2011-12-14 00:23:17 +03:00
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#include "StdInc.h"
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2007-06-08 17:58:04 +03:00
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#include "CHeroHandler.h"
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2011-12-14 00:23:17 +03:00
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2007-08-29 15:18:31 +03:00
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#include "CLodHandler.h"
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2008-06-30 03:06:41 +03:00
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#include "../lib/VCMI_Lib.h"
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2011-08-27 18:53:45 +03:00
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#include "../lib/JsonNode.h"
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2011-12-14 00:23:17 +03:00
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#include "GameConstants.h"
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2010-08-21 03:39:37 +03:00
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#include <boost/version.hpp>
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#if BOOST_VERSION >= 103800
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#include <boost/spirit/include/classic.hpp>
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#else
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2010-07-06 10:32:40 +03:00
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#include <boost/spirit.hpp>
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2010-08-21 03:39:37 +03:00
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#endif
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2010-07-06 10:32:40 +03:00
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using namespace boost::spirit;
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2009-08-31 18:57:15 +03:00
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2008-06-13 11:16:51 +03:00
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extern CLodHandler * bitmaph;
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2010-02-12 17:04:01 +02:00
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void loadToIt(std::string &dest, const std::string &src, int &iter, int mode);
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2009-04-15 17:03:31 +03:00
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/*
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* CHeroHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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2008-08-04 18:56:36 +03:00
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CHeroClass::CHeroClass()
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{
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skillLimit = 8;
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}
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CHeroClass::~CHeroClass()
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{
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}
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2008-09-29 14:03:30 +03:00
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int CHeroClass::chooseSecSkill(const std::set<int> & possibles) const //picks secondary skill out from given possibilities
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2008-08-04 18:56:36 +03:00
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{
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if(possibles.size()==1)
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return *possibles.begin();
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int totalProb = 0;
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2008-09-29 14:03:30 +03:00
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for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
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2008-08-04 18:56:36 +03:00
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{
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totalProb += proSec[*i];
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}
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int ran = rand()%totalProb;
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2008-09-29 14:03:30 +03:00
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for(std::set<int>::const_iterator i=possibles.begin(); i!=possibles.end(); i++)
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2008-08-04 18:56:36 +03:00
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{
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ran -= proSec[*i];
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if(ran<0)
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return *i;
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}
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2008-11-28 03:36:34 +02:00
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throw std::string("Cannot pick secondary skill!");
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2008-08-04 18:56:36 +03:00
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}
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2011-12-14 00:23:17 +03:00
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EAlignment::EAlignment CHeroClass::getAlignment()
