Ivan Savenko
10b50cd905
It is now possible to vote for simturns and turn timer changes
2024-05-19 18:31:32 +00:00
Ivan Savenko
8754e0ebb3
Code formatting and cleanup
2024-05-17 17:10:29 +00:00
Ivan Savenko
69e33e406d
Try to minimize dll linkage usage
2024-05-17 13:09:45 +00:00
Ivan Savenko
03054af949
Add description for serialization changes, fix CURRENT value
2024-05-17 13:09:08 +00:00
Ivan Savenko
a688bc6b69
Remove debug code
2024-05-17 13:08:41 +00:00
Ivan Savenko
a0ad810033
Remove old code
2024-05-16 19:11:33 +00:00
Ivan Savenko
2ed355952c
Added proper serialization for unordered_map
2024-05-16 19:03:04 +00:00
Ivan Savenko
42f7a48fa4
Simplified integer serialization code
2024-05-16 18:53:49 +00:00
Ivan Savenko
84bc6c42db
Added 'Serializeable' base class for classes serializeable by pointer
2024-05-16 18:40:59 +00:00
Ivan Savenko
cce3f1cb2d
Implemented compact serialization of integer numbers
2024-05-15 19:50:01 +00:00
Ivan Savenko
87eac164e6
Implemented string deduplication for serializer
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Every unique string will now be serialized only once.
Reduces save size by ~20%
2024-05-15 19:49:59 +00:00
Ivan Savenko
5b182c31df
Add 'hasFeature' method for convenience
2024-05-15 19:49:34 +00:00
Ivan Savenko
1bc7c29111
Add workaround for visiting Altar of Sacrifice on 1.4 saves
2024-05-11 13:19:07 +00:00
Ivan Savenko
151075f088
Fix save compatibility with 1.4 that was broken by artifact costumes
2024-04-28 20:54:33 +03:00
Ivan Savenko
5010344df0
Added serialization of turn timer handler
2024-04-26 13:16:02 +03:00
Ivan Savenko
50e8d1fd82
Add save compatibility check
2024-04-09 16:42:20 +03:00
Ivan Savenko
9e49587749
Replace bonus string description with metastring that can properly
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handle translations
2024-04-09 16:13:30 +03:00
RoboSchmied
9c334f54fe
Fix: 9 typos
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Signed-off-by: RoboSchmied <github@roboschmie.de>
2024-03-28 03:03:44 +01:00
Ivan Savenko
6a5696604e
Merge pull request #3656 from SoundSSGood/backpack-management
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Backpack management init
2024-03-24 19:09:32 +02:00
Kris-Ja
ff35a27176
Fix loading saved games (add ESerializationVersion)
2024-03-23 22:03:06 +01:00
SoundSSGood
d143f53d7e
using deque for hero's backpack storage
2024-03-07 18:16:21 +02:00
Alexander Wilms
ea48257100
Fix SonarCloud issues
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Replace the use of "::value" with "std::is_abstract_v" and similar issues
2024-03-02 14:08:03 +01:00
Ivan Savenko
d1c274f93f
Replaced vector of strings with simple bool for flag
2024-02-26 12:55:49 +02:00
Ivan Savenko
922966dcf8
Renamed JsonNode::meta to more logical modScope. Member is now private
2024-02-26 12:55:49 +02:00
Ivan Savenko
08a27663f9
Reworked JsonNode constructors to more logical form
2024-02-26 12:55:49 +02:00
Ivan Savenko
bc9e961252
Better checks for incoming data
2024-02-25 20:05:52 +02:00
Ivan Savenko
6901945b6e
Fix possible thread race on sending packet from two threads
2024-02-25 20:05:28 +02:00
Alexander Wilms
2ea78a5883
Fix float comparisons
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Replace this "==" with a more tolerant comparison operation.
