Michał W. Urbańczyk
e46d411643
* mostly done town infobox
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* town daily income is properly calculated
* minor not done stuff
2008-02-18 21:14:28 +00:00
mateuszb
3844c45441
small helpful function
2008-02-17 19:04:27 +00:00
mateuszb
a997c41f5c
probably fixed problem with FoW on minimap on L-sized maps
2008-02-16 10:10:10 +00:00
Michał W. Urbańczyk
77fadf561d
* added visitDir bitfield in CGDefInfo specifying from which directions object can be visited
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* fixed crashbug in heroList (showing after dismissing hero)
2008-02-15 18:40:58 +00:00
mateuszb
d5a4dcc6cd
* CPU usage decreased
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* it's impossible to select empty artifact slot in hero window
2008-02-12 17:40:01 +00:00
mateuszb
4a655a0ad1
small changes
2008-02-11 18:40:10 +00:00
mateuszb
f0e2f1d205
* memory usage significantly decreased (now it's about half of what was before ;])
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* load time significantly decreased also (now it's almost like in OH3)
* TODO: make extensively used CSDL_Ext::blit8bppAlphaTo24bpp faster - it slows down VCMI too significantly, but I'm sure it can be as fast as the code from SDL and anyway those speed-ups and memory usage decrease were worth it ;]
2008-02-10 17:44:51 +00:00
mateuszb
2f6ec1f7eb
* better new hero initialization
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* faster pathfinder
2008-02-10 15:43:11 +00:00
Michał W. Urbańczyk
021a7ed61a
* Seer's Hut and Event with creatures won't crash on RoE maps
2008-02-10 15:02:08 +00:00
mateuszb
8fc8869bef
quick bugfix in heroWindow
2008-02-10 13:09:56 +00:00
Michał W. Urbańczyk
85e45df6d1
Little bugfix in hero picking.
2008-02-10 12:57:56 +00:00
Michał W. Urbańczyk
ec072972ee
* hopefully last bugfix for Pandora's Box
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* fixed blockmap for generated hero
* one can't choose already disposed hero in pregame
* fixes in heroes and towns picking
* improved hero selection in pregame
* version changed to 0.53
* CGI will be in debug mode a global pointer (much more convenient debugging)
2008-02-10 09:35:52 +00:00
mateuszb
2b91d6129b
small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform)
2008-02-09 14:44:32 +00:00
Michał W. Urbańczyk
7942f97870
* better
2008-02-07 19:05:16 +00:00
Michał W. Urbańczyk
a89b4e2c59
* [feature] giving starting hero
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* [feature] VCMI will try to use files from /Data folder instead of those from h3bitmap.lod
* [feature] picked artifacts are added to hero's backpack
2008-02-07 18:45:22 +00:00
mateuszb
96734fafa1
general code improvements
2008-02-06 13:50:40 +00:00
Michał W. Urbańczyk
e34f9a54c9
* it's possible to choose a player
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* minor fixes
2008-02-06 07:33:53 +00:00
Michał W. Urbańczyk
f0db8760c2
* redone ZELP.TXT handling. Now VCMI should handle all language versions of that file.
2008-02-06 05:12:59 +00:00
mateuszb
2e0dacd65a
small bugfix in def handling
2008-02-05 10:58:59 +00:00
Michał W. Urbańczyk
c9cfdacbc5
* leading files from Data/ instead of h3bitmap.lod when possible (as in OH3)
...
* minor improvements
2008-02-05 07:21:09 +00:00
Michał W. Urbańczyk
fe5bcc19cf
* redone def info handling
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* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
2008-02-05 03:56:45 +00:00
mateuszb
21ec0b77d4
code cleanups, etc.
2008-02-03 15:24:35 +00:00
Michał W. Urbańczyk
84b10c0cd9
Last bugfix
2008-02-03 07:09:21 +00:00
Michał W. Urbańczyk
10c67209fb
* part of that code was used
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* version changedto 0.51
I chyba będę już to releasował.
