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Commit Graph

18822 Commits

Author SHA1 Message Date
c401eca7c4 Merge pull request #5105 from Xilmi/develop
AI is now able to deal with Coven and Factory special building-behavior's.
2024-12-21 15:57:50 +02:00
e612fbb0c1 Merge pull request #5108 from IvanSavenko/preset_import
[1.6.1?] Mod preset import/export
2024-12-21 15:57:33 +02:00
dac1ba64e1 Merge pull request #5116 from MichalZr6/update_polish_translation
Polish translation for .ts files to reach 100%
2024-12-21 15:52:29 +02:00
0797e571ab Merge pull request #4996 from MichalZr6/hill_fort_fix_for_AI
Enable AI to use all Hill Fort upgrades, including alternative ones
2024-12-21 15:51:58 +02:00
48278fe301 Merge pull request #5122 from Laserlicht/fix_music
[1.6.1] fix music
2024-12-21 15:45:33 +02:00
2be528ae36 Merge pull request #4999 from MichalZr6/frames_from_def
Fix crash on missing DEF frames for in-game assets
2024-12-21 15:44:25 +02:00
6d8e447ff3 Added new right-click popup to teleporters
Whirlpool, Subterranean Gates, and all Monoliths now show custom popup
on right-click that show all linked objects (exits and entrances).

Only revealed objects are visible, rest are hidden behind fow.

Exits, entrances, and bidirectional objects have different icon that
indicates direction.
2024-12-21 12:01:33 +00:00
371063c44e Merge remote-tracking branch 'upstream/develop' into develop 2024-12-21 12:09:05 +01:00
38c0cd138b fix music 2024-12-21 01:38:29 +01:00
b2a24338cb Fix too long strings 2024-12-20 18:00:25 +01:00
6bd765b89e Polish translation to reach 100% 2024-12-20 16:53:37 +01:00
370ecf6f66 Merge pull request #5115 from vcmi/master
Merge master -> develop
2024-12-20 16:00:41 +02:00
1cbe1229ee Merge pull request #5114 from vcmi/beta
Merge beta -> master
1.6.0
2024-12-19 18:14:26 +02:00
0a30e86f10 Merge pull request #5109 from IvanSavenko/release_160
Preparation for release 1.6.0
2024-12-19 16:28:23 +02:00
ab58b6cc42 Merge pull request #5088 from IvanSavenko/changelog_160
Changelog for 1.6.0
2024-12-19 16:04:34 +02:00
9d17794e50 Merge pull request #5111 from IvanSavenko/bugfixing_beta_4
Final bugfixes for 1.6.0
2024-12-19 16:04:17 +02:00
a7ff656c06 Merge remote-tracking branch 'upstream/beta' into develop 2024-12-19 14:56:11 +01:00
9a39fe3571 Final changelog for 1.6.0 2024-12-19 13:48:33 +00:00
34d507154c Merge pull request #5107 from MichalZr6/update_polish_translation
Polish translation update
2024-12-19 15:45:05 +02:00
e3d61d1da7 Merge pull request #5112 from GeorgeK1ng/beta
Updated Czech translation
2024-12-19 15:44:40 +02:00
19e6a83c19 Quick workaround for xbrz terrain animations bug 2024-12-19 13:43:38 +00:00
f893c80192 Move UpgradeInfo class to header and source files 2024-12-19 14:13:09 +01:00
bfa2b47210 Updated Czech translation 2024-12-19 09:26:16 +01:00
7cc9aeaa41 Fix crash on mod update. Do not reset selection on screenshot download 2024-12-18 22:08:38 +00:00
8b9bbadad8 Try to place text inside progress bar on every OS 2024-12-18 22:04:15 +00:00
03b7622a1d Fix positioning of scaleable main menu when xbrz is in use 2024-12-18 22:04:15 +00:00
23f3936739 Correctly disable root mod if it conflicts with mod player is trying to
enable
2024-12-18 22:04:15 +00:00
fa3e0867c4 Merge remote-tracking branch 'upstream/beta' into develop 2024-12-18 15:03:22 +01:00
af9445c16f Fixes following review 2024-12-17 22:34:06 +01:00
bbc41fc1b9 fix typo, fix unused variable 2024-12-17 22:34:06 +01:00
d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 2024-12-17 22:34:06 +01:00
e8842c2e12 Merge pull request #5104 from GeorgeK1ng/beta
Support for native multilanguage installer in main VCMI languages
2024-12-17 19:32:08 +02:00
3cbe4323c6 Release 1.6.0 2024-12-17 17:26:56 +00:00
87e3340a56 Track clipboard state and update UI accordingly 2024-12-17 17:20:36 +00:00
ba5ed98da5 Automatically install missing mods from preset 2024-12-17 16:37:55 +00:00
4a398c7b72 polish translation update 2024-12-17 16:38:41 +01:00
a983b5c7d7 It is now possible to export or import mod preset to/from clipboard 2024-12-17 14:38:50 +00:00
a2827bf6f0 Merge remote-tracking branch 'upstream/beta' into develop 2024-12-17 12:08:36 +01:00
64ad060846 Update RecruitHeroBehavior.cpp
closestThreat was supposed to be < 1, not < 0
2024-12-17 12:03:46 +01:00
aff73b6e65 Be less wasteful with hiring heroes
When an enemy is near our city that currently has a hero hiding in it, we don't buy a hero without army as that one would be forced to wait outside and likely be killed.
2024-12-17 12:02:58 +01:00
09163009e7 Merge pull request #5087 from Laserlicht/boost_update
fix boost 1.87
2024-12-17 12:30:14 +02:00
99fcf136ec Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible 2024-12-16 23:45:21 +01:00
604aa9a6b9 Merge pull request #5101 from IvanSavenko/android_chronicle
Attempt to fix Chronicles installation on Android
2024-12-17 00:12:57 +02:00
d9dcce4ea4 Support for native multilanguage installer in main VCMI languages 2024-12-16 21:48:09 +01:00
5d65816c25 Fixes according to review 2024-12-16 20:45:00 +00:00
80f5aa8336 Slightly rework Chronicles installer to make it work on Android 2024-12-16 17:14:21 +00:00
9012560e38 Fix for AI not recognizing 2nd T7-building of Factory as dwelling
This lead to it being built dead-last in the build-order instead of the AI trying to go for it quite early.
2024-12-16 17:19:07 +01:00
a9dfd9b7f4 Merge pull request #5099 from IvanSavenko/bugfixing_beta_3
Fixes for beta bugs reported on Discord
2024-12-15 23:32:24 +02:00
f4a15a198b Cleanup 2024-12-15 21:32:23 +01:00
50838f24bf Auto-recover from cases when active preset is invalid 2024-12-15 19:43:43 +00:00