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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-16 02:47:48 +02:00
Commit Graph

462 Commits

Author SHA1 Message Date
Gerkiz
ed7def7de7 Wave defense - fix pause waves 2023-05-05 11:35:06 +02:00
Gerkiz
ac25a2578b Mtn v3 - highscore change and localization fix 2023-04-07 01:35:59 +02:00
Shadow_Man
81dc6aba85
RU locale update 2023-04-03 14:25:21 +02:00
Piratux
dda0dedd95 Covered market price adjustments
Changes:
- Adjusted prices for revealed quest structure markets.
2023-02-21 13:37:19 +02:00
Piratux
1c088d64b7 Bug fix and class tweaks
Changes:
- Fixed an issue where removing flamethrower when it's damaging spawner with virtual health would cause an error if it was killed.
- Shoresman class now grants 3 ore passively from 5.
- Shoresman and Quartermaster classes now give ore directly to inventory.
2023-02-20 23:21:20 +02:00
Piratux
9aa5511bf9 Tweaks
Changes:
- When players enter the game they are now placed at the lobby. If the player left the game and rejoined within few minutes, they will be auto placed in the crew they were before.
- Increased amount of worms you need to kill for a quest in Sandworm Caldera island.
- Worm quest now can sometimes appear in Mysterious Caves island.
- Fixed an issue where worm quest was sometimes incompletable due to not enough worms on the island.
- Slightly reduced the cost of extra hold and new class purchases in captain's cabin.
- When player joins protected run with no captain, he will get information in whisper, instead of parrot announcing it.
2023-02-20 18:56:41 +02:00
Piratux
4c0657caf3 Bug fixes
Changes:
- Fixed an issue where if captain and all officers were afk (or captain would leave the game), some other crew member would get captain role.
- Fixed an issue where the crew would lose, if boat would leave the island when there was ~10 secs left until auto undock in >800 leagues on hard+ difficulty, even when requirements were fulfilled.
- Attempt to fix some desyncs.
2023-02-18 18:57:33 +02:00
Piratux
9d0a920908 Post update fixes and changes
Changes:
- Disabled crafting of speed 2 and speed 3 modules.
- Items are saved for 5 minutes when player leaves and automatically given back when player joins instead of being sent to the crew.
- Increased captain /tax from 10% to 25% of good amount.
- Doubled the chance to find smol vein or chest when mining trees.
- Increased amount of fish that can be caught at sea from 30 to 40.
- Decreased amount of coins granted from selling pistols in markets from 500 to 300 coins.
- Fixed protected run timer only decreasing when crew was empty instead of when captain wasn't in the crew.
- Shaman now passively absorbs small amount of energy from the sun.
2023-02-12 00:01:53 +02:00
Piratux
7c527b322f Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2023-02-07 14:59:02 +02:00
Piratux
2c93dc079e Update adjustments
Update adjustments:
- Shaman biters despawn after 2 mins from 5.
- In protected crew captain role transfers to officers (if there are any).
- Elite biters have 6% chance to spawn up from 3%.
2023-02-07 14:58:48 +02:00
Piratux
830c1ec1e9
Merge branch 'develop' into develop 2023-02-06 23:03:39 +02:00
Piratux
b6a82de331 Cleanup and small fix 2023-02-06 22:25:52 +02:00
Piratux
369c852a2f Shaman biters auto de-spawn 2023-02-04 19:39:07 +02:00
Piratux
7e32ea3a77 Bug fixes and tweaks
Changes:
- It's darker in the cabin and holds now.
- Slightly decreased amount of time you can stay in Maze island.
- Slightly decreased Nightmare difficulty index.
- Slightly increased amount of biters that spawn in Red Desert.
- Biters in Red Desert island now spawn every 5 mins instead of every 6 mins.
- Fixed an issue where some classes like Scout or Samurai would heal themselves when getting splashed by grenades instead of getting damaged.
- Fixed an issue where obstacle boxes in hold could spawn on top of substations.
- Fixed an issue where players could get teleported around for no reason when boat was undocking.
2023-02-03 23:24:11 +02:00
Piratux
0d9be8e524 Crew related changes
Changes:
- Added protected run checkbox when creating new run proposal. This locks captain role when captain becomes afk or leaves the afk.
- Increased crew run limit from 2 to 3.
- Public crew will no longer have captain protection when captain goes afk.
- Fixed an exploit where player could join private run bypassing password protection.
- Fixed an issue where spectator could take a class.
