1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-16 02:47:48 +02:00
Commit Graph

2377 Commits

Author SHA1 Message Date
Gerkiz
e5a8033d2b Towny - minor fixes 2022-12-28 21:15:58 +01:00
Gerkiz
467dfe93e9 Mtn v3 - fix edge cases 2022-12-26 19:57:09 +01:00
Gerkiz
0ed24ffd38 Mtn v3 - fix bugged value of normal unit health incremental
This bug has existed for almost a year now - earlier normal unit health did not receive their expected value, at wave 4K the normal unit health had only an applied health value of roughly 23% whereas they should have been up towards the double.
I'll keep an eye on this by the statistics that are exported.
2022-12-22 23:34:05 +01:00
Gerkiz
4506ebb289 Remove unused vars 2022-12-20 13:49:27 +01:00
Gerkiz
1d6e82b4f7 Towny - fixes 2022-12-20 13:48:28 +01:00
danielmartin0
c7ec4a305a Update islands.lua 2022-12-07 19:19:34 +00:00
danielmartin0
03bc1ab811 slight difficulty value adjustments 2022-12-07 19:16:43 +00:00
danielmartin0
55519489b8 partially reverse prior changes; increase machinery pollution 2022-12-07 19:16:22 +00:00
danielmartin0
3e133bc886 Update roles.lua 2022-12-06 16:23:00 +00:00
danielmartin0
cd54bc93f7 only boot captain for afk if there are 4 or less players online 2022-12-06 16:22:29 +00:00
danielmartin0
8470ffb407 Update balance.lua 2022-12-05 17:56:31 +00:00
danielmartin0
e90dcfcdc3 28->29 2022-12-05 17:55:21 +00:00
danielmartin0
00bff61411 ore spawns further away 2022-12-05 17:53:16 +00:00
danielmartin0
2695cbb52e Update balance.lua 2022-12-02 22:23:32 +00:00
danielmartin0
2d6b02a6b8 nerf the resistive classes 2022-12-02 22:23:06 +00:00
danielmartin0
171b5d3f67 Update balance.lua 2022-12-02 19:44:38 +00:00
danielmartin0
51f75e7212 Update balance.lua 2022-12-02 19:43:20 +00:00
danielmartin0
1179f11162 more pollution scaling with difficulty 2022-12-02 19:23:41 +00:00
danielmartin0
39d1afa583 Update ai.lua 2022-12-02 19:21:19 +00:00
danielmartin0
bc01e09001 Update ai.lua 2022-12-02 19:04:59 +00:00
danielmartin0
a3bff0998c slightly higher wave size variance 2022-12-02 19:00:57 +00:00
danielmartin0
ef06f126a8 increase base evo on harder difficulties 2022-12-02 18:49:48 +00:00
danielmartin0
4b48b26a81 and again 2022-11-29 20:40:23 +00:00
danielmartin0
dfb80a7d80 increase difficulty of hard and nightmare 2022-11-29 20:39:33 +00:00
Gerkiz
bfd0dfc831 Fish v2 - small change 2022-11-27 01:03:14 +01:00
hanakocz
a5111d76b8 Labyrinth: removed non-existent entities blocking unique room spawning 2022-11-24 15:39:23 +01:00
hanakocz
dccfc9d4b0 Expanse: tweak for evolution speeds and value blacklist ranges 2022-11-24 15:38:32 +01:00
Gerkiz
5be6600a6f Mtn v3 - BW 2022-11-24 15:01:29 +01:00
hanakocz
3a535c9971 fix biters not dropping ore (bad return), optimization of variables 2022-11-23 00:09:16 +01:00
Piratux
2814af6e4c
Merge branch 'develop' into develop 2022-11-20 21:16:17 +02:00
Piratux
250beab7e3 New commands to easily clear fluid from ship's tanks
Changes:
- New commands: /clear_north_tanks and /clear_south_tanks that clear fluid from ship's tanks
2022-11-20 21:07:04 +02:00
Piratux
770c3c523b Possible fix for class gui related error
Changes:
- Possible fix for class gui related error.
2022-11-20 20:29:37 +02:00
Piratux
de5620b7eb Fixed power issue between surfaces
Changes:
- Fixed an issue that would sometimes cause poles between surfaces not connect due to connection limit. Current solution is not ideal as power loss can still happen (since some poles will be forcefully disconnected), but poles between surfaces are now guaranteed to be connected.
