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vcmi/client/windows/CTradeWindow.cpp

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/*
* CTradeWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CTradeWindow.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Images.h"
#include "../render/Canvas.h"
#include "../gui/TextAlignment.h"
#include "../gui/Shortcut.h"
#include "../gui/WindowHandler.h"
#include "../widgets/Buttons.h"
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#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../windows/InfoWindows.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/VCMI_Lib.h"
#include "../../lib/CArtHandler.h"
#include "../../lib/CCreatureHandler.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/CHeroHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGTownInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
#include "../../lib/networkPacks/NetPacksBase.h"
CTradeWindow::CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial)
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: CIntObject(LCLICK | HOVER | SHOW_POPUP, pos),
type(EType(-1)),// set to invalid, will be corrected in setType
id(ID),
serial(Serial),
left(Left)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
downSelection = false;
hlp = nullptr;
setType(Type);
}
void CTradeWindow::CTradeableItem::setType(EType newType)
{
if(type != newType)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
type = newType;
if(getIndex() < 0)
{
image = std::make_shared<CAnimImage>(getFilename(), 0);
image->disable();
}
else
{
image = std::make_shared<CAnimImage>(getFilename(), getIndex());
}
}
}
void CTradeWindow::CTradeableItem::setID(int newID)
{
if (id != newID)
{
id = newID;
if (image)
{
int index = getIndex();
if (index < 0)
image->disable();
else
{
image->enable();
image->setFrame(index);
}
}
}
}
AnimationPath CTradeWindow::CTradeableItem::getFilename()
{
switch(type)
{
case RESOURCE:
return AnimationPath::builtin("RESOURCE");
case PLAYER:
return AnimationPath::builtin("CREST58");
case ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
return AnimationPath::builtin("artifact");
case CREATURE:
return AnimationPath::builtin("TWCRPORT");
default:
return {};
}
}
int CTradeWindow::CTradeableItem::getIndex()
{
if (id < 0)
return -1;
switch(type)
{
case RESOURCE:
case PLAYER:
return id;
case ARTIFACT_TYPE:
case ARTIFACT_INSTANCE:
case ARTIFACT_PLACEHOLDER:
return CGI->artifacts()->getByIndex(id)->getIconIndex();
case CREATURE:
return CGI->creatures()->getByIndex(id)->getIconIndex();
default:
return -1;
}
}
void CTradeWindow::CTradeableItem::showAll(Canvas & to)
{
CTradeWindow *mw = dynamic_cast<CTradeWindow *>(parent);
assert(mw);
Point posToBitmap;
Point posToSubCenter;
switch(type)
{
case RESOURCE:
posToBitmap = Point(19,9);
posToSubCenter = Point(36, 59);
break;
case CREATURE_PLACEHOLDER:
case CREATURE:
posToSubCenter = Point(29, 76);
// Positing of unit count is different in Altar of Sacrifice and Freelancer's Guild
if(mw->mode == EMarketMode::CREATURE_EXP && downSelection)
posToSubCenter.y += 5;
break;
case PLAYER:
posToSubCenter = Point(31, 76);
break;
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
posToSubCenter = Point(19, 55);
if(downSelection)
posToSubCenter.y += 8;
break;
case ARTIFACT_TYPE:
posToSubCenter = Point(19, 58);
break;
}
if (image)
{
image->moveTo(pos.topLeft() + posToBitmap);
CIntObject::showAll(to);
}
to.drawText(pos.topLeft() + posToSubCenter, FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, subtitle);
}
void CTradeWindow::CTradeableItem::clickPressed(const Point & cursorPosition)
{
CTradeWindow *mw = dynamic_cast<CTradeWindow *>(parent);
assert(mw);
if(type == ARTIFACT_PLACEHOLDER)
{
CAltarWindow *aw = static_cast<CAltarWindow *>(mw);
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const auto pickedArtInst = aw->getPickedArtifact();
if(pickedArtInst)
{
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aw->arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
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aw->moveArtToAltar(this->shared_from_this(), pickedArtInst);
}
else if(const CArtifactInstance *art = getArtInstance())
{
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const auto hero = aw->arts->getHero();
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const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero, slot),
ArtifactLocation(hero, ArtifactPosition::TRANSITION_POS));
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aw->arts->pickedArtFromSlot = slot;
aw->arts->artifactsOnAltar.erase(art);
setID(-1);
subtitle.clear();