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2010-07-20 09:05:45 +03:00
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{
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2011-12-14 00:23:17 +03:00
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return (EAlignment::EAlignment)alignment;
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2010-07-20 09:05:45 +03:00
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}
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2009-09-25 14:38:18 +03:00
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int CObstacleInfo::getWidth() const
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2009-02-09 16:50:32 +02:00
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{
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int ret = 1;
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int line = 1;
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for(int h=0; h<blockmap.size(); ++h)
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{
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int cur = - line/2;
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switch(blockmap[h])
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{
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case 'X' : case 'N':
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++cur;
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break;
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case 'L':
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if(cur > ret)
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ret = cur;
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++line;
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break;
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}
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}
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return ret;
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}
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2009-09-25 14:38:18 +03:00
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int CObstacleInfo::getHeight() const
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2009-02-09 16:50:32 +02:00
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{
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int ret = 1;
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for(int h=0; h<blockmap.size(); ++h)
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{
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if(blockmap[h] == 'L')
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{
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++ret;
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}
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}
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return ret;
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}
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2011-12-22 16:05:19 +03:00
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std::vector<BattleHex> CObstacleInfo::getBlocked(BattleHex hex) const
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2009-02-09 16:50:32 +02:00
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{
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2011-12-22 16:05:19 +03:00
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std::vector<BattleHex> ret;
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2009-02-09 16:50:32 +02:00
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int cur = hex; //currently browsed hex
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int curBeg = hex; //beginning of current line
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for(int h=0; h<blockmap.size(); ++h)
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{
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switch(blockmap[h])
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{
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case 'X':
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ret.push_back(cur);
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++cur;
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break;
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case 'L':
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2011-12-14 00:23:17 +03:00
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cur = curBeg + GameConstants::BFIELD_WIDTH;
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2012-02-22 15:44:46 +03:00
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if((cur/GameConstants::BFIELD_WIDTH)%2 != 1)
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2009-02-09 16:50:32 +02:00
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{
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2011-02-09 17:19:53 +02:00
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cur--;
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2009-02-09 16:50:32 +02:00
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}
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2011-02-09 17:19:53 +02:00
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curBeg = cur;
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2009-02-09 16:50:32 +02:00
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break;
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case 'N':
