Konstantin
|
fbc05c70ac
|
vcmi: camelCase methods of new classes
Also use EGameSettings for clamping morale and luck
|
2023-05-02 12:09:13 +03:00 |
|
Konstantin
|
a6de9097be
|
vcmi: rename HeroBonus.h to Bonus.h
|
2023-05-02 11:20:58 +03:00 |
|
nordsoft
|
c4cf2a100b
|
Fix behavior for hero bought in town tavern
|
2023-05-02 04:44:09 +04:00 |
|
Ivan Savenko
|
916b41d9a7
|
Merge pull request #2078 from IvanSavenko/shortcuts
Basic shortcuts system
|
2023-05-01 21:45:52 +03:00 |
|
nordsoft
|
59bc9326e9
|
Remove excess pointer from market interface
|
2023-05-01 21:49:37 +04:00 |
|
Ivan Savenko
|
a654cc2391
|
Removed vstd::advance. Added vstd::next to handle similar cases.
|
2023-05-01 17:58:18 +03:00 |
|
Ivan Savenko
|
4aa232a60a
|
Merge pull request #2055 from SoundSSGood/cartifactholder-rework
Artifact related code refactoring part2 (client CArtifactHolder)
|
2023-05-01 02:33:08 +03:00 |
|
Ivan Savenko
|
d985ac90d3
|
Merge master -> develop
|
2023-04-28 22:57:25 +03:00 |
|
Ivan Savenko
|
c55f52e84f
|
Fixed disabled special weeks
|
2023-04-28 16:54:00 +03:00 |
|
Konstantin P
|
b472c89276
|
vcmi: make some CStack properties private
There is a getters for this properties already available
|
2023-04-27 20:58:49 +03:00 |
|
Ivan Savenko
|
fb739e7186
|
Merge beta -> develop
|
2023-04-26 22:48:08 +03:00 |
|
Ivan Savenko
|
9296306fa3
|
Merge pull request #2041 from IvanSavenko/bugfixing_for_hotfix
Fixes for 1.2.1
|
2023-04-24 18:13:00 +03:00 |
|
Ivan Savenko
|
48abf46824
|
Merge pull request #2005 from IvanSavenko/advmap_refactor
Refactoring of adventure map interface
|
2023-04-24 17:19:22 +03:00 |
|
Andrii Danylchenko
|
eff158a9a8
|
Fix killing hero with grail
|
2023-04-23 16:17:27 +03:00 |
|
SoundSSGood
|
c86af54ce1
|
arts move condition fix
|
2023-04-23 14:18:55 +03:00 |
|
Nordsoft91
|
a553a4aa66
|
Merge pull request #2030 from Nordsoft91/boats
|
2023-04-22 03:27:00 +04:00 |
|
Ivan Savenko
|
7db67a3101
|
int3 now has proper hasher function
|
2023-04-20 22:04:24 +03:00 |
|
nordsoft
|
de159df481
|
Rename boats
|
2023-04-20 21:20:51 +04:00 |
|
Ivan Savenko
|
9882c37ce3
|
Good morale can no longer happen after battle is over
|
2023-04-20 13:10:03 +03:00 |
|
Ivan Savenko
|
d9939f0918
|
Bad morale can no longer happen after waiting
|
2023-04-20 13:08:55 +03:00 |
|
Ivan Savenko
|
4bb4d7e7a5
|
Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
Artifact related code refactoring part1 (initial)
|
2023-04-19 15:31:11 +03:00 |
|
nordsoft
|
0a28262c15
|
Merge remote-tracking branch 'upstream/develop' into boats
# Conflicts:
# AI/VCAI/Pathfinding/AINodeStorage.cpp
|
2023-04-19 02:22:19 +04:00 |
|
nordsoft
|
008db447e7
|
Minor changes
|
2023-04-19 02:11:24 +04:00 |
|
nordsoft
|
22da7a931d
|
Boat as bonus system node
|
2023-04-19 01:11:51 +04:00 |
|
nordsoft
|
1c66cd221d
|
Polish transport mechanics
|
2023-04-18 19:18:44 +04:00 |
|
nordsoft
|
3ff99a1a15
|
Mechanic for air and land transport
|
2023-04-18 18:33:28 +04:00 |
|
nordsoft
|
ddcdfb643a
|
Try to enable air/land movement
|
2023-04-18 17:36:42 +04:00 |
|
nordsoft
|
ed798b06da
|
Prepare transport enum
|
2023-04-18 13:04:49 +04:00 |
|
Konstantin
|
7a5775a9f9
|
vcmi: use std::optional
|
2023-04-17 00:43:13 +03:00 |
|
Konstantin
|
0d35606a44
|
vcmi: use std::variant
|
2023-04-17 00:43:13 +03:00 |
|
Ivan Savenko
|
e3ed728193
|
Merge pull request #1932 from rilian-la-te/proper-teleport
VCMI: teleport redesign
|
2023-04-16 22:52:01 +03:00 |
|
SoundSSGood
|
9a838598a6
|
arts refactoring part1
|
2023-04-15 00:10:39 +03:00 |
|
Konstantin P
|
f11fa8f0c8
|
Teleport: can trigger obstacles now
|
2023-04-13 11:24:19 +03:00 |
|
Konstantin
|
bc1aad3b26
|
vcmi: remove deprecated CStack::getCreature()
Function battle::Unit::unitType() does the same.