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aw->deal->block(!aw->arts->artifactsOnAltar.size());
}
aw->calcTotalExp();
return;
}
if(left)
{
if(mw->hLeft != this->shared_from_this())
mw->hLeft = this->shared_from_this();
else
return;
}
else
{
if(mw->hRight != this->shared_from_this())
mw->hRight = this->shared_from_this();
else
return;
}
mw->selectionChanged(left);
}
void CTradeWindow::CTradeableItem::showAllAt(const Point &dstPos, const std::string &customSub, Canvas & to)
{
Rect oldPos = pos;
std::string oldSub = subtitle;
downSelection = true;
moveTo(dstPos);
subtitle = customSub;
showAll(to);
downSelection = false;
moveTo(oldPos.topLeft());
subtitle = oldSub;
}
void CTradeWindow::CTradeableItem::hover(bool on)
{
if(!on)
{
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GH.statusbar()->clear();
return;
}
switch(type)
{
case CREATURE:
case CREATURE_PLACEHOLDER:
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GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated()));
break;
case ARTIFACT_PLACEHOLDER:
if(id < 0)
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GH.statusbar()->write(CGI->generaltexth->zelp[582].first);
else
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GH.statusbar()->write(CGI->artifacts()->getByIndex(id)->getNameTranslated());
break;
}
}
void CTradeWindow::CTradeableItem::showPopupWindow(const Point & cursorPosition)
{
switch(type)
{
case CREATURE:
case CREATURE_PLACEHOLDER:
//GH.statusbar->print(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->namePl));
break;
case ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER:
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
if(id >= 0)
CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated());
break;
}
}
std::string CTradeWindow::CTradeableItem::getName(int number) const
{
switch(type)
{
case PLAYER:
return CGI->generaltexth->capColors[id];
case RESOURCE:
return CGI->generaltexth->restypes[id];
case CREATURE:
if(number == 1)
return CGI->creh->objects[id]->getNameSingularTranslated();
else
return CGI->creh->objects[id]->getNamePluralTranslated();
case ARTIFACT_TYPE:
case ARTIFACT_INSTANCE:
return CGI->artifacts()->getByIndex(id)->getNameTranslated();
}
logGlobal->error("Invalid trade item type: %d", (int)type);
return "";
}
const CArtifactInstance * CTradeWindow::CTradeableItem::getArtInstance() const
{
switch(type)
{
case ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE:
return hlp;
default:
return nullptr;
}
}
void CTradeWindow::CTradeableItem::setArtInstance(const CArtifactInstance *art)
{
assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE);
hlp = art;
if(art)
setID(art->artType->getId());
else
setID(-1);
}
CTradeWindow::CTradeWindow(const ImagePath & bgName, const IMarket *Market, const CGHeroInstance *Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode):
CWindowObject(PLAYER_COLORED, bgName),
market(Market),
onWindowClosed(onWindowClosed),
hero(Hero),
readyToTrade(false)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
mode = Mode;
initTypes();
}
void CTradeWindow::initTypes()
{
switch(mode)
{
case EMarketMode::RESOURCE_RESOURCE:
itemsType[1] = RESOURCE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::RESOURCE_PLAYER:
itemsType[1] = RESOURCE;
itemsType[0] = PLAYER;
break;
case EMarketMode::CREATURE_RESOURCE:
itemsType[1] = CREATURE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::RESOURCE_ARTIFACT:
itemsType[1] = RESOURCE;
itemsType[0] = ARTIFACT_TYPE;
break;
case EMarketMode::ARTIFACT_RESOURCE:
itemsType[1] = ARTIFACT_INSTANCE;
itemsType[0] = RESOURCE;
break;
case EMarketMode::CREATURE_EXP:
itemsType[1] = CREATURE;
itemsType[0] = CREATURE_PLACEHOLDER;
break;
case EMarketMode::ARTIFACT_EXP:
itemsType[1] = ARTIFACT_TYPE;
itemsType[0] = ARTIFACT_PLACEHOLDER;
break;
}
}
void CTradeWindow::initItems(bool Left)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE))
{
if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
auto item = std::make_shared<CTradeableItem>(Point(137, 469), itemsType[Left], -1, 1, 0);
item->recActions &= ~(UPDATE | SHOWALL);
items[Left].push_back(item);
}
}
else
{
std::vector<int> *ids = getItemsIds(Left);
std::vector<Rect> pos;
int amount = -1;
getPositionsFor(pos, Left, itemsType[Left]);
if(Left || !ids)
amount = 7;
else
amount = static_cast<int>(ids->size());
if(ids)
vstd::amin(amount, ids->size());
for(int j=0; j<amount; j++)
{
int id = (ids && ids->size()>j) ? (*ids)[j] : j;
if(id < 0 && mode != EMarketMode::ARTIFACT_EXP) //when sacrificing artifacts we need to prepare empty slots
continue;
auto item = std::make_shared<CTradeableItem>(pos[j].topLeft(), itemsType[Left], id, Left, j);
