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battle
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Replaced public artType member of ArtifactInstance with getter
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2024-10-30 16:47:01 +00:00 |
bonuses
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Restore save compatibility with 1.5
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2024-11-07 12:08:08 +00:00 |
campaign
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Better handling of encoding detection for maps and campaigns
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2024-10-30 11:54:35 +00:00 |
constants
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
entities
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Banned skills known by hero now have non-zero selection chance
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2024-11-17 17:55:09 +00:00 |
events
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filesystem
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Fix crash on exporting maps for translation
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2024-10-25 21:41:24 +00:00 |
gameState
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Removed pointer to VLC entity from CStackBasicDescriptor
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2024-10-30 16:47:02 +00:00 |
json
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Merge pull request #4852 from IvanSavenko/remove_vlc_entities_serialization
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2024-11-06 22:01:11 +02:00 |
logging
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
mapObjectConstructors
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War machines factory are now never guarded by default
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2024-11-17 17:38:54 +00:00 |
mapObjects
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Put imprisoned heroes back to prison
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2024-11-17 18:07:28 +00:00 |
mapping
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Remove broken automatic addition of dependency for wog maps
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2024-11-07 12:08:28 +00:00 |
minizip
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modding
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Merge pull request #4859 from IvanSavenko/map_encoding_fix
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2024-11-06 22:00:59 +02:00 |
network
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Fix miscellaneous issues discovered by Sonar
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2024-08-12 18:26:30 +00:00 |
networkPacks
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Merge pull request #4857 from Laserlicht/delete
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2024-11-16 17:28:23 +02:00 |
pathfinder
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
rewardable
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Add missing field to serialization
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2024-11-16 16:23:02 +00:00 |
rmg
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
serializer
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Add missing field to serialization
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2024-11-16 16:23:02 +00:00 |
spells
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Implemented semi-transparent spell effects
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2024-11-17 19:48:16 +00:00 |
texts
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Fix MinGW date formatting error, see https://sourceforge.net/p/mingw-w64/bugs/793/. Workaround is to replace %F with %Y-%m-%d and %T with %H:%M:%S, should produce the same output as before per https://en.cppreference.com/w/cpp/io/manip/put_time
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2024-11-17 00:02:13 +01:00 |
vstd
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AI_Base.h
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ArtifactUtils.cpp
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fix for fused artifacts creation
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2024-11-10 17:06:39 +02:00 |
ArtifactUtils.h
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ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified
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2024-09-04 21:25:55 +03:00 |
BasicTypes.cpp
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added MECHANICAL bonus
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2024-10-24 21:30:51 +02:00 |
BattleFieldHandler.cpp
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
BattleFieldHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
CAndroidVMHelper.cpp
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CAndroidVMHelper.h
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CArtHandler.cpp
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tradable grail
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2024-11-10 21:48:54 +02:00 |
CArtHandler.h
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Fused identical artifacts
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2024-10-15 16:51:29 +03:00 |
CArtifactInstance.cpp
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Fix regressions from previous PR
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2024-11-07 12:07:45 +00:00 |
CArtifactInstance.h
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Add save compatibility
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2024-10-30 16:57:03 +00:00 |
CBonusTypeHandler.cpp
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Always load json configs from mod that references it
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2024-10-31 14:49:11 +00:00 |
CBonusTypeHandler.h
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CConfigHandler.cpp
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CConfigHandler.h
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CConsoleHandler.cpp
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Do not try to shoot at 2nd hex of wide creatures
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2024-08-14 10:38:59 +00:00 |
CConsoleHandler.h
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CCreatureHandler.cpp
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Remove CCreatureHandler::loadBonuses
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2024-11-10 15:10:38 +02:00 |
CCreatureHandler.h
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Remove CCreatureHandler::loadBonuses
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2024-11-10 15:10:38 +02:00 |
CCreatureSet.cpp
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Fix regressions from previous PR
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2024-11-07 12:07:45 +00:00 |
CCreatureSet.h
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Fix regressions from previous PR
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2024-11-07 12:07:45 +00:00 |
CGameInfoCallback.cpp
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Fix crash on rearranging troops on non-owned hero
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2024-11-17 17:38:54 +00:00 |
CGameInfoCallback.h
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code review
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2024-10-12 23:01:14 +02:00 |
CGameInterface.cpp