|
2023-04-13 11:24:19 +03:00 |
|
Ivan Savenko
|
63b197b78a
|
Converted attributes to use c++17 functionality
|
2023-04-12 01:03:14 +03:00 |
|
Nordsoft91
|
3951bbb395
|
Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
|
2023-04-11 21:18:04 +04:00 |
|
Ivan Savenko
|
dfa2e2a349
|
Merge beta into develop
|
2023-04-11 19:37:35 +03:00 |
|
nordsoft
|
8e77b833d9
|
Merge remote-tracking branch 'upstream/develop' into battle-dialog
|
2023-04-11 15:54:08 +04:00 |
|
Ivan Savenko
|
ff66592fad
|
Merge pull request #1882 from rilian-la-te/native-terrain-refactor
Native terrain refactor
|
2023-04-11 02:14:37 +03:00 |
|
nordsoft
|
bfc75ccd39
|
Merge remote-tracking branch 'upstream/develop' into battle-dialog
|
2023-04-11 02:22:42 +04:00 |
|
Nordsoft91
|
ebd17c9e4a
|
Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
|
2023-04-10 22:49:36 +04:00 |
|
Konstantin
|
fedf7d377c
|
vcmi: remove TFaction
This is a huge change and will break save compatibility
|
2023-04-10 19:28:16 +03:00 |
|
Ivan Savenko
|
42b2be4bbb
|
Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
|
2023-04-10 18:26:49 +03:00 |
|
Konstantin
|
2eaecfd1ae
|
ObstacleCasterProxy: beta branch
|
2023-04-10 15:41:58 +03:00 |
|
nordsoft
|
c0b90432cb
|
Change callback interface
|
2023-04-10 05:40:03 +04:00 |
|
nordsoft
|
e440343921
|
Bypass initial version of spell callback
|
2023-04-10 04:34:24 +04:00 |
|
SoundSSGood
|
e58be8e7f7
|
vcmiartifacts fixed
|
2023-04-08 12:28:53 +03:00 |
|
SoundSSGood
|
ea7dd14d8b
|
client is able to erase artifact
|
2023-04-08 00:41:55 +03:00 |
|
Ivan Savenko
|
f3aed901fd
|
Merge pull request #1883 from rilian-la-te/fixup-healing-destination
CGameHandler: fixup healing destination
|
2023-04-07 12:42:52 +03:00 |
|
nordsoft
|
b1d06b6141
|
Complete quick combat feature
|
2023-04-06 22:49:38 +04:00 |
|
nordsoft
|
e85593dbb3
|
Save & restore mana
|
2023-04-06 21:19:46 +04:00 |
|
nordsoft
|
ece8a2a41f
|
Merge branch 'battle-dialog' into battle-dialog2
# Conflicts:
# AI/BattleAI/BattleAI.h
# AI/StupidAI/StupidAI.h
# client/CPlayerInterface.cpp
# client/CPlayerInterface.h
# client/Client.cpp
# client/NetPacksClient.cpp
# client/battle/CBattleInterface.cpp
# client/battle/CBattleInterface.h
# client/battle/CBattleInterfaceClasses.cpp
# client/battle/CBattleInterfaceClasses.h
# config/schemas/settings.json
# lib/CGameInterface.h
# lib/IGameEventsReceiver.h
# lib/NetPacks.h
# lib/NetPacksLib.cpp
# lib/battle/BattleInfo.cpp
# server/CGameHandler.cpp
# server/CQuery.h
|
2023-04-06 19:53:52 +04:00 |
|
nordsoft
|
ce3028bd73
|
Intermediate commit
|
2023-04-06 19:34:07 +04:00 |
|
Konstantin
|
dc7d0297a7
|
CGameHandler: fixup healing destination
If it contains hex, not unit, server complains.
