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adventureMap
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Fix activation of world view on end turn in multiplayer
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2024-08-04 13:19:12 +00:00 |
battle
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Explicitly specify to use ranged or melee attack for damage estimation
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2024-07-29 17:13:31 +00:00 |
eventsSDL
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Add workaround for cursor visibility on mobiles when using touch input
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2024-06-27 09:58:53 +00:00 |
globalLobby
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Merge 'vcmi/beta' into beta_fix
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2024-08-23 13:18:09 +00:00 |
gui
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Fix possible crash on deletion of adventureInt after GH on shutdown
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2024-08-02 15:02:37 +00:00 |
icons
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client/icons/generate_icns.py: Replace print statement by built-in function.
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2023-10-27 23:34:11 +00:00 |
ios
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
lobby
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Fix infinitely updating simultaneous turns slider
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2024-08-02 12:20:14 +00:00 |
mainmenu
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highscore text len
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2024-06-29 14:44:29 +02:00 |
mapView
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Reduce memory usage of adventure map
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2024-06-06 16:11:01 +00:00 |
render
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Simplify code
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2024-04-30 12:01:03 +03:00 |
renderSDL
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Fix crash on transparency test on null surface
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2024-06-17 17:09:19 +00:00 |
widgets
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Fix crash on right-clicking spell component in some dialogs
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2024-08-21 18:19:31 +00:00 |
windows
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Allow opening single hero when two heroes in town via shift+click
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2024-07-15 20:22:19 +02:00 |
CFocusableHelper.cpp
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Fix build
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2024-05-15 12:45:45 +00:00 |
CFocusableHelper.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
CGameInfo.cpp
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Move all OH3 objects and obstacle sets to a mod
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2024-04-08 12:50:41 +02:00 |
CGameInfo.h
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Code cleanup
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2024-01-19 23:02:00 +02:00 |
Client.cpp
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Add missing lock to Android shutdown logic
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2024-06-17 16:17:01 +00:00 |
Client.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.cpp
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientCommandManager.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
ClientNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
CMakeLists.txt
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[launcher] build for Android
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2024-06-08 00:09:04 +03:00 |
CMT.cpp
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Show error message if vcmi unable to access data directory instead of
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2024-06-19 19:59:06 +00:00 |
CMT.h
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CMusicHandler.cpp
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
CMusicHandler.h
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Fix access to CPrologEpilogVideo after destruction from sound callback
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2024-04-11 13:25:54 +03:00 |
ConditionalWait.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CPlayerInterface.cpp
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Check battleInt->curInt instead of battleInt
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2024-08-25 19:43:21 +00:00 |
CPlayerInterface.h
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Close all dialogs on start of new turn in MP
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2024-07-29 17:13:31 +00:00 |
CServerHandler.cpp
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fix campaign highscore sum
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2024-06-23 15:40:46 +02:00 |
CServerHandler.h
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Added semi-workaround method for network thread shutdown:
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2024-05-18 11:04:10 +00:00 |
CVideoHandler.cpp
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CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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2024-01-29 20:27:00 +01:00 |
CVideoHandler.h
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CVideoPlayer: Make overlay an argument of playVideo() instead of an attribute
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2024-01-29 20:27:00 +01:00 |
GameChatHandler.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
GameChatHandler.h
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use MetaString
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2024-05-02 21:03:23 +02:00 |
HeroMovementController.cpp
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Fix Admiral's Hat whirlpool immunity. Reduce usage of
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2024-06-11 14:31:11 +00:00 |
HeroMovementController.h
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Instant movement is now part of standard movement
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2024-04-20 14:20:54 +03:00 |
LobbyClientNetPackVisitors.h
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Remove redundant virtual specifiers
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2024-02-10 20:46:13 +01:00 |
NetPacksClient.cpp
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use MetaString
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2024-05-02 21:03:23 +02:00 |
NetPacksLobbyClient.cpp
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Implemented simple versioning system for multiplayer
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2024-05-29 20:08:32 +00:00 |
PlayerLocalState.cpp
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Fix crash on clicking on map when player is not making turn in MP
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2024-07-04 08:46:39 +00:00 |
PlayerLocalState.h
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Refactoring of serialization versioning handling
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2024-01-20 20:34:51 +02:00 |
resource.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ServerRunner.cpp
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Store and load last difficulty setting
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2024-03-01 10:57:48 +01:00 |
ServerRunner.h
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How about now?
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2024-03-01 11:18:08 +01:00 |
StdInc.cpp
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
StdInc.h
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Fix: licenses, pragma guards, StdInc
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2024-03-29 07:48:52 +02:00 |
VCMI_client.cbp
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fix
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2023-09-30 20:18:12 +02:00 |
VCMI_client.rc
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VCMI_client.vcxproj
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fix
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2023-09-30 20:18:12 +02:00 |
VCMI_client.vcxproj.filters
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fix
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2023-09-30 20:18:12 +02:00 |
vcmi.ico
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