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++cur;
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break;
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}
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}
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return ret;
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}
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2011-12-22 16:05:19 +03:00
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BattleHex CObstacleInfo::getMaxBlocked(BattleHex hex) const
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2009-09-25 14:38:18 +03:00
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{
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2011-12-22 16:05:19 +03:00
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std::vector<BattleHex> blocked = getBlocked(hex);
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2009-09-25 14:38:18 +03:00
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return *std::max_element(blocked.begin(), blocked.end());
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}
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2007-07-20 02:38:11 +03:00
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CHeroHandler::~CHeroHandler()
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2009-01-11 00:08:18 +02:00
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{
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for (int i = 0; i < heroes.size(); i++)
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2011-02-06 19:26:27 +02:00
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heroes[i].dellNull();
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2009-01-11 00:08:18 +02:00
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for (int i = 0; i < heroClasses.size(); i++)
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delete heroClasses[i];
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}
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CHeroHandler::CHeroHandler()
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2008-06-13 11:16:51 +03:00
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{}
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2009-01-11 00:08:18 +02:00
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2009-02-07 18:07:29 +02:00
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void CHeroHandler::loadObstacles()
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{
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2011-12-14 00:23:17 +03:00
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const JsonNode config(GameConstants::DATA_DIR + "/config/obstacles.json");
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2009-08-30 15:58:38 +03:00
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2011-09-02 05:12:55 +03:00
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BOOST_FOREACH(const JsonNode &obs, config["obstacles"].Vector()) {
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CObstacleInfo obi;
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obi.ID = obs["id"].Float();
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obi.defName = obs["defname"].String();
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obi.blockmap = obs["blockmap"].String();
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obi.allowedTerrains = obs["terrains"].String();
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2011-09-06 16:59:26 +03:00
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assert(obi.allowedTerrains.size() >= 25);
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2011-09-02 05:12:55 +03:00
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obi.posShift.first = obs["shift_x"].Float();
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obi.posShift.second = obs["shift_y"].Float();
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obstacles[obi.ID] = obi;
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2009-02-07 18:07:29 +02:00
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}
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}
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2009-08-31 18:57:15 +03:00
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void CHeroHandler::loadPuzzleInfo()
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{
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2011-12-14 00:23:17 +03:00
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const JsonNode config(GameConstants::DATA_DIR + "/config/puzzle_map.json");
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2009-08-31 18:57:15 +03:00
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2011-09-02 05:46:18 +03:00
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int faction = 0;
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2009-08-31 18:57:15 +03:00
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2011-09-02 05:46:18 +03:00
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BOOST_FOREACH(const JsonNode &puzzle, config["puzzles"].Vector()) {
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2009-08-31 18:57:15 +03:00
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2011-09-02 05:46:18 +03:00
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int idx = 0;