item->pos = pos[j] + this->pos.topLeft();
items[Left].push_back(item);
}
vstd::clear_pointer(ids);
initSubs(Left);
}
}
std::vector<int> *CTradeWindow::getItemsIds(bool Left)
{
std::vector<int> *ids = nullptr;
if(mode == EMarketMode::ARTIFACT_EXP)
return new std::vector<int>(22, -1);
if(Left)
{
switch(itemsType[1])
{
case CREATURE:
ids = new std::vector<int>;
for(int i = 0; i < 7; i++)
{
if(const CCreature *c = hero->getCreature(SlotID(i)))
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ids->push_back(c->getId());
else
ids->push_back(-1);
}
break;
}
}
else
{
switch(itemsType[0])
{
case PLAYER:
ids = new std::vector<int>;
for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
if(PlayerColor(i) != LOCPLINT->playerID && LOCPLINT->cb->getPlayerStatus(PlayerColor(i)) == EPlayerStatus::INGAME)
ids->push_back(i);
break;
case ARTIFACT_TYPE:
ids = new std::vector<int>(market->availableItemsIds(mode));
break;
}
}
return ids;
}
void CTradeWindow::getPositionsFor(std::vector<Rect> &poss, bool Left, EType type) const
{
if(mode == EMarketMode::ARTIFACT_EXP && !Left)
{
//22 boxes, 5 in row, last row: two boxes centered
int h, w, x, y, dx, dy;
h = w = 44;
x = 317;
y = 53;
dx = 54;
dy = 70;
for (int i = 0; i < 4 ; i++)
for (int j = 0; j < 5 ; j++)
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poss.push_back(Rect(x + dx*j, y + dy*i, w, h));
poss.push_back(Rect((int)(x + dx * 1.5), (y + dy * 4), w, h));
poss.push_back(Rect((int)(x + dx * 2.5), (y + dy * 4), w, h));
}
else
{
//seven boxes:
// X X X
// X X X
// X
int h, w, x, y, dx, dy;
int leftToRightOffset;
getBaseForPositions(type, dx, dy, x, y, h, w, !Left, leftToRightOffset);
const std::vector<Rect> tmp =
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{
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Rect(Point(x + 0 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 0 * dx), Point(w, h) ),
Rect(Point(x + 0 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 2 * dx, y + 1 * dy), Point(w, h) ),
Rect(Point(x + 1 * dx, y + 2 * dy), Point(w, h) )
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};
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vstd::concatenate(poss, tmp);
if(!Left)
{
for(Rect &r : poss)
r.x += leftToRightOffset;
}
}
}
void CTradeWindow::initSubs(bool Left)
{
for(auto item : items[Left])
{
if(Left)
{
switch(itemsType[1])
{
case CREATURE:
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item->subtitle = std::to_string(hero->getStackCount(SlotID(item->serial)));
break;
case RESOURCE:
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item->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(item->serial)));
break;
}
}
else //right side
{
if(itemsType[0] == PLAYER)
{
item->subtitle = CGI->generaltexth->capColors[item->id];
}
else if(hLeft)//artifact, creature
{
int h1, h2; //hlp variables for getting offer
market->getOffer(hLeft->id, item->id, h1, h2, mode);
if(item->id != hLeft->id || mode != EMarketMode::RESOURCE_RESOURCE) //don't allow exchanging same resources
{
std::ostringstream oss;
oss << h2;
if(h1!=1)
oss << "/" << h1;
item->subtitle = oss.str();
}
else
item->subtitle = CGI->generaltexth->allTexts[164]; // n/a
}
else
item->subtitle = "";
}
}
}
void CTradeWindow::showAll(Canvas & to)
{
CWindowObject::showAll(to);
if(hRight)
to.drawBorder(Rect::createAround(hRight->pos, 1), Colors::BRIGHT_YELLOW, 2);
if(hLeft && hLeft->type != ARTIFACT_INSTANCE)
to.drawBorder(Rect::createAround(hLeft->pos, 1), Colors::BRIGHT_YELLOW, 2);
if(readyToTrade)
{
if(hLeft)
hLeft->showAllAt(pos.topLeft() + selectionOffset(true), selectionSubtitle(true), to);
if(hRight)
hRight->showAllAt(pos.topLeft() + selectionOffset(false), selectionSubtitle(false), to);
}
}
void CTradeWindow::close()
{
if (onWindowClosed)
onWindowClosed();
CWindowObject::close();
}
void CTradeWindow::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : toRemove)
removeItem(item);
}
void CTradeWindow::removeItem(std::shared_ptr<CTradeableItem> item)
{
items[item->left] -= item;
if(hRight == item)
{
hRight.reset();
selectionChanged(false);
}
}
void CTradeWindow::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : items[1])
if(!hero->getStackCount(SlotID(item->serial)))
toRemove.insert(item);
}
void CTradeWindow::setMode(EMarketMode Mode)
{
const IMarket *m = market;
const CGHeroInstance *h = hero;
const auto functor = onWindowClosed;
onWindowClosed = nullptr; // don't call on closing of this window - pass it to next window
close();
switch(Mode)
{
case EMarketMode::CREATURE_EXP:
case EMarketMode::ARTIFACT_EXP:
GH.windows().createAndPushWindow<CAltarWindow>(m, h, functor, Mode);
break;
default:
GH.windows().createAndPushWindow<CMarketplaceWindow>(m, h, functor, Mode);
break;
}
}
void CTradeWindow::artifactSelected(CHeroArtPlace *slot)
{
assert(mode == EMarketMode::ARTIFACT_RESOURCE);
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items[1][0]->setArtInstance(slot->getArt());
if(slot->getArt())
hLeft = items[1][0];
else
hLeft = nullptr;
selectionChanged(true);
}
ImagePath CMarketplaceWindow::getBackgroundForMode(EMarketMode mode)
{
switch(mode)
{
case EMarketMode::RESOURCE_RESOURCE:
return ImagePath::builtin("TPMRKRES.bmp");
case EMarketMode::RESOURCE_PLAYER:
return ImagePath::builtin("TPMRKPTS.bmp");
case EMarketMode::CREATURE_RESOURCE:
return ImagePath::builtin("TPMRKCRS.bmp");
case EMarketMode::RESOURCE_ARTIFACT:
return ImagePath::builtin("TPMRKABS.bmp");
case EMarketMode::ARTIFACT_RESOURCE:
return ImagePath::builtin("TPMRKASS.bmp");
}
assert(0);
return {};
}
CMarketplaceWindow::CMarketplaceWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode)
: CTradeWindow(getBackgroundForMode(Mode), Market, Hero, onWindowClosed, Mode)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
madeTransaction = false;
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bool sliderNeeded = (mode != EMarketMode::RESOURCE_ARTIFACT && mode != EMarketMode::ARTIFACT_RESOURCE);
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
std::string title;
if(auto * o = dynamic_cast<const CGTownInstance *>(market))
{
switch (mode)
{
case EMarketMode::CREATURE_RESOURCE:
title = (*CGI->townh)[ETownType::STRONGHOLD]->town->buildings[BuildingID::FREELANCERS_GUILD]->getNameTranslated();
break;
case EMarketMode::RESOURCE_ARTIFACT:
title = (*CGI->townh)[o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated();
break;
case EMarketMode::ARTIFACT_RESOURCE:
title = (*CGI->townh)[o->subID]->town->buildings[BuildingID::ARTIFACT_MERCHANT]->getNameTranslated();
// create image that copies part of background containing slot MISC_1 into position of slot MISC_5
// this is workaround for bug in H3 files where this slot for ragdoll on this screen is missing
images.push_back(std::make_shared<CPicture>(background->getSurface(), Rect(20, 187, 47, 47), 18, 339 ));
break;
default:
title = CGI->generaltexth->allTexts[158];
break;
}
}
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else if(auto * o = dynamic_cast<const CGMarket *>(market))
{
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title = o->title;
}
titleLabel = std::make_shared<CLabel>(300, 27, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, title);
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if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
arts = std::make_shared<CArtifactsOfHeroMarket>(Point(-361, 46));
arts->selectArtCallback = std::bind(&CTradeWindow::artifactSelected, this, _1);
arts->setHero(hero);
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addSetAndCallbacks(arts);
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}
initItems(false);
initItems(true);
ok = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[600], [&](){ close(); }, EShortcut::GLOBAL_RETURN);
deal = std::make_shared<CButton>(Point(307, 520), AnimationPath::builtin("TPMRKB.DEF"), CGI->generaltexth->zelp[595], [&](){ makeDeal(); } );
deal->block(true);
if(sliderNeeded)
{
slider = std::make_shared<CSlider>(Point(231, 490), 137, std::bind(&CMarketplaceWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(229, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[596], [&](){ setMax(); });
max->block(true);
}
else
{
deal->moveBy(Point(-30, 0));
}
//left side
switch(Mode)
{
case EMarketMode::RESOURCE_RESOURCE:
case EMarketMode::RESOURCE_PLAYER:
case EMarketMode::RESOURCE_ARTIFACT:
labels.push_back(std::make_shared<CLabel>(154, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[270]));
break;
case EMarketMode::CREATURE_RESOURCE:
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(152, 102, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
break;
case EMarketMode::ARTIFACT_RESOURCE:
//%s's Artifacts
labels.push_back(std::make_shared<CLabel>(152, 56, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, boost::str(boost::format(CGI->generaltexth->allTexts[271]) % hero->getNameTranslated())));
break;
}
Rect traderTextRect;
//right side
switch(Mode)
{
case EMarketMode::RESOURCE_RESOURCE:
case EMarketMode::CREATURE_RESOURCE:
case EMarketMode::RESOURCE_ARTIFACT:
case EMarketMode::ARTIFACT_RESOURCE:
labels.push_back(std::make_shared<CLabel>(445, 148, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[168]));
