.. |
battle
|
Remove old code
|
2024-09-12 12:11:18 +00:00 |
bonuses
|
Merge pull request #4573 from kdmcser/stack_level_updater_for_commander
|
2024-09-12 14:16:16 +03:00 |
campaign
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2024-09-12 14:54:39 +02:00 |
constants
|
Deprecate artifact-related building types
|
2024-08-28 13:50:08 +00:00 |
entities
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
events
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
filesystem
|
code review (first part)
|
2024-09-02 22:51:30 +02:00 |
gameState
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
json
|
Removed save compatibility with 1.4
|
2024-08-29 18:51:53 +00:00 |
logging
|
Fix miscellaneous issues discovered by Sonar
|
2024-08-12 18:26:30 +00:00 |
mapObjectConstructors
|
Converted all h3 banks to rewardable, remove most of hardcoded checks
|
2024-09-12 12:11:18 +00:00 |
mapObjects
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2024-09-12 14:54:39 +02:00 |
mapping
|
Converted all h3 banks to rewardable, remove most of hardcoded checks
|
2024-09-12 12:11:18 +00:00 |
minizip
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
modding
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
network
|
Fix miscellaneous issues discovered by Sonar
|
2024-08-12 18:26:30 +00:00 |
networkPacks
|
Added per-team tracking of scouted state of an object
|
2024-09-12 12:11:17 +00:00 |
pathfinder
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
rewardable
|
Fix generation of placeholders for banks
|
2024-09-12 12:11:18 +00:00 |
rmg
|
It is now possible to define game settings in rmg template
|
2024-09-05 15:16:28 +00:00 |
serializer
|
Added per-team tracking of scouted state of an object
|
2024-09-12 12:11:17 +00:00 |
spells
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
texts
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
vstd
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
AI_Base.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
ArtifactUtils.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
ArtifactUtils.h
|
ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
|
2024-09-04 21:25:55 +03:00 |
BasicTypes.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
BattleFieldHandler.cpp
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
BattleFieldHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
CAndroidVMHelper.cpp
|
|
|
CAndroidVMHelper.h
|
|
|
CArtHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
CArtHandler.h
|
CMap removed from CArtifactSet level
|
2024-09-04 15:12:40 +03:00 |
CArtifactInstance.cpp
|
split getBonusLocalFirst into two distinct method:
|
2024-01-19 13:56:06 +02:00 |
CArtifactInstance.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
CBonusTypeHandler.cpp
|
Split CGeneralTextHandler file into 1 file per class form
|
2024-07-20 12:55:17 +00:00 |
CBonusTypeHandler.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
CConfigHandler.cpp
|
Rename toJson to toString/toCompactString for consistency
|
2024-02-26 12:55:49 +02:00 |
CConfigHandler.h
|
Moved json files to new directory, split on per-class basis
|
2024-02-14 13:08:24 +02:00 |
CConsoleHandler.cpp
|
Do not try to shoot at 2nd hex of wide creatures
|
2024-08-14 10:38:59 +00:00 |
CConsoleHandler.h
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
CCreatureHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
CCreatureHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
CCreatureSet.cpp
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2024-09-10 14:57:27 +02:00 |
CCreatureSet.h
|
Update lib/CCreatureSet.h
|
2024-09-05 16:31:44 +02:00 |
CGameInfoCallback.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
CGameInfoCallback.h
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
CGameInterface.cpp
|
Extracted handling of type ID's from serializer into a separate class
|
2024-08-26 19:48:46 +00:00 |
CGameInterface.h
|
Extracted handling of type ID's from serializer into a separate class
|
2024-08-26 19:48:46 +00:00 |
CHeroHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
CHeroHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
CMakeLists.txt
|
Removed creatureBank flag from battle, battles now receive BattleLayout
|
2024-09-12 12:11:18 +00:00 |
Color.h
|
icon drawing
|
2024-08-15 00:21:02 +02:00 |
ConstTransitivePtr.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
CPlayerState.cpp
|
All objects that can be owned by player now implement IOwnableObject
|
2024-08-28 12:51:28 +00:00 |
CPlayerState.h
|
Add coastVisitable property to rewardables, update schemas
|
2024-09-12 12:11:18 +00:00 |
CRandomGenerator.cpp
|
Integrating changes from PR #4251 - add logging for rng
|
2024-07-16 15:31:58 +00:00 |
CRandomGenerator.h
|
Replaced most of usages of CRandomGenerator with vstd::RNG in library