- Adjusted some GUI elements to look nicer.
2023-02-02 21:44:44 +02:00
Piratux
032c4d9d4f Small tweaks and fixes
Changes:
- Fixed an issue that caused player items to disappear when player left the game. But now offline player's items immediately go to captain's cabin.
- Added additional tiles around furnace quest structure.
- Veteran class now has 100% chance to slow an enemy.
- An error is printed to player now, when he is trying to create crew proposal with max crew limit.
2023-02-01 22:17:22 +02:00
Piratux
a1a3e7d1b9 Class related changes
Changes:
- Captain cabin's market now sells random class.
- Disabled 3 classes: Gourmet, Deckhand, Boatswain.
- Added 3 new classes: Medic, Doctor and Shaman.
- More than one class of same type can be acquired now. Same classes now can be offered again every 5 class purchases.
2023-01-31 00:25:43 +02:00
Piratux
0f2bf5a5f6 Gameplay and balance changes
Changes:
- Mining trees now have a chance to spawn smol ore vein and sometimes chest with loot.
- Oil/Ore patches from mining rocks now won't be created if another resource patch was created from other rock nearby.
- Mining rocks/trees in Maze island now gives you resources like in other islands.
- Killing worms in Maze island now gives you rewards like in other islands.
- The boat now requires 50 rail-signal to steer it each time, down from 100.
- Captain's market now sells 50 rail-signal per purchase down from 100 (but now at slightly more expensive price).
- Increased the amount of copper you can gather in Mysterious Caves and Isle of Buried Treasure islands.
- All spawners in Maze and Radioactive island are now destructible.
2023-01-30 17:19:45 +02:00
Piratux
668e7f501b Tips update 2023-01-29 23:53:30 +02:00
Piratux
aba27ac958 Parrot tip for when resources become a must 2023-01-29 23:24:25 +02:00
Piratux
65bea7b1c2 Mandatory resources to leave island in late game
Changes:
- From 800 leagues, islands will now have mandatory resource cost to leave, which doesn't decrease. Failing to collect resources, will cause the crew to lose.
- Killing all spawners now won't remove undock cost.
- Mysterious Caves island now has undock cost on later leagues.
- You can't stay forever in radioactive island anymore.
2023-01-29 15:02:06 +02:00
Piratux
2dd3e1523c Ship power fixes
Changes:
- Fixed power pole wire connection unnecessarily getting removed when teleporting boat between surfaces (for ex.: island -> sea).
- Added /fixpower command to connect poles between deck and holds.
2023-01-28 15:21:41 +02:00
Gerkiz
d0a13837b2 Mtn and RPG - add new spells and minor fix to breached wall 2023-01-18 16:31:58 +01:00
Gerkiz
aad7f5769d Mtn v3 - show wave count when spectating and rework collapse trigger 2023-01-14 21:09:57 +01:00
Piratux
396aa55b4f
Merge branch 'develop' into develop 2023-01-12 23:52:14 +02:00
Piratux
2db3cd9ec9 Version update 2023-01-12 23:47:24 +02:00
Piratux
92fcbe3b6d Kraken tweaks and fixes
CHANGES:
- Island now doesn't load, when there are active krakens, to reduce lag.
- Slightly increased biter swimming speed during kraken fight. This should reduce the chance for biters to get stuck on the ship edge.
- Fixed biters swimming faster with multiple active krakens.
- Fixed biters stopping swimming towards ship when kraken dies.
2023-01-12 23:34:44 +02:00
Piratux
153a2016ed Cave and desert island tweaks
CHANGES:
- Prevented situation where biter wave could spawn immediately upon revealing it in Mysterious Caves island.
- Fixed "All biter bases destroyed — escape cost removed." message appearing when arriving at Mysterious Caves island.
- Fixed GUI showing resource cost to leave Mysterious Caves island. It won't need any resources to undock in late game.
- Fixed Mysterious Caves island letting you stay infinitely in late game.
- Sandworm Caldera island now has auto undock timer.
- Sandworm Caldera island now doesn't have launch rocket as resource requirement.
- Reduced maximum amount of time you can stay in Sandworm Caldera island by 20%.
- Reduced maximum amount of time you can stay in Mysterious Caves island by 20%.
- Revealing a spawner in Mysterious Caves island, reveals nearby area and spawners around it.
2023-01-12 18:58:53 +02:00
Piratux
72178fafa9 No more infinite fish at sea
Changes:
- There is now a fixed amount of fish you can catch at sea, to prevent dull strategy being: stay long amount at sea and try to catch "infinite" amount of fish.