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BOOST_FOREACH(const JsonNode &piece, puzzle.Vector()) {
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SPuzzleInfo spi;
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spi.x = piece["x"].Float();
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spi.y = piece["y"].Float();
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spi.whenUncovered = piece["order"].Float();
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spi.number = idx;
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2009-08-31 18:57:15 +03:00
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2011-09-02 05:46:18 +03:00
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// filename calculation
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std::ostringstream suffix;
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suffix << std::setfill('0') << std::setw(2);
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suffix << idx << ".BMP";
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2009-08-31 18:57:15 +03:00
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2011-12-14 00:23:17 +03:00
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static const std::string factionToInfix[GameConstants::F_NUMBER] = {"CAS", "RAM", "TOW", "INF", "NEC", "DUN", "STR", "FOR", "ELE"};
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2011-09-02 05:46:18 +03:00
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spi.filename = "PUZ" + factionToInfix[faction] + suffix.str();
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2009-08-31 18:57:15 +03:00
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2011-09-02 05:46:18 +03:00
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puzzleInfo[faction].push_back(spi);
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idx ++;
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2009-08-31 18:57:15 +03:00
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}
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2011-09-02 05:46:18 +03:00
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assert(idx == PUZZLES_PER_FACTION);
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faction ++;
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2009-08-31 18:57:15 +03:00
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}
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2011-09-02 05:46:18 +03:00
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2011-12-14 00:23:17 +03:00
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assert(faction == GameConstants::F_NUMBER);
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2009-08-31 18:57:15 +03:00
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}
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2007-06-08 17:58:04 +03:00
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void CHeroHandler::loadHeroes()
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{
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2008-06-30 03:06:41 +03:00
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VLC->heroh = this;
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2008-06-13 11:16:51 +03:00
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std::string buf = bitmaph->getTextFile("HOTRAITS.TXT");
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2007-08-04 22:01:22 +03:00
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int it=0;
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2007-06-08 17:58:04 +03:00
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std::string dump;
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2007-08-04 22:01:22 +03:00
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for(int i=0; i<2; ++i)
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2007-06-08 17:58:04 +03:00
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{
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2008-06-13 11:16:51 +03:00
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loadToIt(dump,buf,it,3);
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2007-06-08 17:58:04 +03:00
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}
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2007-08-04 22:01:22 +03:00
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2007-07-16 13:03:54 +03:00
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int numberOfCurrentClassHeroes = 0;
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int currentClass = 0;
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int additHero = 0;
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2009-05-07 20:20:41 +03:00
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CHero::EHeroClasses addTab[12];
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addTab[0] = CHero::KNIGHT;
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addTab[1] = CHero::WITCH;
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addTab[2] = CHero::KNIGHT;
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addTab[3] = CHero::WIZARD;
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addTab[4] = CHero::RANGER;
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addTab[5] = CHero::BARBARIAN;
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addTab[6] = CHero::DEATHKNIGHT;
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addTab[7] = CHero::WARLOCK;