2022-11-20 16:50:26 +02:00
Piratux
0f50d2d96c Cave island tweaks + some small changes
Changes:
- Revamped cave island: more biter nests/worms, more narrow caves (mainly to ensure starting location connected with caves).
- Disabled default coal liquefaction research.
- Dock upgrades now repeat later on (like rockets/merchants) if people haven't bought them.
2022-11-19 23:28:37 +02:00
hanakocz
4cc751a346
Merge branch 'develop' into small_fix 2022-11-19 19:49:41 +01:00
hanakocz
caa285fb39 remove item that no longer is in the game 2022-11-19 19:47:06 +01:00
hanakocz
2e7b66976f fixes for bugs 2022-11-19 03:21:13 +01:00
Piratux
2728852ef6 fixes and tweaks
Changes:
- Delayed pump and red-splitter item as requirement appearance for quest structures (now they shouldn't appear on 2nd or 3rd islands).
- Increased amount of fish caught by all fishing classes.
- Made disband crew button disabled by default
- Disabled instant concrete research and enabled crafting of it (this means nuclear buildings are now craftable and obtainable).
- Blue belts in mazes (and other minor structures) now can be rotated.
- Removed discord message "Difficulty changed to ...".
- Added explanatory text that deckhand and boatswain classes don't generate ore while at sea.
- Increased respawn speed boost duration from 17.5 -> 20 secs (This change mainly targets cave island, but a welcome change to other islands too).
- Fixed rocks giving far more ore than intended in cave island.
- Fixed cave island always having the same layout.

NOTE: Some changes mentioned here are from "test_commit"
2022-11-18 22:18:16 +02:00
Piratux
a4d591eba5 temp commit
note to myself: don't forget to mention changes made here
2022-11-18 15:49:03 +02:00
Piratux
ae2f15aff4 Merge remote-tracking branch 'upstream/develop' into develop 2022-11-18 15:43:17 +02:00
Gerkiz
c4086bc601 Mtn v3 - fix update minimap issue 2022-11-18 01:52:48 +01:00
Shadow_Man
46383fc354
More relevant Journey satellites count comparison
Small fix for future to easily change maximum satellites count if needed (not hardcoded to 3).
2022-11-17 01:28:36 +02:00
Gerkiz
4d10581d49 Journey - set max satellites to 3 2022-11-16 22:56:46 +01:00
hanakocz
7f7564b0a4 Pollution diffusion needs to be capped to avoid map corruption 2022-11-16 20:48:18 +01:00
Gerkiz
a776edcdcb Journey - send notifications to discord on world advance 2022-11-16 20:22:41 +01:00
Gerkiz
fae172e856 Labyrinth - small fix 2022-11-15 22:40:38 +01:00
danielmartin0
53823b51e5 Update overworld.lua 2022-11-13 21:21:02 +00:00
danielmartin0
273623fa4d Merge remote-tracking branch 'upstream/develop' into develop 2022-11-13 21:18:25 +00:00
danielmartin0
ce6c9d7a23 small balance patch 2022-11-13 21:17:46 +00:00
Gerkiz
bfaea6e5c8 Pirates - add the ability to toggle crew disband via config 2022-11-08 21:55:40 +01:00
Gerkiz
bc45c4a165 Mtn v3 - minor fixes 2022-11-08 00:09:19 +01:00
Piratux
a8f45265b4 Description fix
Changes:
- Fixed cannon description in dock market
2022-11-01 20:04:08 +02:00
Piratux
c472de54be Bug fixes and dock market offer tweaks
Changes:
- Cannon upgrade is now more expensive and appears less often.
- Rocket/merchant upgrades are now on fixed location (600L: rockets, 760L: merchants).
- Fixed an error that would upgrade cannons when buying rocket/merchant upgrade in dock.
- Fixed power upgrade appearing in dock.
- Fixed an error when player killed itself.
- Fixed derp emoji not working on discord.
- Fixed respawn speed bonus not working.