- Gourmet doesn't generate ore at sea now. This is also to discourage similar strategy: wait long intervals at sea to efficiently use fish for ore.
2023-01-11 22:15:55 +02:00
Piratux
8d813b23c3 Fixed buried treasure being empty
Changes:
- Fixed buried treasure being empty.
- Made Raffle.raffle() return random value instead of nil, with <= 0 weights.
2023-01-09 22:22:37 +02:00
Gerkiz
529879d691
Merge branch 'develop' into develop 2022-12-20 13:50:55 +01:00
danielmartin0
ad64904c55 changelog 2022-12-07 19:18:17 +00:00
danielmartin0
281934758d Update pirates.cfg 2022-12-02 15:41:05 +00:00
Shadow_Man
f99e5be759
RU locale update 2022-11-25 22:20:41 +02:00
Gerkiz
5be6600a6f Mtn v3 - BW 2022-11-24 15:01:29 +01:00
Gerkiz
270c8706e8
Merge branch 'develop' into develop 2022-11-21 19:38:17 +01:00
Piratux
250beab7e3 New commands to easily clear fluid from ship's tanks
Changes:
- New commands: /clear_north_tanks and /clear_south_tanks that clear fluid from ship's tanks
2022-11-20 21:07:04 +02:00
Piratux
2728852ef6 fixes and tweaks
Changes:
- Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands).
- Increased amount of fish caught by all fishing classes.
- Made disband crew button disabled by default
- Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable).
- Blue belts in mazes (and other minor structures) now can be rotated.
- Removed discord message "Difficulty changed to ...".
- Added explanatory text that deckhand and boatswain classes don't generate ore while at sea.
- Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too).
- Fixed rocks giving far more ore than intended in cave island.
- Fixed cave island always having the same layout.

NOTE: Some changes mentioned here are from "test_commit"
2022-11-18 22:18:16 +02:00
Piratux
a4d591eba5 temp commit
note to myself: don't forget to mention changes made here
2022-11-18 15:49:03 +02:00
Shadow_Man
bb115d714a
Minor fixes in mtn_fortress RU locale 2022-11-18 13:39:22 +02:00
Shadow_Man
3ec6e2c609
RU locale update
Minor updates to locale, mtn_fortress_v3, rpg, wave_defense and HUGE update for pirates.
2022-11-03 17:43:32 +02:00
Piratux
c472de54be Bug fixes and dock market offer tweaks
Changes:
- Cannon upgrade is now more expensive and appears less often.
- Rocket/merchant upgrades are now on fixed location (600L: rockets, 760L: merchants).
- Fixed an error that would upgrade cannons when buying rocket/merchant upgrade in dock.
- Fixed power upgrade appearing in dock.
- Fixed an error when player killed itself.
- Fixed derp emoji not working on discord.
- Fixed respawn speed bonus not working.
2022-10-30 23:25:30 +02:00
Piratux
f02d9274cf
Merge branch 'develop' into develop 2022-10-28 17:12:57 +03:00
Piratux
6c14997498 Merge remote-tracking branch 'upstream/develop' into develop 2022-10-28 16:53:02 +03:00
Piratux
cdc3e62674 Updated "Updates" section 2022-10-23 22:13:46 +03:00
Piratux
2226c9bcf5 Discord message fixes
Changes:
- When crew loses, leagues achieved will be printed in discord as well.
- Fixed deprecated emojis
2022-10-23 19:03:43 +03:00
Piratux
ab0d10030e Artillery turret upgrade bug fix
Changes:
- Fixed an issue where players could get artillery turret when buying the upgrade with full inventory.
2022-10-23 16:50:48 +03:00
Piratux
f539fe2fb5 Hold and power purchase changes
Changes:
- Extra hold and power upgrades now can only be purchased at captain's cabin instead of docks.
2022-10-23 15:16:39 +03:00
Piratux
a58220a773 Ore generating class tweaks
Changes:
- Classes that generate ore now generate a constant amount (independent of crew size). Idea behind this is, that it's not fun being "punished" for having more members in your crew, as well as, with bigger crew you spend less time in islands.