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addTab[8] = CHero::KNIGHT;
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addTab[9] = CHero::WARLOCK;
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addTab[10] = CHero::BARBARIAN;
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addTab[11] = CHero::DEMONIAC;
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2007-07-16 13:03:54 +03:00
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2007-08-04 22:01:22 +03:00
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2011-12-14 00:23:17 +03:00
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for (int i=0; i<GameConstants::HEROES_QUANTITY; i++)
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2007-06-08 17:58:04 +03:00
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{
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2007-07-16 13:03:54 +03:00
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CHero * nher = new CHero;
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if(currentClass<18)
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{
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2009-05-07 20:20:41 +03:00
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nher->heroType = static_cast<CHero::EHeroClasses>(currentClass);
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2007-07-16 13:03:54 +03:00
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++numberOfCurrentClassHeroes;
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if(numberOfCurrentClassHeroes==8)
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{
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numberOfCurrentClassHeroes = 0;
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++currentClass;
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}
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}
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else
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{
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nher->heroType = addTab[additHero++];
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}
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2007-08-04 22:01:22 +03:00
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std::string pom ;
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2008-06-13 11:16:51 +03:00
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loadToIt(nher->name,buf,it,4);
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2007-08-04 22:01:22 +03:00
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2008-05-03 18:30:11 +03:00
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for(int x=0;x<3;x++)
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{
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2008-06-13 11:16:51 +03:00
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loadToIt(pom,buf,it,4);
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2008-05-03 18:30:11 +03:00
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nher->lowStack[x] = atoi(pom.c_str());
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2008-06-13 11:16:51 +03:00
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loadToIt(pom,buf,it,4);
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2008-05-03 18:30:11 +03:00
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nher->highStack[x] = atoi(pom.c_str());
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2008-06-13 11:16:51 +03:00
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loadToIt(nher->refTypeStack[x],buf,it,(x==2) ? (3) : (4));
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2008-05-31 23:37:54 +03:00
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int hlp = nher->refTypeStack[x].find_first_of(' ',0);
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if(hlp>=0)
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nher->refTypeStack[x].replace(hlp,1,"");
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2008-05-03 18:30:11 +03:00
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}
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2007-08-04 22:01:22 +03:00
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nher->ID = heroes.size();
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2007-06-08 17:58:04 +03:00
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heroes.push_back(nher);
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}
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2011-08-27 18:53:45 +03:00
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// Load heroes information
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2011-12-14 00:23:17 +03:00
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const JsonNode config(GameConstants::DATA_DIR + "/config/heroes.json");
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2011-08-27 18:53:45 +03:00
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BOOST_FOREACH(const JsonNode &hero, config["heroes"].Vector()) {
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int hid = hero["id"].Float();
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2011-08-27 20:33:07 +03:00
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const JsonNode *value;
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2011-08-27 18:53:45 +03:00
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2011-08-31 02:10:01 +03:00