2008-02-03 05:50:39 +00:00
Michał W. Urbańczyk
bd7d5d2687
* removed useless but slowing def handling code
2008-02-03 05:36:56 +00:00
Michał W. Urbańczyk
2cec1a2022
* unpacking defs speeded up by ~40%
2008-02-03 05:10:33 +00:00
Michał W. Urbańczyk
847126f57a
* close button properly closes (same does 'q' key)
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* two players can't have selected same hero
* double click on "Show Avalible Scenarios" won't reset options
* fixed crashbug in town/hero lists
* fixed crashbug in initializing game caused by wrong prisons handling
* fixed crashbug on reading custom artifacts in RoE map
* fixed crashbug on reading custom pandora's box in RoE map
* fixed crashbug on reading blank quest guards
* improved console messages
Ufff....
2008-02-03 04:22:58 +00:00
mateuszb
313f940e7e
small and unfortunately partial bugfix
2008-02-02 13:06:33 +00:00
Michał W. Urbańczyk
f01fc2af45
Probably final version of techdemo.
2008-02-02 00:51:49 +00:00
Michał W. Urbańczyk
515c30247b
* added Conflux
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* minor fixes
2008-02-02 00:41:00 +00:00
Michał W. Urbańczyk
fe9f3ba720
Wspólne zmiany (poza fortecą)
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* bugfixes and improvements in pregame
* added support for Stronghold
* added support for Fortress
* fixed memory leak in towns
2008-02-01 21:45:07 +00:00
Michał W. Urbańczyk
64b8bd8019
* Support for Dungeon
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* VCMI won't crash on entering neutral town
2008-02-01 00:38:17 +00:00
Michał W. Urbańczyk
c461365275
* added Necropolis
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* townlist in town screen and switching towns
* minor changes
2008-01-31 21:35:30 +00:00
mateuszb
31a5ea2ae5
general heroWindow improvements
2008-01-31 12:10:59 +00:00
mateuszb
974d27aacc
small improvements, bugfixes etc.
2008-01-30 14:19:35 +00:00
mateuszb
2b4e5ff2e2
hero screen garrison and small crashbugfix
2008-01-30 13:18:08 +00:00
mateuszb
ed0bbcfe11
changes seem to cover almost everything on heroes' artifacts in hero screen
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a part of code has been refactored for simpler support by other parts of code
2008-01-30 10:55:43 +00:00
Michał W. Urbańczyk
b675de7ca5
* support for Inferno
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* started doing splitting/merging stacks
2008-01-29 22:47:43 +00:00
Michał W. Urbańczyk
580e8d33a6
* Tower townview
2008-01-29 17:15:09 +00:00
Michał W. Urbańczyk
dfbe7d7c6b
* added support for buildings showing with halls
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* creatures base growth is showed
* fixes in building reading
* fixes in building grouping
* fixes in Rampart townview
2008-01-29 15:08:41 +00:00
mateuszb
099af11606
secondary skills' descriptions and rightcliks on artifacts
2008-01-29 13:55:14 +00:00
Michał W. Urbańczyk
25bc3b532f
* redone buildings reading
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* subtitles in statusbar for garrison
* animations an castle view are faster
2008-01-29 13:00:45 +00:00
Michał W. Urbańczyk
3953eac82d
* support for Rampart town view
2008-01-28 20:58:19 +00:00
Michał W. Urbańczyk
e6de19e17d
* town visiting
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* improvements in garrisons
2008-01-28 14:01:09 +00:00
Michał W. Urbańczyk
a30a6bc507
Fixed your bug.
2008-01-28 12:36:46 +00:00
mateuszb
b1af2fb829
strange bug while clicking
2008-01-28 12:28:18 +00:00
Michał W. Urbańczyk
9ed4f66cb7
* custom statusbar in town interface
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* added missing file
2008-01-27 20:37:10 +00:00
mateuszb
74cce9b7a0
some additional descriptions on heroWindow, better functions for hero level <-> exp (to be tested a bit more)
2008-01-27 16:07:27 +00:00
Michał W. Urbańczyk
9b805ea1e7
Fixed crashbug in infoWindows.
2008-01-27 14:07:51 +00:00
Michał W. Urbańczyk
19c1fee418
* improvements in the town view
2008-01-27 13:18:18 +00:00