2022-10-30 23:25:30 +02:00
Piratux
81905d9d7c Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-10-29 13:30:17 +03:00
Piratux
00395ecc6c Merge fix 2022-10-29 13:30:06 +03:00
Piratux
f02d9274cf
Merge branch 'develop' into develop 2022-10-28 17:12:57 +03:00
Piratux
6c14997498 Merge remote-tracking branch 'upstream/develop' into develop 2022-10-28 16:53:02 +03:00
Piratux
9dc0a145ed Warning fixes 2022-10-28 16:22:59 +03:00
Piratux
595f6d2cf3 Discord tech print fix + green water for radioactive island
Changes:
- Radioactive island now has green water (as well as small green brightness that's only seen at night slightly).
- Reduced base amount of resource count quest item requirement by 10%.
- Fixed research tech unintentionally printing to discord when crew disbands.
2022-10-28 15:21:31 +03:00
Gerkiz
dc6a3a4e36 Mtn v3 - fix minor issue 2022-10-27 15:51:17 +02:00
Gerkiz
9b2e4a2675 Soft reset - minor fix 2022-10-26 00:26:33 +02:00
Gerkiz
5410f00758 Fix luacheck 2022-10-26 00:22:57 +02:00
Gerkiz
6cf1e9eea0 Mtn v3 - final fixes 2022-10-26 00:21:53 +02:00
Gerkiz
e2ee3d6446 Mtn v3 - more fixes 2022-10-26 00:05:47 +02:00
Gerkiz
1dc46a00d4 Mtn v3 - refactor and make one single module 2022-10-25 23:29:40 +02:00
Gerkiz
54e705ca18 Mtn v3 - init spectate 2022-10-25 20:52:59 +02:00
Gerkiz
1f746dcd94 Mtn v3 - normalize difficulties 2022-10-25 20:10:18 +02:00
hanakocz
56befa681d landmine module changes, towny optimization for mining, small fixes 2022-10-24 19:00:48 +02:00
Piratux
2226c9bcf5 Discord message fixes
Changes:
- When crew loses, leagues achieved will be printed in discord as well.
- Fixed deprecated emojis
2022-10-23 19:03:43 +03:00
Piratux
ab0d10030e Artillery turret upgrade bug fix
Changes:
- Fixed an issue where players could get artillery turret when buying the upgrade with full inventory.
2022-10-23 16:50:48 +03:00
Piratux
f539fe2fb5 Hold and power purchase changes
Changes:
- Extra hold and power upgrades now can only be purchased at captain's cabin instead of docks.
2022-10-23 15:16:39 +03:00
Gerkiz
b60ded54e6 Towny - test callback 2022-10-22 22:49:06 +02:00
Gerkiz
6c56663296 Make luacheck happy 2022-10-22 22:20:20 +02:00
Gerkiz
f01ed8c7ae Fix luacheck 2022-10-22 22:17:46 +02:00
Gerkiz
ed9448725c Autostash/Towny - fix that you couldn't insert to neutral chests 2022-10-22 22:16:21 +02:00
Gerkiz
57cdb64b69 Towny - fixed bugs 2022-10-22 22:13:35 +02:00
Gerkiz
0046cfa47e Towny - fix reset 2022-10-21 22:39:45 +02:00
Gerkiz
d0e1ac05bf Towny - fix broken loot 2022-10-21 22:18:50 +02:00
Gerkiz
764a237e3e Towny - small fix 2022-10-21 22:13:27 +02:00
Gerkiz
af15c20445 Handle changes when git does callbacks 2022-10-21 21:54:06 +02:00
Gerkiz
f8eed9baab Scrap Towny - minor changes 2022-10-21 21:49:17 +02:00
Piratux
e9f5abe5f2 Island balance changes
Changes:
- Reduced worm and spawner density in Poisonous Fens island by 33%. Reasoning: since this island is very big, there are naturally more biters there and it's a bit too dense with bigger crews.
- Reduced spawner density in Walkways island by 25%. Reasoning: in late game these islands become too hard, so this should help a bit.
- Reduced spawner density in Radioactive island by 20%. Reasoning: defending multiple structures can be difficult.
- Increased coal amounts in Frozen pools by 2x. Also amount now also scales with leagues.
- Added construction bots to findable roboport structure. Also robot amount scales with leagues and is slightly randomised.
- Sulfuric acid amount in Poisonous Fens now scales with leagues.
- Added loot to ship wrecks in Sandworm Caldera.
- Increased ore amount in Sandworm Caldera by 3x. Also amount now also scales with leagues.
