-29 17:13:31 +00:00
Ivan Savenko
7328c9ffd6 Fix path and music not updating on new turn 2024-07-16 13:08:15 +00:00
Ivan Savenko
4e48d70537
Merge pull request #4265 from dydzio0614/alternative-actions-fix
Fix alternative actions to support more than 2 actions + simplify logic
2024-07-16 12:14:46 +03:00
Dydzio
037ee4395e Allow opening single hero when two heroes in town via shift+click 2024-07-15 20:22:19 +02:00
Dydzio
6119898932 Add some useful comments 2024-07-15 09:39:22 +02:00
Dydzio
3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 2024-07-15 00:41:05 +02:00
Ivan Savenko
ef68bd7ac0 Show message to player and close game if creature battle animation is
missing (demo assets usage?)
2024-07-10 14:36:24 +00:00
Ivan Savenko
575d15c425 Fix centering on selected map object on loading save 2024-07-08 20:52:37 +00:00
Ivan Savenko
38bcc1e475 Restored logic of up/down key in town interface 2024-07-04 08:46:39 +00:00
Ivan Savenko
2584432b92 Fix crash on clicking on map when player is not making turn in MP 2024-07-04 08:46:39 +00:00
Ivan Savenko
5ccf6750ab Fix assertion failure 2024-07-04 08:46:39 +00:00
Ivan Savenko
70af104839
Merge pull request #4208 from Laserlicht/patch-3
[1.5.4] fix text lenght
2024-07-03 13:31:29 +03:00
Laserlicht
e142776957
highscore text len 2024-06-29 14:44:29 +02:00
Laserlicht
6e3ff219ec
fix text lenght 2024-06-29 14:32:03 +02:00
Ivan Savenko
cbbbe1b23a Add workaround for cursor visibility on mobiles when using touch input 2024-06-27 09:58:53 +00:00
Ivan Savenko
9ea3b31ddc Use spell name for spell scroll campaign bonus 2024-06-27 09:58:53 +00:00
Ivan Savenko
2eeb6510c1 Warn in log instead of crash on invalid building ID from mod 2024-06-27 09:58:53 +00:00
Laserlicht
539ffb3810
fix campaign highscore sum 2024-06-23 15:40:46 +02:00
Ivan Savenko
0d3408ee68 Add better runtime error on invalid building ID 2024-06-20 10:08:49 +00:00
Ivan Savenko
2b7131cfea Show error message if vcmi unable to access data directory instead of
silent crash
2024-06-19 19:59:06 +00:00
Ivan Savenko
af5572db15
Merge pull request #4157 from IvanSavenko/bugfixing
[1.5.3] Bugfixing
2024-06-18 12:14:43 +03:00
Ivan Savenko
c9ba006445
Merge pull request #4156 from IvanSavenko/crashfixes
[1.5.3] Crashfixes
2024-06-18 12:14:06 +03:00
Ivan Savenko
6a0768aae6 Fix allied towns missing from town portal dialog 2024-06-17 20:46:47 +00:00
Ivan Savenko
0af2f6d8dc Fix crash on opening tavern window on some localizations 2024-06-17 17:09:42 +00:00
Ivan Savenko
dd045e2dc7 Fix crash on transparency test on null surface 2024-06-17 17:09:19 +00:00
Ivan Savenko
ffa5c03515 Load & decode high score creatures on first access 2024-06-17 17:08:41 +00:00
Ivan Savenko
e08f76ddf0 Add missing lock to Android shutdown logic 2024-06-17 16:17:01 +00:00
Ivan Savenko
4f64b1f7e6 Try to localize crash on missing combat animation 2024-06-17 13:24:07 +00:00
Ivan Savenko
6b9d2809b1 Fix crash on Android OS shutdown request 2024-06-17 13:23:44 +00:00