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CGameInterface.h
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Extracted handling of type ID's from serializer into a separate class
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2024-08-26 19:48:46 +00:00 |
CMakeLists.txt
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Updated out-of-date comment
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2024-11-17 00:14:54 +01:00 |
Color.h
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icon drawing
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2024-08-15 00:21:02 +02:00 |
ConstTransitivePtr.h
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CPlayerState.cpp
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Fix some of the new warnings from sonarcloud
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2024-10-11 10:45:29 +00:00 |
CPlayerState.h
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Implemented serialization of local player state in json form
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2024-10-08 20:04:32 +00:00 |
CRandomGenerator.cpp
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CRandomGenerator.h
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CScriptingModule.cpp
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CScriptingModule.h
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CSkillHandler.cpp
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Merge pull request #4812 from SoundSSGood/secSkillPlace
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2024-10-30 13:33:39 +02:00 |
CSkillHandler.h
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suggested changes
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2024-10-28 21:58:35 +02:00 |
CSoundBase.h
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CStack.cpp
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Remove CStack::type pointer to VLC entity
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2024-10-30 16:47:02 +00:00 |
CStack.h
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Remove CStack::type pointer to VLC entity
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2024-10-30 16:47:02 +00:00 |
CStopWatch.h
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CThreadHelper.cpp
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CThreadHelper.h
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ExceptionsCommon.h
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ExtraOptionsInfo.cpp
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ExtraOptionsInfo.h
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FunctionList.h
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GameCallbackHolder.h
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GameConstants.h
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GameSettings.cpp
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
GameSettings.h
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It is now possible to define game settings in rmg template
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2024-09-05 15:16:28 +00:00 |
IBonusTypeHandler.h
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IGameCallback.cpp
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Removed remaining cases of serialization of VLC entities
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2024-10-30 16:48:18 +00:00 |
IGameCallback.h
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Removed remaining cases of serialization of VLC entities
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2024-10-30 16:48:18 +00:00 |
IGameEventsReceiver.h
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IMarket suggestions
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2024-08-20 18:49:48 +03:00 |
IGameSettings.h
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Merge branch 'develop' into spell
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2024-10-07 12:55:23 +02:00 |
IHandlerBase.cpp
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IHandlerBase.h
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int3.h
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LoadProgress.cpp
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LoadProgress.h
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LogicalExpression.cpp
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LogicalExpression.h
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ObstacleHandler.cpp
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
ObstacleHandler.h
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introduce modScope into ObstacleInfo
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2024-08-12 13:57:27 +02:00 |
Point.h
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Rect.cpp
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Rect.h
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First iteration of upscaled rendering
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2024-08-17 15:25:25 +00:00 |
ResourceSet.cpp
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
ResourceSet.h
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Unified income handling, added IOwnableObject interface
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2024-08-28 12:40:44 +00:00 |
RiverHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RiverHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
RoadHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
RoadHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
ScopeGuard.h
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ScriptHandler.cpp
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ScriptHandler.h
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StartInfo.cpp
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Extend AI garrison troop removal logic to all RoE campaigns to emulate
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2024-11-17 17:38:54 +00:00 |
StartInfo.h
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Extend AI garrison troop removal logic to all RoE campaigns to emulate
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2024-11-17 17:38:54 +00:00 |
StdInc.cpp
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StdInc.h
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TerrainHandler.cpp
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Minor refactoring of translations:
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2024-10-06 19:42:15 +00:00 |
TerrainHandler.h
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introduce getModScope method toEntity class and subclasses
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2024-08-10 16:08:04 +02:00 |
TurnTimerInfo.cpp
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TurnTimerInfo.h
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UnlockGuard.h
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vcmi_endian.h
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VCMI_Lib.cpp
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Split CHeroHandler.cpp/.h into 1 file per class
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2024-10-13 14:01:09 +00:00 |
VCMI_Lib.h
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Added GameSettings to gamestate, potentially allowing to define game
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2024-09-05 15:16:27 +00:00 |
VCMIDirs.cpp
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VCMIDirs.h
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