2022-10-21 20:16:42 +03:00
Gerkiz
ebed7f49e0 Merge remote-tracking branch 'origin/develop' into develop 2022-10-21 19:06:05 +02:00
Gerkiz
73066f1e7b
Remove unused vars 2022-10-21 19:04:45 +02:00
Nathan Fox
52b44a9840
Merge branch 'develop' into fuchsnj/suicide_command 2022-10-19 22:52:52 -04:00
Nathan Fox
6a64d80c79
cleanup 2022-10-19 22:51:59 -04:00
Nathan Fox
050a09f3fc
switch to scheduler 2022-10-19 22:51:01 -04:00
Gerkiz
0199ff7d0e
Merge branch 'develop' into develop-blub 2022-10-18 19:52:17 +02:00
blubFisch
80a8d64987 Scrap rebalance 2022-10-18 18:51:46 +01:00
Johny
fc7c0bf9f6 Addind coin nerf to forest zone 2022-10-18 17:41:52 +02:00
Nathan Fox
a8f26a7da5
prevent resetting suicide 2022-10-17 22:23:26 -04:00
Nathan Fox
3964ddec72
add timer to suicide 2022-10-17 22:11:38 -04:00
Nathan Fox
a7aa422f58
add suicide command 2022-10-16 13:53:54 -04:00
blubFisch
f82b444d1e Rebalance 2022-10-16 16:13:08 +01:00
blubFisch
1cf9c48d28 Info 2022-10-16 14:05:03 +01:00
blubFisch
9f0d7ce974 Info 2022-10-16 14:03:26 +01:00
blubFisch
1fccead964 Info 2022-10-16 12:41:06 +01:00
blubFisch
d0dc8da4f4 Remove unused 2022-10-16 12:19:46 +01:00
blubFisch
225abff724 Adjustments 2022-10-16 12:17:52 +01:00
blubFisch
33c1949e56 Fix bad ref 2022-10-16 12:14:38 +01:00
blubFisch
e86dd28e3e Prevent building in shielded area 2022-10-16 12:11:47 +01:00
blubFisch
f945ab772b Text updates 2022-10-15 15:45:49 +01:00
blubFisch
da380f80f9 Scrap rebalance 2022-10-15 14:46:25 +01:00
blubFisch
d6494a87f2 Scrap rebalance 2022-10-15 14:06:21 +01:00
blubFisch
e6a22eba59 Team limit rewrite 2022-10-15 14:05:35 +01:00
blubFisch
7bdec964d8 Adjust loot 2022-10-15 13:11:18 +01:00
blubFisch
74a3f193ab Changelog 2022-10-15 12:52:13 +01:00
blubFisch
0ae12def45 More town name fixes 2022-10-15 12:42:34 +01:00
blubFisch
a4ac17f445 Town name fixes and simplifications 2022-10-15 12:36:01 +01:00
blubFisch
32a8825908 Fix some bad refs 2022-10-15 12:23:11 +01:00
blubFisch
71b46cf23d Add msg 2022-10-15 11:50:53 +01:00
blubFisch
3d2289d82f Rebalance combat 2022-10-15 11:27:16 +01:00
blubFisch
001331fbd4 Less crafting for outlanders 2022-10-15 09:45:17 +01:00
blubFisch
fb5b079f78 Temp fix for town limit 2022-10-15 09:44:54 +01:00
Piratux
3b782829d3 Cliff explosives related tweaks
Changes:
- Chests with cliff-explosives in holds now explode after 5 second delay.
- Changed the price of cliff explosives to cost 1000 coins for 5 (4x cheaper than before). Reasoning: This is an experiment to shift the coin spending meta.
- Players now can find explosives and cliff-explosives in chests in the wild.
2022-10-13 21:39:42 +03:00
blubFisch
40e80c3f6c Adjustments 2022-10-13 08:44:19 +01:00
Piratux
f32e9c3197 Tweaked static fuel consumption formula
Changes:
- Changed static fuel consumption formula, which scales less aggressively with each additional crew member. For comparison, previously 3 and 6 crew members increased fuel consumption 2x and 3x respectively. Now 3 and 6 crew members increase fuel consumption by 1.24x and 1.44x respectively.