traderTextRect = Rect(316, 48, 260, 75);
break;
case EMarketMode::RESOURCE_PLAYER:
labels.push_back(std::make_shared<CLabel>(445, 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[169]));
traderTextRect = Rect(28, 48, 260, 75);
break;
}
traderText = std::make_shared<CTextBox>("", traderTextRect, 0, FONT_SMALL, ETextAlignment::CENTER);
int specialOffset = mode == EMarketMode::ARTIFACT_RESOURCE ? 35 : 0; //in selling artifacts mode we need to move res-res and art-res buttons down
if(printButtonFor(EMarketMode::RESOURCE_PLAYER))
buttons.push_back(std::make_shared<CButton>(Point(18, 520),AnimationPath::builtin("TPMRKBU1.DEF"), CGI->generaltexth->zelp[612], [&](){ setMode(EMarketMode::RESOURCE_PLAYER);}));
if(printButtonFor(EMarketMode::RESOURCE_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(516, 450 + specialOffset),AnimationPath::builtin("TPMRKBU5.DEF"), CGI->generaltexth->zelp[605], [&](){ setMode(EMarketMode::RESOURCE_RESOURCE);}));
if(printButtonFor(EMarketMode::CREATURE_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(516, 485),AnimationPath::builtin("TPMRKBU4.DEF"), CGI->generaltexth->zelp[599], [&](){ setMode(EMarketMode::CREATURE_RESOURCE);}));
if(printButtonFor(EMarketMode::RESOURCE_ARTIFACT))
buttons.push_back(std::make_shared<CButton>(Point(18, 450 + specialOffset),AnimationPath::builtin("TPMRKBU2.DEF"), CGI->generaltexth->zelp[598], [&](){ setMode(EMarketMode::RESOURCE_ARTIFACT);}));
if(printButtonFor(EMarketMode::ARTIFACT_RESOURCE))
buttons.push_back(std::make_shared<CButton>(Point(18, 485),AnimationPath::builtin("TPMRKBU3.DEF"), CGI->generaltexth->zelp[613], [&](){ setMode(EMarketMode::ARTIFACT_RESOURCE);}));
updateTraderText();
}
CMarketplaceWindow::~CMarketplaceWindow() = default;
void CMarketplaceWindow::setMax()
{
slider->scrollToMax();
}
void CMarketplaceWindow::makeDeal()
{
int sliderValue = 0;
if(slider)
sliderValue = slider->getValue();
else
sliderValue = !deal->isBlocked(); //should always be 1
if(!sliderValue)
return;
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bool allowDeal = true;
int leftIdToSend = hLeft->id;
switch (mode)
{
case EMarketMode::CREATURE_RESOURCE:
leftIdToSend = hLeft->serial;
break;
case EMarketMode::ARTIFACT_RESOURCE:
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leftIdToSend = hLeft->getArtInstance()->getId().getNum();
break;
case EMarketMode::RESOURCE_ARTIFACT:
if(!ArtifactID(hRight->id).toArtifact()->canBePutAt(hero))
{
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LOCPLINT->showInfoDialog(CGI->generaltexth->translate("core.genrltxt.326"));
allowDeal = false;
}
break;
default:
break;
}
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if(allowDeal)
{
if(slider)
{
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LOCPLINT->cb->trade(market, mode, leftIdToSend, hRight->id, slider->getValue() * r1, hero);
slider->scrollTo(0);
}
else
{
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LOCPLINT->cb->trade(market, mode, leftIdToSend, hRight->id, r2, hero);
}
}
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madeTransaction = true;
hLeft = nullptr;
hRight = nullptr;
selectionChanged(true);
}
void CMarketplaceWindow::sliderMoved( int to )
{
redraw();
}
void CMarketplaceWindow::selectionChanged(bool side)
{
readyToTrade = hLeft && hRight;
if(mode == EMarketMode::RESOURCE_RESOURCE)
readyToTrade = readyToTrade && (hLeft->id != hRight->id); //for resource trade, two DIFFERENT resources must be selected
if(mode == EMarketMode::ARTIFACT_RESOURCE && !hLeft)
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arts->unmarkSlots();
if(readyToTrade)
{
int soldItemId = hLeft->id;
market->getOffer(soldItemId, hRight->id, r1, r2, mode);
if(slider)
{
int newAmount = -1;
if(itemsType[1] == RESOURCE)
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newAmount = LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId));
else if(itemsType[1] == CREATURE)
newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack());
else
assert(0);
slider->setAmount(newAmount / r1);
slider->scrollTo(0);
max->block(false);
deal->block(false);
}
else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction
{
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deal->block(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)) < r1);
}
else
deal->block(false);
}
else
{
if(slider)
{
max->block(true);
slider->setAmount(0);
slider->scrollTo(0);
}
deal->block(true);
}
if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers
initSubs(false);
updateTraderText();
redraw();
}
bool CMarketplaceWindow::printButtonFor(EMarketMode M) const
{
if (!market->allowsTrade(M))