Floating point numbers should not be tested for equality cpp:S1244
2024-02-14 23:30:29 +01:00
Ivan Savenko
3740f8b02f
Moved bonus parsing to a new file
2024-02-14 15:48:06 +02:00
Ivan Savenko
c3957c2c2a
Moved json files to new directory, split on per-class basis
2024-02-14 13:08:24 +02:00
Ivan Savenko
f2ecd4cf11
Merge branch 'develop' into 'lobby'
2024-02-11 16:13:13 +02:00
Ivan Savenko
1cecaf2bf5
Skip unresolved identifier from list of allowed heroes/artifacts in vmap
2024-02-05 22:26:53 +02:00
Ivan Savenko
80fc2bb695
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-02-03 21:11:34 +02:00
Ivan Savenko
bd4c7e3ac0
Added LobbyPrepareStartGame pack to replace old workarounds
2024-02-03 19:57:23 +02:00
Ivan Savenko
2c2bec791c
Fixes and cleanup of game client network shutdown and restart
2024-02-03 19:27:04 +02:00
Ivan Savenko
f97ffd8e9a
Better handling of disconnects, code cleanup
2024-02-02 15:32:06 +02:00
Ivan Savenko
03fcfe3392
Use std::byte in serializer
2024-02-02 13:09:12 +02:00
Ivan Savenko
29c0989849
Use std::byte to manage network data
2024-02-02 02:02:09 +02:00
Ivan Savenko
290cc1510b
Added text container with map translations to campaign state
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Fixes missing translations for heroes names customized on maps after
their transfer to next scenario
2024-01-31 20:01:24 +02:00
Ivan Savenko
2e4895766a
Implemented tracking of objects destroyed by players
2024-01-31 01:37:33 +02:00
Ivan Savenko
322c5faf63
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-26 16:52:23 +02:00
Ivan Savenko
388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
2024-01-26 16:32:36 +02:00
Ivan Savenko
9f3655c41b
Minor code cleanup
2024-01-20 23:26:04 +02:00
Ivan Savenko
fc4ae3bd8c
Merge remote-tracking branch 'vcmi/develop' into lobby
2024-01-20 23:01:49 +02:00
Ivan Savenko
0c07384293
Refactoring of serialization versioning handling
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- Removed 'version' field from serialize() method
- Handler classes - Binary(De)Serializer now have 'version' field
- Serialization versioning now uses named enum
Save compatibility with 1.4.X saves should be intact
2024-01-20 20:34:51 +02:00
Ivan Savenko
80e960bc8e
Finalized new TCP networking API
2024-01-19 23:52:28 +02:00
Ivan Savenko
22f0ca67c6
Fix connection to game lobby & map load
2024-01-19 23:49:59 +02:00
Ivan Savenko
0a1153e1c6
Switch client-server communication to new API
2024-01-19 23:49:59 +02:00
Ivan Savenko
ea1f05d15a
Stabilization
2024-01-19 13:55:22 +02:00
Ivan Savenko
60ffb81b33
Replaced remaining placeholder code with callbacks
2024-01-19 13:55:22 +02:00
Ivan Savenko
e67e4430ba
Removed most of non-const static fields in lib. Reduced header includes.
2024-01-19 13:55:22 +02:00
Ivan Savenko
a15366f5a5
Make IObjectInterface::cb non-static
2024-01-19 13:55:21 +02:00
Ivan Savenko
2c4cad7d9c
Slight simplification of bonus system node class
2024-01-19 13:54:49 +02:00
Ivan Savenko
d5c4478816
Remove most of non-const access to VLC entities
2024-01-19 13:54:49 +02:00
Alexander Wilms
f3277b7953
Define each identifier in a dedicated statement
2024-01-10 00:22:23 +00:00
Laserlicht
c471b626a2
code review
2023-12-27 15:26:08 +01:00
Ivan Savenko
84d9078bd9
Throw exception instead of failing with SIGSEGV
2023-12-17 19:44:45 +02:00
Ivan Savenko
a1f4748bbc
Fix socket shutdown
2023-12-03 19:44:58 +02:00
Ivan Savenko
5d16f035d7
Workaround for crash on winning the game
2023-11-27 14:09:08 +02:00
Ivan Savenko
d0e320723c
Remove no longer relevant assertion
2023-11-21 18:31:43 +02:00
Ivan Savenko
f53a53051b
Fixed map startup
2023-11-17 16:19:07 +02:00
Ivan Savenko
76956cfe3a
Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2
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Remove implicit conversion of identifier to integer
2023-11-16 17:26:32 +02:00
Ivan Savenko
59b2cbe4d2
Fix regressions
2023-11-15 15:57:03 +02:00
Ivan Savenko
10e110320b
Remove std::vector<boo> from Json Serializer, simplify affected code
2023-11-15 15:55:18 +02:00
Ivan Savenko
0842f5afee
Removed remaining usages of std::vector<bool>
2023-11-15 15:55:18 +02:00
Ivan Savenko
301ac2457a
Cleanup
2023-11-13 17:48:55 +02:00
Ivan Savenko
a6f37b7cd7
Fixed few more memory leaks in client
2023-11-13 16:27:15 +02:00
Ivan Savenko
20ef3a69e7
Fix most of memleaks discovered by valgrind
2023-11-13 16:27:15 +02:00
Ivan Savenko
5c810df36f
Reorganized types registration code
2023-11-11 00:39:08 +02:00
Ivan Savenko
4a7fa9bf8c
Simplified CTypeList class
2023-11-08 22:05:36 +02:00
Ivan Savenko
a61ceaf2a7
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
4e654a7e6e
Better names
2023-11-08 21:27:05 +02:00
Ivan Savenko
34c012d119
Serialization version bump
2023-11-08 21:27:05 +02:00
Ivan Savenko
2cc8b5baeb
Fix map startup
2023-11-08 21:27:05 +02:00
Ivan Savenko
c7676bde53
Serialize Enitity classes by their ID
2023-11-08 21:27:05 +02:00
Ivan Savenko
f8a7f6e5a7
Remove remaining boost::mpl usages
2023-11-08 21:27:05 +02:00
Ivan Savenko
ad3c870fb6
Remove serialization of VLC, remove unused code
2023-11-08 21:27:05 +02:00
Ivan Savenko
8f25f1fd4b
Serialize identifiers without implicit conversion to int
2023-11-03 16:03:29 +02:00
Alexander Wilms
f01ec55d21
Use the "nullptr" literal.
