.. |
battle
|
cleaned up spell window creation
|
2016-10-16 09:27:22 +03:00 |
gui
|
Removed unused debug data in CAnimation.
|
2016-10-16 12:02:50 +03:00 |
icons
|
Changes related to Debian packaging, based on josch patch
|
2014-03-20 18:17:40 +00:00 |
widgets
|
cleaned up spell window creation
|
2016-10-16 09:27:22 +03:00 |
windows
|
CSpellWindow widgets capturing
|
2016-10-16 12:01:18 +03:00 |
CBitmapHandler.cpp
|
cleanup
|
2016-10-16 04:36:03 +03:00 |
CBitmapHandler.h
|
cleanup
|
2016-10-16 04:36:03 +03:00 |
CDefHandler.cpp
|
More correct usage of SDL_Palette
|
2015-09-05 15:03:37 +03:00 |
CDefHandler.h
|
Cleanup CDefHandler
|
2015-09-02 18:27:56 +03:00 |
CGameInfo.cpp
|
Finalization of object type handler interface
|
2014-05-16 23:50:02 +03:00 |
CGameInfo.h
|
Object class handler is now a proper "handler"
|
2014-05-24 01:56:51 +03:00 |
Client.cpp
|
Change logging style
|
2016-10-03 20:32:01 +02:00 |
Client.h
|
cleanup
|
2016-10-01 20:07:36 +03:00 |
CMakeLists.txt
|
Fix whitespace dev warnings
|
2016-10-02 17:12:08 +02:00 |
CMessage.cpp
|
Remove some useless includes found by cppclean
|
2016-08-26 04:42:16 +03:00 |
CMessage.h
|
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
2013-04-07 11:52:07 +00:00 |
CMT.cpp
|
Add option hideSystemMessages to hide server messages on client
|
2016-09-26 16:05:27 +03:00 |
CMT.h
|
Merge branch 'SDL1Wipe' into develop
|
2015-06-22 14:24:00 +03:00 |
CMusicHandler.cpp
|
Fix memory leak
|
2016-08-31 11:45:37 +02:00 |
CMusicHandler.h
|
Fix memory leak
|
2016-08-31 11:45:37 +02:00 |
CPlayerInterface.cpp
|
cleanup
|
2016-10-16 03:41:43 +03:00 |
CPlayerInterface.h
|
cleanup
|
2016-10-16 03:41:43 +03:00 |
CPreGame.cpp
|
donotstartserver: ask for IP and port even for "host" player
|
2016-09-18 23:24:08 +03:00 |
CPreGame.h
|
cleanup
|
2016-10-16 04:23:38 +03:00 |
CVideoHandler.cpp
|
try to fix travis build.
|
2015-11-11 15:44:17 +03:00 |
CVideoHandler.h
|
Another ffmpeg api fix
|
2015-11-14 03:59:16 +03:00 |
DPIaware.manifest
|
Fixed issue with Windows 7 DPI upscaling.
|
2009-12-12 03:26:09 +00:00 |
Graphics.cpp
|
cleanup
|
2016-10-16 02:47:03 +03:00 |
Graphics.h
|
[Spells] Added basic support for icons and sounds
|
2014-03-10 16:00:58 +00:00 |
Info.plist
|
Attempt to apply patch from stopiccot.
|
2013-03-01 21:32:26 +00:00 |
mapHandler.cpp
|
fixed fadeAnims memory leak
|
2016-08-30 05:46:25 +03:00 |
mapHandler.h
|
Fix freshly recruited hero phantom in castle entrance
|
2016-10-02 16:29:24 +02:00 |
NetPacksClient.cpp
|
Fix freshly recruited hero phantom in castle entrance
|
2016-10-02 16:29:24 +02:00 |
OSX.mm
|
Attempt to apply patch from stopiccot.
|
2013-03-01 21:32:26 +00:00 |
resource.h
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |
SDLMain.h
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
SDLMain.m
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
SDLRWwrapper.cpp
|
copyright stuff
|
2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
|
copyright stuff
|
2016-01-31 11:13:56 +01:00 |
StdInc.cpp
|
* Final commit
|
2011-12-13 21:35:28 +00:00 |
StdInc.h
|
Implemented SDL2 unicode input. Hotkeys are sill broken.
|
2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
|
Fix build
|
2016-10-02 17:25:55 +03:00 |
VCMI_client.rc
|
don't use separate .rc files for MSVC and MinGW
|
2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
|
Compile fixes for MSVS.
|
2016-02-09 11:08:20 +01:00 |
VCMI_client.vcxproj.filters
|
Compile fixes for Visual.
|
2014-09-05 20:13:58 +02:00 |
vcmi.icns
|
Mac OS patch from stopiccot
|
2012-12-01 06:30:52 +00:00 |
vcmi.ico
|
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
|
2009-10-01 20:00:21 +00:00 |