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// sex: 0=male, 1=female
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heroes[hid]->sex = !!hero["female"].Bool();
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2011-08-27 18:53:45 +03:00
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BOOST_FOREACH(const JsonNode &set, hero["skill_set"].Vector()) {
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2011-08-30 09:19:07 +03:00
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heroes[hid]->secSkillsInit.push_back(std::make_pair(set["skill"].Float(), set["level"].Float()));
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2008-09-29 14:03:30 +03:00
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}
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2011-08-30 09:19:07 +03:00
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value = &hero["spell"];
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if (!value->isNull()) {
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heroes[hid]->startingSpell = value->Float();
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}
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2011-08-27 20:33:07 +03:00
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2011-08-30 09:19:07 +03:00
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value = &hero["specialties"];
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if (!value->isNull()) {
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BOOST_FOREACH(const JsonNode &specialty, value->Vector()) {
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SSpecialtyInfo dummy;
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2011-08-27 20:33:07 +03:00
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2011-08-30 09:19:07 +03:00
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dummy.type = specialty["type"].Float();
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dummy.val = specialty["val"].Float();
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dummy.subtype = specialty["subtype"].Float();
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dummy.additionalinfo = specialty["info"].Float();
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2011-08-27 20:33:07 +03:00
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|
|
heroes[hid]->spec.push_back(dummy); //put a copy of dummy
|
2011-08-30 09:19:07 +03:00
|
|
|
}
|
2011-08-27 20:33:07 +03:00
|
|
|
}
|
2009-07-03 21:40:36 +03:00
|
|
|
}
|
2011-08-27 19:13:44 +03:00
|
|
|
|
2007-08-04 22:01:22 +03:00
|
|
|
loadHeroClasses();
|
|
|
|
initHeroClasses();
|
2008-01-27 18:07:27 +02:00
|
|
|
expPerLevel.push_back(0);
|
|
|
|
expPerLevel.push_back(1000);
|
|
|
|
expPerLevel.push_back(2000);
|
|
|
|
expPerLevel.push_back(3200);
|
2009-07-12 17:07:36 +03:00
|
|
|
expPerLevel.push_back(4600);
|
|
|
|
expPerLevel.push_back(6200);
|
|
|
|
expPerLevel.push_back(8000);
|
|
|
|
expPerLevel.push_back(10000);
|
|
|
|
expPerLevel.push_back(12200);
|
|
|
|
expPerLevel.push_back(14700);
|
|
|
|
expPerLevel.push_back(17500);
|
|
|
|
expPerLevel.push_back(20600);
|
|
|
|
expPerLevel.push_back(24320);
|
|
|
|
expPerLevel.push_back(28784);
|
|
|
|
expPerLevel.push_back(34140);
|
2010-08-16 12:54:09 +03:00
|
|
|
while (expPerLevel[expPerLevel.size() - 1] > expPerLevel[expPerLevel.size() - 2])
|
|
|
|
{
|
|
|
|
int i = expPerLevel.size() - 1;
|
|
|
|
expPerLevel.push_back (expPerLevel[i] + (expPerLevel[i] - expPerLevel[i-1]) * 1.2);
|
|
|
|
}
|
2010-08-25 17:57:58 +03:00
|
|
|
expPerLevel.pop_back();//last value is broken
|
2007-07-17 23:51:49 +03:00
|
|
|
|
2009-02-06 16:15:45 +02:00
|
|
|
//ballistics info
|
|
|
|
buf = bitmaph->getTextFile("BALLIST.TXT");
|
|
|
|
it = 0;
|
|
|
|
for(int i=0; i<22; ++i)
|
|
|
|
{
|
|
|
|
loadToIt(dump,buf,it,4);
|
|
|
|
}
|
|
|
|
for(int lvl=0; lvl<4; ++lvl)
|
|
|
|
{
|
|
|
|
CHeroHandler::SBallisticsLevelInfo bli;
|
|
|
|
si32 tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.keep = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.tower = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.gate = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.wall = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.shots = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.noDmg = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.oneDmg = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.twoDmg = tempNum;
|
|
|
|
loadToIt(tempNum,buf,it,4);
|
|
|
|
bli.sum = tempNum;
|
|
|
|
if(lvl!=3)
|
|
|
|
{
|
|
|
|
loadToIt(dump,buf,it,4);
|
|
|
|
}
|
|
|
|
ballistics.push_back(bli);
|
|
|
|
}
|
2007-06-09 16:28:03 +03:00
|
|
|
}
|
2011-08-27 20:33:07 +03:00
|
|
|
|
2007-06-18 13:49:06 +03:00
|
|
|
void CHeroHandler::loadHeroClasses()
|
|
|
|
{
|
2009-07-16 14:38:07 +03:00
|
|
|
std::istringstream str(bitmaph->getTextFile("HCTRAITS.TXT")); //we'll be reading from it
|
|
|
|
const int BUFFER_SIZE = 5000;
|
|
|
|
char buffer[BUFFER_SIZE+1];
|
2007-06-18 13:49:06 +03:00
|
|
|
|
2011-09-24 04:15:36 +03:00
|
|
|
for(int i=0; i<3; ++i) str.getline(buffer, BUFFER_SIZE); //omitting rubbish
|
2007-06-18 13:49:06 +03:00
|
|
|
|
|
|
|
|
2009-07-16 14:38:07 +03:00
|
|
|
for(int ss=0; ss<18; ++ss) //18 classes of hero (including conflux)
|
|
|
|
{
|
|
|
|
CHeroClass * hc = new CHeroClass;
|
2010-07-20 09:05:45 +03:00
|
|
|
hc->alignment = ss / 6;