Add actual unit there.
|
2023-04-06 00:21:21 +03:00 |
|
Konstantin
|
11b237a23c
|
vcmi: massive refactoring v1
|
2023-04-05 22:33:12 +03:00 |
|
Konstantin
|
e0715a76c8
|
vcmi: reduce CStack usage a little bit
|
2023-04-04 23:02:54 +03:00 |
|
Konstantin
|
e946ddcfeb
|
CGameHandler: obstacle trigger does not use CStack
|
2023-04-04 23:02:54 +03:00 |
|
Konstantin
|
4259d116e1
|
vcmi: move ServerSpellCastEnvironment in separate file
In theory, it should not know about CGameHandler
|
2023-04-04 23:02:54 +03:00 |
|
Ivan Savenko
|
307065a633
|
Merge beta into develop
|
2023-04-04 16:06:20 +03:00 |
|
Ivan Savenko
|
c661419897
|
Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
|
2023-04-02 20:12:45 +03:00 |
|
Ivan Savenko
|
2b1def4ef1
|
Merge pull request #1813 from Laserlicht/patch-1
hide messages from AI
|
2023-04-02 20:08:45 +03:00 |
|
Ivan Savenko
|
f471d1b23a
|
Merge pull request #1816 from krs0/feature/all_cheats_should_have_lotr_equivalent
Added LotR alternatives for vcmiarmy and vcmiexp
|
2023-04-02 20:08:33 +03:00 |
|
Ivan Savenko
|
efbc5cf581
|
Merge pull request #1815 from IvanSavenko/beta_fixes
Beta fixes
|
2023-04-02 20:02:41 +03:00 |
|
krs
|
28486a0b40
|
In the Silmarillion, Gandalf is referred to as "Olórin"
|
2023-04-02 10:58:20 +03:00 |
|
krs
|
7bec5bf606
|
Added LotR alternatives for vcmiarmy and vcmiexp
|
2023-04-02 10:58:20 +03:00 |
|
Ivan Savenko
|
63d0e437a9
|
Merge pull request #1820 from rilian-la-te/fix-magogs
GGameHandler: fix spell-like attack targeting
|
2023-04-01 23:09:08 +03:00 |
|
Konstantin
|
05cc7fbf67
|
GGameHandler: fix spell-like attack targeting
|
2023-04-01 01:06:26 +03:00 |
|
Ivan Savenko
|
56e1866db9
|
Remove final path node when directly attacking guards
|
2023-03-31 23:18:45 +03:00 |
|
Ivan Savenko
|
820c9be61b
|
Use own resources when buying boat in allied shipyard
|
2023-03-31 23:18:45 +03:00 |
|
Michael
|
f7feeacc1f
|
hide messages from AI
|
2023-03-31 22:10:48 +02:00 |
|
Konstantin
|
6d17b9342d
|
ResourceSet: resolve .at troubles
|
2023-03-31 14:12:38 +03:00 |
|
Konstantin
|
d8a237ba46
|
vcmi: add getTrigger method to obstacles
Fixes advanced remove obstacle spell
|
2023-03-31 01:01:26 +03:00 |
|
Konstantin
|
d5e2933bee
|
CGameHandler: slightly rework obstacle caster
|
2023-03-31 01:01:26 +03:00 |
|
Konstantin
|
53a6fb2836
|
CGameHandler: do not open-code toInfo
There is an obstacle function which is doing exactly this.
|
2023-03-31 01:01:25 +03:00 |
|
Konstantin
|
f704a17e1a
|
vcmi: add a last hex setting
I consider this behaviour as H3 bug, but this is H3.
So, added a setting to disable this behaviour.
|
2023-03-31 01:01:25 +03:00 |
|
Konstantin
|
a8478a012b
|
vcmi: check long bridge by moat
If moat is on GATE_BRIDGE hex, then it is a long bridge.
No need to check town type.
|
2023-03-31 01:01:25 +03:00 |
|
Konstantin
|
aab5b47038
|
vcmi: setup moats using MoatAbility
Setup moats using moat ability, need playtest for now.