return false;
if (M == mode)
return false;
if ( M == EMarketMode::RESOURCE_RESOURCE || M == EMarketMode::RESOURCE_PLAYER)
{
auto * town = dynamic_cast<const CGTownInstance *>(market);
if (town)
return town->getOwner() == LOCPLINT->playerID;
else
return true;
}
else
{
return hero != nullptr;
}
}
void CMarketplaceWindow::garrisonChanged()
{
if(mode != EMarketMode::CREATURE_RESOURCE)
return;
std::set<std::shared_ptr<CTradeableItem>> toRemove;
getEmptySlots(toRemove);
removeItems(toRemove);
initSubs(true);
}
void CMarketplaceWindow::artifactsChanged(bool Left)
{
assert(!Left);
if(mode != EMarketMode::RESOURCE_ARTIFACT)
return;
std::vector<int> available = market->availableItemsIds(mode);
std::set<std::shared_ptr<CTradeableItem>> toRemove;
for(auto item : items[0])
if(!vstd::contains(available, item->id))
toRemove.insert(item);
removeItems(toRemove);
// clear set to erase final instance of shared_ptr - we want to redraw screen only after it has been deleted
toRemove.clear();
redraw();
}
std::string CMarketplaceWindow::selectionSubtitle(bool Left) const
{
if(Left)
{
switch(itemsType[1])
{
case RESOURCE:
case CREATURE:
{
int val = slider
? slider->getValue() * r1
: (((deal->isBlocked())) ? 0 : r1);
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return std::to_string(val);
}
case ARTIFACT_INSTANCE:
return ((deal->isBlocked()) ? "0" : "1");
}
}
else
{
switch(itemsType[0])
{
case RESOURCE:
if(slider)
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return std::to_string( slider->getValue() * r2 );
else
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return std::to_string(r2);
case ARTIFACT_TYPE:
return ((deal->isBlocked()) ? "0" : "1");
case PLAYER:
return (hRight ? CGI->generaltexth->capColors[hRight->id] : "");
}
}
return "???";
}
Point CMarketplaceWindow::selectionOffset(bool Left) const
{
if(Left)
{
switch(itemsType[1])
{
case RESOURCE:
return Point(122, 446);
case CREATURE:
return Point(128, 450);
case ARTIFACT_INSTANCE:
return Point(134, 466);
}
}
else
{
switch(itemsType[0])
{
case RESOURCE:
if(mode == EMarketMode::ARTIFACT_RESOURCE)
return Point(410, 469);
else
return Point(410, 446);
case ARTIFACT_TYPE:
return Point(425, 447);
case PLAYER:
return Point(417, 451);
}
}
assert(0);
return Point(0,0);
}
void CMarketplaceWindow::resourceChanged()
{
initSubs(true);
}
void CMarketplaceWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const
{
switch(type)
{
case RESOURCE:
dx = 82;
dy = 79;
x = 39;
y = 180;
h = 68;
w = 70;
break;
case PLAYER:
dx = 83;
dy = 118;
h = 64;
w = 58;
x = 44;
y = 83;
assert(Right);
break;
case CREATURE://45,123
x = 45;
y = 123;
w = 58;
h = 64;
dx = 83;
dy = 98;
assert(!Right);
break;
case ARTIFACT_TYPE://45,123
x = 340-289;
y = 180;
w = 44;
h = 44;
dx = 83;
dy = 79;
break;
}
leftToRightOffset = 289;
}
void CMarketplaceWindow::updateTraderText()
{
if(readyToTrade)
{
if(mode == EMarketMode::RESOURCE_PLAYER)
{
//I can give %s to the %s player.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[165]) % hLeft->getName() % hRight->getName()));
}
else if(mode == EMarketMode::RESOURCE_ARTIFACT)
{
//I can offer you the %s for %d %s of %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[267]) % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::RESOURCE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s of %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[157]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % CGI->generaltexth->allTexts[160 + (r1==1)] % hLeft->getName()));
}
else if(mode == EMarketMode::CREATURE_RESOURCE)
{
//I can offer you %d %s of %s for %d %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[269]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % r1 % hLeft->getName(r1)));
}
else if(mode == EMarketMode::ARTIFACT_RESOURCE)
{
//I can offer you %d %s of %s for your %s.
traderText->setText(boost::str(boost::format(CGI->generaltexth->allTexts[268]) % r2 % CGI->generaltexth->allTexts[160 + (r2==1)] % hRight->getName() % hLeft->getName(r1)));
}
return;
}
int gnrtxtnr = -1;
if(madeTransaction)
{
if(mode == EMarketMode::RESOURCE_PLAYER)
gnrtxtnr = 166; //Are there any other resources you'd like to give away?
else
gnrtxtnr = 162; //You have received quite a bargain. I expect to make no profit on the deal. Can I interest you in any of my other wares?
}
else
{
if(mode == EMarketMode::RESOURCE_PLAYER)
gnrtxtnr = 167; //If you'd like to give any of your resources to another player, click on the item you wish to give and to whom.
else
gnrtxtnr = 163; //Please inspect our fine wares. If you feel like offering a trade, click on the items you wish to trade with and for.
