Michał W. Urbańczyk
2286d37012
* added #42 and #30
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* one more file for AIs
2007-10-19 21:12:37 +00:00
mateuszb
e3937da8e3
shadow improvement
2007-10-19 17:47:28 +00:00
mateuszb
f3b5d07aa5
* bugfixes
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* general improvements
2007-10-18 20:14:26 +00:00
mateuszb
c1e9e9b750
* resolving #41 and #36
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* small improvements
2007-10-17 20:05:49 +00:00
Michał W. Urbańczyk
97f4fbcce8
First EmptyAI. It's not used yet, but it can be compiled.
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Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
2007-10-16 22:41:45 +00:00
Michał W. Urbańczyk
4cca2da9c0
* added #38
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* CDefEssential is now useful
* initGameState shouldn't overwrite starting armies
* loading more graphics (small creature icons, large hero portraits)
* functions for getting current valueof morale/luck (unfinished)
* added in CLodHandler function that returns CDefEssential with images from desired .def
* copySurface works correctly (I hope)
2007-10-16 22:39:11 +00:00
mateuszb
355e21b56a
* finishing hero flags
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* some things with #36 and #41
2007-10-16 17:46:01 +00:00
Michał W. Urbańczyk
730b469ec6
* added #17
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* added txt file with reference names of creatures
* minor changes
2007-10-15 20:59:17 +00:00
Michał W. Urbańczyk
f1d5e686ce
* done #40 , #32 , #21
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* added files for Lua handler and moved Lua test code
2007-10-14 12:11:18 +00:00
Michał W. Urbańczyk
70ce922fe6
* added #33 & #19 (as far as possible by now)
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* more text in CPreGameTextHandler
2007-10-13 21:27:03 +00:00
Michał W. Urbańczyk
9e84383a61
* added #13 and #15 (for buttons and minimap, rest will be added later)
2007-10-13 20:31:50 +00:00
mateuszb
62b69b1f25
our changes
2007-10-13 18:49:43 +00:00
mateuszb
f3b712e6ea
* resolving #35
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* small changes
2007-10-11 20:13:13 +00:00
mateuszb
e32eaac8af
* resolving #18
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* small bugfix
2007-10-09 15:15:35 +00:00
mateuszb
a98ee6b466
* small bugfix
2007-10-09 13:43:13 +00:00
mateuszb
65ae2cd217
* resolving #31
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* using better flags
2007-10-08 18:47:23 +00:00
mateuszb
87b3459d14
* resolving #28
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* minor changes and improvements
2007-10-07 16:01:53 +00:00
Michał W. Urbańczyk
caef46059c
* added #14
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* auxiliary functions
2007-10-07 14:51:09 +00:00
Michał W. Urbańczyk
b434479b53
* fixed #29 , #27 and #26
2007-10-05 20:38:14 +00:00
Michał W. Urbańczyk
e02f752211
Now hero movement should be working.
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- fixed/added #22 , #24 , #25 , #8 , #11 , partially #19
- minor improvements
2007-10-05 18:16:22 +00:00
mateuszb
49565e6b45
* resolving #23 with adding it to callback
2007-10-05 18:10:33 +00:00
mateuszb
df3b0f56d9
* fixing hero move
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* fixing horopos actualization
* fixing #9 bug
2007-10-04 16:40:40 +00:00
mateuszb
d530bd057d
* fixed some issues with hero moving; actualizing hero position is still broken :(
2007-10-03 19:56:08 +00:00
Michał W. Urbańczyk
7b3c270dfc
- Initializing movement points (t.#16)
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- minor improvements
2007-10-03 18:53:49 +00:00
Michał W. Urbańczyk
8421c901a4
* a lot of improvements
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* started making an infobar
2007-09-30 16:16:00 +00:00
Michał W. Urbańczyk
cfc94847a1
* added selecting path by clicking on terrain (experimental)
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* coordinates in CPathNode are stored in int3
* minor improvements
2007-09-22 01:16:31 +00:00
mateuszb
6f4156c901
small improvements
2007-09-18 17:01:47 +00:00
Michał W. Urbańczyk
6d0bcef157
* fixed initialization of map of players
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* functions in callback for getting info about towns
* added info about towns to CGameState
* minor changes
2007-09-18 13:30:26 +00:00
mateuszb
b0e72f334e
small bugfix, move of one file
2007-09-17 17:36:20 +00:00
Michał W. Urbańczyk
7d4aa0c803
* resource bar
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* function in CCallback for getting onfo about res
* giving resources at the beginning of game
* moved several txt files to /config subfolder
* minor changes
2007-09-16 17:21:23 +00:00
mateuszb
3ce6c4bf70
missing file
2007-09-16 13:00:13 +00:00
mateuszb
3c4923a31e
hero animation
2007-09-15 18:04:12 +00:00
mateuszb
f6953057d7
* main things in hero moving
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* some minor fixes
2007-09-15 15:44:08 +00:00
Michał W. Urbańczyk
42c6428a19
* fixed crashbug in herolist
2007-09-14 17:01:13 +00:00
Michał W. Urbańczyk
16a1861fc4
* heroList
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* functions for getting info about heroes in CCallback
* function for initializing GameState
* improvements in CHeroInstance
* added codename
* minor stuff
2007-09-14 13:11:10 +00:00
mateuszb
55c0dc0229
some stuff to hero moving
2007-09-13 13:34:59 +00:00
mateuszb
88a1809229
initializing town instances in game state
2007-09-05 15:56:35 +00:00
Michał W. Urbańczyk
4edc6176dc
* minimap fix
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* headers fix
* commented LUA stuff
2007-09-02 12:36:54 +00:00
mateuszb
5222be8d94
* upgrades in moveHero function
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* new folder structure
2007-08-30 10:11:53 +00:00
mateuszb
2d7dbbefc3
* partially written hero moving
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* improvements in include system
2007-08-29 12:18:31 +00:00
Michał W. Urbańczyk
2030a6793f
Empty function for hero movement
2007-08-29 10:05:50 +00:00
Michał W. Urbańczyk
210123ac33
* improved minimap
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* live event handling on adventure map
* added CCallback
* minor stuff (as usual)
2007-08-27 14:15:03 +00:00
mateuszb
4162103cf1
improvements in reading h3ms, to be tested
2007-08-26 16:02:36 +00:00
mateuszb
2541422e92
* support for all SoD/WoG maps (to be tested)
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* small improvements and bugfixes
2007-08-25 17:51:32 +00:00
Michał W. Urbańczyk
ab3a06bf69
Mainly more improvements in CPreGame
2007-08-25 04:56:25 +00:00
mateuszb
ad68aa3dea
* small bugfix
2007-08-24 15:00:13 +00:00
Michał W. Urbańczyk
dc863f459c
*improvements in CPreGame
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* uptated specification
* minor stuff
2007-08-24 08:27:32 +00:00
mateuszb
1541b33b62
* reading headers for RoE and AB maps
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* some minor changes
2007-08-23 17:38:00 +00:00
Michał W. Urbańczyk
9b8517db2a
* updated specification
2007-08-23 05:44:13 +00:00
mateuszb
6d3a042add
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
2007-08-21 13:48:18 +00:00