Ivan Savenko
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f39fbe5151
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Merge pull request #2757 from IvanSavenko/filesystem_refactor
Filesystem refactor - part 1
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2023-09-07 10:51:02 +03:00 |
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Ivan Savenko
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9fa7a93fb0
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Properly pass battleID in all battle netpack's
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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41210c1dbf
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Client-side support for multiple battles
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2023-09-06 16:03:47 +03:00 |
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Ivan Savenko
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86a7f5f5cd
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Removed getStr(bool), replaced with similar toString()
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2023-09-04 22:21:02 +03:00 |
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Ivan Savenko
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8dfdfffd87
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
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Ivan Savenko
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823ffa7a07
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
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Ivan Savenko
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e40dc76304
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Fix giving commands in battles in hotseat
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2023-08-24 23:34:33 +03:00 |
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Ivan Savenko
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81242d3500
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Fixed ending of battles due to retreat/surrender
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2023-08-23 18:46:56 +03:00 |
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Ivan Savenko
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3eb19e6ed7
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Fix possible unprotected access to battleint
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2023-08-23 16:32:29 +03:00 |
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Ivan Savenko
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142889e3a5
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Give all threads created by client human-readable name for debug
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2023-08-23 16:32:29 +03:00 |
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Ivan Savenko
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013417fb7e
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
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Ivan Savenko
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3213800097
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Fix assertion failure on teleport cast
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2023-08-03 14:20:54 +03:00 |
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Ivan Savenko
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32f7a95e38
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Use capture by value since thread might start after local method returns
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2023-07-25 22:33:59 +03:00 |
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Ivan Savenko
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cefbe5152e
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Merge pull request #2359 from IvanSavenko/crashfixing
Fix crashes from 1.2.1 statistics on Google Play
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2023-07-21 15:44:37 +03:00 |
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Ivan Savenko
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9e58f67ab5
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Fix autocombat AI threading
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2023-07-19 12:09:03 +03:00 |
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Ivan Savenko
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556763fb7b
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Fixed handling of tactics
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2023-07-18 22:02:35 +03:00 |
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Ivan Savenko
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1bf6bbd9b6
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Significantly simplified threading model in battles
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2023-07-18 19:55:59 +03:00 |
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Ivan Savenko
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5e8a778e7d
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Attempt to fix / trace crashes from Google Play statistics
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2023-07-18 17:31:21 +03:00 |
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Dydzio
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48a72f90f7
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Add option for persistent hero info window as in HD mod
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2023-07-17 23:25:16 +02:00 |
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Ivan Savenko
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85262cf4f5
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Moved CGameState files into a separate directory
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2023-06-26 17:15:59 +03:00 |
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Ivan Savenko
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e2ef136003
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
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Ivan Savenko
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7838190ef4
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Moved window stack management from GuiHandler to new class
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2023-05-16 19:10:21 +03:00 |
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Ivan Savenko
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243773b6ef
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
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Konstantin
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fbc05c70ac
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vcmi: camelCase methods of new classes
Also use EGameSettings for clamping morale and luck
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2023-05-02 12:09:13 +03:00 |
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Konstantin P
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b472c89276
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vcmi: make some CStack properties private
There is a getters for this properties already available
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2023-04-27 20:58:49 +03:00 |
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Ivan Savenko
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4ec32e4dcd
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Renamed CAdvMapInt to its proper full name
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2023-04-20 22:04:24 +03:00 |
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Konstantin
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7a5775a9f9
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vcmi: use std::optional
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2023-04-17 00:43:13 +03:00 |
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Ivan Savenko
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1704fab3a2
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Fix assertion failure on fighting against AI with tactics
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2023-04-15 17:20:38 +03:00 |
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Konstantin
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15031d2e16
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vcmi: do not block interface on setup spells
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2023-04-13 01:06:36 +03:00 |
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nordsoft
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ce3028bd73
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Intermediate commit
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2023-04-06 19:34:07 +04:00 |
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Konstantin
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eff41f66ed
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vcmi: now obstacles can have disappearing anim
It is a reverse version of appearingAnimation.
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2023-03-31 01:01:25 +03:00 |
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Ivan Savenko
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2167cb2a68
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Fix battle startup with "no intro sound" mod
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2023-03-25 23:54:51 +02:00 |
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Adriankhl
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76a71226a2
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Deactivate activeStack during spellCast
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2023-03-24 22:43:41 +01:00 |
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Adriankhl
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49662f6f36
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Deactivate activeStack when auto combat starts
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2023-03-23 22:37:39 +01:00 |
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Ivan Savenko
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4968ac58b4
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Do not abort battle opening sound, only allow actions
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2023-03-21 13:49:19 +02:00 |
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Ivan Savenko
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2864a04bda
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Minor refactoring
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2023-03-20 20:19:05 +02:00 |
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Ivan Savenko
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688b8db3eb
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
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Adriankhl
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4718396f5f
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Prevent crashing when pressing auto-combat button on enemy turn
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2023-03-17 15:40:14 +01:00 |
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Ivan Savenko
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7030fa8fe7
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Allow changing queue size instantly on option toggle
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2023-03-05 19:55:38 +02:00 |
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Ivan Savenko
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b57a07b10f
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Restored ambient sounds functionality
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2023-03-05 18:02:59 +02:00 |
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Dydzio
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7e409df3cb
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Apply manual changes from code review
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2023-02-18 16:35:07 +01:00 |
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Dydzio
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9101f05835
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Fixes for new battle settings
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2023-02-15 22:38:41 +01:00 |
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Dydzio
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be9c71934c
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Merge remote-tracking branch 'origin/develop' into settings-rework
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2023-02-14 21:00:17 +01:00 |
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Ivan Savenko
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91b17bed79
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Partial encapsulation of AdvMapInt
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2023-02-14 11:18:42 +02:00 |
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Dydzio
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fc7d2b9778
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Merge remote-tracking branch 'origin/develop' into settings-rework
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2023-02-12 11:55:21 +01:00 |
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Ivan Savenko
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ab8b407294
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Style cleanup
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2023-02-08 13:56:09 +02:00 |
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Ivan Savenko
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1e09c39c0e
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Fix battle cursor after attack command
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2023-02-02 14:36:58 +02:00 |
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Ivan Savenko
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a2035122e1
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Removed makingTurn variable
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2023-02-02 13:25:55 +02:00 |
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Dydzio
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d04c53e7e0
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Merge branch 'develop' into settings-rework
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2023-02-02 11:55:13 +01:00 |
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Ivan Savenko
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108a42e4ba
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
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