}
traderText->setText(CGI->generaltexth->allTexts[gnrtxtnr]);
}
CAltarWindow::CAltarWindow(const IMarket * Market, const CGHeroInstance * Hero, const std::function<void()> & onWindowClosed, EMarketMode Mode)
: CTradeWindow(ImagePath::builtin(Mode == EMarketMode::CREATURE_EXP ? "ALTARMON.bmp" : "ALTRART2.bmp"), Market, Hero, onWindowClosed, Mode)
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
if(Mode == EMarketMode::CREATURE_EXP)
{
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
//Altar of Sacrifice
labels.push_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
//To sacrifice creatures, move them from your army on to the Altar and click Sacrifice
new CTextBox(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW);
slider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarWindow::sliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
max = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, slider));
sacrificedUnits.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CAltarWindow::SacrificeAll,this));
initItems(true);
mimicCres();
}
else
{
//Sacrifice artifacts for experience
labels.push_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
//%s's Creatures
labels.push_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
sacrificeAll = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"), CGI->generaltexth->zelp[571], std::bind(&CAltarWindow::SacrificeAll,this));
sacrificeAll->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpack = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"), CGI->generaltexth->zelp[570], std::bind(&CAltarWindow::SacrificeBackpack,this));
sacrificeBackpack->block(hero->artifactsInBackpack.empty());
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arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -12));
arts->setHero(hero);
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addSetAndCallbacks(arts);
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initItems(true);
initItems(false);
artIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("ARTIFACT"), 0, 0, 281, 442);
artIcon->disable();
}
//Experience needed to reach next level
texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
//Total experience on the Altar
texts.push_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
statusBar = CGStatusBar::create(std::make_shared<CPicture>(background->getSurface(), Rect(8, pos.h - 26, pos.w - 16, 19), 8, pos.h - 26));
ok = std::make_shared<CButton>(Point(516, 520), AnimationPath::builtin("IOK6432.DEF"), CGI->generaltexth->zelp[568], [&](){ close();}, EShortcut::GLOBAL_RETURN);
deal = std::make_shared<CButton>(Point(269, 520), AnimationPath::builtin("ALTSACR.DEF"), CGI->generaltexth->zelp[585], std::bind(&CAltarWindow::makeDeal,this));
if(Mode == EMarketMode::CREATURE_EXP)
{
auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTART.DEF"), CGI->generaltexth->zelp[580], std::bind(&CTradeWindow::setMode,this, EMarketMode::ARTIFACT_EXP));
if(Hero->getAlignment() == ::EAlignment::EVIL)
changeMode->block(true);
buttons.push_back(changeMode);
}
else if(Mode == EMarketMode::ARTIFACT_EXP)
{
auto changeMode = std::make_shared<CButton>(Point(516, 421), AnimationPath::builtin("ALTSACC.DEF"), CGI->generaltexth->zelp[572], std::bind(&CTradeWindow::setMode,this, EMarketMode::CREATURE_EXP));
if(Hero->getAlignment() == ::EAlignment::GOOD)
changeMode->block(true);
buttons.push_back(changeMode);
}
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
getExpValues();
expToLevel = std::make_shared<CLabel>(73, 475, FONT_SMALL, ETextAlignment::CENTER);
expOnAltar = std::make_shared<CLabel>(73, 543, FONT_SMALL, ETextAlignment::CENTER);
setExpToLevel();
calcTotalExp();
blockTrade();
}
CAltarWindow::~CAltarWindow() = default;
void CAltarWindow::getBaseForPositions(EType type, int &dx, int &dy, int &x, int &y, int &h, int &w, bool Right, int &leftToRightOffset) const
{
leftToRightOffset = 289;
x = 45;
y = 110;
w = 58;
h = 64;
dx = 83;
dy = 98;
}
void CAltarWindow::sliderMoved(int to)
{
if(hLeft)
sacrificedUnits[hLeft->serial] = to;
if(hRight)
updateRight(hRight);
deal->block(!to);
calcTotalExp();
redraw();
}
void CAltarWindow::makeDeal()
{
if(mode == EMarketMode::CREATURE_EXP)
{
blockTrade();
slider->scrollTo(0);
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std::vector<ui32> ids;
std::vector<ui32> toSacrifice;
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for(int i = 0; i < sacrificedUnits.size(); i++)
{
if(sacrificedUnits[i])
{
ids.push_back(i);
toSacrifice.push_back(sacrificedUnits[i]);
}
}
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LOCPLINT->cb->trade(market, mode, ids, {}, toSacrifice, hero);
for(int& val : sacrificedUnits)
val = 0;
for(auto item : items[0])
{
item->setType(CREATURE_PLACEHOLDER);
item->subtitle = "";
}
}
else
{
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std::vector<ui32> positions;
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for(const CArtifactInstance * art : arts->artifactsOnAltar)
{
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positions.push_back(hero->getSlotByInstance(art));
}
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std::sort(positions.begin(), positions.end(), std::greater<>());
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LOCPLINT->cb->trade(market, mode, positions, {}, {}, hero);
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arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
//arts->scrollBackpack(0);
deal->block(true);
}
calcTotalExp();
}
void CAltarWindow::SacrificeAll()
{
if(mode == EMarketMode::CREATURE_EXP)
{
bool movedAnything = false;
for(auto item : items[1])
sacrificedUnits[item->serial] = hero->getStackCount(SlotID(item->serial));
sacrificedUnits[items[1].front()->serial]--;
for(auto item : items[0])
{
updateRight(item);
if(item->type == CREATURE)
movedAnything = true;
}
deal->block(!movedAnything);
calcTotalExp();
}
else
{
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std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto& slotInfo : arts->visibleArtSet.artifactsWorn)
{
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if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
