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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-18 17:40:48 +02:00
Commit Graph

413 Commits

Author SHA1 Message Date
Tomasz Zieliński
ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-19 12:05:30 +02:00
Tomasz Zieliński
03b3771f19 Ban Navigation on maps without water 2023-07-18 10:54:36 +02:00
Tomasz Zieliński
025b0814c8 + Handled banning spells and artifacts
+ Rename allowedSpell => allowedSpells
2023-07-17 17:21:28 +02:00
Ivan Savenko
6fd3c0f8bc Fixes loading of hota maps with enabled wog mod (identifiers conflict) 2023-07-17 16:38:23 +03:00
Ivan Savenko
22b09f7164 Fixed parsing of some hota campaigns 2023-07-17 16:22:43 +03:00
Ivan Savenko
81d0ac4d6b Removed excessive warnings from console - this is legal case 2023-07-17 16:22:29 +03:00
Tomasz Zieliński
bda126a1fd Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-16 18:54:50 +02:00
Ivan Savenko
463efea7bb Fix hero retreating handling & code cleanup 2023-07-15 19:55:30 +03:00
Ivan Savenko
19ace6a849 Moved hero pool logic to the separate files 2023-07-15 19:55:29 +03:00
Tomasz Zieliński
a200e87640 Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2023-07-15 14:36:32 +02:00
Ivan Savenko
37f3560b9c Fix build in debug mode 2023-07-11 15:21:31 +03:00
Tomasz Zieliński
700d8459ac Checking flags and conditions 2023-07-09 11:16:36 +02:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
SoundSSGood
fd9c7352a0 suggested changes 2023-07-03 22:54:03 +03:00
Ivan Savenko
4a5c1556a1 Always use std::vector<uint8_t> to store binary map 2023-06-27 16:27:35 +03:00
Ivan Savenko
cc91be3518 Added workaround for loading spellbook existance status 2023-06-27 13:58:45 +03:00
Ivan Savenko
7fc66c2797 Fix loading of experience for predefined heroes 2023-06-26 20:02:43 +03:00
Ivan Savenko
48ac84110b Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
Ivan Savenko
f6b2f58da9 Use inheritance instead of composition for campaign header 2023-06-26 17:15:59 +03:00
Ivan Savenko
8420a90aa4 Reorganization of campaigns code 2023-06-26 17:15:59 +03:00
Ivan Savenko
d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
Ivan Savenko
2882e2d248 Added loading of reserved heroes from H3M 2023-06-26 17:15:59 +03:00
Ivan Savenko
f7b27da00e Implemented support for "coast visitable" objects:
- objects marked as coast visitable can be visited from land even when
placed in water
- added isBlockedVisitable and isCoastVisitable method to
CGObjectInstance
- implemented json config for these properties in banks
2023-06-25 17:42:33 +03:00
Ivan Savenko
c4772ae59d Load new hota quests as empty quests, to avoid unexpected behavior 2023-06-20 19:37:27 +03:00
Ivan Savenko
6564502a0e Implemented mapping of hero portraits 2023-06-20 19:37:27 +03:00
Ivan Savenko
d4728f78ce Support for hota victory conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
a84666edf6 MetaString can be serialized in json 2023-06-20 19:37:27 +03:00
Ivan Savenko
d51fe62804 Win/loss condition texts use MetaString 2023-06-20 19:37:27 +03:00
Ivan Savenko
f35b3a0dc3 Replace MetaString operator << with member function 2023-06-20 19:37:27 +03:00
Ivan Savenko
c43783db58 Use string ID's instead of raw strings for win/loss conditions 2023-06-20 19:37:27 +03:00
Ivan Savenko
6f743916db Moved CGCreature to a new file 2023-06-20 19:37:27 +03:00
Ivan Savenko
7c88bb7e4f Detect mirror maps 2023-06-20 19:37:27 +03:00
Ivan Savenko
636b2ea856 Removed no longer used code - moved to hota mod 2023-06-20 19:37:27 +03:00
Ivan Savenko
d742b6b809 Fix mapping of map objects linked to game entities 2023-06-20 19:37:27 +03:00
Ivan Savenko
4d947be287 Adventure map shipyard nwo has configurable boat type 2023-06-16 17:59:50 +03:00
Ivan Savenko
0901c8feaf Use boost::multiarray instead of manual memory management in CMap 2023-06-16 17:59:10 +03:00
Ivan Savenko
1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2023-06-05 18:53:17 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
2f9073e13a Fix assertion 2023-06-01 16:03:37 +03:00
Ivan Savenko
fce5f9f907 Fix buildings loading 2023-05-31 23:18:39 +03:00
Ivan Savenko
312b703a78 Fixed mapping of hota objects 2023-05-31 23:18:39 +03:00
Ivan Savenko
952708e865 Basic version of object templates mapping 2023-05-31 23:18:39 +03:00
Ivan Savenko
b3ca6c8cee Fixed detection of campaign format 2023-05-31 23:18:39 +03:00
Ivan Savenko
e1c01ca636 Fix CI build 2023-05-31 23:18:39 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Ivan Savenko
62595cb039 Split massive CMap.h a bit 2023-05-31 23:01:57 +03:00
Ivan Savenko
bf720200f9 Implemented identifiers remapping for game entities 2023-05-31 23:01:57 +03:00
Ivan Savenko
c51e0ef052 Added information on Heroes Chronicles map ID's 2023-05-31 23:01:57 +03:00
Ivan Savenko
8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader 2023-05-31 23:01:57 +03:00
Ivan Savenko
5fe5d0c045 Fix loading of buildings of random town 2023-05-31 23:01:57 +03:00