Tomasz Zieliński
3e9e6aab2b
Fix prison distribution
2023-06-07 15:08:50 +02:00
Tomasz Zieliński
7922d8be16
Prison from HoTA will be placed on water.
2023-06-07 13:00:24 +02:00
SoundSSGood
f6c2d5cba7
hotfix
2023-06-07 13:08:04 +03:00
DjWarmonger
e98a50b45a
Merge pull request #2123 from Warzyw647/rmg-split-enum-monster-strength
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Refactor enums and add zone monster strength "none" in rmg
2023-06-06 20:40:35 +02:00
Ivan Savenko
428fb832c6
Implemented foreground/background obstacles:
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- obstacles now have "foreground" field
- if "foreground" field set, obstacle will appear on top of other
objects, such as units
- if "foreground" is not set, obstacle will appear below units
- updated schema and cleared up obstacles config
2023-06-06 15:53:14 +03:00
Ivan Savenko
61a8c53bb6
Fix colors in def palette turning into transparency unconditionally
2023-06-05 23:51:18 +03:00
Ivan Savenko
ee8c8dca7b
Merge pull request #2185 from IvanSavenko/touch_input_gestures
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Touch input gestures
2023-06-05 22:29:08 +03:00
Ivan Savenko
18105aa96d
Minor fixes for settings window
2023-06-05 21:19:10 +03:00
Ivan Savenko
4e834db017
Fix relative cursor mode
2023-06-05 19:28:29 +03:00
Ivan Savenko
238a02eb5e
It is now possible to cancel attack-via-swiping by moving finger away
2023-06-05 19:20:20 +03:00
Ivan Savenko
6283329aeb
Added option to disable edge scrolling
2023-06-05 19:20:20 +03:00
Ivan Savenko
ec55ec76b6
Show cursor (including attack direction) when swiping in battle
2023-06-05 19:20:18 +03:00
Ivan Savenko
db1045aecd
Fix panning limits for minimap
2023-06-05 19:20:08 +03:00
Ivan Savenko
0f2a339ab5
Implemented pinch gesture to scale adventure map
2023-06-05 19:20:08 +03:00
Ivan Savenko
a08ff1e6ef
Removed no longer used touchscreen option
2023-06-05 19:20:08 +03:00
Ivan Savenko
e6e91c64b6
Implemented minimap panning gesture
2023-06-05 19:20:08 +03:00
Ivan Savenko
84934d931a
Minor improvements to swipe in battle
2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830
Test version of swipe gesture for in-combat attacks
2023-06-05 19:20:08 +03:00
Ivan Savenko
70155b48e1
Only show touchscreen options on systems that have one
2023-06-05 19:20:08 +03:00
Ivan Savenko
2c7b94d17f
Remove unused map swipe option
2023-06-05 19:20:08 +03:00
Ivan Savenko
1cec6918a0
Fix spellcast cancelation in battle
2023-06-05 19:20:06 +03:00
Ivan Savenko
0e36a3ab5a
Use Scrollable class for all appropriate locations
2023-06-05 19:18:33 +03:00
Ivan Savenko
052d0d314a
Implemented Scrollable class, to server as common base for such classes
2023-06-05 19:17:04 +03:00
Ivan Savenko
6fe00ad55c
Moved slider class to a separate file
2023-06-05 19:16:01 +03:00
Ivan Savenko
18388b2d72
Right-click popups will stay till next tap, in line with Android UI
2023-06-05 19:12:26 +03:00
Ivan Savenko
57df1c3e0d
Implemented gesture for town/hero lists and town/hero selection
2023-06-05 19:12:24 +03:00
Ivan Savenko
360bf48031
Implemented panning/swiping gesture for sliders
2023-06-05 19:09:56 +03:00
Ivan Savenko
2a30eccb2d
Allow mouse wheel for astart options setup (town/hero/bonus)
2023-06-05 19:00:57 +03:00
Ivan Savenko
261308b942
Hero/town lists are now scrollable with mouse wheel
2023-06-05 19:00:57 +03:00
Ivan Savenko
dc8e9cd048
wheelScrolled event now accepts distance instead of bool
2023-06-05 19:00:57 +03:00
Ivan Savenko
e2a85e25fa
Removed old code
2023-06-05 19:00:57 +03:00
Ivan Savenko
26fd651917
Implemented panning gesture via touch input
2023-06-05 19:00:57 +03:00
Ivan Savenko
48859e186e
Added panning gesture, activated by mouse wheel press
2023-06-05 19:00:56 +03:00
Ivan Savenko
1a5c69a424
Implemented left & right click support for touch input
2023-06-05 19:00:56 +03:00
Ivan Savenko
c9d42d59c3
Formatting fix
2023-06-05 19:00:56 +03:00
Ivan Savenko
dc16781877
Move keyboard tests to keyboard handler
2023-06-05 19:00:56 +03:00
Ivan Savenko
503bd1dd66
Fix double-clicking to start scenario
2023-06-05 19:00:56 +03:00
Ivan Savenko
34123c7f07
Minor refactoring of mouse input handling
2023-06-05 19:00:56 +03:00
Ivan Savenko
526ce1b546
Merge pull request #2177 from krs0/feature/Move_battle_fake_lables_into_separate_group
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Move battle fake labels into separate group, and small fixes
2023-06-05 18:56:38 +03:00
Ivan Savenko
1e9eea30e1
Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop
2023-06-05 18:53:17 +03:00
Ivan Savenko
8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
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Map objects code reorganization
2023-06-05 18:35:05 +03:00
Ivan Savenko
9ebc8e627e
Merge pull request #2201 from IvanSavenko/canvas_rendering
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Canvas-based rendering
2023-06-05 18:34:52 +03:00
Ivan Savenko
97b3b2e147
Fix build
2023-06-03 00:48:32 +03:00
Ivan Savenko
8e8601f39d
Fix build
2023-06-02 21:54:52 +03:00
Ivan Savenko
d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
2023-06-02 21:47:37 +03:00
Ivan Savenko
8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
b04b11b9d1
Merge pull request #2175 from IvanSavenko/map_format_mappings
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HotA map format support - object mapping
2023-06-01 22:06:18 +03:00
Ivan Savenko
2f9073e13a
Fix assertion
2023-06-01 16:03:37 +03:00
Ivan Savenko
25a4caa364
Merge pull request #2200 from rilian-la-te/fix-obligatory
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CGHeroInstance: always add obligatory skills
2023-06-01 12:12:20 +03:00
Ivan Savenko
fce5f9f907
Fix buildings loading
2023-05-31 23:18:39 +03:00