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for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
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arts->updateWornSlots();
SacrificeBackpack();
}
redraw();
}
void CAltarWindow::selectionChanged(bool side)
{
if(mode != EMarketMode::CREATURE_EXP)
return;
int stackCount = 0;
for (int i = 0; i < GameConstants::ARMY_SIZE; i++)
if(hero->getStackCount(SlotID(i)) > sacrificedUnits[i])
stackCount++;
slider->setAmount(hero->getStackCount(SlotID(hLeft->serial)) - (stackCount == 1));
slider->block(!slider->getAmount());
slider->scrollTo(sacrificedUnits[hLeft->serial]);
max->block(!slider->getAmount());
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selectOppositeItem(side);
readyToTrade = true;
redraw();
}
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void CAltarWindow::selectOppositeItem(bool side)
{
bool oppositeSide = !side;
int pos = vstd::find_pos(items[side], side ? hLeft : hRight);
int oppositePos = vstd::find_pos(items[oppositeSide], oppositeSide ? hLeft : hRight);
if(pos >= 0 && pos != oppositePos)
{
if(oppositeSide)
hLeft = items[oppositeSide][pos];
else
hRight = items[oppositeSide][pos];
selectionChanged(oppositeSide);
}
}
void CAltarWindow::mimicCres()
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
std::vector<Rect> positions;
getPositionsFor(positions, false, CREATURE);
for(auto item : items[1])
{
auto hlp = std::make_shared<CTradeableItem>(positions[item->serial].topLeft(), CREATURE_PLACEHOLDER, item->id, false, item->serial);
hlp->pos = positions[item->serial] + this->pos.topLeft();
items[0].push_back(hlp);
}
}
Point CAltarWindow::selectionOffset(bool Left) const
{
if(Left)
return Point(150, 421);
else
return Point(396, 421);
}
std::string CAltarWindow::selectionSubtitle(bool Left) const
{
if(Left && slider && hLeft)
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return std::to_string(slider->getValue());
else if(!Left && hRight)
return hRight->subtitle;
else
return "";
}
void CAltarWindow::artifactsChanged(bool left)
{
}
void CAltarWindow::garrisonChanged()
{
if(mode != EMarketMode::CREATURE_EXP)
return;
std::set<std::shared_ptr<CTradeableItem>> empty;
getEmptySlots(empty);
removeItems(empty);
initSubs(true);
getExpValues();
}
void CAltarWindow::getExpValues()
{
int dump;
for(auto item : items[1])
{
if(item->id >= 0)
market->getOffer(item->id, 0, dump, expPerUnit[item->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarWindow::calcTotalExp()
{
int val = 0;
if(mode == EMarketMode::CREATURE_EXP)
{
for (int i = 0; i < sacrificedUnits.size(); i++)
{
val += expPerUnit[i] * sacrificedUnits[i];
}
}
else
{
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auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
for(const CArtifactInstance * art : artifactsOfHero->artifactsOnAltar)
{
int dmp, valOfArt;
market->getOffer(art->artType->getId(), 0, dmp, valOfArt, mode);
val += valOfArt; //WAS val += valOfArt * arts->artifactsOnAltar.count(*i);
}
}
val = static_cast<int>(hero->calculateXp(val));
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expOnAltar->setText(std::to_string(val));
}
void CAltarWindow::setExpToLevel()
{
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expToLevel->setText(std::to_string(CGI->heroh->reqExp(CGI->heroh->level(hero->exp)+1) - hero->exp));
}
void CAltarWindow::blockTrade()
{
hLeft = hRight = nullptr;
readyToTrade = false;
if(slider)
{
slider->block(true);
max->block(true);
}
deal->block(true);
}
void CAltarWindow::updateRight(std::shared_ptr<CTradeableItem> toUpdate)
{
int val = sacrificedUnits[toUpdate->serial];
toUpdate->setType(val ? CREATURE : CREATURE_PLACEHOLDER);
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toUpdate->subtitle = val ? boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(val * expPerUnit[toUpdate->serial]))) : ""; //%s exp
}
int CAltarWindow::firstFreeSlot()
{
int ret = -1;
while(items[0][++ret]->id >= 0 && ret + 1 < items[0].size());
return items[0][ret]->id == -1 ? ret : -1;
}
void CAltarWindow::SacrificeBackpack()
{
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while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
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if(!putOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
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break;
};
calcTotalExp();
}
void CAltarWindow::artifactPicked()
{
redraw();
}
void CAltarWindow::showAll(Canvas & to)
{
CTradeWindow::showAll(to);
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if(mode == EMarketMode::ARTIFACT_EXP && arts)
{
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if(auto pickedArt = arts->getPickedArtifact())
{
artIcon->setFrame(pickedArt->artType->getIconIndex());
artIcon->showAll(to);
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int dmp, val;
market->getOffer(pickedArt->getTypeId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
val = static_cast<int>(hero->calculateXp(val));
to.drawText(Point(304, 498), FONT_SMALL, Colors::WHITE, ETextAlignment::CENTER, std::to_string(val));
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}
}
}
bool CAltarWindow::putOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
{
if(!art->artType->isTradable()) //special art
{
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logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = firstFreeSlot();
if(slotIndex < 0)
{
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logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, val;
market->getOffer(art->artType->getId(), 0, dmp, val, EMarketMode::ARTIFACT_EXP);
val = static_cast<int>(hero->calculateXp(val));
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arts->artifactsOnAltar.insert(art);
arts->deleteFromVisible(art);
altarSlot->setArtInstance(art);
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altarSlot->subtitle = std::to_string(val);
deal->block(false);
return true;
}
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void CAltarWindow::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance *art)
{
if(putOnAltar(altarSlot, art))
{
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CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}