mateuszb 
							
						 
					 
					
						
						
							
						
						5fe80d89ef 
					 
					
						
						
							
							* warning fixed (use of an uninitialized variable)  
						
						
						
						
					 
					
						2010-02-05 10:54:59 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						9bfe9c476d 
					 
					
						
						
							
							g++ chokes on contains2, but since it's unused ...  
						
						
						
						
					 
					
						2010-02-05 00:47:14 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						c33f3e6baa 
					 
					
						
						
							
							Seer Hut & Quest Guard are now pretty functional. You may mark them as implemented.  
						
						
						
						
					 
					
						2010-02-04 20:34:20 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						bc6cba565e 
					 
					
						
						
							
							* next part of thieves' guild window  
						
						
						
						
					 
					
						2010-02-04 18:40:40 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						3aefb896fe 
					 
					
						
						
							
							- Created config file for true type fonts (disabled by default)  
						
						... 
						
						
						
						- Implemented buildings with bonuses for defending hero (glyphs of fear, fountain of fortune, some grails)
- Minor fixes 
						
						
					 
					
						2010-02-04 15:50:59 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						ce00ceaf08 
					 
					
						
						
							
							Next part of Seer Hut code, including large number of Components, packs and help functions.  
						
						... 
						
						
						
						Mapa now contains separate vector of monsters to avoid linear search trough all objects. 
						
						
					 
					
						2010-02-02 17:05:03 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						3dbeaa5ef8 
					 
					
						
						
							
							- Moved most of text output to original fonts  
						
						... 
						
						
						
						- Temporary disabled ttf output 
						
						
					 
					
						2010-02-02 16:24:53 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						49e56e3749 
					 
					
						
						
							
							7 days without castle loss condition. Minor fixes.  
						
						
						
						
					 
					
						2010-02-01 23:30:03 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						172b3b0158 
					 
					
						
						
							
							Further loss improvements.  
						
						
						
						
					 
					
						2010-02-01 19:19:42 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						f5a719c2da 
					 
					
						
						
							
							* next part of thieves' guild window  
						
						
						
						
					 
					
						2010-02-01 17:51:33 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						94fa59cf45 
					 
					
						
						
							
							* Compilation fix (missing includes, do not remove)  
						
						... 
						
						
						
						* New settings.txt file (needed for kingdom overview to work)
* Last remainings of h3m format: hero placeholders parsing
* Minor improvements 
						
						
					 
					
						2010-02-01 17:07:46 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						9c404c5c14 
					 
					
						
						
							
							* compilation fix  
						
						
						
						
					 
					
						2010-02-01 13:52:17 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						cf03071de5 
					 
					
						
						
							
							g++ compile fix.  
						
						
						
						
					 
					
						2010-02-01 05:45:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						ddd0786739 
					 
					
						
						
							
							forgot to fix line endings and one file  
						
						
						
						
					 
					
						2010-01-31 23:30:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						eefdd686de 
					 
					
						
						
							
							- Almost finished kingdom overview window  
						
						... 
						
						
						
						- modified garrison to allow placing it in 2 rows
- some fixes to hero and exchange windows 
						
						
					 
					
						2010-01-31 23:22:25 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						0f21d9c762 
					 
					
						
						
							
							* first part of Thieves' Guild window  
						
						
						
						
					 
					
						2010-01-31 18:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						6d6fe748d0 
					 
					
						
						
							
							* compilation fix  
						
						
						
						
					 
					
						2010-01-31 12:10:13 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						8e81b35e92 
					 
					
						
						
							
							Partial handling of Seer Hut and sketch of Quest Guard.  
						
						
						
						
					 
					
						2010-01-30 20:53:47 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						6f0f6564d7 
					 
					
						
						
							
							- partial implementation of kingdom overview:  
						
						... 
						
						
						
						-- moved some kingdom overview values to config
-- small fix to garrison window
-- small fix to button class 
						
						
					 
					
						2010-01-30 19:08:26 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						83e91430a7 
					 
					
						
						
							
							* fix for 292  
						
						
						
						
					 
					
						2010-01-30 16:47:36 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						8552fd2fb0 
					 
					
						
						
							
							Fixed some crashes with std loss condition.  
						
						
						
						
					 
					
						2010-01-30 15:00:05 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						6803d08c6c 
					 
					
						
						
							
							Further victory conditions supported:  
						
						... 
						
						
						
						Transport artifact
Find artifact
Gather army
Gather resource
Build city 
						
						
					 
					
						2010-01-30 12:46:15 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5279e2e9fc 
					 
					
						
						
							
							First part of support for victory & loss conditions.  
						
						... 
						
						
						
						Implemented and tested are
victory:
Defeat hero
Capture town
Defeat monster
Flag dwellings
Flag mines
Lose:
Loss hero
Time expire
**
Some others may work but not has been tested yet.
I've added a new page in VCMI Status spreadsheet with status of various victory/loss conditions. 
						
						
					 
					
						2010-01-29 20:52:45 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						8447e58c39 
					 
					
						
						
							
							*  fixed   #72 ,  #242 ,  #252  (all crashes seem to be caused by harpy dying in retaliation and causing end of battle)  
						
						
						
						
					 
					
						2010-01-29 18:17:07 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						2fdc53594b 
					 
					
						
						
							
							* fix for  #123  (I hope)  
						
						
						
						
					 
					
						2010-01-29 16:35:05 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						23a32ebf7a 
					 
					
						
						
							
							* fixed bug  #20  
						
						... 
						