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"nullptr" should be used to denote the null pointer
2023-10-27 18:18:59 +00:00
Ivan Savenko
8df39c43a0
Fix game loading
2023-10-22 17:04:14 +03:00
Ivan Savenko
b2c336de0d
JsonNode now uses std::variant internally. Fixes crash on deserialize
2023-10-21 20:41:58 +03:00
nordsoft
2960895041
Issues fixed
2023-09-17 22:19:45 +02:00
Ivan Savenko
f39fbe5151
Merge pull request #2757 from IvanSavenko/filesystem_refactor
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Filesystem refactor - part 1
2023-09-07 10:51:02 +03:00
Ivan Savenko
b6a1a8f0da
Json Serializer should now use identifers storage properly
2023-09-04 22:23:20 +03:00
Ivan Savenko
a30e7ba321
Remove bitmasks of PlayerColor's. Add encode/decode methods
2023-09-04 18:56:16 +03:00
Ivan Savenko
3f921fa771
Serialization version bump
2023-09-04 18:22:34 +03:00
Ivan Savenko
e54287ea5d
Converted remaining identifier to new system
2023-08-25 13:38:02 +03:00
Michael
68a1b883eb
autosave folders
2023-08-22 20:43:44 +02:00
Ivan Savenko
537f9fa048
Merged master into develop
2023-08-03 23:38:32 +03:00
Ivan Savenko
62fddca21e
Split massive CModHandler class/file into multiple parts:
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- IdentifierStorage is now a separate handler in VLC
- Renamed ModHandler::Incompatibility exception to ModIncompatibility
- Extracted ModScope namespace from ModHandler
- Extracted ModUtilities namespace from ModHandler
- Split CModHandler.cpp on per-class basis
- Replaced some direct members with unique_ptr to reduce header includes
2023-07-30 22:17:47 +03:00
Ivan Savenko
7f72f7a82c
Cleanup server connection code a bit
2023-07-30 20:15:32 +03:00
Ivan Savenko
4d08a131d3
Reorganization of boost filesystem usage
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- Removed (most of) boost filesystem namespace usings
- Replaced boost::filesystem::fstream with std::fstream and different
constructor that should be available on any plaftorm
2023-07-28 19:12:04 +03:00
Ivan Savenko
21a39f0b01
Removed boost::iostreams in favor of std::stream / boost::filesystem
2023-07-28 19:12:04 +03:00
Ivan Savenko
aed8c411fc
Minor rework & cleanup of combat replays
2023-07-27 19:25:55 +03:00
Ivan Savenko
9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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CArtifact CArtifactInstance refactoring
2023-07-11 14:36:08 +03:00
Ivan Savenko
fa4a0004b2
Merge pull request #2291 from IvanSavenko/terrain_animations_config
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Moved hardcoded terrain palette-cycling animations to config
2023-07-07 14:28:39 +03:00
Tomasz Zieliński
06449ce7b0
Another compile fix
2023-07-05 21:18:30 +02:00
Tomasz Zieliński
506a0cdda0
- Better name as suggested in PR
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- Compile fix
2023-07-05 21:08:32 +02:00
Ivan Savenko
3bce245780
Moved hardcoded terrain palette-cycling animations to config
2023-07-05 22:07:20 +03:00
Tomasz Zieliński
9f2bfbc1d8
Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
2023-07-05 20:53:00 +02:00