2022-10-10 23:30:16 +03:00
Piratux
f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
Piratux
079be7fe49 Explanatory text for sulfuric barrels in radioactive island
Changes:
- Changed message in radioactive island "2 [sulfuric barrels]" -> "Free resources granted for staying in this island. 2 [sulfuric barrels]"
2022-10-04 22:25:13 +03:00
Piratux
8542a783cf New cave island
Changes:
- New island: Mysterious caves
- New market offers: logistic chests
2022-10-03 00:37:54 +03:00
Johny
10b1fb18de Locale changes 2022-09-18 11:32:16 +02:00
Johny
eb2aabb731 Stats GUI shows coins spent on train upgrades 2022-09-18 11:10:58 +02:00
danielmartin0
d10c9206c2
Merge branch 'develop' into develop 2022-09-13 22:03:59 +01:00
danielmartin0
6c61dac590 Update pirates.cfg 2022-09-13 22:03:07 +01:00
Gerkiz
e69a2c4c6c Wave defense - add locale 2022-09-03 21:26:08 +02:00
hanakocz
64e037af97 Expanse update - locale, early uranium access, fixes 2022-08-18 19:04:34 +02:00
Johny
7e80029bef Mystical chest alert when bonus ends 2022-08-11 16:28:36 +02:00
hanakocz
8647526ce0 Expanse fixes + updates. 2022-08-08 02:50:40 +02:00
danielmartin0
c535696c7a small balance changes 2022-07-31 15:07:53 +01:00
danielmartin0
0cd02ed024 tweaks 2022-07-31 10:23:59 +01:00
danielmartin0
9774fd4254 v1.3.4 — kraken bugfix, other smoothings 2022-07-30 21:31:00 +01:00
danielmartin0
f580743cfc info tab fix 2022-07-30 15:28:28 +01:00
danielmartin0
732d52ca3d market rendering, allows cannons to be fortified when at max hp 2022-07-30 15:09:53 +01:00
danielmartin0
9e9c063295 In-progress: markets not tested, also somehow dies when captain is passed? 2022-07-30 14:02:24 +01:00
danielmartin0
af41fa1aed
Merge pull request #13 from Piratux/develop 2022-07-30 10:30:08 +01:00
danielmartin0
64486c9b78 lots of small tweaks 2022-07-30 10:29:17 +01:00
Piratux
7a9aa90696 Warning fixes 2022-07-30 00:44:31 +01:00
Piratux
7aa1bbac7d Fixed crew GUI buttons
Changes:
- Fixed some captain's actions not working in crew GUI (like 'pass captain', 'make officer', etc.)
2022-07-29 15:30:32 +01:00
Piratux
184ca52885 Merge remote-tracking branch 'upstream/develop' into develop 2022-07-28 23:45:22 +01:00
Piratux
67f39dba2c GUI tooltip update
Changes:
- Changed Crew GUI tooltip.
2022-07-28 23:30:05 +01:00
danielmartin0
cbacbdcd95
Merge pull request #9 from dwightkung/develop 2022-07-28 18:32:43 +01:00
danielmartin0
096abe983b
Merge pull request #12 from Piratux/develop 2022-07-28 18:32:19 +01:00
Piratux
e37f74a7e3 Fixed class issues
Changes:
- Fixed class GUI issues
- added /remove_classes command (removes all classes)
- made /unlock <class> command available while not in debug as well (unlocks a class)
2022-07-28 18:15:31 +01:00
Piratux
9f0158546d Disabled ore generation at sea
Changes:
- Classes that generate ore passively now don't generate ore when at sea
2022-07-26 21:59:42 +01:00
danielmartin0
25efb28a93
Merge branch 'ComfyFactory:develop' into develop 2022-07-25 12:43:40 +01:00
Piratux
d5bf2a1295 Slight covered market changes 2022-07-24 23:37:15 +01:00
Piratux
93116e0e56 class panel small fix
Changes:
- Fixed button update to enable/disable it when people pick the class
2022-07-24 22:24:06 +01:00
dwightkung
f8bf46aa42
Update pirates.cfg 2022-07-22 21:01:10 +08:00
dwightkung
ba17afb492
Update pirates.cfg 2022-07-22 20:26:47 +08:00
danielmartin0
db8f6300ad more effusive changelog 2022-07-21 20:29:52 +01:00
danielmartin0
622f2b4ce1 version and info update 2022-07-21 20:22:37 +01:00
Gerkiz
664b400198 new module and changes to rpg and mtn v3 2022-07-19 00:25:42 +02:00
Piratux
42bcb51c4a 2 new classes: Soldier and Veteran
Changes:
- New class Soldier: When eating fish, they have 20% chance to summon defender to protect them.
