Ivan Savenko
daa8a494fc
Merge branch 'release_131' into master
2023-08-17 16:19:20 +03:00
Ivan Savenko
6e7b7932a0
Fixed recruitment of hero from towns located on map border
2023-08-17 10:26:01 +03:00
Ivan Savenko
00ac8eb306
Attempt to fix crash on quitApplication on Android
2023-08-15 00:17:59 +03:00
Ivan Savenko
92ce97bbc7
Merge remote-tracking branch 'vcmi/master' into beta
2023-08-12 16:20:06 +03:00
Ivan Savenko
8cbc52364a
Merge pull request #2496 from IvanSavenko/saves_in_mods
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Allowed loading saves from inside mods
2023-08-12 11:27:15 +03:00
Ivan Savenko
4b307dc0e4
More locks to avoid data races on server
2023-08-11 18:50:39 +03:00
Ivan Savenko
775e5948ec
Preserve chosen campaign bonus on scenario restart request
2023-08-11 16:55:20 +03:00
Ivan Savenko
88b23cdce1
Merge pull request #2511 from IvanSavenko/fix_starting_army
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Fix starting army
2023-08-11 11:36:30 +03:00
Ivan Savenko
e57f8742cd
Rename ambiguos 'clear' to 'clearSlots'
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A lot of map objects inherit from CCreatureSet and as result - get
clean() method that resets object army
2023-08-07 19:13:02 +03:00
Ivan Savenko
d7cbe4ecde
Attempt to fix data raced in battle on server
2023-08-07 17:28:21 +03:00
Ivan Savenko
9bd27c50a0
Allowed loading saves from inside mods
2023-08-06 19:39:55 +03:00
Ivan Savenko
ed927de12e
Added more informative error messages for battle action errors
2023-08-04 21:41:11 +03:00
Tomasz Zieliński
6e7a02702d
Fix crash in naval combat
2023-08-04 10:46:04 +03:00
Tomasz Zieliński
f6247164ad
Fix crash, fix invisible boat blocking the tile
2023-08-01 18:51:33 +02:00
Tomasz Zieliński
943e3e888c
Merge remote-tracking branch 'origin/beta' into fix-freeze-ai-attacking-dwelling
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# Conflicts:
# server/CGameHandler.cpp
2023-07-29 08:11:27 +02:00
Andrii Danylchenko
8e1dc785eb
Wrong player was engaged for 5lvl dwelling
2023-07-28 14:19:12 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
b8110218c0
Silence unnecessary warning on flagging guarded garrison
2023-07-27 18:39:05 +03:00
Ivan Savenko
e733b55c90
Removed buggy and poorly designed fromString method
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Use VLC->modh directly with proper parameters instead
2023-07-25 22:36:45 +03:00
Ivan Savenko
705cdb846d
Merge pull request #2403 from IvanSavenko/error_detection_fix
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Attempt to fix & improve error reporting
2023-07-25 18:15:28 +03:00
Andrii Danylchenko
ec8898a0e7
#1965 - treat dwelling defenders as neutrals
2023-07-25 10:13:41 +03:00
Ivan Savenko
21e794268b
Attempt to fix & improve error detection:
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- use std::fstream instead of boost::iostreams for properly working flush
- removed some catch-all blocks
- reduce catch scope of some try/catch blocks to clearly indicate intent
2023-07-24 18:48:56 +03:00
Ivan Savenko
280085b95d
Merge pull request #2308 from IvanSavenko/remove_client_savegame
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Remove client savegames
2023-07-19 14:46:46 +03:00
Ivan Savenko
b94de1b799
Fixed amount of gold given by resource cheat - x1000 instead of x100
2023-07-17 16:15:49 +03:00
Ivan Savenko
b193f832a5
Fix regression
2023-07-15 21:01:14 +03:00
Ivan Savenko
fcb13771f3
Store cheater state per player
2023-07-15 21:01:14 +03:00
Ivan Savenko
baa865d857
Extracted message-related functionality of CGameHandler to separate file
2023-07-15 21:01:13 +03:00
Ivan Savenko
463efea7bb
Fix hero retreating handling & code cleanup
2023-07-15 19:55:30 +03:00
Ivan Savenko
cb16636fce
Implemented preserving hero on retreat on 7th day after end of turn
2023-07-15 19:55:30 +03:00
Ivan Savenko
9a38d8ea97
Implemented tavern slot selection using rules similar to H3
2023-07-15 19:55:30 +03:00
Ivan Savenko
ec7e046617
Fix hero pool persistency between saves
2023-07-15 19:55:30 +03:00
Ivan Savenko
539c508870
Implemented persistent random seed for hero pool
2023-07-15 19:55:30 +03:00
Ivan Savenko
a2d2ecc96f
Roll first for hero class, and then - for actual hero for tavern
2023-07-15 19:55:30 +03:00
Ivan Savenko
f8187ce1d8
Fix regressions
2023-07-15 19:55:30 +03:00
Ivan Savenko
19ace6a849
Moved hero pool logic to the separate files
2023-07-15 19:55:29 +03:00
Dydzio
afb9bfc180
Revert apparently broken changes from commits 96420bf
, 92dcfd1
, c4cf2a1
2023-07-11 21:22:24 +02:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
8750aa2c5b
Merged server savegame and (broken and unused) client savegame files
2023-07-09 15:30:47 +03:00
Andrii Danylchenko
b1ef0f6301
#1912 Some logging and fix for allied garrison
2023-07-09 10:21:58 +03:00
SoundSSGood
9b5f6ec7cf
CArtifact getters setters
2023-07-05 15:48:08 +03:00
SoundSSGood
fd9c7352a0
suggested changes
2023-07-03 22:54:03 +03:00
Ivan Savenko
48eb8ab54f
Play sound when receiving message, not just on sending ours
2023-07-03 17:12:31 +03:00
SoundSSGood
670999d40e
BattleResultAccepted fixed
2023-07-01 14:59:16 +03:00
SoundSSGood
060aecc61c
CArtifact refactoring
2023-06-30 19:41:26 +03:00
SoundSSGood
07c811dd67
CCombinedArtifactInstance refactoring
2023-06-30 19:40:57 +03:00
Ivan Savenko
6493922f9b
Reverted debug changes
2023-06-27 16:27:46 +03:00
Ivan Savenko
48ac84110b
Replaced hero crossover logic with one that actually matches H3
2023-06-26 17:15:59 +03:00
Ivan Savenko
f6b2f58da9
Use inheritance instead of composition for campaign header
2023-06-26 17:15:59 +03:00
Ivan Savenko
a08fe09517
Added encapsulation for CampaignState class
2023-06-26 17:15:59 +03:00
Ivan Savenko
8420a90aa4
Reorganization of campaigns code
2023-06-26 17:15:59 +03:00