|
2024-07-16 13:13:07 +00:00 |
CScriptingModule.cpp
|
|
|
CScriptingModule.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
CSkillHandler.cpp
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
CSkillHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
CSoundBase.h
|
Fix issues introduced by fixing typos
|
2024-06-27 08:38:04 +00:00 |
CStack.cpp
|
Unified handling of battle sides ID's
|
2024-08-11 20:54:44 +00:00 |
CStack.h
|
Unified handling of battle sides ID's
|
2024-08-11 20:54:44 +00:00 |
CStopWatch.h
|
Define each identifier in a dedicated statement
|
2024-01-10 00:22:23 +00:00 |
CThreadHelper.cpp
|
Added changing thread name for FreeBSD
|
2024-05-12 15:10:29 +00:00 |
CThreadHelper.h
|
Show human-readable thread name in log
|
2024-02-11 17:55:02 +02:00 |
ExceptionsCommon.h
|
Show error message on load if mod has broken creature instead of
|
2024-06-01 11:49:51 +00:00 |
ExtraOptionsInfo.cpp
|
moved to gameconfig
|
2024-01-20 17:54:15 +01:00 |
ExtraOptionsInfo.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
FunctionList.h
|
|
|
GameCallbackHolder.h
|
Stabilization
|
2024-01-19 13:55:22 +02:00 |
GameConstants.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
GameSettings.cpp
|
Use alphabetic ordering for game settings
|
2024-09-12 12:11:18 +00:00 |
GameSettings.h
|
It is now possible to define game settings in rmg template
|
2024-09-05 15:16:28 +00:00 |
IBonusTypeHandler.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
IGameCallback.cpp
|
Remove marketModes as member
|
2024-08-27 14:07:00 +00:00 |
IGameCallback.h
|
Removed creatureBank flag from battle, battles now receive BattleLayout
|
2024-09-12 12:11:18 +00:00 |
IGameEventsReceiver.h
|
IMarket suggestions
|
2024-08-20 18:49:48 +03:00 |
IGameSettings.h
|
Use alphabetic ordering for game settings
|
2024-09-12 12:11:18 +00:00 |
IHandlerBase.cpp
|
lib now uses shared_ptr for entities. Removed manual memory management.
|
2024-05-17 15:04:05 +00:00 |
IHandlerBase.h
|
lib now uses shared_ptr for entities. Removed manual memory management.
|
2024-05-17 15:04:05 +00:00 |
int3.h
|
Fix SonarCloud issues
|
2024-03-02 14:08:03 +01:00 |
LoadProgress.cpp
|
Fix issues introduced by automated replacement of redundant types
|
2024-01-17 20:12:57 +00:00 |
LoadProgress.h
|
Fixes
|
2024-03-29 12:28:14 +02:00 |
LogicalExpression.cpp
|
Split CGeneralTextHandler file into 1 file per class form
|
2024-07-20 12:55:17 +00:00 |
LogicalExpression.h
|
Moved json files to new directory, split on per-class basis
|
2024-02-14 13:08:24 +02:00 |
ObstacleHandler.cpp
|
introduce modScope into ObstacleInfo
|
2024-08-12 13:57:27 +02:00 |
ObstacleHandler.h
|
introduce modScope into ObstacleInfo
|
2024-08-12 13:57:27 +02:00 |
Point.h
|
Refactoring of serialization versioning handling
|
2024-01-20 20:34:51 +02:00 |
Rect.cpp
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
Rect.h
|
First iteration of upscaled rendering
|
2024-08-17 15:25:25 +00:00 |
ResourceSet.cpp
|
Unified income handling, added IOwnableObject interface
|
2024-08-28 12:40:44 +00:00 |
ResourceSet.h
|
Update ResourceSet.h
|
2024-09-05 16:34:42 +02:00 |
RiverHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
RiverHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
RoadHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
RoadHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
ScopeGuard.h
|
Fix undefined behavior
|
2024-02-12 12:33:09 +02:00 |
ScriptHandler.cpp
|
Replace redundant types with auto for the lvalues of template factory functions for smart pointers
|
2024-01-17 12:50:00 +00:00 |
ScriptHandler.h
|
Moved json files to new directory, split on per-class basis
|
2024-02-14 13:08:24 +02:00 |
StartInfo.cpp
|
code review
|
2024-07-29 22:54:42 +02:00 |
StartInfo.h
|
Removed save compatibility with 1.4
|
2024-08-29 18:51:53 +00:00 |
StdInc.cpp
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
StdInc.h
|
Fix: licenses, pragma guards, StdInc
|
2024-03-29 07:48:52 +02:00 |
TerrainHandler.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
TerrainHandler.h
|
introduce getModScope method toEntity class and subclasses
|
2024-08-10 16:08:04 +02:00 |
TurnTimerInfo.cpp
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
TurnTimerInfo.h
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
UnlockGuard.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
vcmi_endian.h
|
convert line endings from CRLF (Windows) to LF (Linux/Unix)
|
2023-10-19 16:23:21 +02:00 |
VCMI_Lib.cpp
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
VCMI_Lib.h
|
Added GameSettings to gamestate, potentially allowing to define game
|
2024-09-05 15:16:27 +00:00 |
VCMIDirs.cpp
|
Fix typos using https://github.com/crate-ci/typos
|
2024-06-24 03:47:19 +02:00 |
VCMIDirs.h
|
|
|