						
						
						* minor changes 
						
						
					 
					
						2010-01-29 16:19:12 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						b0a587ff08 
					 
					
						
						
							
							*  fixed   #282 ,  #295  and partially  #299  
						
						
						
						
					 
					
						2010-01-28 17:23:01 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						6fbcdf63eb 
					 
					
						
						
							
							Small compile issues in previous revision  
						
						
						
						
					 
					
						2010-01-28 16:28:55 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						c6408f5b4b 
					 
					
						
						
							
							- Full support for Mystic Pond (Rampart)  
						
						... 
						
						
						
						- Fixed converHordes issue
- Partial implementation of kingdom overview window 
						
						
					 
					
						2010-01-28 16:15:46 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						3648a6189b 
					 
					
						
						
							
							*  fixed   #325  
						
						
						
						
					 
					
						2010-01-28 14:14:43 +00:00 
						 
				 
			
				
					
						
							
							
								mateuszb 
							
						 
					 
					
						
						
							
						
						1708894790 
					 
					
						
						
							
							* compilation fix under VC++  
						
						... 
						
						
						
						* fix for a bug that prevented from loading a map (convertHordes cannot be called before town field is set)
* normalized line endings in CBitmapHandler.cpp 
						
						
					 
					
						2010-01-28 13:56:48 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						7c9f0eb19f 
					 
					
						
						
							
							Compile fix.  
						
						
						
						
					 
					
						2010-01-27 05:11:31 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						7f072665b2 
					 
					
						
						
							
							Parsed SEERHUT.txt  
						
						
						
						
					 
					
						2010-01-26 19:43:15 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						88e42828da 
					 
					
						
						
							
							Added missing (?) includes from last revision.  
						
						
						
						
					 
					
						2010-01-26 11:56:29 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						0f22ba0c0f 
					 
					
						
						
							
							- First part of kingdom overview window (not a 100% stable)  
						
						... 
						
						
						
						- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond 
						
						
					 
					
						2010-01-25 21:25:14 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						3ec6cfd115 
					 
					
						
						
							
							(linux) Meved version to 0.75 (at last) and regenerated the makefiles.  
						
						
						
						
					 
					
						2010-01-25 03:19:55 +00:00 
						 
				 
			
				
					
						
							
							
								Frank Zago 
							
						 
					 
					
						
						
							
						
						7affd71443 
					 
					
						
						
							
							(linux) Saved games are not in the data directory.  
						
						
						
						
					 
					
						2010-01-25 03:09:42 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						a058832862 
					 
					
						
						
							
							Fixed # 109 from r1416  
						
						
						
						
					 
					
						2010-01-11 09:18:52 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						f5b5da348b 
					 
					
						
						
							
							Reverted r1416 - doesn't resolve anything, probably wrong file got committed.  
						
						
						
						
					 
					
						2010-01-08 06:40:18 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						7e102e3ef1 
					 
					
						
						
							
							Resolved issue  #109  
						
						
						
						
					 
					
						2010-01-03 11:17:12 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						226935fd89 
					 
					
						
						
							
							More missing virtual d-tors. GCC should be pleased.  
						
						... 
						
						
						
						Moved some code. 
						
						
					 
					
						2010-01-02 01:48:44 +00:00 
						 
				 
			
				
					
						
							
							
								Ivan Savenko 
							
						 
					 
					
						
						
							
						
						58d1ec7ac5 
					 
					
						
						
							
							 
						
						
						
						
					 
					
						2010-01-01 18:54:31 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						711094da82 
					 
					
						
						
							
							Fixed bugs 275 & 324  
						
						... 
						
						
						
						+Some minor tweaks 
						
						
					 
					
						2010-01-01 12:15:20 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b4e58d9f60 
					 
					
						
						
							
							First part of Seer Hut code  
						
						
						
						
					 
					
						2009-12-31 11:43:37 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5be449b6ca 
					 
					
						
						
							
							Fixed crash on closing.  Fixed   #326 . Max movement points values follow H3 more closely. Minor fixes.  
						
						
						
						
					 
					
						2009-12-31 11:04:29 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						d50a3785bd 
					 
					
						
						
							
							Fixed   #316  
						
						... 
						
						
						
						...as long as you're not going to visit town remotely via scripts ;) 
						
						
					 
					
						2009-12-30 20:49:10 +00:00 
						 
				 
			
				
					
						
							
							
								OnionKnight 
							
						 
					 
					
						
						
							
						
						ef5b1ca1de 
					 
					
						
						
							
							* Fixed bug  #112  
						
						... 
						
						
						
						* Improved the security checks for ExchangeArtifact and SetArtifact, but have also come to realize that SetArtifact  is inherently broken and can be used for cheating. :(
* Preliminary work for combination artifacts, it's now possible to identify artifacts that are combined and what they're made up of.
* Happy New Year! 
						
						
					 
					
						2009-12-30 15:33:28 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						b79fe389a2 
					 
					
						
						
							
							Fixed   #331  - Cartographer messages will now be based on their type and not the surface.  
						
						
						
						
					 
					
						2009-12-30 10:02:31 +00:00 
						 
				 
			
				
					
						
							
							
								Michał W. Urbańczyk 
							
						 
					 
					
						
						
							
						
						5d74e61e3e 
					 
					
						
						
							
							Hopefully fixed compilation. Unified line endings.  
						
						
						
						
					 
					
						2009-12-30 07:49:25 +00:00 
						 
				 
			
				
					
						
							
							
								DjWarmonger 
							
						 
					 
					
						
						
							
						
						6bff8aec34 
					 
					
						
						
							
							Actually this one contains fixed Pyramid  
						
						
						
						
					 
					
						2009-12-29 17:15:03 +00:00