|
2007-06-18 13:49:06 +03:00
|
|
|
|
2009-07-16 14:38:07 +03:00
|
|
|
char name[BUFFER_SIZE+1];
|
|
|
|
str.get(name, BUFFER_SIZE, '\t');
|
|
|
|
hc->name = name;
|
2010-07-27 02:20:21 +03:00
|
|
|
//workaround for locale issue (different localisations use different decimal separator)
|
|
|
|
int intPart,fracPart;
|
|
|
|
str >> intPart;
|
|
|
|
str.ignore();//ignore decimal separator
|
|
|
|
str >> fracPart;
|
2011-12-14 00:23:17 +03:00
|
|
|
hc->aggression = intPart + fracPart/100.0;
|
2010-07-27 02:20:21 +03:00
|
|
|
|
2009-07-16 14:38:07 +03:00
|
|
|
str >> hc->initialAttack;
|
|
|
|
str >> hc->initialDefence;
|
|
|
|
str >> hc->initialPower;
|
|
|
|
str >> hc->initialKnowledge;
|
2007-06-18 13:49:06 +03:00
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
hc->primChance.resize(GameConstants::PRIMARY_SKILLS);
|
|
|
|
for(int x=0; x<GameConstants::PRIMARY_SKILLS; ++x)
|
2007-06-18 15:48:29 +03:00
|
|
|
{
|
2009-07-16 14:38:07 +03:00
|
|
|
str >> hc->primChance[x].first;
|
2007-06-18 15:48:29 +03:00
|
|
|
}
|
2011-12-14 00:23:17 +03:00
|
|
|
for(int x=0; x<GameConstants::PRIMARY_SKILLS; ++x)
|
2007-06-18 15:48:29 +03:00
|
|
|
{
|
2009-07-16 14:38:07 +03:00
|
|
|
str >> hc->primChance[x].second;
|
2007-06-18 15:48:29 +03:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
hc->proSec.resize(GameConstants::SKILL_QUANTITY);
|
|
|
|
for(int dd=0; dd<GameConstants::SKILL_QUANTITY; ++dd)
|
2007-06-18 15:48:29 +03:00
|
|
|
{
|
2009-07-16 14:38:07 +03:00
|
|
|
str >> hc->proSec[dd];
|
2007-06-18 15:48:29 +03:00
|
|
|
}
|
|
|
|
|
2009-07-16 14:38:07 +03:00
|
|
|
for(int dd=0; dd<ARRAY_COUNT(hc->selectionProbability); ++dd)
|
2007-06-18 15:48:29 +03:00
|
|
|
{
|
2009-07-16 14:38:07 +03:00
|
|
|
str >> hc->selectionProbability[dd];
|
2007-06-18 15:48:29 +03:00
|
|
|
}
|
2009-07-16 14:38:07 +03:00
|
|
|
|
2007-06-18 15:48:29 +03:00
|
|
|
heroClasses.push_back(hc);
|
2009-07-16 14:38:07 +03:00
|
|
|
str.getline(buffer, BUFFER_SIZE); //removing end of line characters
|
2007-06-18 13:49:06 +03:00
|
|
|
}
|
|
|
|
}
|
2007-07-16 13:03:54 +03:00
|
|
|
|
|
|
|
void CHeroHandler::initHeroClasses()
|
|
|
|
{
|
|
|
|
for(int gg=0; gg<heroes.size(); ++gg)
|
|
|
|
{
|
|
|
|
heroes[gg]->heroClass = heroClasses[heroes[gg]->heroType];
|
|
|
|
}
|
2011-09-02 06:39:49 +03:00
|
|
|
|
|
|
|
loadTerrains();
|
2007-07-16 13:03:54 +03:00
|
|
|
}
|
2007-08-12 20:48:05 +03:00
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
ui32 CHeroHandler::level (ui64 experience) const
|
2007-08-12 20:48:05 +03:00
|
|
|
{
|
2009-07-20 06:30:48 +03:00
|
|
|
int i;
|
2009-08-16 18:39:18 +03:00
|
|
|
if (experience <= expPerLevel.back())
|
2007-09-14 16:11:10 +03:00
|
|
|
{
|
2009-08-17 13:02:29 +03:00
|
|
|
for (i = expPerLevel.size()-1; experience < expPerLevel[i]; i--);
|
2009-07-20 06:30:48 +03:00
|
|
|
return i + 1;
|
2007-09-14 16:11:10 +03:00
|
|
|
}
|
2009-07-20 06:30:48 +03:00
|
|
|
else
|
2007-09-14 16:11:10 +03:00
|
|
|
{
|
2009-08-17 13:02:29 +03:00
|
|
|
i = expPerLevel.size() - 1;
|
2009-08-16 18:39:18 +03:00
|
|
|
while (experience > reqExp (i))
|
|
|
|
i++;
|
|
|
|
return i;
|
2007-09-14 16:11:10 +03:00
|
|
|
}
|
2008-01-27 18:07:27 +02:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
ui64 CHeroHandler::reqExp (ui32 level) const
|
2008-01-27 18:07:27 +02:00
|
|
|
{
|
2009-07-20 06:30:48 +03:00
|
|
|
if(!level)
|
|
|
|
return 0;
|
|
|
|
|
2009-10-28 12:45:45 +02:00
|
|
|
if (level <= expPerLevel.size())
|
2009-07-20 06:30:48 +03:00
|
|
|
{
|
2009-10-28 12:45:45 +02:00
|
|
|
return expPerLevel[level-1];
|
2009-07-20 06:30:48 +03:00
|
|
|
}
|
2008-01-27 18:07:27 +02:00
|
|
|
else
|
2007-09-14 16:11:10 +03:00
|
|
|
{
|
2010-08-16 12:54:09 +03:00
|
|
|
tlog3 << "A hero has reached unsupported amount of experience\n";
|
|
|
|
return expPerLevel[expPerLevel.size()-1];
|
2007-09-14 16:11:10 +03:00
|
|
|
}
|
2007-08-12 20:48:05 +03:00
|
|
|
}
|
|
|
|
|
2011-09-02 06:39:49 +03:00
|
|
|
void CHeroHandler::loadTerrains()
|
2007-08-15 18:13:11 +03:00
|
|
|
{
|
2011-09-02 06:39:49 +03:00
|
|
|
int faction = 0;
|
2011-12-14 00:23:17 +03:00
|
|
|
const JsonNode config(GameConstants::DATA_DIR + "/config/terrains.json");
|
2009-06-30 15:28:22 +03:00
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
nativeTerrains.resize(GameConstants::F_NUMBER);
|
2009-06-30 15:28:22 +03:00
|
|
|
|
2011-09-02 06:39:49 +03:00
|
|
|
BOOST_FOREACH(const JsonNode &terrain, config["terrains"].Vector()) {
|
|
|
|
|
|
|
|
BOOST_FOREACH(const JsonNode &cost, terrain["costs"].Vector()) {
|
|
|
|
int curCost = cost.Float();
|
|
|
|
|
|
|
|
heroClasses[2*faction]->terrCosts.push_back(curCost);
|
|
|
|
heroClasses[2*faction+1]->terrCosts.push_back(curCost);
|
2007-08-15 18:13:11 +03:00
|
|
|
}
|
2007-10-17 23:05:49 +03:00
|
|
|
|
2011-09-02 06:39:49 +03:00
|
|
|
nativeTerrains[faction] = terrain["native"].Float();
|
2009-06-30 15:28:22 +03:00
|
|
|
|
2011-09-02 06:39:49 +03:00
|
|
|
faction ++;
|
2009-06-30 15:28:22 +03:00
|
|
|
}
|
|
|
|
|
2011-12-14 00:23:17 +03:00
|
|
|
assert(faction == GameConstants::F_NUMBER);
|
2009-06-30 15:28:22 +03:00
|
|
|
}
|
2009-07-03 21:40:36 +03:00
|
|
|
|
|
|
|
CHero::CHero()
|
|
|
|
{
|
|
|
|
startingSpell = -1;
|
2011-06-03 06:23:50 +03:00
|
|
|
sex = 0xff;
|
2009-07-03 21:40:36 +03:00
|
|
|
}
|
|
|
|
|
|
|
|
CHero::~CHero()
|
|
|
|
{
|
|
|
|
|
2009-10-04 05:02:45 +03:00
|
|
|
}
|