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Commit Graph

163 Commits

Author SHA1 Message Date
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
Ivan Savenko
0240ee886d Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
Ivan Savenko
17d3d663ee Converted creature ID and spell ID to new form 2023-08-25 13:38:02 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
f0ede46186 Clear spell list, not hero army 2023-08-07 19:12:04 +03:00
Ivan Savenko
62fddca21e Split massive CModHandler class/file into multiple parts:
- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Tomasz Zieliński
ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-19 12:05:30 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
81d0ac4d6b Removed excessive warnings from console - this is legal case 2023-07-17 16:22:29 +03:00
Tomasz Zieliński
a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-15 14:36:32 +02:00
Tomasz Zieliński
700d8459ac Checking flags and conditions 2023-07-09 11:16:36 +02:00
SoundSSGood
fd9c7352a0 suggested changes 2023-07-03 22:54:03 +03:00
Ivan Savenko
cc91be3518 Added workaround for loading spellbook existance status 2023-06-27 13:58:45 +03:00
Ivan Savenko
7fc66c2797 Fix loading of experience for predefined heroes 2023-06-26 20:02:43 +03:00
Ivan Savenko
48ac84110b Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
Ivan Savenko
2882e2d248 Added loading of reserved heroes from H3M 2023-06-26 17:15:59 +03:00
Ivan Savenko
c4772ae59d Load new hota quests as empty quests, to avoid unexpected behavior 2023-06-20 19:37:27 +03:00
Ivan Savenko
6564502a0e Implemented mapping of hero portraits 2023-06-20 19:37:27 +03:00
Ivan Savenko
d4728f78ce Support for hota victory conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Ivan Savenko
7c88bb7e4f Detect mirror maps 2023-06-20 19:37:27 +03:00
Ivan Savenko
636b2ea856 Removed no longer used code - moved to hota mod 2023-06-20 19:37:27 +03:00
Ivan Savenko
4d947be287 Adventure map shipyard nwo has configurable boat type 2023-06-16 17:59:50 +03:00
Ivan Savenko
1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
312b703a78 Fixed mapping of hota objects 2023-05-31 23:18:39 +03:00
Ivan Savenko
952708e865 Basic version of object templates mapping 2023-05-31 23:18:39 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
Ivan Savenko
8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader 2023-05-31 23:01:57 +03:00
Ivan Savenko
5fe5d0c045 Fix loading of buildings of random town 2023-05-31 23:01:57 +03:00
Ivan Savenko
ffd7144df8 Implemented identifiers mapping for town buildings 2023-05-31 23:01:57 +03:00
SoundSSGood
021f94a579 artifact utils 2023-05-17 17:00:31 +03:00
Konstantin
05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2023-05-03 18:01:06 +03:00
nordsoft
80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign
# Conflicts:
#	lib/mapping/CMap.h
2023-04-17 04:54:57 +04:00
Ivan Savenko
65e4ce9ffe Update to c++17 2023-04-15 17:20:38 +03:00
Ivan Savenko
5589e973a8 Fixed parsing of hota 'arena' map format hacks 2023-04-15 17:20:38 +03:00
Ivan Savenko
22558551bf Fix parsing of invalid data from h3m 2023-04-15 17:20:38 +03:00
Ivan Savenko
2c2c2c8fe0 Slight tweaking of logging of h3m edge cases 2023-04-15 17:20:38 +03:00
Ivan Savenko
f84665b5ec Fixed loading of maps with objects owned by non-existing players 2023-04-15 17:20:38 +03:00
Ivan Savenko
f997241da1 Throw exception on loading not supported hota duel/arena maps 2023-04-15 17:20:38 +03:00
Ivan Savenko
d6a3c0e666 Cleaned up handling of hota map format versioning 2023-04-15 17:20:38 +03:00
Ivan Savenko
5b658462a1 Renamed army formation enum value 2023-04-15 17:20:38 +03:00
Ivan Savenko
b1e7774bbd Fixed parsing of hota format '0' 2023-04-15 17:20:38 +03:00
Ivan Savenko
1b6ece1367 Formatting and renames of H3M readers, no functionality changes 2023-04-15 17:20:38 +03:00
Ivan Savenko
de855085f0 Added information on banks, seer hut and monster properties 2023-04-15 17:20:38 +03:00
Ivan Savenko
ea8aeef8c0 Implemeted parsing of HotA Seer Huts 2023-04-15 17:20:38 +03:00