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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-16 10:19:47 +02:00
vcmi/client
Ivan Savenko 569d99a01f
Merge pull request #4101 from IvanSavenko/memory_usage_fix
[1.5.3] Reduce memory usage of adventure map
2024-06-08 13:46:48 +03:00
..
adventureMap Pressing shift will now add tile coordinates to adventure map hover text 2024-06-04 14:11:53 +00:00
battle Fix tactics shortcut not blocked after tactics is over 2024-06-01 07:38:49 +00:00
eventsSDL Fixed F4 (fullscreen hotkey) not actually changing window mode 2024-05-23 14:54:13 +00:00
globalLobby Implemented some of the requested shortcuts 2024-05-19 09:12:36 +00:00
gui Fix renamed end turn shortcut 2024-05-23 18:49:06 +00:00
icons
ios Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
lobby Fix freeze on attempt to load campaign save list 2024-05-28 16:00:52 +00:00
mainmenu Merge pull request #4013 from IvanSavenko/shortcuts_additions 2024-05-21 14:18:55 +03:00
mapView Reduce memory usage of adventure map 2024-06-06 16:11:01 +00:00
render Simplify code 2024-04-30 12:01:03 +03:00
renderSDL Fix time handling 2024-04-30 15:31:35 +03:00
widgets Fix UI glitch due slots recreation & repositioning 2024-06-04 14:41:33 +00:00
windows Merge pull request #4095 from vcmi/master 2024-06-05 23:54:21 +03:00
CFocusableHelper.cpp Fix build 2024-05-15 12:45:45 +00:00
CFocusableHelper.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
CGameInfo.cpp Move all OH3 objects and obstacle sets to a mod 2024-04-08 12:50:41 +02:00
CGameInfo.h
Client.cpp Fix possible crash on closing game from main menu 2024-05-20 10:57:25 +00:00
Client.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientCommandManager.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
ClientNetPackVisitors.h
CMakeLists.txt [launcher] build for Android 2024-06-08 00:09:04 +03:00
CMT.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CMT.h
CMusicHandler.cpp Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
CMusicHandler.h Fix access to CPrologEpilogVideo after destruction from sound callback 2024-04-11 13:25:54 +03:00
ConditionalWait.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CPlayerInterface.cpp Add '*' to list of characters banned for save game names 2024-06-04 14:11:22 +00:00
CPlayerInterface.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CServerHandler.h Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
CVideoHandler.cpp
CVideoHandler.h
GameChatHandler.cpp use MetaString 2024-05-02 21:03:23 +02:00
GameChatHandler.h use MetaString 2024-05-02 21:03:23 +02:00
HeroMovementController.cpp Added semi-workaround method for network thread shutdown: 2024-05-18 11:04:10 +00:00
HeroMovementController.h Instant movement is now part of standard movement 2024-04-20 14:20:54 +03:00
LobbyClientNetPackVisitors.h
NetPacksClient.cpp use MetaString 2024-05-02 21:03:23 +02:00
NetPacksLobbyClient.cpp Implemented simple versioning system for multiplayer 2024-05-29 20:08:32 +00:00
PlayerLocalState.cpp
PlayerLocalState.h
resource.h
ServerRunner.cpp Store and load last difficulty setting 2024-03-01 10:57:48 +01:00
ServerRunner.h How about now? 2024-03-01 11:18:08 +01:00
StdInc.cpp Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
StdInc.h Fix: licenses, pragma guards, StdInc 2024-03-29 07:48:52 +02:00
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico