Ivan Savenko
1236ed6d02
Merge pull request #1485 from IvanSavenko/translation_fix
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Translation fix
2023-01-22 18:14:33 +02:00
Andrey Filipenkov
11ec500dff
[iOS] use pinch gesture as Spacebar hotkey instead of Tab
2023-01-22 15:37:48 +03:00
Dydzio
426246dc7e
Add missing entries for new "limited shooting range" bonus
2023-01-22 10:30:53 +01:00
Dydzio
30ef4ac1b1
Improve handling of empty text in console, remove unused includes
2023-01-22 01:14:28 +01:00
Ivan Savenko
9f3f9cc563
Added some missing functionality for configurable object
2023-01-22 02:08:58 +02:00
Ivan Savenko
83bb70cd8a
All CGPickable objects are now fully configurable
2023-01-21 16:45:04 +02:00
Dydzio
192a97bc05
Extract method and make customizable movement points string
2023-01-21 15:30:32 +01:00
Ivan Savenko
8064bc5465
Fix description of artifacts
2023-01-21 15:58:28 +02:00
Ivan Savenko
5fa69dcf2f
Fix description of skill-based bonuses
2023-01-21 15:58:12 +02:00
Ivan Savenko
9565cae3cb
Fix potential assertion failure on map load
2023-01-21 15:57:25 +02:00
Andrey Filipenkov
7b2540517b
fix Main Thread Checker warnings on Apple platforms
2023-01-21 16:07:35 +03:00
Andrey Filipenkov
919c592e67
fix closing Buy Boat dialog with Escape button
2023-01-21 16:00:29 +03:00
Andrey Filipenkov
a4e8255cbc
allow opening Buy Boat dialog on clicking shipyard on advmap when a town is selected
2023-01-21 15:58:12 +03:00
Andrey Filipenkov
2a43b7cfbc
display owner of ownable objects in tooltip
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also displays owner of towns (deviation from oh3)
2023-01-21 14:25:43 +03:00
Andrey Filipenkov
6727a3673f
limit displayed units number to 4 digits on adventure map
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- garrison view (hero, town)
- small hero window
2023-01-20 20:40:28 +03:00
Andrey Filipenkov
6f0cd37e8f
limit displayed units number to 4 digits in battle
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- unit box
- turn queue
2023-01-20 20:38:54 +03:00
Ivan Savenko
a19c9eccc4
Fix ios compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
8ed115a628
Fix ios compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
fc0f5a9fb3
Reduced SDL includes
2023-01-20 16:11:43 +02:00
Ivan Savenko
aae83af9f3
Fix Windows compile
2023-01-20 16:11:43 +02:00
Ivan Savenko
9be38780cd
Removed remaining parts of Geomeotries.h/cpp
2023-01-20 16:11:43 +02:00
Ivan Savenko
6e2d09d605
Cleanup
2023-01-20 16:11:43 +02:00
Ivan Savenko
46931a0ecf
Bugfixing
2023-01-20 16:11:43 +02:00
Ivan Savenko
ee7a573cb8
Refactoring of SDL API usage:
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- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
Ivan Savenko
9a30484183
Point and Rect now reside in library
2023-01-20 16:11:43 +02:00
Ivan Savenko
e0842d416c
Fix identifier format
2023-01-20 15:18:36 +02:00
Ivan Savenko
27442e2950
Remove unused code
2023-01-20 15:18:36 +02:00
Ivan Savenko
5a9ffb8e95
Serialization version bump
2023-01-20 15:18:36 +02:00
Ivan Savenko
47c1803c42
Finalization of refactoring:
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- Entity interface now has getNameTranslated & getNameTextID methods
- Entity interface no longer has getName method
- removed (most) usages of normalizeIndentifier workaround method
- all moddable objects have identifier in form of mod:name
- all moddable object register strings in form of mod.type.name
2023-01-20 15:18:36 +02:00
Ivan Savenko
05a1d7c6e3
All text for factions/towns/building are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d
All artifact strings now pass through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
d2b837b116
All creature-related texts go through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
fa6f7513e8
All heroes-related strings are passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
e22f6283c2
Secondary skills strings are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
5da407e822
All spell texts are now passed through translator
2023-01-20 15:18:36 +02:00
Ivan Savenko
30d7bdc884
Moved tower damage computation to town instance
2023-01-20 15:18:10 +02:00
Ivan Savenko
b7c27e7d47
ios compilation fix
2023-01-20 15:18:10 +02:00
Ivan Savenko
789f4d6bc8
Formatting
2023-01-20 15:18:10 +02:00
Ivan Savenko
f33d7d4f90
Fixed petrify & paralyze damage calculation
2023-01-20 15:18:10 +02:00
Ivan Savenko
03ca4b54c0
Fixed damage to opposite elementals
2023-01-20 15:18:10 +02:00
Ivan Savenko
1f38f27741
Fixed Bless and Curse damage calculation
2023-01-20 15:18:10 +02:00
Ivan Savenko
33b5bfbbd2
Fixed secondary skill specialties
2023-01-20 15:18:10 +02:00
Ivan Savenko
4015d3d8bd
Fixed creature specialties
2023-01-20 15:18:10 +02:00
Ivan Savenko
4a09dc0757
Fixed Adela's Bless specialty
2023-01-20 15:18:10 +02:00
Ivan Savenko
fb3c3a4636
Provide distance information fo Jousting ability
2023-01-20 15:18:10 +02:00
Ivan Savenko
b86969909a
Fixes compilation due to changes in callback interface
2023-01-20 15:18:10 +02:00
Ivan Savenko
1418ce4678
Refactoring & fixes of damage calculation
2023-01-20 15:18:10 +02:00
Ivan Savenko
8149cd6173
Fix missing obstacles on subterranean terrain
2023-01-20 15:16:42 +02:00
Ivan Savenko
785a9aadcd
Do not consider corpses for movement range display ( #1476 )
2023-01-20 15:16:28 +02:00
Ivan Savenko
21c053ba87
Fix assertion failure on shutdown
2023-01-20 15:15:57 +02:00