- New class Veteran: When eating fish, they have 20% chance to summon destroyer to protect them. In addition, they have 10% chance to slow the enemy that hits them.
- When combat robots defeat enemies, the loot now goes straight to combat robot owner's inventory
2022-07-17 23:12:27 +03:00
Piratux
c052e2ddc4 New commands, class buffs and some fixes
Changes:
- Added damage reduction to Roc Eater that forgot to add before
- Fixed an issue where "placeability_function_optional" in "try_place" could be nil (it was causing crash in debug mode)
- Fixed an issue where arrival timer would continue ticking during kraken encounter past 20 seconds (this should result in kraken encounter  not being unintentionally skippable anymore when arrival timer ends)
- Fixed an issue where kraken spit sometimes would cause a crash in debug mode
- Added 4 new dev related commands
- Significantly buffed Dredger class loot
- Buffed Master Angler class
- Changed tick tack trap to troll emoji when nothing happens
2022-07-16 21:46:23 +03:00
Piratux
e782796af3 New class Roc Eater
Changes:
- New class: Roc Eater: When eating fish, if they have stone furnaces in their inventory, they will eat those instead. In addition, they receive 10% less damage.
2022-07-11 22:39:29 +03:00
Gerkiz
72c4857902 mtn v3 - minor locale change 2022-07-11 00:14:14 +02:00
Gerkiz
71a3cee6a0 mtn v3 - more fixes 2022-07-10 22:35:22 +02:00
Gerkiz
e12bf74822 mtn v3 - more difficulty fixes 2022-07-10 21:53:18 +02:00
Gerkiz
3e22b93556 locale changes 2022-07-10 19:37:03 +02:00
Piratux
899ce22ed3 Parrot tip for burried treasure
Changes:
- When players find treasure map, but are unable to dig it, parrots will give them tip, when they will leave the island.
2022-07-08 23:06:35 +03:00
Piratux
383035aed1 Deprecated simple class explanations
Changes:
- Removed /classinfofull command and merged it onto /classinfo command
- Shops now show advanced explanation of classes
2022-07-08 15:53:31 +03:00
Piratux
150828987d New class: Chief
Changes:
- New Chief class: receives fish for every biter/worm kill
- Updated Samurai and Hatamoto class descriptions
2022-07-08 14:58:23 +03:00
Piratux
f826660619 New class GUI window
Changes:
- Fixed crash that could happen if player clicked on crew window button with middle mouse button while in lobby
- Removed "Pro..." text from Progress window button
- Moved class related info from crew window to new class window
- Added scroll pane for crew window
2022-07-07 23:01:45 +03:00
Piratux
2944a907aa features+code cleanup
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
danielmartin0
686e39e4d4
Merge pull request #6 from Piratux/develop 2022-06-09 16:49:19 +01:00
dwightkung
4123082366
Update pirates.cfg 2022-06-09 11:09:05 +08:00
dwightkung
12f65de94c
Merge branch 'danielmartin0:develop' into develop 2022-06-09 09:35:56 +08:00
Piratux
d3cd4015cd Merge remote-tracking branch 'upstream/develop' into develop 2022-06-08 14:11:23 +03:00
Piratux
0c0c2b4944 localised commands.lua 2022-06-07 23:48:42 +03:00
Gerkiz
fa5e856b11
Merge branch 'develop' into develop 2022-06-07 17:43:37 +02:00
Piratux
4dc9dbfdca purchasing artillery also increases max artillery hp 2022-06-04 21:52:55 +03:00
danielmartin0
3202f9d5cf cleanup; more treasure chests; harder electronic circuit leaving costs 2022-06-04 14:43:08 +01:00
dwightkung
2661dad0b9
add parameter to /tax 2022-06-04 08:07:16 +08:00
dwightkung
dc880881a1
Update pirates.cfg 2022-06-04 08:05:01 +08:00
danielmartin0
2c5e4fb46a fix: locale 2022-06-03 21:53:01 +01:00
danielmartin0
bbb9892790 in-progress changelog writeup, plus typo fix 2022-06-03 21:47:10 +01:00
danielmartin0
cfad373816
Merge pull request #5 from Piratux/develop
Class related update
2022-06-03 20:47:53 +01:00
Piratux
0ba747baaf Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-06-03 22:42:35 +03:00
