1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
Commit Graph

7537 Commits

Author SHA1 Message Date
Alexander Shishkin
e3b3bba603
Merge pull request #602 from dydzio0614/TownEventFix
Do not build pseudo-buildings explicitly with events
2019-06-05 01:25:30 +03:00
Dydzio
2f15ca9406 Do not build pseudo-buildings explicitly with events 2019-06-04 22:29:07 +02:00
Alexander Shishkin
b16af04a09
Merge pull request #597 from dydzio0614/AiInterruptFix
Ensure no freeze on AI interruption
2019-06-03 16:53:35 +03:00
Alexander Shishkin
5ccc411971
Merge pull request #601 from dydzio0614/HotseatFreezeFix2
Fix dialog showing for losing player
2019-06-02 02:54:58 +03:00
Dydzio
e1b72ead6e Update CGameHandler.cpp
Fix hero recruit serverside check
2019-06-01 20:29:49 +03:00
Dydzio
61ae6ce286 Remove useless and wrong recruit conditions 2019-06-01 20:29:49 +03:00
Dydzio
eb19806cf5
Fix dialog showing for losing player 2019-06-01 19:28:21 +02:00
AlexVinS
1f2ee843aa [C::B] Switched to boost shared linkage 2019-05-30 20:55:40 +03:00
Alexander Shishkin
c8888feafe
Merge pull request #598 from nullkiller/ai-fix-3062
AI: blind fix for 3062
2019-05-29 23:58:46 +03:00
Andrii Danylchenko
11af1431fb
Fix code style
Co-Authored-By: Alexander Shishkin <alexvins@users.noreply.github.com>
2019-05-29 22:07:10 +03:00
Alexander Shishkin
21f74a9968
Merge pull request #590 from Ewilhan/fixCombatOrder
Fixed Battle Creature Ordering
2019-05-29 17:51:52 +03:00
Alexander Shishkin
76e913f76f
Merge pull request #599 from dydzio0614/NoTownWarningFix
Do not display "you have no towns" warning if player already lost
2019-05-29 17:49:55 +03:00
Dydzio
f49bd3f18b
Do not display warning if player already lost 2019-05-28 22:34:55 +02:00
Alexander Shishkin
4acec00aea
Merge pull request #596 from dydzio0614/HeroSpeedFix2
Re-fix map hero movement speed, was too fast on land
2019-05-28 17:52:48 +03:00
Andrii Danylchenko
0bd5782470 AI: blind fix for 3062 2019-05-28 09:04:31 +03:00
Dydzio
545b07b8b8 Thread interruption fixes 2019-05-26 17:55:22 +02:00
Dydzio
5470f9cafe Re-fix map hero movement speed, was too fast on land 2019-05-26 17:11:57 +02:00
Alexander Shishkin
54bbf2abb3
Merge pull request #595 from dydzio0614/BattleConsoleButtons
Fix wrong battle console button image
2019-05-21 10:05:01 +03:00
Alexander Shishkin
40d65b40a2
Merge pull request #591 from dydzio0614/ShipyardCrashFix
Spawn ship placed outside map if it has visitable position inside map
2019-05-21 09:47:51 +03:00
Alexander Shishkin
6ddebfd43e
Merge pull request #594 from dydzio0614/HeroSpeedFix
Fix hero/boat speed on adventure map
2019-05-19 21:49:53 +03:00
Alexander Shishkin
26e70a236e
Merge pull request #593 from dydzio0614/PerformanceTweak
Tweak statusbar options, fixes mouse stuttering
2019-05-19 21:48:36 +03:00
Alexander Shishkin
21a6e37b2f
Merge pull request #592 from dydzio0614/NoHeroWarningFix
Remove false warning indicating something is wrong
2019-05-19 21:47:33 +03:00
Dydzio
2c0b0b8cf9 Fix wrong battle console button image 2019-05-19 19:58:53 +02:00
Dydzio
8df015b3ad Fix hero/boat speed on adventure map 2019-05-19 19:08:32 +02:00
Dydzio
a06ca4b5cf Tweak statusbar options, fixes mouse stuttering 2019-05-19 16:19:16 +02:00
Dydzio
cd78779d9c Remove false warning indicating something is wrong 2019-05-19 12:22:41 +02:00
Dydzio
618cb29ae7 Spawn ship placed outside map if it has visitable position inside map 2019-05-18 20:57:33 +02:00
Ewilhan
cba94f8bb3
Code style
Co-Authored-By: Alexander Shishkin <alexvins@users.noreply.github.com>
2019-05-18 18:37:02 +02:00
Ewilhan
023d6c88fd Code style and improved readability 2019-05-17 09:34:59 +01:00
Ewilhan
ab1c598d4e Fixed Battle Creature Order
Fixed the messy creature order. It now follows correctly all creature ordering rules.
2019-05-16 14:41:02 +01:00
Michał Kalinowski
aee4bb7281 Fix building a test target
-Using Field matcher instead Eq to compare boost tribool value
2019-05-09 20:01:16 +03:00
Ewilhan
1afbdf7027 CSoundHandler: fix "unmutable" game (#588)
After a sound fade, now uses current volume instead of setting it to 100.