-3 to defence not added for now.
|
2023-03-31 01:01:25 +03:00 |
|
Konstantin
|
cd1730b1fb
|
vcmi: remove obstacle caster logic
It is possible now to cast something via obstacle
Immune creatures should not trigger an obstacle trigger now
and should not reveal it.
|
2023-03-30 14:41:40 +03:00 |
|
Konstantin
|
5716925b47
|
NetPacks: change GiveBonus enum to enum class.
|
2023-03-30 12:41:17 +03:00 |
|
Ivan Savenko
|
484f0a175a
|
Blocked movement of war machines in tactics phase
|
2023-03-30 12:20:13 +03:00 |
|
Ivan Savenko
|
3e1506dba3
|
Merge pull request #1767 from Adriankhl/fix_battle_thread_shutdown
Properly shutdown battle thread
|
2023-03-29 14:40:15 +03:00 |
|
Ivan Savenko
|
b2f5042942
|
Merge pull request #1783 from vcmi/beta
Merge beta -> develop
|
2023-03-27 21:21:25 +03:00 |
|
Ivan Savenko
|
b875da108b
|
Merge pull request #1717 from SoundSSGood/backpack-limit-size
Introducing backpack size limit functionality
|
2023-03-27 17:17:49 +03:00 |
|
Ivan Savenko
|
e3b5db0ade
|
Merge pull request #1778 from rilian-la-te/fix-obstacle-removal-mechanincs
Fix landmines staying on battlefield after trigger
|
2023-03-27 17:17:14 +03:00 |
|
Konstantin
|
9a229d6e48
|
vcmi: really correct obstacle trigger
Now obstacle trigger really matches H3
|
2023-03-27 16:11:17 +03:00 |
|
Konstantin
|
5b50191af7
|
NetPacksLib: remove obstacle ACTIVATE* actions
Actually these actions was not working anyway.
|
2023-03-26 22:59:34 +03:00 |
|
Adriankhl
|
21a4113fc1
|
Properly shutdown battle thread in CGameHandler destructor
|
2023-03-25 20:29:33 +01:00 |
|
Ivan Savenko
|
5288e3761e
|
Merge pull request #1764 from IvanSavenko/selectable_spellcaster
Implemented support for multi-spell casters
|
2023-03-25 20:08:47 +02:00 |
|
Ivan Savenko
|
dc099b2a35
|
Implemented support for multi-spell casters
|
2023-03-25 00:48:14 +02:00 |
|
Ivan Savenko
|
970981cfc9
|
Show information on potential kills in attack tooltip
|
2023-03-24 17:18:47 +02:00 |
|
SoundSSGood
|
19096f39f0
|
Backpack limit. Amount of fixes.
|
2023-03-21 22:11:42 +02:00 |
|
SoundSSGood
|
f0f9eecf97
|
Backpack limit part5. End of battle. Other stuff
|
2023-03-21 12:14:33 +02:00 |
|
SoundSSGood
|
9f8aa25297
|
Backpack limit part4 (Using cheats, buying)
|
2023-03-21 12:14:33 +02:00 |
|
SoundSSGood
|
e23766280f
|
Backpack limit part2 (Pick up, Dig up, Object rewards)
|
2023-03-21 12:14:33 +02:00 |
|
SoundSSGood
|
96e8a1f21c
|
Backpack limit part1 (move, disassemble)
|
2023-03-21 12:14:33 +02:00 |
|
SoundSSGood
|
72122fb433
|
CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization
|
2023-03-21 12:14:33 +02:00 |
|
Andrey Filipenkov
|
aae9e70771
|
remove duplicate call
already performed in CPathfinderHelper constructor
|
2023-03-20 11:35:19 +03:00 |
|
Ivan Savenko
|
a0e9e01b48
|
Renamed & reorganized all game mechanics settings names
|
2023-03-16 18:11:35 +02:00 |
|
Ivan Savenko
|
383387ef29
|
Integrated defaultMods into mod system
|
2023-03-16 17:55:09 +02:00 |
|
Konstantin
|
ebbc8cf208
|
vcmi: remove BLOCK_LUCK bonus
To block a luck, just set both INDEPENDENT_MAX and INDEPENDENT_MIN
to 0 of LUCK bonus
|
2023-03-16 16:46:42 +03:00 |
|