2022-10-12 23:55:22 +03:00
blubFisch
1a365557f3 Less ores 2022-10-12 21:30:28 +01:00
Piratux
69a46dd3fc Tweaked quest market item count formula
Changes:
- Changed quest item count formula using new philosophy: start lower, scale slightly faster. This results in ~30% on average smaller requirement for items to open the market in early game. The reasoning: it was observed that new players rarely complete the market quest, since they don't make items as fast as needed. As well as when players progress, they can craft items much faster (due to speed modules)
2022-10-12 22:02:12 +03:00
blubFisch
049de72c88 Bigger PvP shield sizes 2022-10-12 19:28:38 +01:00
blubFisch
ce11951c8a Cleanup member limits 2022-10-12 19:22:48 +01:00
blubFisch
28d6849f1b Fewer tanks in scrap 2022-10-12 18:37:25 +01:00
blubFisch
3c1acb9db6 Rebalance damage 2022-10-12 09:04:07 +01:00
blubFisch
fc26616246 More town fall debugs 2022-10-12 09:03:35 +01:00
blubFisch
93a0de6dfb Fix a missing safety check 2022-10-11 22:17:30 +01:00
blubFisch
8985ecf7d1 Rebalance loot more 2022-10-11 21:39:28 +01:00
blubFisch
c134566b10 Rebalancing 2022-10-11 21:16:51 +01:00
Piratux
7ebe940cbb Lumberjack buff
Changes:
- Lumberjack now gets ~4x more ore from chopping trees and ore amount scales with leagues to make it slightly more "relevant" in late game
2022-10-11 23:11:49 +03:00
blubFisch
42c662123c Remove tank from default recipes but more loot chance 2022-10-11 20:42:31 +01:00
Piratux
be900aa05b Officer check code cleanup
Changes:
- Cleaned up code that checks if player is officer and changed to is_officer()
2022-10-11 21:38:53 +03:00
Piratux
80cc3da1a5 Class check code cleanup
Changes:
- Cleaned up code that checks for player's class and changed to get_class() where possible
- Deprecated /setclass command (it was equivelant to /unlock + /take command as well as slightly outdated since class GUI was added)
2022-10-11 20:52:23 +03:00
blubFisch
4da6721e7e Improved anti-armor-view 2022-10-10 22:23:22 +01:00
Piratux
a58220a773 Ore generating class tweaks
Changes:
- Classes that generate ore now generate a constant amount (independent of crew size). Idea behind this is, that it's not fun being "punished" for having more members in your crew, as well as, with bigger crew you spend less time in islands.
2022-10-10 23:30:16 +03:00
Piratux
9cda27df02 Standardised island enum usage
Changes:
- Moved island enum to its own file to avoid dependency loops
- Standardised island enum usage to use IslandEnum.enum
2022-10-10 22:03:51 +03:00
Piratux
f3f5f0a1b0 Added scroll pane for crews window
Changes:
- Added scroll pane for crews window.
2022-10-10 20:39:08 +03:00
Piratux
f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
blubFisch
690aa3faba Outlanders/rogues build all entities as neutral 2022-10-10 15:52:00 +01:00
blubFisch
f45e670f34 Nicer shield message 2022-10-10 14:56:40 +01:00
blubFisch
8e44876b96 Nicer town kill messages 2022-10-10 13:53:57 +01:00
blubFisch
96453eabe0 Remove unused 2022-10-10 13:30:31 +01:00
blubFisch
8b0e99a9ba Fix 2022-10-10 13:29:52 +01:00
blubFisch
da743fa58f Remove unused 2022-10-10 13:20:23 +01:00
blubFisch
aa97430392 Fix 2022-10-10 13:18:44 +01:00
blubFisch
2e092a3898 Code clarified 2022-10-10 13:16:08 +01:00
blubFisch
14a9cf040d Fix global 2022-10-10 12:56:37 +01:00
blubFisch
60e37c60a9 Refactor town counting: remove duplicate information 2022-10-10 12:55:56 +01:00
blubFisch
1a008c68b5 Refactor 2022-10-10 12:48:41 +01:00
blubFisch
c68627976e Simplify killing buildings 2022-10-10 12:46:47 +01:00
blubFisch
f9d950a33c Performance improvement for killing towns + spare chests 2022-10-10 12:30:57 +01:00
blubFisch
5c3a7bb1be Cleanup 2022-10-10 12:12:11 +01:00