Fixes #3050.
2019-05-07 06:30:44 +03:00
Alexander Shishkin
a7cd668a80
Merge pull request #587 from Ewilhan/fixNeutralCreaturesGrowth
Fix Neutral Creatures Weekly Growth
2019-05-06 19:06:40 +03:00
Ewilhan
ec4797d856 Fix Neutral Creatures Weekly Growth
Made it so neutral creatures could not be picked as "Flavour of the Week".
It is checking neutral creatures hometown to do so.

Fixes #3046.
2019-05-06 14:12:14 +01:00
Ewilhan
b5243602ca Fix wrong savefiles shown while playing Hotseat Mode (#585)
* Fix wrong save files shown in HotSeat mode

Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
2019-05-04 16:56:17 +03:00
AlexVinS
cffd763bb5 [C::B] Updated projects. 2019-05-04 10:45:00 +03:00
Alexander Shishkin
49404bfa24
Merge pull request #579 from vcmi/dydzio0614-patch-1
Hackfix crash on "victory by town capture"
2019-05-04 10:35:13 +03:00
Dydzio
54e6e42c46 Fix no player interface swap on being attacked 2019-05-04 10:07:52 +03:00
Dydzio
e50efdc279 Creature spellcast refactor (#569)
* Move some logic to lib
* Mouse action priority queue enhancement
* Get rid of siegehandler dependency
* Improve AI offensive spellcasting
* CBattleInterface cleanup
2019-05-04 06:42:55 +03:00
Alexander Shishkin
14e3bb29f1
Merge pull request #584 from dydzio0614/HeroMovementOptimization
Fix laggy hero movement on adventure map
2019-05-04 06:31:45 +03:00
Dydzio
d50add0246 Remove apparently useless code 2019-05-03 16:50:36 +02:00
Alexander Shishkin
66de80452d
Merge pull request #582 from Ewilhan/ewilhan-fixCursorOnFriendlyMine
Fixed wrongCursorOnFriendlyDwelling
2019-05-03 09:15:15 +03:00
Alexander Shishkin
1965bc0e40
Merge pull request #581 from Ewilhan/ewilhan-fixCryptVisitingSound
Fixed Crypt/Pyramid double visit sound.
2019-05-03 09:13:03 +03:00
Ewilhan
42114fa4fc Fixed wrongCursorOnFriendlyDwelling
Added else condition that covers cases "ObjectAtTile that is not enemy nor is Town nor is current Hero". This should cover all cases of friendly dwellings/mines not having the correct cursor.
2019-05-03 06:20:32 +01:00
Ewilhan
91177c412c Fixed Crypt/Pyramid double visit sound.
Removed sound call from CBank to avoid two sounds from being launched at same time. Gave priority to JSON files.
2019-05-02 23:46:18 +01:00
Dydzio
4a21841ce2 Check other players startinfo for random hero pick (#580) 2019-04-29 08:45:30 +03:00
Dydzio
a79f11bed2
Hackfix crash on "victory by town capture" 2019-04-23 20:04:07 +02:00
ArseniyShestakov
fd2a33bc36
Merge pull request #571 from dydzio0614/VictoryCrashFix
Victory crash/freeze fix
2019-04-22 08:50:00 +03:00
Dydzio
f7262730b1 Defer SDL mixer free on 1st handler release (#578) 2019-04-21 22:09:14 +03:00
Alexander Shishkin
bd11e87f6a
Merge pull request #572 from dydzio0614/FuzzyHelperCrash
Fix crash caused by FuzzyLite destructor
2019-04-21 22:06:53 +03:00