Piratux
214cdd9b23 requested changes for class update PR 2022-06-03 22:38:46 +03:00
danielmartin0
7dda920daf
Merge pull request #4 from dwightkung/develop
chinese localisation for v1.2.12
2022-06-03 14:58:40 +01:00
Piratux
918fb6476a
Merge branch 'develop' into develop 2022-06-03 16:57:06 +03:00
Piratux
e21483149d class related update
- Damage reduction for players work even with "lethal blows" (except when player is about to be one shotted and regenerates slight amount of health to still get oneshotted, but that's quite rare against biters, although if damage reduction works against uranium grenades, this last_health maybe should be updated every now and then (perhaps every 30 or 60 seconds))
- Moved a lot of class related hard coded constants to Balance.lua
- New command: /classinfofull <class>
- Samurai and Hatamoto classes melee damage now also scales from 'physical projectile damage' research bonus
- Other various code related changes
2022-06-03 16:41:49 +03:00
dwightkung
6a71320d54
Update pirates.cfg 2022-06-03 17:01:54 +08:00
danielmartin0
9da8e2f4af un-localise default crew name 2022-06-03 09:53:14 +01:00
dwightkung
8ffb516148
Update pirates.cfg 2022-06-03 16:35:40 +08:00
dwightkung
05ad049af3
Update pirates.cfg 2022-06-03 13:17:36 +08:00
dwightkung
6725aaf4e9
Update pirates.cfg 2022-06-03 13:14:56 +08:00
dwightkung
3e12d2b47f
Update pirates.cfg 2022-06-03 11:15:37 +08:00
dwightkung
daa1cbf877
Update pirates.cfg 2022-06-03 10:35:13 +08:00
Piratux
4b1f9a7f8c Merge remote-tracking branch 'upstream/develop' into develop 2022-06-02 22:14:19 +03:00
Piratux
776a91fad2 In progress again 2022-06-02 22:08:55 +03:00
danielmartin0
513c9559bf version update: v1.2.12 2022-06-02 16:15:28 +01:00
danielmartin0
84e98435d3 more specific 'Granted' messages 2022-06-02 16:11:45 +01:00
danielmartin0
4aa59d687b locale for support toast 2022-06-02 14:51:56 +01:00
Piratux
96f1463adb Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-06-02 16:18:53 +03:00
Piratux
ce1a603bfa In progress 2022-06-02 16:07:17 +03:00
danielmartin0
d25759bda1 market refunds stone furnaces 2022-06-02 12:38:51 +01:00
danielmartin0
6b44d5a4fe patches 2022-06-01 21:01:00 +01:00
danielmartin0
88d4da397e boat now pauses after each destination 2022-06-01 20:45:13 +01:00
danielmartin0
098e0bf2b6 Merge branch 'develop' of https://github.com/danielmartin0/ComfyFactorio-Pirates into develop 2022-06-01 19:50:38 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
dwightkung
8f690263f9
Update pirates.cfg
fix some inproper translation, add new lines.
2022-05-31 10:44:40 +08:00
danielmartin0
2f80f42c05 helpful rearrangement of zh-CN locale to the new ordering 2022-05-30 17:33:49 +01:00
danielmartin0
fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
0d0646011e small fixes 2022-05-30 10:07:49 +01:00
dwightkung
f4183e0e3b
Create pirates.cfg 2022-05-30 17:01:39 +08:00
danielmartin0
03f7da2b95 fix: errors that arose during string refactoring 2022-05-30 08:44:52 +01:00
danielmartin0
f365dd87b4 bugfixes 2022-05-29 16:27:04 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
Shadow_Man
261eb1b153
RU locale update 2022-05-25 00:18:57 +02:00
hanakocz
ee2627d16b more lang fixes 2022-05-16 02:23:59 +02:00
hanakocz
7ebe7a7065 minor change in lang 2022-05-16 02:22:05 +02:00
hanakocz
50469c804b bp requesting - player can disable the feature in config menu 2022-05-16 01:02:25 +02:00
danielmartin0
1ff3c8f5bd Merge remote-tracking branch 'upstream/develop' into develop 2022-05-08 10:32:41 +01:00
danielmartin0
c068fc68e5 v1.1.2.2.2
fixes and balance
2022-05-07 21:41:45 +01:00
danielmartin0
1ba20103c4 v1.1.2.2.0
small changes
2022-05-06 16:16:15 +01:00
danielmartin0
1e1a070993 v1.1.2.1.4
small fixes
2022-05-06 13:43:59 +01:00
danielmartin0
3d111a3211 fix 2022-05-05 13:08:19 +01:00